Highguard, a hyperpop arena shooter and other new indie games worth checking out

Welcome to our latest roundup of what's going on in the indie game space. There are tons of interesting games out this week. But first, there's been some discourse around the Nintendo Switch version of Dispatch, which arrived this week as well.

On other platforms, there's an option to censor genitalia and other explicit content, but that's not present in the Switch version. Instead, such content is censored by default, with black rectangles covering up characters' bits and someone flipping the bird. Noises that suggest sexual pleasure are said to be toned down too.

"We worked with Nintendo to ensure the content within the title met the criteria to release on their platforms, but the core narrative and gameplay experience remains identical to the original release," developer AdHoc told EuroGamer. Nintendo later said in a statement to GoNintendo that it "requires all games on its platforms to receive ratings from independent organizations and to meet our established content and platform guidelines. While we inform partners when their titles don’t meet our guidelines, Nintendo does not make changes to partner content. We also do not discuss specific content or the criteria used in making these determinations." 

There are other games available for the Switch and Switch 2 that feature nudity and explicit content. There have long been hentai games on the eShop, while mainstream games like The Witcher 3 and Cyberpunk 2077 (we know all about the dongs in that one) still include explicit content on Nintendo platforms. So it's a bit of a strange one, and AdHoc and Nintendo didn't exactly clear things up with their statements.

There's been speculation that AdHoc censored the game to comply with rules in Japan (Cyberpunk 2077 is censored there too) and that it opted to have just one version of the game available globally on Nintendo platforms. All the same, it's a curious situation that's resulted in a lot of discourse. But there's been another indie game that's been a source of even more chatter this week...

Highguard is a 3v3 raid shooter from Wildlight Entertainment, a team that includes a bunch of former Apex Legends and Titanfall developers. It broke cover at The Game Awards in December when it was the final reveal of the night but that first trailer wasn't great.

As it turned out, TGA creator and host Geoff Keighley was a friend of the devs and after trying Highguard, he wanted to include it in the show. Wildlight cobbled together a trailer, but that disrupted the studio's long-standing plans to reveal and release the game simultaneously — a strategy that worked wonders for Apex Legends (though that game had the might of EA behind it).

After revealing Highguard, Wildlight effectively went radio silent until a release day showcase on Monday to detail just what the game is and how it works. That seems to have been a mistake given the review bombing and strange vendetta some developed against it. Highguard went live on Monday and Wildlight published a whole bunch of YouTube videos revealing the game's features. Spreading those out between TGA and this week could have tempered expectations.

In any case, I've played a few rounds of Highguard and mostly enjoyed my time with it so far. It's a blend of hero shooter and MOBA. As you might expect for a game from Apex and Titanfall veterans, the weapons feel well-tuned and the gunplay is snappy. There’s a lot going on and the maps are far too big for just six players. It's fun enough, but I don't think it's a game that's going to break my Overwatch obsession. Riding into battle on the back of a bear feels pretty great, though. You can play Highguard for free on Steam, PS5 and Xbox Series X/S.

I really wanted to like Don’t Stop, Girlypop! more than I did. I'd been looking forward to it for a while, as the promise of a Doom Eternal-style arena shooter with chaotic hyperpop-inspired visuals seemed like a great blend. Don't get me wrong, I adore the aesthetic and the soundtrack is spot on thanks to some cracking songs from Sarah Wolfe, Xavier Dunn and Candice Susnjar. I just wish it was as fun to play as it is to look at and listen to.

The visual clutter and fast pace sometimes makes it hard to spot enemies and the narrative doesn't really hang together, as much as the developers have salient points to make about the exploitation of finite resources. The core gameplay idea here is that the faster you move, the more damage you deal and more you heal. The game has its own take on a bunny hop called a wave hop that boosts your speed, but felt like it slowed me down because of the complex combination of inputs (jump, ground pound, jump, dash). That also caused my hand to cramp up very quickly. 

I do love the customization here. Slapping rhinestones and baby sharks onto my weapons was delightful. The game's take on a gravity gun is fun too. So while Don't Stop, Girlypop! — from Funny Fintan Softworks and publisher Kwalee — didn't fully land for me, there are some aspects I like a whole lot. It's out now on Steam for $20 (there's a 10 percent launch discount until February 5).

We're been looking forward to Cairn for a while around these parts, so it's heartening to see that it debuted to broadly positive reviews. This one from The Game Bakers is the latest in a string of climbing adventures, such as the lovely Jusant. So if Alex Honnold's recent free solo climb up a skyscraper has inspired you to ascend something very large without really posing a risk to your wellbeing, Cairn might be what you're looking for. 

Cairn is out now on PS5 and Steam for $30. There's a 10 percent launch discount on Steam until February 12, and until February 13 on PS5 if you're a PS Plus member.

Every trailer I've seen for Steel Century Groove has made me smile, so you can bet I'll be jumping into this when I have a chance. It's a rhythm game with Pokémon-style RPG elements in which you take control of a robot in dance battles. There's some original and licensed music to boogie along to and you can load in your own MP3s (you can bank on me loading some Electric Callboy tracks into this game). Steel Century Groove will create procedurally-generated choreography and charts for your custom songs. You can manually adjust the BPM too.

This debut title from solo developer Sloth Gloss Games is out now on Steam for $20. There's a 10 percent launch discount until February 11. There's a demo available, and progress from there carries over into the full game.

Rosday's Wanderling is a roguelike platformer with no combat. You have eight attempts to acquire the gear and learn the knowledge you need to pass each dungeon. Scour for loot and buy upgrades from the shop before night falls to help you on your way. You can place markers to help you remember where you've been. 

Runs are said to be short at between 20 and 30 minutes. The visuals remind me a bit of Celeste too. You can check out Wanderling on Steam now for $8 (a 10 percent discount brings the price down to $7.20 until February 2).

I can't help but admire Strange Scaffold (Clickolding, I Am Your Beast, Co-op Kaiju Horror Cooking) and the rate at which it releases games. The latest one is Space Warlord Baby Trading Simulator

It's a stock market sim in which you speculate on the future success or failures of the "simulated lives of babies." You can "short that baby" if you choose as you try to make gains. In a timeline where prediction markets allow you to speculate on just about anything (listen to this week's episode of the Engadget Podcast to learn more about that), gambling on the future of babies doesn't seem that farfetched.

Space Warlord Baby Trading Simulator — which is set in the same world as Space Warlord Organ Trading Simulator — is out now on Steam. It'll normally cost $20, but there's a 15 percent discount until February 12. Strange Scaffold is also bringing the game to Xbox Series X/S in the near future.

I Hate This Place is an isometric survival game based on the eponymous comic book series by Kyle Starks and Artyom Topilin. The game retains a comic book aesthetic and it has '80s horror movie-style inflections.

The way that noise is visualized is pretty interesting here. Onomatopoeic words will pop up and you'll see color-coded footsteps — useful when you're trying to be stealthy. Crafting is a key aspect of the game as well.

I Hate This Place — from Rock Square Thunder, Broken Mirror Games and Skybound Entertainment — is out now on Steam, PS5, Nintendo Switch and Xbox Series X/S. The regular price is $30 and there's a 20 percent launch discount on some platforms. 

I can't find a trailer for this on YouTube, unfortunately, but Rebadge caught my eye this week as well. It's a puzzle platformer from Yuumayay, who appears to be a 17-year-old solo developer. Your character carries badges that allow them to carry out actions like moving and jumping. Other badges include "affected by gravity" and "destroys on contact." Here's the trick: you can throw a badge and lose the associated ability, but then you can apply the trait to something else in the world.

It's a neat idea that draws from the playbooks of games like Baba Is You. Rebadge typically costs $8, but there's a 15 percent launch discount.

Moon Beast Productions is a studio formed by several of the creators of Diablo and Diablo II. This week, it revealed gameplay for its first title, Darkhaven, which is a fantasy isometric action RPG in the vein of (you guessed it) Diablo. You'll be able to play this one solo or with friends, and there are PvP elements. Darkhaven has procedurally generated, destructible worlds along with "massive events that threaten your entire world."

The gameplay shown in the trailer looks a bit rough, but it's still early days. In fact, Moon Beast is planning a Kickstarter campaign for Darkhaven. There's no release window as yet, but you can wishlist it on Steam.

Box or Void is a puzzle game that clearly takes some inspiration from Sokoban and Snake. Here, though, gameplay takes place across two planes. You'll switch between positive and negative space — obstacles on one side turn into pathways on the other. You'll alter the level layouts by pushing boxes. 

This one from Dumen Games has an intriguing premise. There's no release date as yet for Box or Void, but a demo with 32 levels (about a fifth of what will be in the full game) dropped this week on Steam.

If there's a game that's billed as Dredge meets Wall-E, that's going to be enough to sell me. Describe it as a "petroidvania" and call it Good Boy, and I'm definitely in.

This is a creature-collecting Metroidvania from Observer Interactive and publisher Team17 in which pups are reincarnated as space rovers. I could not dig that premise more. Good Boy is expected to hit Steam later this year.

This article originally appeared on Engadget at https://www.engadget.com/gaming/highguard-a-hyperpop-arena-shooter-and-other-new-indie-games-worth-checking-out-120000874.html?src=rss

A Waymo robotaxi struck a child near a school

Waymo said one of its robotaxis struck a child, who sustained minor injuries. The incident took place in Santa Monica, California, on January 23. The company reported it to the National Highway Traffic Safety Administration (NHTSA), which has opened an investigation

The agency said the incident occurred close to a school within regular drop-off hours, with other children and a crossing guard nearby. The child ran from behind a double-parked SUV into the path of a Waymo Driver. Waymo said its vehicle detected the child immediately as they emerged and that the robotaxi braked hard to lower its speed from around 17 mph to under 6 mph at the time of impact. 

Waymo said the child stood up immediately and moved to the sidewalk. The company contacted emergency services and the vehicle remained stationary at the side of the road until law enforcement allowed it to leave.

The NHTSA's Office of Defects Investigation will examine whether the Waymo Driver used appropriate caution given that it was close to a school during drop-off hours and children were close by. The probe is expected to look at the intended behavior of the vehicle's automated driving systems around schools (particularly during regular pick-up and drop-off times) and Waymo's response to the incident.

On the day that the incident took place, the National Transportation Safety Board opened an investigation into Waymo over its vehicles improperly passing school buses in Austin, Texas. Last month, the company carried out a voluntary software recall (i.e. it updated its systems) after the NHTSA opened an investigation into Waymo vehicles allegedly driving past stationary school buses in both Austin and Atlanta.

This article originally appeared on Engadget at https://www.engadget.com/transportation/a-waymo-robotaxi-struck-a-child-near-a-school-152446302.html?src=rss

February’s PS Plus Monthly Games include Undisputed and Subnautica: Below Zero

We’ve somehow almost reached the end of January already, which means it’s time for Sony to divulge the list of PlayStation Plus Monthly Games for February. They are Undisputed, Subnautica: Below Zero, Ultros and Ace Combat 7: Skies Unknown. If you have a PS Plus subscription on any tier, you can claim these starting on February 3. After claiming them, these games will stay in your library as long as your PS Plus plan remains active. 

Undisputed (PS5) is a 2024 boxing game with dozens of licensed fighters across several weight classes. They include legendary figures like Muhammad Ali and Sugar Ray Robinson as well as modern greats including Canelo Alvarez and Oleksandr Usyk. 

Subnautica: Below Zero (PS4 and PS5) is a spin-off from adventure survival game Subnautica. It has more land-based areas to explore than the original game and you’ll need to keep an eye on a body temperature meter to make sure you stay warm enough. 

I’ve been meaning to check out Ultros (PS4 and PS5) for a while and its inclusion here is almost enough to make me want to re-subscribe to PS Plus. It's a Metroidvania with a striking neon palette. As for Ace Combat 7: Skies Unknown (PS4), that could be a good way for folks to dip back into the long-running combat flight sim series (or try it for the first time) before Ace Combat 8: Wings of Theve arrives later this year.

PS Plus subscribers still have until February 2 to add the Monthly Games for January to their library. Those are Need For Speed Unbound, Disney Epic Mickey: Rebrushed and Core Keeper.

This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/februarys-ps-plus-monthly-games-include-undisputed-and-subnautica-below-zero-205100847.html?src=rss

Scott Pilgrim EX will hit PC and consoles on March 3

Fans of co-op beat-‘em-ups and fictional bass players who kind of suck as human beings might want to mark March 3 on their calendars. That’s when Scott Pilgrim EX is set to hit PS4, PS5, Xbox Series X/S, Xbox One, Nintendo Switch and Steam. 

Developer and publisher Tribute Games announced the release date in a new trailer, which also revealed two more playable characters: Matthew Patel (a member of the League of Evil Exes) and Robot-01, a creation of the Katayanagi Twins. One more fighter will be unveiled in the coming weeks. 

Tribute worked with Scott Pilgrim creator Bryan Lee O’Malley on an original storyline for the game. After Scott’s bandmates in Sex Bob-omb are kidnapped and demons descend on Toronto, Scott and Ramona Flowers set out to save the day with some unexpected allies. Anamanaguchi are making new music for the game, after providing the soundtrack for Scott Pilgrim vs. The World: The Game way back when. 

I’m a fan of Scott Pilgrim vs. The World and I dug Tribute's last two games, Marvel Cosmic Invasion and Teenage Mutant Ninja Turtles: Shredder’s Revenge. So it's safe to say I'll be trying out Scott Pilgrim EX in a few weeks. 

This article originally appeared on Engadget at https://www.engadget.com/gaming/scott-pilgrim-ex-will-hit-pc-and-consoles-on-march-3-160427832.html?src=rss

The French government is ditching Zoom and Microsoft Teams for a home-grown alternative

The French government is saying au revoir to Microsoft Teams and Zoom as it embraces a home-grown alternative. By next year, civil servants across all departments will have switched to French videoconference platform Visio, as EuroNews reports.

As with Teams and Zoom, Visio has an AI-powered transcription tool. Visio runs on a French company's cloud infrastructure as well. The platform has around 40,000 users and it's been in testing for the last year. The government expects the switch to help reduce costs by as much as €1 million ($1.2 million) each year for every 100,000 users.

The decision to ditch Microsoft Teams and Zoom is part of a broader effort to rely less on foreign software services — particularly US ones. Under the Suite Numérique project, France also plans to jettison the likes of Gmail and Slack for government use. 

"The aim is to end the use of non-European solutions and guarantee the security and confidentiality of public electronic communications by relying on a powerful and sovereign tool," David Amiel, minister for the civil service and state reform, said. "This strategy highlights France's commitment to digital sovereignty amid rising geopolitical tensions and fears of foreign surveillance or service disruptions."

This article originally appeared on Engadget at https://www.engadget.com/apps/the-french-government-is-ditching-zoom-and-microsoft-teams-for-a-home-grown-alternative-184747010.html?src=rss

Amazon Go and Fresh stores are closing as Amazon focuses on grocery delivery and Whole Foods

Amazon is rethinking its grocery business, and as part of that, it will shut down all of its remaining Amazon Go and Amazon Fresh physical stores. The company will convert some locations into Whole Foods Market stores. 

"While we've seen encouraging signals in our Amazon-branded physical grocery stores, we haven't yet created a truly distinctive customer experience with the right economic model needed for large-scale expansion," the company wrote in a blog post. Amazon added that it would help workers at Go and Fresh stores to find positions elsewhere within the company.

For now, Amazon is focusing its grocery efforts on Fresh deliveries, Amazon Now (a 30-minutes-or-less delivery option it recently introduced to compete with DoorDash and Instacart) and Whole Foods. It plans to open more than 100 new Whole Foods Market stores over the next few years. 

Amazon also says it will introduce new types of physical locations in the coming years. One concept it's considering is a "supercenter" that would offer a broad selection of goods from Amazon, including household items, groceries and "general merchandise." I dunno, that just sounds like a supermarket to me.

Meanwhile, the checkout-less Just Walk Out tech that the company implemented in Go and Fresh stores is still in use at third-party locations, including hospital cafeterias and sports arenas. Amazon has also deployed it in break rooms in dozens of its warehouses to help "employees maximize break time by grabbing meals without checkout delays." It’s definitely not to keep closer tabs on workers, I’m sure.

This article originally appeared on Engadget at https://www.engadget.com/general/amazon-go-and-fresh-stores-are-closing-as-amazon-focuses-on-grocery-delivery-and-whole-foods-180448412.html?src=rss

The EU tells Google to give external AI assistants the same access to Android as Gemini has

The European Commission has started proceedings to ensure Google complies with the Digital Markets Act (DMA) in certain ways. Specifically, the European Union’s executive arm has told Google to grant third-party AI services the same level of access to Android that Gemini has. "The aim is to ensure that third-party providers have an equal opportunity to innovate and compete in the rapidly evolving AI landscape on smart mobile devices," the Commission said in a statement

The company will also have to hand over "anonymized ranking, query, click and view data held by Google Search" to rival search engines. The Commission says this will help competing companies to optimize their services and offer more viable alternatives to Google Search. 

"Today’s proceedings under the Digital Markets Act will provide guidance to Google to ensure that third-party online search engines and AI providers enjoy the same access to search data and Android operating system as Google's own services, like Google Search or Gemini," said Henna Virkkunen, the Commission’s executive vice-president for tech sovereignty, security and democracy. "Our goal is to keep the AI market open, unlock competition on the merits and promote innovation, to the benefit of consumers and businesses."

The Commission plans to wrap up these proceedings in the next six months, effectively handing Google a deadline to make all of this happen. If the company doesn't do so to the Commission's satisfaction, it may face a formal investigation and penalties down the line. The Commission can impose fines of up to 10 percent of a company's global annual revenue for a DMA violation.

Google was already in hot water with the EU for allegedly favoring its own services — such as travel, finance and shopping — over those from rivals and stopping Google Play app developers from easily directing consumers to alternative, cheaper ways to pay for digital goods and services. The bloc charged Google with DMA violations related to those issues last March. 

In November, the EU opened an investigation into Google's alleged demotion of commercial content on news websites in search results. The following month, it commenced a probe into Google's AI practices, including whether the company used online publishers' material for AI Overviews and AI Mode without "appropriate compensation" or offering the ability to opt out.

This article originally appeared on Engadget at https://www.engadget.com/ai/the-eu-tells-google-to-give-external-ai-assistants-the-same-access-to-android-as-gemini-has-154157081.html?src=rss

Google aims to take the sting out of scheduling meetings with a new Gemini feature

Google is rolling out a Gemini feature that could turn out to be pretty useful for many folks. It's a Google Calendar tool that can help figure out the best time to schedule a meeting, taking into account attendees' schedules. When creating a meeting, you can click the "Suggested times" option and Gemini will look at the availability that people have marked on their calendar and potential conflicts. You'll then be able to choose from a list of suggested time slots.

But the time you pick may not work for everyone. So if multiple people decline the meeting invite, you can reschedule by going to the event. You'll see a time when everyone is available and you can quickly update the invite.

There are a few catches here. Naturally, this will only work properly when meeting organizers have access to attendees' calendars. It's also limited to paid users who are on Google Workspace Business (Standard and Plus) and Enterprise (Standard and Plus) plans, as well as those with the Google AI Pro for Education add-on. The feature is available now on Rapid Release domains and it'll start rolling out to Scheduled Release domains on February 2.

This article originally appeared on Engadget at https://www.engadget.com/ai/google-aims-to-take-the-sting-out-of-scheduling-meetings-with-a-new-gemini-feature-204853761.html?src=rss

Ball x Pit’s first update brings an endless mode and much more to the chaos

It’s time to jump back into the pit. Ball x Pit is one of the very best games of 2025 and there’s now even more to play around with in the brick-busting roguelite. The first major free update for the game (one of three that’s on the cards this year) just arrived on all platforms. It added a bunch more stuff to the mix, including two new characters, eight extra special balls with powerful abilities and an endless mode.

Developer Kenny Sun wrote on the PlayStation Blog that because fans demanded it so much, endless mode jumped right to the top of the to-do list. After you beat a level’s boss, you can keep going as long as you can stay alive and really put your builds to the test.

The Regal Update brought two more playable hunters to the mix as well. Opt to use The Falconer, and you’ll fire balls from two birds, one at each side of the screen. When balls return to The Carouser, they orbit around him to deal extra damage. Sun added that this character “twists ball trajectories with a personal gravity field that pulls shots off their usual paths.”

Then there are the new balls. The Stone Ball is powerful, but disintegrates as it bounces. Two of the latest balls deal spins on fire damage and the Fireworks Ball seems like it’ll add even more chaotic visual flair. The update added a trio of passives too. I enjoy creating builds around baby balls (a secondary type of ball that doesn’t have a special ability), so I’m eager to try out Iron Onesie. This passive scales up the damage of special balls depending on how many baby balls are in play.

Finally, the update introduced support for more languages. You can play Ball x Pit in Spanish (Latin America), Polish, Italian, Thai, Turkish and Ukrainian.

In anticipation of the update, I jumped back into Ball x Pit over the weekend for a quick refresher. Before I knew it, four hours had gone by. This game is once again going to be an existential threat to my time.

This article originally appeared on Engadget at https://www.engadget.com/gaming/ball-x-pits-first-update-brings-an-endless-mode-and-much-more-to-the-chaos-174306548.html?src=rss

Blizzard lines up WoW, Overwatch, Hearthstone and Diablo showcases

While we got a peek at a few Xbox Game Studios projects during last week’s Developer Direct event, neither Bethesda nor Activision Blizzard made appearances. Fans of several Blizzard franchises won’t need to wait too long to find out what’s next for their favorite games, though, as the publisher has lined up several showcases to help mark its 35th anniversary.

The developer-led streams will include “major game announcements,” according to Blizzard. They’ll all air over the next few weeks. Here’s where and when you can watch each stream:

  • January 29. 12PM ET — World of Warcraft State of Azeroth (YouTube and Twitch)

  • February 4, 1PM ET — Overwatch Spotlight (YouTube and Twitch)

  • February 9, 12:30PM ET — Hearthstone Spotlight on the (YouTube and Twitch

  • February 11, 5PM ET — Diablo 30th Anniversary Spotlight (YouTube and Twitch

With Blizzard not holding a BlizzCon in either 2024 or 2025, the announcements at these showcases should help fill the gap until the event returns in September. “This is only the start of what we’ll share around our games this year,” Blizzard president Johanna Faries said.

The WoW showcase will take place just over a month before the Midnight expansion arrives on March 2. Among other things, the developers will share their roadmaps for both modern and classic WoW.

Overwatch 2 has been teasing a takeover of the game by the villainous Talon faction, and with the next season only a couple of weeks away, we’ll surely hear more about that. Maybe Blizzard will reveal the long-rumored Overwatch mobile spinoff here too (and hopefully an animated series).

The second Diablo IV expansion, Lord of Hatred, is set to arrive on April 28 with a new campaign and fresh classes in tow, so expect to learn more during that franchise’s showcase. Hearthstone fans will also soon get a better sense of what to expect for that game this year.

This article originally appeared on Engadget at https://www.engadget.com/gaming/blizzard-lines-up-wow-overwatch-hearthstone-and-diablo-showcases-154912932.html?src=rss