Apple says the iPhone 15’s battery has double the promised lifespan

Apple has updated the iPhone 15’s battery lifespan. The company said on Tuesday its latest iPhones can retain 80 percent of their original charging capacity after 1,000 cycles — double the company’s previous estimate — without any new hardware or software updates. Not so coincidentally, the change will arrive in time for upcoming EU regulations that will assign an energy grade for phones’ battery longevity.

Before today, Apple’s online support documents quoted iPhone batteries as maintaining 80 percent of their original full charge after 500 cycles. But after the company retested long-term battery health in its 2023 smartphones — iPhone 15, iPhone 15 Plus, iPhone 15 Pro and iPhone 15 Pro Max — it found they can retain 80 percent capacity after at least 1,000 cycles. The company said its support documents will be updated on Tuesday to reflect the new estimate.

Apple says its testing involved charging and draining the batteries 1,000 times under specific conditions and a suite of tests reflecting common uses. As for how the estimate doubled without any physical or software changes, the company attributes the upgrade to continual improvements to its battery components and iOS power management.

For older (pre-2023) iPhones, the original estimate of retaining 80 percent capacity after 500 charge cycles still stands — at least for now. Apple said it’s looking into whether older models’ estimates need to be updated.

Two phone screenshots, framed in iPhone 15 device frames. On the left, the Battery Health screen in iOS settings. On the right,
Apple

Starting in June 2025, smartphone and tablet manufacturers doing business in the EU will be assigned a grade (A to G) indicating their energy efficiency, battery longevity, protection from dust and water and resistance to accidental drops. The battery longevity portion of the grade requires at least 800 charging cycles while retaining at least 80 percent of their original capacity, helping explain why Apple began retesting its devices’ long-term health.

For ideal battery longevity, Apple recommends keeping your phone in temperatures between 62 and 72 degrees Fahrenheit when possible. You’ll also want to avoid charging or leaving your handset in hot environments (95 degrees or warmer) while trying to avoid much direct sun exposure. In addition, if you’re storing an old iPhone long-term, it’s best to leave it half-charged.

In addition, Apple will soon move one of your phone’s most essential battery metrics to a different part of iOS settings. Beginning in iOS 17.4, currently in beta, the battery cycle count will move from Settings > General > About to a more logical home under Battery Health (under Settings > Battery). Apple introduced the battery cycle count to its mobile software in iOS 17, which was launched last fall.

This article originally appeared on Engadget at https://www.engadget.com/apple-says-the-iphone-15s-battery-has-double-the-promised-lifespan-213736866.html?src=rss

OnePlus rejoins the smartwatch scene with the promise of a 100-hour battery life

After months of rumors, OnePlus has announced its second smartwatch. It will formally debut the OnePlus Watch 2 at Mobile World Congress in Barcelona later this month. The company is notorious for drip feeding details about its products and while it has yet to reveal some key information about the wearable, OnePlus has offered up a few juicy morsels.

For one thing, the company has made the lofty claim that the OnePlus Watch 2 will run for up to 100 hours on a single charge. That’s with “full Smart Mode” enabled rather than a battery saver mode, according to OnePlus. 

Obviously, we’ll need to see how well the OnePlus Watch 2 actually fares in the wild, but that purported battery life far exceeds that of most mainstream smartwatches, such as the Apple Watch Series 9 (18 hours) and Pixel Watch 2 (24 hours with always-on display enabled). OnePlus president Kinder Liu says the company's goal for the device is to "win the title of the Best Flagship Smartwatch of the year with its market-beating battery life."

The wearable apes the design language of the OnePlus 12 series, according to the company. It has a stainless steel chassis and a sapphire crystal watch face. The OnePlus Watch 2 will be available in two colorways, Black Steel and Radiant Steel.

OnePlus promises "unparalleled reliability for everyday use and meticulous health monitoring" too, but it's keeping other key details under wraps for now, including pricing and the release date. One other factor the company hasn't confirmed is what operating system the OnePlus Watch 2 will use. Reports have suggested that it will run on Wear OS, which will hopefully help the smartwatch fare much better than its poorly received predecessor. Liu indicated the company was aware of the tepid response to the OnePlus Watch, noting that it took a "three-year hiatus and a reflective pause" between wearables.

Catch up on all of the news from MWC 2024 right here!

This article originally appeared on Engadget at https://www.engadget.com/oneplus-rejoins-the-smartwatch-scene-with-the-promise-of-a-100-hour-battery-life-165620187.html?src=rss

Samsung is upgrading a bunch of audio capabilities on its phones, tablets and earbuds

Samsung has announced a variety of updates designed to give its devices' audio capabilities a boost, starting with a Galaxy Buds' capability that could make it easier to communicate in another language. The company launched a new feature called Live Translate with its Galaxy S24 series, which people can use as an interpreter for phone calls to, say, a restaurant in a foreign country they're visiting. Soon, Galaxy S24 owners will be able use their phones as a real-time translation tool for in-person conversations if they pair their devices with their updated Galaxy Buds. 

When users listen to the other person through their earbuds, they'll hear the words translated into their own language. Meanwhile, the other person can hear them in their language through the phone speaker. The user can also swap the order of speech during the conversation by tapping on their Galaxy Buds. Samsung says this eliminates the need to pass a phone back and forth when trying to converse in two different languages. When we tested out Live Translate on the Galaxy S24 with a phone call, though, we experienced a noticeable lag before Samsung's computerized system interpreted our words. Still, this could be a valuable tool for travelers visiting foreign countries. 

The company has also revealed that it's expanding Auracast support to its phones and tables, including the Galaxy S24 series. Auracast is a Bluetooth technology that allows users to broadcast audio from devices, such as phones and TVs, to an unlimited number of nearby headphones, speakers and earbuds. Samsung initially made the technology available for its smart TVs only. With this Galaxy Buds update, owners will be able to use Auracast to transmit audio from their mobile devices to multiple earbuds. 

In addition, Galaxy Buds2 Pro and Buds2 users will be able to enjoy 360 Audio if they pair their earbuds with certain Samsung Neo QLED, QLED and OLED TV models. By doing so, their earbuds will be able to track their head movements for an immersive watching or listening experience. Finally, Galaxy Buds2 Pro users will be able to use Samsung's Auto Switch feature to automatically switch their connection between the company's tablets, Galaxy Books and TVs and its phones if they need to take a phone call. These features are making their way to Galaxy Buds2 Pro, Buds2 and Buds FE users starting in late February. 

This article originally appeared on Engadget at https://www.engadget.com/samsung-is-upgrading-a-bunch-of-audio-capabilities-on-its-phones-tablets-and-earbuds-133533584.html?src=rss

The UK moves another step closer to banning phones in schools

Mobile phone ownership has become standard for people of most ages, and, while there's a convenience argument, experts and regulators alike have expressed concerns about children's well-being and distraction while learning. To that end, the UK government has become the latest to announce guidance for banning the use of phones during school. It follows other European countries like France and Italy, which prohibit phones in classrooms. 

Some schools in the UK already have no-phone policies in place, but these guidelines could bring widespread adoption and uniformity. "This is about achieving clarity and consistency in practice, backing headteachers and leaders and giving staff confidence to act," Gillian Keegan, the UK's secretary of state for education, said in a release. "Today's children are growing up in an increasingly complex world, living their lives on and offline. This presents many exciting opportunities – but also challenges. By prohibiting mobile phones, schools can create safe and calm environments free from distraction so all pupils can receive the education they deserve."

While the UK government encourages schools to create their own policies, it outlines a few overarching options. The first — and most extreme — is a complete ban on mobile phones from school premises. However, the guidance acknowledges that this could create complications or risks for children when traveling to and from school. The next option takes care of that problem while still taking phones away. It suggests having students hand in their phones when arriving at school.

Then there's the locker route, where phones are kept strictly in students' lockers or whatever personal storage they get at school. While this allows students to keep possession of their device, it still wouldn't be usable at any point in the day, even when accessing the locker during breaks. The final option aligns with what many schools do — let students keep their phones in their bags, but they should be turned off and never accessed. 

The guidance also recommends teaching students about the mobile phone's potentially harmful impact on young people. Study after study has found that social media, in particular, can negatively impact young people's mental health. The UK government argues that, in addition to combating the social media issue, restricting phone use can increase students' concentration, time being active and spending time with peers face-to-face. 

Parents are encouraged to contact the school directly rather than through a private phone if they need to get in touch with their child. The guidance also encourages parents to discuss the rules at home and, once again, the risks of phones and the internet.

This article originally appeared on Engadget at https://www.engadget.com/the-uk-moves-another-step-closer-to-banning-phones-in-schools-132518091.html?src=rss

Apple’s second-generation Pencil is just $79 right now

Apple's second-generation Pencil aimed at artists and creators is on sale at close to the lowest price we've seen. You can now grab one for $79, a full 39 percent ($30) off the regular price. That makes it an easy buy if you have a compatible tablet and are looking for Apple's Pencil model with the widest array of features. 

Apple designed the second-generation Pencil specifically to work with the iPad, and it's the best stylus you can snap up for the company's tablets. It offer low latency, along with a double-tap feature that you can customize to switch between preferred tools. Other features include tilt sensitivity, pressure sensitivity and what Apple claims is "pixel-perfect precision."

One big advantage that the second-gen Apple Pencil has over its two siblings is wireless charging, as it attaches magnetically to the side of a compatible iPad while it recharges. You'll need a relatively recent iPad Air, iPad mini or iPad Pro, but the magnetic charger on the side of those tablets gives you an easy way to stow your stylus while powering it. You don't have to think about cables, or buy a case with a pen slot.

If you don't need all the second-gen model's features and want to spend a bit less, Apple's Pencil (USB-C) is also on sale for $70 (11 percent off), near it's all-time-low price. It offers the same precision and magnetic mount, but lacks pressure sensitivity, wireless charging and the double tap drawing tool feature.  

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/apples-second-generation-pencil-is-just-79-right-now-112551674.html?src=rss

Epic plans to launch its own iOS storefront in the EU this year

Epic Games just announced that Apple has finally reinstated its iOS developer account in the European Union. This means that the developer plans to launch a digital storefront for iOS devices sometime this year. More importantly, this will allow users to easily download Fortnite on iPhones.

The company revealed that it would be bringing its games store and Fortnite to iOS back in January, but it wasn’t clear if Apple would grant it a developer account. This account makes it much easier for developers to distribute apps and content across Apple’s various platforms.

This is all thanks to the EU’s new Digital Markets Act, which officially goes into effect on March 7. The law designates large services as "gatekeepers," like Apple's App Store, and commands them to become interoperable with competing products to remain in compliance. As far as enforcement in this case, the DMA will all developers to take payments and distribute apps on iOS from outside of official App Store. Apps sold by a third-party sales platform still need to be approved by Apple, via the company’s Notarization process, to spot and remove potentially harmful content.

There’s been a lot of bad blood between Apple and Epic ever since the latter company began using its own in-app payment option in the iOS version of Fortnite. Using it's own payment processing, the 30 percent cut of cosmetic upgrades and power-ups it sold to Fortnite players was no longer landing in Apple's pockets. This launched a lengthy legal battle in the US over whether or not Apple’s walled-garden approach was anticompetitive. Epic sued Apple and Apple banned Epic from its platform. 

A judge recently issued a permanent injunction that gives developers a way to avoid the 30 percent cut of sales that Apple takes via its in-house payment system. This seemed to satisfy neither company. Apple wasn’t happy about being forced to allow third-party payment options on its platform. Epic was unhappy regarding the language of the injunction, in which it was decided that Apple did not have a monopoly on mobile gaming and did not violate antitrust law by banning competing app marketplaces.

Apple is also allowed to arrange fee structures to dissuade developers from using a third-party payment option. It's widely expected that the ruling, as it stands, will not reduce Apple's current 30 percent cut of App Store sales in any meaningful way. Both companies appealed. California’s Ninth Circuit Court of Appeals upheld the district court’s rulings. The companies took their appeals to the US Supreme Court, but the court refused to hear them. That’s where we stand right now.

As all of this was happening on this side of the pond, the EU passed the aforementioned Digital Markets Act, which also forced Apple’s hand into allowing third-party storefronts on iOS devices. There’s no ongoing legal battle in Europe between the two companies, so EU residents will get to play Fortnite again. Americans will have to rely on Xbox Cloud Gaming or GeForce Now to get the popular shooter running on their Apple device.

In any event, maybe things are cooling off a bit between the two companies. It’s worth noting that Disney recently bought an equity stake in Epic Games, to the tune of $1.5 billion. Apple and Disney are known to be particularly cozy.

This article originally appeared on Engadget at https://www.engadget.com/epic-plans-to-launch-its-own-ios-storefront-in-the-eu-this-year-192358893.html?src=rss

Epic plans to launch its own iOS storefront in the EU this year

Epic Games just announced that Apple has finally reinstated its iOS developer account in the European Union. This means that the developer plans to launch a digital storefront for iOS devices sometime this year. More importantly, this will allow users to easily download Fortnite on iPhones.

The company revealed that it would be bringing its games store and Fortnite to iOS back in January, but it wasn’t clear if Apple would grant it a developer account. This account makes it much easier for developers to distribute apps and content across Apple’s various platforms.

This is all thanks to the EU’s new Digital Markets Act, which officially goes into effect on March 7. The law designates large services as "gatekeepers," like Apple's App Store, and commands them to become interoperable with competing products to remain in compliance. As far as enforcement in this case, the DMA will all developers to take payments and distribute apps on iOS from outside of official App Store. Apps sold by a third-party sales platform still need to be approved by Apple, via the company’s Notarization process, to spot and remove potentially harmful content.

There’s been a lot of bad blood between Apple and Epic ever since the latter company began using its own in-app payment option in the iOS version of Fortnite. Using it's own payment processing, the 30 percent cut of cosmetic upgrades and power-ups it sold to Fortnite players was no longer landing in Apple's pockets. This launched a lengthy legal battle in the US over whether or not Apple’s walled-garden approach was anticompetitive. Epic sued Apple and Apple banned Epic from its platform. 

A judge recently issued a permanent injunction that gives developers a way to avoid the 30 percent cut of sales that Apple takes via its in-house payment system. This seemed to satisfy neither company. Apple wasn’t happy about being forced to allow third-party payment options on its platform. Epic was unhappy regarding the language of the injunction, in which it was decided that Apple did not have a monopoly on mobile gaming and did not violate antitrust law by banning competing app marketplaces.

Apple is also allowed to arrange fee structures to dissuade developers from using a third-party payment option. It's widely expected that the ruling, as it stands, will not reduce Apple's current 30 percent cut of App Store sales in any meaningful way. Both companies appealed. California’s Ninth Circuit Court of Appeals upheld the district court’s rulings. The companies took their appeals to the US Supreme Court, but the court refused to hear them. That’s where we stand right now.

As all of this was happening on this side of the pond, the EU passed the aforementioned Digital Markets Act, which also forced Apple’s hand into allowing third-party storefronts on iOS devices. There’s no ongoing legal battle in Europe between the two companies, so EU residents will get to play Fortnite again. Americans will have to rely on Xbox Cloud Gaming or GeForce Now to get the popular shooter running on their Apple device.

In any event, maybe things are cooling off a bit between the two companies. It’s worth noting that Disney recently bought an equity stake in Epic Games, to the tune of $1.5 billion. Apple and Disney are known to be particularly cozy.

This article originally appeared on Engadget at https://www.engadget.com/epic-plans-to-launch-its-own-ios-storefront-in-the-eu-this-year-192358893.html?src=rss

Apple’s 10th-gen iPad is $100 off, matching a record low

While it's not quite on the level of Black Friday, there are often solid bargains to be found over President's Day weekend. Case in point: several iPad models are on sale. There's a particularly good deal on the 10th-gen iPad, which is $100 off to match a record low price of $349 at both Amazon and Best Buy.

We gave the 10th-gen iPad a score of 85 in our late-2022 review. This base variant does not include a cellular connection and it uses the A14 Bionic chip rather than one of Apple's more powerful silicon chipsets. It also has a relatively paltry 64GB of storage. Still, as an entry-level iPad for browsing the web, catching up on emails and watching video on that capable 10.9-inch Liquid Retina display, the 10th-gen model more than does the trick.

If you have a compatible router and decent internet plan, you should get fairly zippy connectivity from this iPad thanks to its Wi-Fi 6 support. The first-gen Apple Pencil works with the tablet as well to help you sketch or doodle on the screen.

If you don't mind making some tradeoffs to save some more cash, you can instead pick up the 9th-gen iPad for a near-record low of $249. This model still has a Home button (Apple moved Touch ID to the lock button on the 10th-gen tablet), meaning it has a smaller display of 10.2 inches. While it has a slower A13 bionic chip, the 9th-gen iPad is still a solid option for basic tasks.

Last but not least, the fifth-gen iPad Air is on sale too. The price has dropped to a record low of $449 if you opt for the purple variant. Although the storage remains at 64GB, the iPad Air offers a significant upgrade over the standard iPads, since it uses Apple's more powerful M1 chip. It supports the more feature-filled 2nd-gen Apple Pencil as well.

It's worth noting that Apple certainly has iPad upgrades in the pipeline. The company may refresh the lineup as soon as next month. But if you can't (or don't want to) wait, these are still good deals.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/apples-10th-gen-ipad-is-100-off-matching-a-record-low-172828162.html?src=rss

Apple’s 10th-gen iPad is $100 off, matching a record low

While it's not quite on the level of Black Friday, there are often solid bargains to be found over President's Day weekend. Case in point: several iPad models are on sale. There's a particularly good deal on the 10th-gen iPad, which is $100 off to match a record low price of $349 at both Amazon and Best Buy.

We gave the 10th-gen iPad a score of 85 in our late-2022 review. This base variant does not include a cellular connection and it uses the A14 Bionic chip rather than one of Apple's more powerful silicon chipsets. It also has a relatively paltry 64GB of storage. Still, as an entry-level iPad for browsing the web, catching up on emails and watching video on that capable 10.9-inch Liquid Retina display, the 10th-gen model more than does the trick.

If you have a compatible router and decent internet plan, you should get fairly zippy connectivity from this iPad thanks to its Wi-Fi 6 support. The first-gen Apple Pencil works with the tablet as well to help you sketch or doodle on the screen.

If you don't mind making some tradeoffs to save some more cash, you can instead pick up the 9th-gen iPad for a near-record low of $249. This model still has a Home button (Apple moved Touch ID to the lock button on the 10th-gen tablet), meaning it has a smaller display of 10.2 inches. While it has a slower A13 bionic chip, the 9th-gen iPad is still a solid option for basic tasks.

Last but not least, the fifth-gen iPad Air is on sale too. The price has dropped to a record low of $449 if you opt for the purple variant. Although the storage remains at 64GB, the iPad Air offers a significant upgrade over the standard iPads, since it uses Apple's more powerful M1 chip. It supports the more feature-filled 2nd-gen Apple Pencil as well.

It's worth noting that Apple certainly has iPad upgrades in the pipeline. The company may refresh the lineup as soon as next month. But if you can't (or don't want to) wait, these are still good deals.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/apples-10th-gen-ipad-is-100-off-matching-a-record-low-172828162.html?src=rss

The Morning After: The verdict on Apple’s Vision Pro

Apple took its time to get into mixed reality/spatial computing/putting screens on your face. But finally, the Vision Pro is here. Do you need one? Probably not. Will it change the world in a year? Probably not. Is it meant for developers, wealthy Apple devotees and influencers, hoping it’ll pay dividends in content? Yeah.

TMA
Engadget

It also has incredibly sharp, vivid displays, the best augmented reality experiences we’ve ever tried and that Apple knack for intuitive controls and navigation. It’s early days, and if you bought the first iPhone or Apple Watch, you know how that goes. App selections are limited, and battery life isn’t great, but the bigger question remains: Is this the future of computing? Maybe? You should read Devindra Hardawar’s full review, right here.

— Mat Smith

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Meta and TikTok sue over paying the EU’s fee for policing content

Platforms with over 45 million users have to comply with EU stipulations.

TikTok owner ByteDance and Meta are not keen on the idea of paying the European Union to regulate them. The companies have challenged a supervisory fee set by EU moderators, who are now required to monitor Meta, TikTok and other major platforms under the Digital Services Act (DSA).

All designated companies must split the €45.2 million ($48.7 million) EU regulators argue is necessary to properly supervise these companies. However, companies like Amazon and Pinterest, which reported little to no profits, owe nothing. Meta, on the other hand, received a €11 million ($11.9 million) bill under the current arrangement. ByteDance has not publicly announced how much it owes. But a lawsuit might be cheaper.

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Google’s Bard AI chatbot is now Gemini

And has its own Android app.

Just like Microsoft did with Bing to Copilot, Google is trying to simplify its AI chatbot universe — while confusing everyone. Bard and Duet AI are now Gemini, named after Google’s multimodal AI model. Google has also debuted a dedicated Gemini Android app alongside a paid version of the chatbot. Install that app and you can replace Google Assistant as the default on your Android phone. Along with immediate access to Gemini, the overlay will offer contextual suggestions, such as generating a description for a photo you just took or asking for more information about an article.

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Homeworld 3 delayed again until May

The decision was in response to playtesting feedback.

TMA
Blackbird Interactive/Gearbox Publishing

Once again, Homeworld 3, the much-anticipated sequel to 20-year-old real-time strategy game Homeworld 2, is delayed. The game was originally pegged for a 2022 release, then 2023, then February 2024, then March 8. It’s now set to come out on May 13, 2024.

For now.

Continue reading.

This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-the-verdict-on-apples-vision-pro-121550566.html?src=rss