Arcade2TV-XR MAX is a 3-in-1 gaming machine tailored for enjoying arcade and pinball in immersive VR spaces

The love for arcade gaming will never lose its spark, no matter how many decades pass by. The nostalgic element of playing your favorite titles from yesteryear brings back old memories, and the tactile controls to take hold of your favorite game character still remain the best way to enjoy gaming.

We’ve seen quite a lot of retro arcade machine revivals, as well as those hardcore machines simulating the golden era of flipping on the way to glory in Pinball frenzy. None, however, comes closer to Xgaming’s Arcade2TV-XR MAX gamer’s deck. The two-player arcade plus Pinball control system built for PC, Mac, consoles, Steam Deck, and even current-gen VR headsets like Meta Quest 3 is an arcade gaming controller cabinet that’ll never leave you bored for years to come.

Designer: Xgaming

This 3-in-1 arcade machine is the real deal for retro gaming fans, and it improves on the earlier Arcade2TV-XR. There are 3 flipper buttons on each side compared to the one on the predecessor; the Nudge accelerometer, front-mounted spinners, and the Pinball plunger now come built-in compared to the add-on kit on the XR. For power users, the new version brings a physical rear panel to make mode switching seamless, and the three–way– Bluetooth, wireless, and wired options make things a lot sweeter.

Beyond the new-age features lies the endless treasure of enjoying games the way you want. The machine turns into an arcade cabinet, ergonomically set up for the most revered titles all these years, while the setup completely takes an overhaul if you are in the mood for some pinball action. The auto-driven SSF haptic shakers bring every in-game action to life, whether you’re punching the guts away in a Street Fighter boss level or flipping the controls frantically to keep the fast-paced action alive. Beyond these two modes lies the real treasure chest of playing games in VR using your preferred headset. With the push of a button, the setup toggles between the familiar arcade setup from the 90s or the retro feel of enjoying Pinball back when gaming meant the world.

The MAX’s redesigned flipper-button solenoid brings every Pinball session to life, with the mechanical kick of a real table. One can choose to go wired, connecting to the gaming rig for long hours of gaming, or go wireless for shorter sessions. Web-based key remapping allows players to set up the machine to their preferred settings. Of course, a gaming machine needs to look as good as it feels to play. XGaming had this while designing the rig; therefore, the blacked-out pattern, contrasting white inserts, and the chrome finish for the button rings and the joystick make complete sense.

Arcade2TV-XR MAX comes with two pre-loaded games – Arcade Ranger and Pinball FX VR. In VR mode, players can enjoy titles such as Quantaar, Age of Joy, and Arcade Time Capsule. In the arcade mode, the options are quite versatile, with games for PC, Steam Deck, and consoles that are classic arcade stick-based. These can be anything from shooters, spinner classics, fighters, or even modern-day titles built for arcade-style gaming. The versatile gaming machine can be pre-ordered right away for $649, with a controller and pedestal included in the initial deal window.

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What to Expect from the Apple Watch Ultra 4

What to Expect from the Apple Watch Ultra 4 The expected thinner titanium case of the Apple Watch Ultra 4.

The Apple Watch Ultra 4 is set to build on the strengths of its predecessor, offering a series of incremental yet impactful improvements. With enhancements in design, health tracking, energy efficiency and software, this smartwatch aims to deliver a more refined and versatile experience. Whether you’re an outdoor enthusiast or a tech-savvy professional, the Ultra […]

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The $2,500 Clay Lamps That Look Completely Different After Dark

Most lighting collections come with a concept attached, some blurb about inspiration and intention that sounds compelling on paper but doesn’t survive contact with an actual room. Aura, the latest collection from French design studio Maison Cédrat, is the exception. It’s quietly confident in a way that doesn’t need to announce itself, and that alone is worth paying attention to.

Designed by Pierre Samouilla and Alix Lalucaa, Aura is a family of three luminaires named Lumia, Écla, and Nova. The material pairing at the heart of the collection is deceptively simple: handcrafted clay and translucent washi paper. On the surface, it reads as an obvious contrast, mineral weight against near-weightlessness. But the real conversation between the two materials happens at the light source, and that’s where the design earns its keep.

Designers: Pierre Samouilla and Alix Lalucaa

By day, the lamps read as sculptural objects. The clay bases carry a tactile, geological presence, their surfaces retaining the warmth and slight irregularity of something shaped by hand. The washi paper shades sit in quiet tension against them, delicate enough to feel almost temporary. Then night falls, and the whole equation flips. The paper glows, softly and evenly, while the clay recedes into the background. The same lamp, two entirely different characters depending on the hour. That kind of dual personality takes real consideration to pull off, and here it feels effortless.

The three pieces each occupy a different position in a room. Lumia is the large table lamp of the family, the anchor. Its proportions are generous without being imposing, and it carries the kind of presence that draws the eye without demanding it. Écla scales the composition down into something more intimate. Its curved form evokes the arc of a setting sun, a reference that could have felt obvious but lands with enough restraint to feel earned. Nova takes the most expressive turn as the pendant of the three: a cloud-like washi paper shade wraps around an extruded terracotta core that hangs with a quiet, considered drama. The natural fibres of the paper are visible up close, catching light in a way that machine production simply cannot replicate.

What holds the three pieces together as a family is their shared commitment to balanced proportions and restrained geometry. There are no unnecessary flourishes here, no decorative moves made to catch attention in a product photo. The visual interest comes entirely from the material contrast and the way light moves through and around the forms. For a collection that’s fundamentally about illumination, it’s remarkable how little it relies on the light itself to do the heavy lifting. The objects are already doing it.

The colour palette stays close to the earth. Raw clay, terracotta, muted blacks. These are not lamps designed to coordinate with a trend cycle. They’re designed to belong to a room, to feel like they were always there. That quality of quiet permanence is increasingly rare in contemporary lighting, where the temptation to chase novelty tends to produce objects that look exciting in isolation and exhausting in a home.

Lighting is often the last thing people commit to when designing a space. It gets treated as a functional afterthought, something solved with a budget pick or a standard floor lamp ordered at midnight. Aura makes a quiet argument for reconsidering that habit. Not loudly, not with a manifesto, but with three objects that seem to understand the rooms they’ll eventually inhabit.

The handmade quality is not incidental to the design. It is the design. The slight variation in the clay surfaces, the visible texture of the washi fibres, the way each lamp carries a trace of the hands that made it: all of it feeds back into the visual experience. You can feel the intention in the objects, and more importantly, you can feel it in the light they cast.

Maison Cédrat is not the first studio to work with clay and natural materials, and it won’t be the last. But Aura has an ease to it that’s rare, a sense that the collection was not forced into existence but arrived at gradually, the way most good things do.

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Gemini 4 Could Feature a 10-Million-Token Context Window

Gemini 4 Could Feature a 10-Million-Token Context Window The official Google Gemini logo on a dark background.

Google’s Gemini 4 represents the next step in the company’s AI development, with its pre-training phase confirmed to have started. Announced during Alphabet’s Q2 earnings call, this model is expected to expand on prior advancements, such as incorporating multimodal capabilities or increasing context window sizes. While specific details about its architecture remain undisclosed, AI Master […]

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iPhone Ultra Fold Leak Unveils Release Date and More

iPhone Ultra Fold Leak Unveils Release Date and More Concept render of a folding iPhone slightly opened.

Apple is preparing to enter the foldable smartphone market, a move that could significantly influence its product lineup and the broader industry. This highly anticipated device, rumored to be named either the “iPhone Fold” or “iPhone Ultra”, is expected to debut in September alongside the next generation of iPhones. While the foldable design promises to […]

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DeepSeek Version 4 Flash Vision Excels on Apex Bench Tests

DeepSeek Version 4 Flash Vision Excels on Apex Bench Tests Bar chart comparing Aux Alpha and Fable 5 benchmark scores on Deep Software Engineering tasks.

The emergence of Aux Alpha and DeepSeek Version 4 Flash Vision has sparked significant interest within the AI community, with both models showcasing impressive advancements in multimodal capabilities. Aux Alpha, in particular, stands out for its remarkable 1-million-token context window and its dominance on benchmarks like the Deep Software Engineering test, where it scored 80%, […]

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Handheld Console vs Steam Machine: Which is Best for Gaming?

Handheld Console vs Steam Machine: Which is Best for Gaming? Side by side comparison of the Steam Machine and One X Player 3.

The gaming world is increasingly seeing handheld devices challenge the dominance of stationary systems and the One X Player 3 is a prime example. In a detailed comparison by ETA Prime, this portable gaming PC is evaluated against the Valve Steam Machine, a stationary console known for its high-powered hardware. The Steam Machine features a […]

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