This ultra-thin gaming controller boasts magnetically attachable button layer

The dynamics of gaming have changed in the last few years with smartphones stepping in for more than a makeshift handheld device. That compelling reason to load your mobile device with games is ever so logical with powerful processors ensuring you get to play the high-end, graphically demanding titles that have console-quality visuals.

Dedicated gaming phones elevate the level of immersion a notch higher, and combined with mobile gaming controllers the level of tactical advantage is a given. Best options currently include SteelSeries Stratus+, Backbone One, Razer Kishi V2, or 8Bitdo Pro 2.

Designer: Aryan Vijay

What if there’s a gaming controller for smartphones that’s better in every aspect looking from the perspective of casual, as well as more serious mobile gamers? An accessory that’s featherweight and doesn’t take much space yet brings loads of features to the fore. This is the PhoCo pocketable controller designed keeping in mind the long hours we tend to spend on our smartphones in very uncomfortable postures leading to chronic neck, head and back pain. Certainly not the preferable way to use your device.

The existing mobile gaming controllers on the market address some or all issues like portability, ergonomics and ideal posture; but cannot do all at the same time. PhoCo does it all with a very thin footprint – thanks to the physical triggers and joysticks for the best of traditional controllers and modern touch controls. The foldable support protects the screen and controls from damage while carrying, bringing portability to the equation. Aryan has added a stand on the back to keep things stable if the accessory is put on a desk or table.

A separable magnetic layer with the physical buttons can be superimposed on the display layer housing the joysticks and the triggers, giving the gamer flexibility of use which is very important. The screen with qwerty keyboard Users who like to keep a wide array of gaming titles on their capable smartphone will find this feature very useful.

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Sony PlayStation 6 console concept emerges with a more crowd-pleasing sleek, streamlined design

While Sony has officially indicated that the PlayStation 6 could be expected in 2027 (giving the PS5 another 4 strong years of dominance), a viral fan concept imagines what the console will look like… and more importantly, will its design still be polarizing?

Designed as the next-generation gaming console from Sony, the PlayStation 6 concept is a towering behemoth of the gaming industry. Just like its predecessor, it’s poised to be the most popular gaming console in the world. Its design, however, feels like an about-turn after the PS5’s widely-debated organic ‘alien-tower’ design. The PlayStation 6 takes the same vertical console approach, but instead, has an imposing ‘skyscraper-inspired’ design that looks like it could easily be a part of a futuristic city skyline. Straight lines, incredibly wide curves, and signature blue lighting define the PS6 concept’s design, combining the best of the PS5 and the PS3 into one superlative package.

Designers: Junwoo Kim, Hyeon Jeong Ra, Eun Kyung Shin, Kim Jiwoong, Gaeun Kang, LFD Official

The upper profile sports a boat-shaped design, which works incredibly well in creating the illusion of slimness. You’ve got wedges on both the front and back, mimicking a MacBook Air-ish approach to sleekness, while also pretty much showing you where the air would flow in and out of. Where the similarities with the PS5 tie in are in the presence of distinct panels on the left and right, and the color scheme (especially the blue lighting). Just like with the PS5, the panels cover the electricals, and provide distinct vents for air intake and exhaust, helping keep the console cool. LED lights hidden within the panels create an internal glow that makes the PlayStation 6 look like it’s alive. The designers even propose a smartphone app to be able to change the lighting as a gamer-friendly RGB custom feature.

The skyscraper-inspired design gives the PS6 its majestic appeal. This one’s definitely not as polarizing either.

Other details on the design front include the iconography running along the central rim of the console. This fun detail gives the PS6 a slight sense of whimsy, bringing a little element of playfulness to an otherwise serious and intimidating-looking piece of hardware.

Move over to the back and that same rim houses the PlayStation 6’s ports. Although controversial to begin with, this console concept doesn’t have any of the traditional ports, like the HDMI and Ethernet inputs. Instead, the PS6 has 3 USB-C Thunderbolt 4 ports that support power, data, and video at 40Gbps bandwidth. I guess you’ll need to keep one of Satechi’s multiport dongles handy if you want to hook in traditional displays, projectors, or connect your PS6 directly to the internet. There’s also a noticeable lack of a disc input, suggesting at a digital-only device.

The conceptual console also comes in color variants (so you don’t need dbrand plates to turn your PS matte black). The next-gen console comes in pure silver and satin grey, along with a smartphone app that lets you play around with the built-in RGB lighting. Although entirely conceptual, this design exercise is a fun way of imagining what the next console will look like. Will Sony lean into the weird organic design? Will they circulate incredibly ugly dev-kit prototype images just to throw us off course? I guess we’ve got another 4 years to speculate!

A look at the interface shows a few tweaks to the experience.

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dbrand’s latest potentially-illegal vinyl wrap ‘Switches’ up your Valve Steam Deck

It even has a dubiously pixelated Nintendo Switch logo on the back that definitely won’t make Nintendo’s lawyers happy!

It’s officially been nearly 6 years since Nintendo dropped the Switch (it launched in March of 2017), and to be absolutely honest, while the Switch has been wildly successful as a console… it’s kind of getting a little old. The company also released a Switch Lite and a Switch OLED, although everyone’s eyes are on the rumored Switch Pro, which doesn’t seem to be arriving soon. Deciding that it wasn’t worth the wait, the folks at brand launched a vinyl that, well, seems to be a thinly veiled jab at Nintendo. The SwitchDeck is a special-edition vinyl wrap that turns your Steam Deck into a makeshift Nintendo Switch. Complete with color-matching wraps for the left and right sides of the Steam Deck (and even a plausibly-deniable pixelated Switch logo on the back), dbrand’s kit really converts your Valve gaming device into some MacGyver-ish Switch Pro.

Designer: dbrand

This isn’t the first time dbrand’s done something mildly controversial yet incredibly tongue-in-cheek. The company also launched ‘Something’ skins for Samsung Galaxy, iPhone, and Pixel phones to make them look transparent like the Nothing phone (1). It seems like the SteamDeck hopes to evoke the same sense of childish joy by firing shots at Nintendo and Valve’s legal teams in a way that gives its customers the last laugh. I’ll be honest, I find it fun, even if it’s at the expense of an entire company’s legal department!

While the Steam Deck has loads of buttons and triggers, nothing’s quite as triggering as that pixelated logo on the back!

For people looking for extra protection for their Steam Deck, the company even offers a hard-shell cover that’s hilariously called the Killswitch Case. Designed to provide ‘military-grade impact protection’, the case covers the back and handles, leaving all vents and ports unencumbered. It even features a mechanically-mounted kickstand that lets you prop your console up while gaming or watching videos.

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Portable controller with advanced flight control buttons is a worthy replacement for dedicated flight gear

Playing Microsoft Flight simulator with a gaming controller has its limitation, but then, not everyone can own a filthy expensive flight simulator to enjoy the game to the fullest. Modern controllers are good for most genres like racing, fighting or arcade; but land flat on their faces when it comes to flight simulator games.

No more as Yawman Arrow combines the features of a joystick, desktop throttle quadrant and rudder controls to give players precise control of the plane’s movement. The compact controller is a god-sent accessory for sim enthusiasts who don’t want to clutter their desks with pricey pedals, throttle controllers or yokes. Basically, ones who value space and portability more than anything else.

Designer: Yawn Flight

The controller comes with dedicated controls for all the complex actions in-game. Things like six programmable buttons, five action D-Pad, a five-way hat switch, dual sliders and vernier-styled controls. This gives gamers very accurate input while flying planes like the Cessna 172 that have push/pull-styled throttle and mixture controls. There’s a pair of mechanically linked rudders (patent pending) that’ll give players a tactical advantage while flying in adverse weather conditions or operating a sim helicopter with advanced controls.

This custom-designed flight sim gamepad is ideal for air combat games with all the levers, wheels and sliders within fingers reach. Not only these features, but the controller has also six action buttons (compared to four on a normal controller) giving the player option to map more controls. There are mindfully designed grips on each side for ergonomic comfort during extended gameplay.

The only downside here I can point out is that it should have been wireless for more added value propositions. According to Yawman, the controller will be released this spring. The probable price tag of the accessory is also unknown at this time.

At the time of launch Yawman Arrow will be compatible with most of the PC flight simulation titles including the Microsoft Flight simulator, Laminar Research’s X-Plane (macOS as well), Lockheed and Martin’s Prepar3D. Infinite Flight for Android is also on the list of officially compatible games, and we can expect more titles to gain compatibility once the controller is popular with gamers.

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Studio Casti conceives DrivePod, a racing simulator worthy of being setup in your living room

Push over the random black sim rig out of the window, it’s time for the DrivePod to make its way into your living room. We have been through tech-savvy racing simulators that make you better at driving or get you to race tracks you’ve never been to before, but they all look so random and are only worth a garage setup.

The cutting-edge design of the DrivePod coupled with top-notch engineering is going to put all of those run-of-the-mill setups to shame. Idealized to provide the rush of adrenaline you would experience in a real racing car; this professional-grade racing sim thrives on superior ergonomics, functionality, and an appearance to fall for.

Designer: Studio Casti

Studio Casti is a global design brand that has been blooming on its unparalleled craftsmanship. Its driving simulator is not ready for production yet, it only exists in renders, but its striking blue and champagne aesthetics make it irresistible at least for the motorhead in me.

Ideal for playing state-of-the-art racing games, the DrivePod is built around a champagne-colored metal frame housing a widescreen display and a steering column bursting out of the middle of the frame. All the innards to run the system are neatly packed into the frame, which is attached to a striking blue base featuring an adaptable bucket seat and the peddle setup.

The most interesting part about the base is the rails that allow the driver seat to slide back and forth to allow the driver to position it according to his comfort. To make things more compelling, the DrivePod can be made to order. So you can give your sim rig a makeover to your liking and enjoy F1-style speed driving in the comfort of your living room.

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My Arcade x Atari Gamestation Plus – modern avatar of the timeless Atari VCS console

Let’s be honest, all the previous attempts to resurrect the retro Atari console and all of its nostalgic game libraries have not hit the right notes. Even Atari themselves attempted to do it with their $300 Ataribox (later renamed Atari VCS) but landed in a soup of issues that never let it go over 10,000 sales in total.

Now MyArcade in collaboration with Atari, well known for its budget gaming machines has released its own take on the classic Atari console that sparked the gaming industry in 70s.

Designer: MyArcade and Atari

Dubbed the My Arcade x Atari Gamestation Plus, this retro gaming console comes with a suite of classic gaming titles from the Atari 2600, Atari 7800 and Atari consoles. Unlike previous attempts to create such a console, this one sticks to a very modern aesthetic design while retaining some of the nostalgic elements. There are a couple of battery-powered RBG-lit joysticks with Bluetooth and USB-C compatibility. The RGB lighting follows down to the console at the front, and comes with Aeration holes. That all-red D-pad and the Atari stripes virtually traverse you to a different era.

The attention-grabbing console was present at CES 2023 too but was behind the glass walls, keeping any chances of a hands-on at bay. It was officially announced by Atari and My Arcade on their respective Twitter accounts with information kept to the bare bones minimum. Whether the console has an integrated spinner controller on the joystick is also not certain at this point in time.

There are no pricing or availability details about the Gamestation Plus right now. The only thing that’s come through is an imminent pre-order date that’ll be announced soon. More features are expected to be revealed about the Gamestation Plus at that time. One thing’s for sure, by the looks of it, the classic console will fare better than any of the previous releases of the modernized versions of the Atari VCS that’s lived in the gaming fraternity’s consciousness in all its glory.

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Cradle yourself in luxury of the Porsche Gaming Chair designed to comfort your posture through long gaming sessions

Considering the scale at which the gaming industry is growing, a parallel furniture and accessories market is only going to see an upsurge. In that wake, everyone, whether widely known or not, is going to jump onto the bandwagon with their own comfortable, high-quality designs. The Recaro x Porsche Gaming Chair is a fascinating example of this, where the two companies are combining their expertise to create a premium seat for long, unperturbed gaming sessions.

This exclusive Porsche gaming chair designed in collaboration with Recaro Gaming is like any ordinary chair with an adjustable headrest, lumber support, and adaptable armrests. It tends to sway the gamer’s opinion however with its luxury exuding a high-quality finish and Porsche branding to go with it.

Designer: Porsche Design and Recaro Gaming

Click Here to Buy Now!

In addition to the lux, the chair is a comfy seat for longest-performance gaming sessions or a home office that deserves auto-inspired furniture for obvious reasons. This exquisite gaming chair is designed by Studio F.A. Porsche and is made exclusively in Germany.

With the idea to present some competition to the likes of Herman Miller and Secretlab, the Porsche gaming chair features full-back support. The use of high-end materials makes the gaming chair a work of art, which gamers and bound to love for a few reasons.

It starts with the headrest embroidered with the Porsche logo on the inside while the Recaro branding graces the back of the adjustable headrest. The ergonomic seat is upholstered in foam and features a breathable mesh so that you don’t break a sweat while racing your fiercest competitor in the virtual world.

Lumbar support gives the seated gamer a relaxed posture and comfort to the back. The support is adjustable to gamer’s personal seating needs. In spite of all the abovementioned traits, the highlight is the chair’s unique 5D armrest, which features numerous adjustments to allow the occupant to find the right position for their comfort while gaming on the console or a mobile phone.

Featuring a payload capacity of 150kg, the Recaro x Porsche Gaming Chair is strictly limited to 911 pieces and is now available for pre-order at $2,499.

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Wireless charging dock for your game controller uses LED lights to tell you when you spend too much time gaming

Sort of like your “Screen Time” on the iPhone or “Digital Wellbeing” on Android, but for your gaming console.

Meet Oasis, a controller and charging cradle that collectively make sure you don’t end up spending your entire day playing Minecraft. The way they work is simple, decide how many hours you want to play and add that to the Oasis cradle. Lights on the cradle gradually change time as you play, turning red as soon as you’ve crossed your gaming limit. Once the lights turn red, you know you’ve spent enough time gaming and it acts as a neat visual reminder to do something else like go outside or eat a meal because you probably forgot to! Let’s be honest, we’ve all done that.

Designer: Xiao Wu

The OASIS was designed as a response to the Chinese government’s crackdown on gaming. While the government has strict mandates about how long children and teenagers can play computer/mobile games for, the OASIS uses visual cues to help curb addictive gaming tendencies. Games can be rather immersive, especially MMORPGs, causing you to lose track of how long you’ve been playing it for, which is why the OASIS controller proactively lets you set deadlines and helps you enforce them through visual cues.

The cradle isn’t just a wireless dock for the OASIS controller, it’s also a console in its own regard. Working entirely off the cloud, the OASIS fits the console in a much smaller form factor, making it roughly 80-85% smaller than even the Xbox Series X and about a third the size of the Series S. The console/cradle also comes with a concave upper surface that intuitively guides you to rest the controller on it, while a built-in wireless charger helps charge the controller between gaming sessions. It’s a nifty idea (and I wonder why Microsoft or Sony haven’t built wireless-charging into any of their controllers), although the only plausible caveat here is that you can only wirelessly charge one controller at a time. A USB-C port on the controller means you can plug a second unit directly into the cradle to charge it via cable.

While I’m not really a fan of governments deciding how long youngsters can game, the OASIS is a clever way to visually indicate your gaming duration. It works entirely based off of your own sense of autonomy, given that you pre-determine how many hours you want to play for, and have the console let you know when you’ve approached your own self-enforced limits. In practice, it’s really no different from the screen time features on smartphones and tablets, that help you curb screen addiction.

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The OWO Haptic T-shirt immerses you further in the Metaverse so you can ‘feel’ games

From bullet impacts to exit wounds, from a spider crawling on your shoulder to wind brushing against your skin, the OWO haptic shirt uses a series of ‘microsensations’ that combine together to make you feel different aspects of the game. Electrodes and sensors strategically placed all along the shirt and even in the arms help you get a truly immersive feeling while you game, and an app lets you calibrate the sensations to match exactly how intense or mild you want your haptic feedback.

“Unlike other haptics that use vibration to reproduce one sensation, OWO is the only company that can reproduce an infinite number of realistic physical sensations. And since each body is different, you can calibrate the sensations to make your experience unique,” say the folks behind the haptic shirt. “The result; a deep level of immersion you won’t find anywhere else.”

Designer: OWO

The OWO Haptic Shirt was revealed at CES this year as a means to make gaming more immersive. Wear the shirt and you don’t just see and hear the game, you experience it through the sense of touch too. The shirt’s design and its app help translate an entire library of games into different sensations. Moreover, you don’t just feel that odd buzzing sensation when you get shot, the folks at OWO were quick to point out that the shirt offers much more nuance than that. “A gunshot is composed of three microsensations: entry wound, exit wound, and bleeding,” the OWO website mentions. These microsensations come together to create a much more realistic experience that adds layers and depth to what you feel. The shirt offers much more than just being able to experience bullet wounds, though. You can feel everything from impact (a punch or a gunshot or even a dagger wound) to interactions (gun recoil to resistance while pushing objects) and even experiences (wind blowing, stress, etc.)

The shirt itself is a lightweight garment made of flexible lycra and available in up to 9 different sizes for both men and women. On the inside, it’s lined with 10 electrodes placed all across the torso and the arms that provide the haptic feedback through an entirely wireless experience thanks to Bluetooth 5.2. You’ve also got a USB-C port that lets you charge its built-in battery, which provides 8 hours worth of use on a full charge.

The OWO haptic shirt is just one step closer to a more immersive Ready Player One-inspired world where the lines of reality and virtuality are blurred.  OWO is compatible with games on PC, mobile, console, and VR, and supports an entire roster of popular games including Fortnite, League of Legends, Valorant, CS GO, PUBG, and Beat Saber. You can wear the shirt while standing, or use it while sitting on a chair or even lounging on your couch. However, OWO recommends that people with pacemakers or metal implants in their torso shouldn’t use the haptic shirt under any circumstance.

Currently up for preorder, the shirts start at 399€ and come in three styles including a ‘founder’s edition’ that’s limited to 2000 units.

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Gaming controller with detachable module that doubles as a VR input controller

Talk of gaming controllers for PC, gaming consoles or smartphones and you’ll be literally spoilt for choices. The options on the market are built to satisfy every gamers’ needs without much fuzz.

Now with the growing trend of VR and AR applications, gamers are also open to trying out games in immersive reality. This calls for a gaming accessory that is equally good when playing the contemporary way in front of the TV screen or when exploring open worlds in VR.

Designer: Yifeeling Design

This is Game Start gaming controller designed to primarily address the bulky design of current generation controllers. The goal is to make the essential gaming accessory portable enough not to occupy much space. Finally, the concept takes shape with split of the basic functions on the handle. This separates the controller into two modules – one of them being useful for virtual reality gaming applications like the HTC Vive or Meta Quest. The other one can be used independently for titles that don’t require the left-handed joystick.

The lock mechanism on the back of the controller can be unlatched, and the stick-like module detached. For portability, it can be folded down to half the size to fit inside your pocket. The batteries on the controller slot-in on the right-hand section and the buttons are optimally placed for ergonomic playing comfort. The only reservation I’ve got from Yifeeling Design is a bland aesthetic near the bottom which will hurt the hands during long sessions of play.

There’s a digital screen on the top to display the battery levels, currently selected profiles or other in-game info. To how much degree can the informative display be customized is left to my imagination for now. The controller is draped in an Xbox-like color scheme.

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