NASA’s Artemis II mission has left Earth’s orbit

The Integrity, the name of the Orion capsule carrying Artemis II astronauts on a trip around the moon, has left Earth’s orbit. NASA has announced that it has successfully completed a key burn of Orion’s main engine. That six-minute firing of the engine provided approximately 6,000 pounds of thrust, which gave the spacecraft the acceleration it needed to set it on its path to the moon. “Today, for the first time since Apollo 17 in 1972, humans have departed Earth orbit,” said Dr. Lori Glaze from NASA Headquarters in Washington. “Orion is operating with crew for the first time in space, and we are gathering critical data, and learning from each step.” Commander Reid Wiseman called seeing “the entire globe from pole to pole” after leaving Earth’s orbit a “spectacular moment.”

Artemis II launched on April 1 at 6:35PM Eastern time after a couple of delays caused by a hydrogen leak and then a helium issue. It’s the first crewed flight of the Artemis program and the first time humanity has ventured beyond Low Earth Orbit after the Apollo program shut down. Within a few hours after its launch, the astronauts reported an issue with their onboard toilet, which crew member Christina Koch eventually fixed. Commander Wiseman then reported to mission control that they were having problems with Microsoft Outlook on the Surface Pro device they were using. But they were ultimately manageable setbacks that wouldn’t prevent the crew from achieving the mission’s goal.

The mission is taking NASA astronauts Reid Wiseman, Victor Glover and Christina Koch, as well as Canadian Space Agency astronaut Jeremy Hansen, on a 10-day trip around the moon. On April 6, the spacecraft will pass by the far side of the moon that humans have never directly seen before, and the crew will take photographs, as well as provide their own observations of the lunar surface.

This article originally appeared on Engadget at https://www.engadget.com/science/space/nasas-artemis-ii-mission-has-left-earths-orbit-104219933.html?src=rss

Apple’s controversial Fitness VP Jay Blahnik is retiring

Jay Blahnik, who served as Apple’s Fitness chief for almost 13 years, has announced that he’s retiring this July. According to The New York Times, Blahnik told employees in an email that he was leaving “to spend time with his family and make an exciting move to New York City.” Blahnik is retiring less than a year after The Times reported on allegations that he was "verbally abusive, manipulative and inappropriate” towards his employees, creating a toxic workplace environment.

Approximately 10 out of the 100 employees under his leadership had reportedly sought extended leaves of absence for mental health concerns since 2022. One employee had sued him and Apple, accusing him of bullying her, and the case will go to trial in 2027. Apple had also allegedly settled a complaint by another employee, accusing him of sexual harassment. The company had conducted an internal investigation after employees reported him, The Times said, and found no evidence of wrongdoing from his side. Employees told the publication that they felt Apple was more concerned with protecting the image of a notable executive than addressing their issues.

Blahnik oversaw the company’s Fitness+ subscription service during his time with the company. Prior to that, he helped create Apple Watch’s fitness features and was also known for creating Apple’s famous activity rings.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/apples-controversial-fitness-vp-jay-blahnik-is-retiring-115232410.html?src=rss

The Artemis II mission has started its 10-day journey around the moon

The Artemis II mission successfully launched into space on April 1, at 6:35pm Eastern time, from Launch Complex 39B at the Kennedy Space Center in Florida. It will take NASA astronauts Reid Wiseman, Victor Glover, Christina Koch, as well as Canadian Space Agency astronaut Jeremy Hansen, on a 10-day trip around the moon. This mission is the first crewed Artemis flight and will lay the groundwork for future trips to the moon itself, the first flight with a crew onboard the SLS rocket and Orion spacecraft system and our first foray into deep space since the Apollo program.

A few hours into their journey, and the astronauts could already see majestic views of our planet. However, the astronauts also reported a problem with their waste‑management system, which is the first real toilet installed on a deep-space mission. The astronauts thankfully have a backup option: Waste collection bags that Apollo crews had used and had previously discarded on the lunar surface.

By 10:43PM Eastern, the Orion spacecraft carrying the four astronauts successfully separated from the upper stage of the Space Launch System rocket. Glover then started manually piloting the capsule to demonstrate and test how Orion would move and dock with the future lunar landers that will be built by SpaceX and Blue Origin. You can watch the events that happened within the first few hours of the mission below. The crew and their Orion capsule are expected to slash down into the Pacific Ocean on April 10.

This article originally appeared on Engadget at https://www.engadget.com/science/space/the-artemis-ii-mission-has-started-its-10-day-journey-around-the-moon-033412865.html?src=rss

An immersive ‘Black Mirror Experience’ is launching in Montreal

Banijay is launching the Black Mirror Experience, starting with Montreal in May with additional locations to be announced in the future. Specifically, it will be produced by Banijay Live Studio, the new subsidiary of the production company that owns Black Mirror, in partnership with VR firm Univrse. The studio describes it as an interactive virtual reality experience that blends “physical space and VR… designed to blur the lines of fiction and reality in which you become the main character.” While it is based on the hit TV show, you apparently don’t need any prior knowledge of the series to be able to enjoy it.

The experience, which will span 60 minutes, can accommodate one person and groups of up to six people. Players 12-years-old and above are welcome to participate. It puts the players in the showroom of a fictional tech giant called Phaethon that’s unveiling the LifeAgent, a robotic AI companion that’s supposed to make their owners’ life easier. LifeAgent does a full-body scan of its owner so it would know their needs before they do. But in true Black Mirror fashion, “once it sees through [their] eyes, it knows exactly how to help… whether [they] asked it to or not.”

You can take part in the event at Infinity Experiences in Montreal, where you’ll be able to play it in French, English and Spanish.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/an-immersive-black-mirror-experience-is-launching-in-montreal-115915992.html?src=rss

Watch the first crewed Artemis mission take flight

Artemis II, the first crewed mission under the Artemis program, is scheduled to launch today, April 1. NASA is opening a two-hour window for its lift off, starting at 6:24 PM Eastern time, at the Kennedy Space Center in Florida. The agency said the forecast for launch day “shows an 80 percent chance of favorable weather conditions” and that, on March 31, its engineers had finished critical health checks on the Space Launch System rocket that the mission will use.

On the evening of March 31, the engineers shifted the launch system into its final configuration. In the early hours of April 1, they will activate the ground launch sequencer. You can start watching Artemis II’s launch event at 7:45AM ET when the Artemis team will load propellant into the SLS rocket. Full launch coverage begins at 12:50 PM ET on NASA+, Amazon Prime or the YouTube video embedded below.

The Artemis II mission will take NASA astronauts Reid Wiseman, Victor Glover, Christina Koch, as well as Canadian Space Agency astronaut Jeremy Hansen on a 10-day trip around the moon. It will be NASA’s first flight with a crew onboard the SLS rocket and Orion spacecraft system, and it will be humanity’s first foray into deep space since the Apollo program. During their 10-day mission, the astronauts will observe how journeys beyond Earth’s orbit affect human health. Artemis II was supposed to launch in February, but the attempt had failed due to a hydrogen leak. Another attempt in March was delayed yet again due a helium issue. If the launch doesn’t take place today as planned, NASA’s next launch opportunity is on April 6.

This article originally appeared on Engadget at https://www.engadget.com/science/space/watch-the-first-crewed-artemis-mission-take-flight-092800981.html?src=rss

SpaceX loses contact with one of its Starlink satellites

SpaceX has lost contact with Starlink satellite 34343 after it suffered an unspecified anomaly on March 29 while it was in orbit, the company has announced on X. The event happened while the satellite was approximately 348 miles above our planet. Since that is a relatively low altitude, SpaceX’s analysis showed that the remains of the satellite pose no risk to the International Space Station or the upcoming launch of the Artemis II mission. It also won’t affect the company’s Transporter-16 mission, which launched with small satellites from its clients on March 30.

In its statement, SpaceX also said that it will monitor any trackable debris, indicating that the satellite is no longer in one piece. LeoLabs, an American company tracking satellites in Low Earth Orbit, said it detected a “fragment creation event” involving Starlink 34343 on March 29. It also mentioned that this event is similar to another incident that happened on December 17, 2025. SpaceX had lost Starlink satellites to events like geomagnetic storms in the past, but it doesn’t seem like these two recent incidents were caused by external factors. The company has yet to announce what led to the anomalies, but LeoLabs believes that both of them were “likely caused by an internal energetic source rather than a collision with space debris or another object.”

At the moment, the Starlink team is still working on determining the root cause of the incidents. SpaceX said that once it has come to a conclusion, the company will “rapidly implement any necessary corrective actions.”

This article originally appeared on Engadget at https://www.engadget.com/science/space/spacex-loses-contact-with-one-of-its-starlink-satellites-115538554.html?src=rss

Wanderstop developer Ivy Road is shutting down

Ivy Road, the video game developer behind Annapurna-published cozy game Wanderstop, is shutting down on March 31. While Wanderstop was well-received and even critically acclaimed, it seems like it wasn’t enough of a hit to sustain the studio while it develops a new game without getting investors involved. In its announcement, the Ivy Road team said the company failed to land a funding and publishing deal for its new project, Engine Angel. The studio’s problems securing funding for its new game first came to light back in January when it laid off five team members.

Even though the studio is shutting down soon, the team said it has one last surprise that will help Wanderstop reach new players. It didn’t say what the surprise was, but the team said Annapurna Interactive will share more news about it in the future. Wanderstop revolves around a former fighter, Alta, who manages a tea shop in a magical forest. In the game, you can gather ingredients and concoct tea, tidy up, talk to customers and learn their stories or just sit on a bench to think and relax. The game will still be available to play and purchase even after Ivy Road shuts down.

This article originally appeared on Engadget at https://www.engadget.com/gaming/wanderstop-developer-ivy-road-is-shutting-down-153655278.html?src=rss

RGG’s Stranger Than Heaven game will span five time periods

Ryu Ga Gotoku Studio has revealed more details about its upcoming title, Stranger Than Heaven, at the Xbox Partner Preview stream. While previous teasers showed that it was going to be set in the 1910s and 1940s, it turns out its gameplay will span five different time periods: 1915, 1929, 1943, 1951 and 1965. The game’s events will also take place in five different cities. Ryu Ga Gotoku has yet to reveal what the locations will be based on, but the setting for 1965 seems to be Kamurocho. That’s the fictionalized version of Tokyo’s Kabukicho entertainment district in the studio’s games, the Yakuza and Judgment series.

One time period seems to be set during winter, while another focuses on a hot spring town. It’s clear from teasers and the new trailer RGG released that new title will share Yakuza’s aesthetics and maybe even its fighting mechanics. The studio has yet to say whether it will be connected to the Yakuza series, but fans believe Stranger Than Heaven could focus on the beginnings of the yakuza clans that appeared throughout the franchise.

RGG Studio will reveal more details about the game on another stream with Xbox on May 6 at 7PM Eastern time. For now, you can watch the trailer below for a preview. Take note that while the studio has teamed up with Xbox for these reveals, the game will also be available on Steam and the PS5.

This article originally appeared on Engadget at https://www.engadget.com/gaming/rggs-stranger-than-heaven-game-will-span-five-time-periods-114554699.html?src=rss

Court temporarily blocks US government from labeling Anthropic as a ‘supply chain risk’

The court has granted Anthropic’s request for a preliminary injunction, preventing the government from banning its products for federal use and from formally labeling it as a “supply chain risk,” at least for now. If you’ll recall, things turned sour between the company and the Trump administration when Anthropic refused to change the terms of its contract that would allow the government to use its technology for mass surveillance and the development of autonomous weapons.

In response to Anthropic’s refusal, the president ordered federal agencies to stop using Claude and the company’s other services. The Defense Department also officially labeled it as a supply chain risk, which is typically reserved for entities typically based in US adversaries like China that threaten national security. In addition, department secretary Pete Hegseth warned companies that if they want to work with the government, they must sever ties with Anthropic. The AI company challenged the designation in court, calling it unlawful and in violation of free speech and its rights to due process. It asked the court to put a pause on the ban while the lawsuit is ongoing, as well.

In a court filing, the Defense Department said giving Anthropic continued access to its warfighting infrastructure would “introduce unacceptable risk” to its supply chains. But Judge Rita F. Lin of the District Court for the Northern District of California said the measures the government took “appear designed to punish Anthropic.”

Lin wrote in her decision that it seems Anthropic is being punished for criticizing the government in the press. “Punishing Anthropic for bringing public scrutiny to the government’s contracting position is classic illegal First Amendment retaliation,” she continued. The judge also said that the supply chain risk designation is contrary to law, arbitrary and capricious. She added that the government argued that Anthropic showed its subversive tendencies by “questioning” the use of its technology. “Nothing in the governing statute supports the Orwellian notion that an American company may be branded a potential adversary and saboteur of the US for expressing disagreement with the government,” she wrote.

Anthropic told The New York Times that it’s “grateful to the court for moving swiftly” and that it’s now focused on “working productively with the government to ensure all Americans benefit from safe, reliable AI.” The company’s lawsuit is still ongoing, and the court has yet to issue its final decision. Judge Lin said, however, that Anthropic “has shown a likelihood of success on its First Amendment claim.”

This article originally appeared on Engadget at https://www.engadget.com/ai/court-temporarily-blocks-us-government-from-labeling-anthropic-as-a-supply-chain-risk-083857528.html?src=rss

Uber and Pony.ai are testing a robotaxi service for Europe

Uber and Chinese company Pony.ai are gearing up to launch a robotaxi service for Europe, starting with Zagreb in Croatia. The companies are working with Croatian company Verne, which will provide the service ecosystem and operational framework for the service. They’re using Arcfox Alpha T5 vehicles made by Beijing-based automaker BAIC Motor powered by Pony.ai’s Gen-7 autonomous driving system. Initially, the autonomous rides will be offered on Verne’s app, but they will eventually be available through Uber.

In their announcement, the companies said they have already started on-road testing in Zagreb, where the service will be available “soon.” They’re hoping to expand it to other European cities in the future, and then to more markets, with the goal of deploying a fleet with thousands of robotaxis over the next few years. Verne will be in charge of securing regulatory approval for the rollouts, while Uber has agreed to invest in the Croatian company.

This is but one of Uber’s partnerships centering around its efforts to offer more and more driverless rides to its passengers. Just earlier this month, it announced that it was launching a pilot program for a robotaxi service in Tokyo in late 2026 with Nissan and UK self-driving startup Wayve. Uber also started offering robotaxi rides to passengers in Las Vegas at the same time. The fleet deployed in the city is made up of Hyundai Ioniq 5 autonomous EVs, developed in partnership with Motional.

This article originally appeared on Engadget at https://www.engadget.com/transportation/uber-and-ponyai-are-testing-a-robotaxi-service-for-europe-104811944.html?src=rss