Godzilla goes to New York in ‘Minus Zero’ teaser trailer

Japanese entertainment company Toho has released a teaser video for Godzilla Minus Zero, the upcoming sequel to the award-winning film Godzilla Minus One. The teaser shows the famous monster next to the Statue of Liberty as it rampages across New York. Godzilla Minus Zero is set in 1949, two years after the events of the first film, and will be a direct sequel. You’ll see familiar faces from Minus One in the short trailer, as well, namely Koichi Shikishima and Noriko Oishi, two of the first movie’s main characters.

The kaiju flick was filmed specifically for IMAX with high-definition digital cameras. Even its audio was optimized for the massive screen’s immersive cinema experience. Minus One won an Oscar for Best Visual Effects, so expectations are high for this sequel. The good news is that this movie is also helmed by Takashi Yamazaki, who wrote, directed and oversaw the visual effects for Minus One. Godzilla Minus Zero is heading to cinemas in Japan on November 3 and in the United States on November 6 this year.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/godzilla-goes-to-new-york-in-minus-zero-teaser-trailer-015029346.html?src=rss

Godzilla goes to New York in ‘Minus Zero’ teaser trailer

Japanese entertainment company Toho has released a teaser video for Godzilla Minus Zero, the upcoming sequel to the award-winning film Godzilla Minus One. The teaser shows the famous monster next to the Statue of Liberty as it rampages across New York. Godzilla Minus Zero is set in 1949, two years after the events of the first film, and will be a direct sequel. You’ll see familiar faces from Minus One in the short trailer, as well, namely Koichi Shikishima and Noriko Oishi, two of the first movie’s main characters.

The kaiju flick was filmed specifically for IMAX with high-definition digital cameras. Even its audio was optimized for the massive screen’s immersive cinema experience. Minus One won an Oscar for Best Visual Effects, so expectations are high for this sequel. The good news is that this movie is also helmed by Takashi Yamazaki, who wrote, directed and oversaw the visual effects for Minus One. Godzilla Minus Zero is heading to cinemas in Japan on November 3 and in the United States on November 6 this year.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/godzilla-goes-to-new-york-in-minus-zero-teaser-trailer-015029346.html?src=rss

You can attend Pokémon EDM shows in Los Angeles and London

If you love Pokémon and electronic dance music, the Pokémon Company made the perfect event for you. As part of Pokémon’s 30th anniversary festivities, the company is holding EDM concert experiences called “Pokémon Night Out” in Los Angeles and London. American DJ Marshmello, known for wearing a marshmallow-like mask on stage, will be headlining the events, with Australian DJ Alison Wonderland as a supporting act. The experiences will feature custom sets and Pokémon-inspired visual storytelling.

The events will be open to fans 16-years-old and up. It will be held at the Intuit Dome in Los Angeles on October 24, 2026, and at the O2 arena in London on November 10. You can get tickets for both concerts starting on April 18 at 10AM Pacific time for the Los Angeles concert and at 10AM British time for the London experience.

In addition to holding EDM concerts, Nintendo and the Pokémon Company re-released the Game Boy Advance remakes of Pokémon Red and Blue on Nintendo Switch Online for the franchise’s 30th anniversary. They also released a Game Boy-shaped portable Pokémon jukebox, little music players that can be loaded witha different melody or sound effect from the original games' soundtracks.

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/you-can-attend-pokemon-edm-shows-in-los-angeles-and-london-120405128.html?src=rss

Sony is developing a Bloodborne animated film adaptation

An R-rated animated film adaptation of Bloodborne is currently being developed by Sony, according to Variety. Sony Pictures Entertainment Motion Picture Group held a presentation at CinemaCon, where the division’s president said that the adaptation will be “very true” to the violent and graphic nature of the game. Bloodborne was created by Japanese studio FromSoftware and was published by Sony back in 2015. The critically acclaimed title is an RPG in the style of Dark Souls, featuring heavy blood splatters during combat and other body horror elements. Its director, Hidetaka Miyazaki, said his biggest inspiration for the game was HP Lovecraft’s works.

Bloomberg had reported in February that Bluepoint Games, the now-defunct Sony studio behind many PlayStation remakes, wanted to work on a new version of the classic Gothic horror RPG for modern consoles. However, FromSoftware blocked the project. Miyazaki reportedly wanted to work on the remake himself. Despite being too busy to do it, he said during an interview that he "doesn't want anyone else to touch it."

The Bloodborne film adaptation will be co-produced by PlayStation Productions, Lyrical Animation and Seán McLoughlin, a gaming YouTube known by his pseudonym jacksepticeye. It seems to be early stages at this point, and Variety doesn’t have a target release date for it yet.

This article originally appeared on Engadget at https://www.engadget.com/gaming/sony-is-developing-a-bloodborne-animated-film-adaptation-110421866.html?src=rss

X’s messaging app, XChat, may be available soon

XChat is now on the App Store, where its listing says that it’s expected to be available for download on April 17. This isn’t the same IRC app from the early aughts, which you may remember if you’re of a certain age. This is a messaging app specifically for X users. X chief Elon Musk first talked about rolling out a new version of his social network’s direct messaging feature in mid-2025. In a series of posts back then, he said the new version would be encrypted and would feature a “whole new architecture.” He also said all X users were getting XChat in June last year, but Musk is pretty infamous for being overly optimistic about timelines.

Now, instead of an upgraded DM feature on X, users are getting a standalone app. It allows them to chat with anybody on X and call each other across devices. The app is end-to-end encrypted and will let users edit and delete their messages for all participants in the conversation. It will also allow users to block screenshots and enable disappearing messages if they want the sensitive details they send in-chat to vanish within five minutes. The app allows users to create massive group chats with up to 481 members, as well. X promises in the App Store listing that XChat will not have ads and will not be tracking users.

Users can now pre-order XChat for iPhones and iPads so that it automatically downloads on their device when it comes out.

This article originally appeared on Engadget at https://www.engadget.com/apps/xs-messaging-app-xchat-may-be-available-soon-114722904.html?src=rss

X’s messaging app, XChat, may be available soon

XChat is now on the App Store, where its listing says that it’s expected to be available for download on April 17. This isn’t the same IRC app from the early aughts, which you may remember if you’re of a certain age. This is a messaging app specifically for X users. X chief Elon Musk first talked about rolling out a new version of his social network’s direct messaging feature in mid-2025. In a series of posts back then, he said the new version would be encrypted and would feature a “whole new architecture.” He also said all X users were getting XChat in June last year, but Musk is pretty infamous for being overly optimistic about timelines.

Now, instead of an upgraded DM feature on X, users are getting a standalone app. It allows them to chat with anybody on X and call each other across devices. The app is end-to-end encrypted and will let users edit and delete their messages for all participants in the conversation. It will also allow users to block screenshots and enable disappearing messages if they want the sensitive details they send in-chat to vanish within five minutes. The app allows users to create massive group chats with up to 481 members, as well. X promises in the App Store listing that XChat will not have ads and will not be tracking users.

Users can now pre-order XChat for iPhones and iPads so that it automatically downloads on their device when it comes out.

This article originally appeared on Engadget at https://www.engadget.com/apps/xs-messaging-app-xchat-may-be-available-soon-114722904.html?src=rss

The Artemis II astronauts are back after a 10-day journey around the moon

The Orion capsule carrying the Artemis II astronauts has successfully splashed down off the coast of San Diego at 8:07PM Eastern time on April 10. It signals the conclusion of Artemis II’s 10-day journey around the moon, which is meant to be a test flight for a future mission that would bring humanity back to the lunar surface. The Orion crew module carrying the mission’s astronauts separated from the service module at 7:33 PM. While the service module was designed to burn up in the Earth’s atmosphere, the crew capsule was built to bring the astronauts back home safely.

By 7:53 PM, Orion reached our planet’s upper atmosphere, where a six-minute communication blackout occurred due to the capsule heating up as it started its guided descent. The capsule has 11 parachutes, with its drogue parachutes being deployed at 23,400 feet to stabilize and slow it down. When Orion reached 5,400 feet above the ground, the drogue parachutes were cut off so that the three main parachutes could be deployed. That decreased the capsule’s velocity to 200 feet per second, enabling a safe splashdown.

NASA’s engineers conducted several tests while the capsule was in the water before the recovery team headed to the capsule on inflatable boats to extract the crew from Orion. By 9:34 PM, all four crew members were out of the capsule. They were then hoisted into helicopters and flown to the USS John P. Murtha dock ship, where doctors will assess their health.

Artemis II launched on April 1 with four astronauts on board: NASA’s Reid Wiseman, Victor Glover and Christina Koch, as well as Canadian Space Agency’s Jeremy Hansen. They traveled around the moon for almost 10 days, reaching distances no other crewed mission has before it. The astronauts took photos of the far side of the moon, the side we don’t see from our planet, including amazing closeups of the lunar surface using their smartphones. That makes them the first humans to directly and personally view the lunar far side.

During NASA’s post-splashdown news conference, the agency said it will announce the Artemis III crew soon. Artemis III will rendezvous with one or both commercial landers being developed by SpaceX and Blue Origin in low Earth orbit, which will take humans to the lunar surface. It will test the lander’s ability to dock with Orion before NASA lands humans on the moon again.

This article originally appeared on Engadget at https://www.engadget.com/science/space/the-artemis-ii-astronauts-are-back-after-a-10-day-journey-around-the-moon-033800654.html?src=rss

The Artemis II astronauts are back after a 10-day journey around the moon

The Orion capsule carrying the Artemis II astronauts has successfully splashed down off the coast of San Diego at 8:07PM Eastern time on April 10. It signals the conclusion of Artemis II’s 10-day journey around the moon, which is meant to be a test flight for a future mission that would bring humanity back to the lunar surface. The Orion crew module carrying the mission’s astronauts separated from the service module at 7:33 PM. While the service module was designed to burn up in the Earth’s atmosphere, the crew capsule was built to bring the astronauts back home safely.

By 7:53 PM, Orion reached our planet’s upper atmosphere, where a six-minute communication blackout occurred due to the capsule heating up as it started its guided descent. The capsule has 11 parachutes, with its drogue parachutes being deployed at 23,400 feet to stabilize and slow it down. When Orion reached 5,400 feet above the ground, the drogue parachutes were cut off so that the three main parachutes could be deployed. That decreased the capsule’s velocity to 200 feet per second, enabling a safe splashdown.

NASA’s engineers conducted several tests while the capsule was in the water before the recovery team headed to the capsule on inflatable boats to extract the crew from Orion. By 9:34 PM, all four crew members were out of the capsule. They were then hoisted into helicopters and flown to the USS John P. Murtha dock ship, where doctors will assess their health.

Artemis II launched on April 1 with four astronauts on board: NASA’s Reid Wiseman, Victor Glover and Christina Koch, as well as Canadian Space Agency’s Jeremy Hansen. They traveled around the moon for almost 10 days, reaching distances no other crewed mission has before it. The astronauts took photos of the far side of the moon, the side we don’t see from our planet, including amazing closeups of the lunar surface using their smartphones. That makes them the first humans to directly and personally view the lunar far side.

During NASA’s post-splashdown news conference, the agency said it will announce the Artemis III crew soon. Artemis III will rendezvous with one or both commercial landers being developed by SpaceX and Blue Origin in low Earth orbit, which will take humans to the lunar surface. It will test the lander’s ability to dock with Orion before NASA lands humans on the moon again.

This article originally appeared on Engadget at https://www.engadget.com/science/space/the-artemis-ii-astronauts-are-back-after-a-10-day-journey-around-the-moon-033800654.html?src=rss

Microsoft starts removing unnecessary Copilot buttons in Windows 11

Microsoft has rolled out a Notepad update for Windows Insiders that removes the Copilot branding and icon from within the app, Windows Central has reported. The old Copilot menu has been replaced with “writing tools,” but it’s worth noting that the tools are still powered by AI and are pretty much identical to the selection found in the old menu. Microsoft has just replaced the Copilot button with a pen icon. In addition, the company has removed mentions of AI in the Settings menu and has placed the option to disable the AI-powered writing tools within the “Advanced features” section.

The company first announced that it was dialing back its Copilot branding last month, most likely in response to all the criticisms against the AI assistant. It’s not very well-liked, with people complaining that Microsoft is forcing them to use the assistant inside all its apps and that Copilot doesn’t provide a consistent experience across different applications. “You will see us be more intentional about how and where Copilot integrates across Windows,” said Windows and Devices EVP Pavan Davuluri. Microsoft also promised to remove “unnecessary Copilot entry points,” starting with Notepad, Snipping Tool, Photos and Widgets. According to The Verge, Microsoft has already stopped showing the Copilot button when selecting areas to capture with the Snipping Tool, as well. Clearly, the company has been making good progress on yanking at least the visual reminders of Copilot from its apps.

This article originally appeared on Engadget at https://www.engadget.com/ai/microsoft-starts-removing-unnecessary-copilot-buttons-in-windows-11-120346728.html?src=rss

Google removes Doki Doki Literature Club! from the Play Store

Google has removed popular psychological horror game Doki Doki Literature Club! from the Play Store. According to Dan Salvato, who led its development team, and publisher Serenity Forge, Google told them the visual novel was removed because it violated its Terms of Service in its depiction of sensitive themes. The game is “widely celebrated for portraying mental health in a way that meaningfully connects deeply with players around the world,” they said in their announcement. Its free version, which came out first, has been downloaded at least 30 million times, while the paid “Plus” version has had at least one million downloads. The visual novel has repeatedly made Engadget’s lists of favorite games over the years.

Doki Doki Literature Club! has the drawing style and the makings of a typical dating sim, but players find themselves confronted with serious themes, including depression and suicide, soon after starting. Its Play listing was appropriately marked as “Mature 17+,” which means that children won’t be able to download it if their devices have parental controls. In addition, the developers clearly communicate that the game tackles serious issues. "This game is not suitable for children or those who are easily disturbed" is the first line of the game. "In-game content warnings for such material can be enabled in the Settings menu at any time,” it also warns players. In settings, there’s a link to a page that lists content warnings that apply to the visual novel.

We’ve asked Google for a statement on why the game was removed, and we’ll update this post when we hear back. Salvato and Serenity Forge said they’re doing everything they can to “find a path forward for getting DDLC reinstated on the Google Play Store.” They’re also looking at other methods of distribution for Android devices. At the moment, the game’s Play listing shows that it’s still not available, but it’s still out on Steam, PlayStation, Switch eShop, iOS and other platforms.

This article originally appeared on Engadget at https://www.engadget.com/gaming/google-removes-doki-doki-literature-club-from-the-play-store-080615951.html?src=rss