Cruise dismisses nine executives following its robotaxi accident probe

A few weeks after Cruise's CEO Kyle Vogt and co-founder Daniel Kan resigned, the company has also dismissed nine executives considered as "key" figures for the firm. According to Reuters and other sources, GM's robotaxi unit sent an internal memo to staff members announcing the executives' departure while regulators are investigating an incident wherein a pedestrian was dragged by a Cruise vehicle after being struck by another car. Authorities are accusing the company of withholding a video that allegedly shows the victim underneath its vehicle. 

"Following an initial analysis of the October 2 incident and Cruise's response to it, nine individuals departed Cruise," the memo reportedly reads. "We are committed to full transparency and are focused on rebuilding trust and operating with the highest standards when it comes to safety, integrity, and accountability. As a result, we believe that new leadership is necessary to achieve these goals."

One of the executives who was dismissed was Gil West, who served as Cruise's Chief Operating Officer. A spokesperson also confirmed to Reuters that Jeff Bleich and David Estrada, who were the company's Chief Legal and Policy Officer and Senior Vice President of Government Affairs, respectively, were among the nine executives who were let go. 

This is just the latest update in the major upheaval Cruise is going through. The California DMV suspended the company's driverless permit in October, the same month the incident happened. In November, Cruise recalled 950 of its robotaxis following reports that they had trouble identifying children and that the company knew about it but kept the vehicles on the streets anyway. The robotaxi company eventually suspended even its manual operations as part of a safety probe by a third-party firm. Vogt also reportedly announced before he left the company that layoffs are on the horizon, so these executives may not be the only personnel leaving Cruise before the year ends. 

This article originally appeared on Engadget at https://www.engadget.com/cruise-drops-nine-executives-in-the-midst-of-an-accident-probe-involving-its-vehicle-044408544.html?src=rss

Netflix’s 2024 game lineup includes Game Dev Tycoon, Sonic Mania and a Cozy Grove sequel

By the end of this year, Netflix will have already released 86 games, and it has no plans to slow down its gaming ambitions anytime soon. The streaming company already has an initial lineup of titles to add to its library in 2024, including Game Dev Tycoon. In the oddly engaging indie business simulator, you can build your own gaming company and create your own video games. You can even research new technologies in your field and invent your own game types like a real developer. 

Sonic Mania Plus, which was originally released for consoles and for PC through Steam, will also debut on mobile through Netflix. The enhanced version of Sonic Mania adds Sonic's friends, Mighty the Armadillo and Ray the Flying Squirrel, as well as a new mode to the game. Spry Fox is releasing the sequel to its life sim Cozy Grove, as well. Cozy Grove: Camp Spirit introduces new activities, including one wherein you can powerwash a ghost with a blowfish and new furry companions with abilities of their own. And if you're a fan of Barbie, fashion and dress-up games, there's Fashionverse, where you can style models and even create outfits for them. Netflix says it's an AI-enhanced title that puts 3D models against photorealistic backgrounds. 

In addition to announcing some of the games it's rolling out next year, Netflix Games has also taken a look back at its updates and releases for 2023. It launched 40 games this year, which already include the definitive edition of the Grand Theft Auto Trilogy that will be available starting tomorrow. The streaming company's gaming arm also debuted two internally developed titles: Night School's Oxenfree II: Lost Signals and Boss Fight Entertainment's interactive game, Netflix Stories: Love is Blind. Finally, the company started testing the ability to play its games on smart TVs and browsers in select regions with the intention of eventually making its titles playable on any device. 

This article originally appeared on Engadget at https://www.engadget.com/netflixs-2024-game-lineup-includes-game-dev-tycoon-sonic-mania-and-a-cozy-grove-sequel-160014745.html?src=rss

Xbox 2023 year-in-review recap stacks you up against other players

Xbox is giving you a detailed look at how much you've gamed and which titles you've truly enjoyed playing this year. Its 2023 recap shows your total time gaming on the system over the past year, the month you'd been most active on the Xbox, your total achievements and your top genres in a pie chart, which could give you an idea whether your taste in games has changed over time. Of course, you'll also get to see a list of games that you've played the most this year, ranked based on how much time you've spent on each one.

The recap will also let you know if you've unlocked rare achievements. And it will show how you stack up against other fans when it comes to the number of hours you've gamed, your gamerscore, and your total number of achievements — stats that could fuel your competitive nature and compel you to game more, or make you realize if you've been spending a bit too much time playing. 

Since it's that time of the year when everybody and every brand looks back over the past months, you can get an overview of your gaming life even if the Xbox isn't your system of choice. If you're more of a PlayStation gamer, Sony also recently rolled out its wrap-up recap for 2023 that contains the same information, along with game recommendations based on your history, perhaps to encourage you to rack up more gaming hours in 2024. 

This article originally appeared on Engadget at https://www.engadget.com/xbox-2023-year-in-review-recap-stacks-you-up-against-other-players-043306717.html?src=rss

Google begins shifting users from Play Movies & TV ahead of its January shutdown

Google has been working to phase out the Play Movies & TV brand and services ever since it launched its standalone TV app a few years ago. Now, the company seems to be making the last preparations for when Google Play Movies & TV goes away for good in January. As The Verge reports, the company has released detailed instructions on how long-time customers can continue accessing the content they'd already purchased. Admittedly, it can be a bit confusing, since access depends on what device the viewer is using. 

Starting on January 17, 2024, viewers will be able to access the movies and shows they'd purchased in the "Your Library" row under the Shop tab in Google Play... if they're watching on TVs and streaming devices powered by Android TV. If they're on Android TV cable or set-top boxes, they'll be able to access their old content through the YouTube app, where they could also continue buying and renting movies and shows. On browsers, they will have to fire up the YouTube website to see their old purchases and borrow or buy new ones. 

These changes will be complete over the next few weeks, but we can confirm that they've already started rolling out, as we're already seeing old movie buys on the YouTube website.

This article originally appeared on Engadget at https://www.engadget.com/google-begins-shifting-users-from-play-movies--tv-ahead-of-its-january-shutdown-085837698.html?src=rss

Google begins shifting users from Play Movies & TV ahead of its January shutdown

Google has been working to phase out the Play Movies & TV brand and services ever since it launched its standalone TV app a few years ago. Now, the company seems to be making the last preparations for when Google Play Movies & TV goes away for good in January. As The Verge reports, the company has released detailed instructions on how long-time customers can continue accessing the content they'd already purchased. Admittedly, it can be a bit confusing, since access depends on what device the viewer is using. 

Starting on January 17, 2024, viewers will be able to access the movies and shows they'd purchased in the "Your Library" row under the Shop tab in Google Play... if they're watching on TVs and streaming devices powered by Android TV. If they're on Android TV cable or set-top boxes, they'll be able to access their old content through the YouTube app, where they could also continue buying and renting movies and shows. On browsers, they will have to fire up the YouTube website to see their old purchases and borrow or buy new ones. 

These changes will be complete over the next few weeks, but we can confirm that they've already started rolling out, as we're already seeing old movie buys on the YouTube website.

This article originally appeared on Engadget at https://www.engadget.com/google-begins-shifting-users-from-play-movies--tv-ahead-of-its-january-shutdown-085837698.html?src=rss

Tesla could still sue Cybertruck owners if they flip their vehicles too soon

Tesla could sue at least some Cybertruck owners who flip their vehicles too soon, but it's unclear if the rule applies to all customers who buy the pickup truck and if it will remain in place for future buyers. A few weeks before the first deliveries for the Cybertruck went out, Tesla updated its purchase agreement to add that it could seek injunctive relief to prevent owners from transferring their vehicle's title if they attempt to sell it within one year of buying it. Further, the company said it could seek "liquidated damages" from customers worth "$50,000 or the value received as consideration for the sale or transfer, whichever is greater."

Shortly after the information made the rounds on social media, though, Tesla removed the clause as quietly as it had added it. Now, as Electrek reports, Cybertruck customers who have managed to put in an order for the $120,000 Foundation Series configuration have received an order agreement with the controversial clause still clearly in place. Based on the copy posted by customers on the Cybertruck Owners Club forum, buyers are agreeing not to sell their vehicles within the first year of purchase. If owners must flip their vehicles before the year is up, Tesla is asking them to notify the company, which will then purchase it back for retail minus 25 cents per mile driven and minus the cost of wear and tear, as well as the cost to repair any damages.. They could only sell their Cybertruck without getting in trouble with Tesla if the automaker declines to buy their vehicle and gives them written consent to sell it to a third party. 

Other automakers, particularly luxury brands like Ferrari and Porsche, enforce a similar rule. In Tesla's case, the company has yet to clarify whether it will apply to all Cybertruck buyers or if it will only enforce the rule for Foundation Series owners. Regardless, fans may want to look over their purchase agreements if they buy a Cybertruck, because Tesla may refuse to sell them any more vehicles in the future if they break the rule. 

This article originally appeared on Engadget at https://www.engadget.com/tesla-could-still-sue-cybertruck-owners-if-they-flip-their-vehicles-too-soon-075724926.html?src=rss

Tesla could still sue Cybertruck owners if they flip their vehicles too soon

Tesla could sue at least some Cybertruck owners who flip their vehicles too soon, but it's unclear if the rule applies to all customers who buy the pickup truck and if it will remain in place for future buyers. A few weeks before the first deliveries for the Cybertruck went out, Tesla updated its purchase agreement to add that it could seek injunctive relief to prevent owners from transferring their vehicle's title if they attempt to sell it within one year of buying it. Further, the company said it could seek "liquidated damages" from customers worth "$50,000 or the value received as consideration for the sale or transfer, whichever is greater."

Shortly after the information made the rounds on social media, though, Tesla removed the clause as quietly as it had added it. Now, as Electrek reports, Cybertruck customers who have managed to put in an order for the $120,000 Foundation Series configuration have received an order agreement with the controversial clause still clearly in place. Based on the copy posted by customers on the Cybertruck Owners Club forum, buyers are agreeing not to sell their vehicles within the first year of purchase. If owners must flip their vehicles before the year is up, Tesla is asking them to notify the company, which will then purchase it back for retail minus 25 cents per mile driven and minus the cost of wear and tear, as well as the cost to repair any damages.. They could only sell their Cybertruck without getting in trouble with Tesla if the automaker declines to buy their vehicle and gives them written consent to sell it to a third party. 

Other automakers, particularly luxury brands like Ferrari and Porsche, enforce a similar rule. In Tesla's case, the company has yet to clarify whether it will apply to all Cybertruck buyers or if it will only enforce the rule for Foundation Series owners. Regardless, fans may want to look over their purchase agreements if they buy a Cybertruck, because Tesla may refuse to sell them any more vehicles in the future if they break the rule. 

This article originally appeared on Engadget at https://www.engadget.com/tesla-could-still-sue-cybertruck-owners-if-they-flip-their-vehicles-too-soon-075724926.html?src=rss

Google loses antitrust trial against Epic Games

Epic Games' lawsuit against Google has had a much different turnout from its courtroom battle with Apple. A federal jury has sided with the video game developer and has found Google to be in violation of US antitrust laws when it comes to how it runs the Play Store. According to The Verge, the jury has unanimously agreed that Google held an illegal monopoly on app distribution and in-app billing services for Android devices. Further, it found the company's distribution agreements with other video gaming companies, as well as its deals with device manufacturers to pre-install its apps on Android devices, to be anticompetitive. 

In its complaint, Epic said that Google had silently paid game developers hundreds of millions of dollars to make their titles downloadable from the Play Store in an initiative that was originally known as "Project Hug." It alleged that the company had paid Activision Blizzard $360 million to abandon its plans of creating a competing app store, which the game developer subsequently denied. Google, which Epic said came up with the incentive program after it released Fortnite outside of the Play Store, also reportedly inked deals with Nintendo, Ubisoft and Riot Games. 

The jury has come to the conclusion that Epic Games has been negatively affected by Google's actions, but we've yet to know how its victory will change the latter's practices. In a statement posted on X, Epic Games CEO Tim Sweeney said the court will start "work[ing] on remedies" in January. Judge James Donato, who's overseeing the case, will be making the decision whether to order Google to give developers the freedom to introduce their own app stores and billing systems for Android devices. In the case of Epic's lawsuit against Apple, the court ruled that the iPhone-maker didn't violate US antitrust laws, but it ordered the company to allow App Store developers to direct customers through third-party payment systems. 

Google, however, doesn't intend to go down without a fight. Wilson White, Google VP for Government Affairs and Public Policy, told Engadget that the company plans to challenge the verdict. "Android and Google Play provide more choice and openness than any other major mobile platform," White said. "The trial made clear that we compete fiercely with Apple and its App Store, as well as app stores on Android devices and gaming consoles. We will continue to defend the Android business model and remain deeply committed to our users, partners, and the broader Android ecosystem."

This article originally appeared on Engadget at https://www.engadget.com/jury-sides-with-epic-games-in-its-antitrust-lawsuit-against-google-032341810.html?src=rss

Google loses antitrust trial against Epic Games

Epic Games' lawsuit against Google has had a much different turnout from its courtroom battle with Apple. A federal jury has sided with the video game developer and has found Google to be in violation of US antitrust laws when it comes to how it runs the Play Store. According to The Verge, the jury has unanimously agreed that Google held an illegal monopoly on app distribution and in-app billing services for Android devices. Further, it found the company's distribution agreements with other video gaming companies, as well as its deals with device manufacturers to pre-install its apps on Android devices, to be anticompetitive. 

In its complaint, Epic said that Google had silently paid game developers hundreds of millions of dollars to make their titles downloadable from the Play Store in an initiative that was originally known as "Project Hug." It alleged that the company had paid Activision Blizzard $360 million to abandon its plans of creating a competing app store, which the game developer subsequently denied. Google, which Epic said came up with the incentive program after it released Fortnite outside of the Play Store, also reportedly inked deals with Nintendo, Ubisoft and Riot Games. 

The jury has come to the conclusion that Epic Games has been negatively affected by Google's actions, but we've yet to know how its victory will change the latter's practices. In a statement posted on X, Epic Games CEO Tim Sweeney said the court will start "work[ing] on remedies" in January. Judge James Donato, who's overseeing the case, will be making the decision whether to order Google to give developers the freedom to introduce their own app stores and billing systems for Android devices. In the case of Epic's lawsuit against Apple, the court ruled that the iPhone-maker didn't violate US antitrust laws, but it ordered the company to allow App Store developers to direct customers through third-party payment systems. 

In a statement published on its website, Epic called its victory "a win for all app developers and consumers around the world" and said they have proved that "Google’s app store practices are illegal and they abuse their monopoly to extract exorbitant fees, stifle competition and reduce innovation." It also said that the case's outcome "demonstrates the urgent need for legislation and regulations that address Apple and Google strangleholds over smartphones."

Google, however, doesn't intend to go down without a fight. Wilson White, Google VP for Government Affairs and Public Policy, told Engadget that the company plans to challenge the verdict. "Android and Google Play provide more choice and openness than any other major mobile platform," White said. "The trial made clear that we compete fiercely with Apple and its App Store, as well as app stores on Android devices and gaming consoles. We will continue to defend the Android business model and remain deeply committed to our users, partners, and the broader Android ecosystem."

Update, Dec 12 2023, 11:00 AM ET: Added a statement from Epic.

This article originally appeared on Engadget at https://www.engadget.com/jury-sides-with-epic-games-in-its-antitrust-lawsuit-against-google-032341810.html?src=rss

Elon Musk’s X could lose $75 million in ad revenue following antisemitic content backlash

X, the social network formerly known as Twitter, typically earns the most money in the last months of the year, as brands ramp up their advertising campaigns for the holiday shopping season. According to The New York Times, though, the company's earnings report for this quarter might look different than usual. Based on internal documents The Times has seen, over 100 brands and even other types of advertisers, such as political candidates, have fully paused their ads on the website, while dozens more are considering pulling their campaigns. If advertisers don't come back, X could lose up to $75 million in ad revenue earnings this year. 

The documents reportedly track how X would be affected by brands leaving the website, including the first ones that paused their ads shortly after Elon Musk's controversial tweet, wherein he agreed with an antisemitic conspiracy theory. Shortly after he posted his tweet, media watchdog Media Matters published a report showing ads on the website right next to antisemitic content. In response, X filed a lawsuit against the organization, accusing it of "knowingly and maliciously [manufacturing] side-by-side images depicting advertisers' posts on X Corp.'s social media platform beside Neo-Nazi and white national fringe content."

X said in its complaint that Media Matters deliberately created an environment to show ads from some of the platform's biggest advertisers next to "extreme, fringe content." Linda Yaccarino, the company's CEO, defended X in a post and said that only two users saw Apple's ad next to unpalatable content on the platform. One of them was Media Matters, she added. The organization called X's lawsuit "frivolous" in a statement to Engadget and said it looks forward to winning in court. 

IBM, Apple and Disney were among the brands that quickly pulled their ads from X after the incidents. Lionsgate specifically cited Musk's tweet as its reason for suspending its advertising campaigns, while Ubisoft was one of the first video game companies to withdraw its ads from X. According to The Times' report, Airbnb has halted over $1 million worth of advertising on X, and Netflix has pulled $3 million in ads. X could also lose $4 million in ad revenue due to Microsoft's subsidiaries pausing their campaigns. Uber and Coca-Cola are two other well-known brands that have chosen to put their advertising on X on hold. 

In a statement to the publication, the company said the figures it viewed were either outdated or "represented an internal exercise to evaluate total risk." It also said that the revenue at risk was only around $11 million and that the exact amount keeps fluctuating as some advertisers return or increase their ad spending. 

This article originally appeared on Engadget at https://www.engadget.com/elon-musks-x-could-lose-75-million-in-ad-revenue-following-antisemitic-content-backlash-075316116.html?src=rss