Audible’s new plan is $9 a month and still includes an audiobook credit

Audible just launched a new budget-friendly Standard plan that costs $9 each month. Despite the lower price, this plan still includes a monthly audiobook credit. These credits allow users to download pretty much any audiobook from the library, including most brand-new releases. This was a perk previously locked to the Premium Plus plan, which is $15 per month.

Subscribers also get access to a curated library of content sourced from the Audible Originals library and Wondery+. All of this will be available without ads.

There are some caveats, especially when compared to the pricier Premium Plus subscription. That plan lets subscribers keep downloaded audiobooks forever, but the same isn't true of the Standard plan. Audiobooks will float into the ether once a subscription has been cancelled. This is only a big deal, however, for those who like to re-listen to their favorites.

Comparison chart.
Audible

The Premium Plus plan provides some other perks not available to Standard users. Subscribers get regular access to sales and discounts, and there's a library of audiobooks and podcasts to peruse. This is sort of like Kindle Unlimited, but for audiobooks. It's not a comprehensive catalog, but it works in a pinch.

Amazon says the new plan is "projected to bring millions of new consumers into the Audible experience over the next year." It's available right now in the US, the UK, Canada, Germany, France and Australia. The company says it's currently testing the tier in additional marketplaces throughout the world.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/audibles-new-plan-is-9-a-month-and-still-includes-an-audiobook-credit-174641878.html?src=rss

Blue Prince is out on Switch 2 today, complete with mouse control

The unique and highly addictive roguelike Blue Prince is now available for Switch 2, as announced at today's Nintendo Indie World Showcase. This version allows for mouse control, via the underutilized Joy-Con feature.

This is a wonderfully designed puzzle game that oozes atmosphere. The game tasks players with exploring a gigantic mansion, but there's a twist. You actually build this mansion as you explore, room by room. This is done by placing what can only be described as magical blueprints.

The goal is to fully explore the mansion and solve its many, many mysteries. However, there are only so many blueprints and too many obstacles. This is where the roguelike part comes in. When you build yourself into a dead end, you go to sleep and end the run. All of the rooms reset, but you may have learned a thing or two for the next run. Rinse and repeat.

It's a very nifty gameplay loop, which is why it easily found a spot on Engadget's list of our favorite games from 2025. We even called it a masterpiece, which is deserved. In other words, this is a fantastic addition to the Nintendo eShop.

I only have one small gripe. This is a gorgeous game, but that's primarily due to the art direction and overall vibe. Why is it a Switch 2 exclusive? It seems like the OG Switch could handle it. In any event, this version is priced at $30 but has been discounted to $20 for launch. 

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/blue-prince-is-out-on-switch-2-today-complete-with-mouse-control-162242506.html?src=rss

The Analogue Pocket will be back in stock this week, but there’s a tariff-related price increase

The Analogue Pocket handheld retro console has proven to be extremely popular, as initial runs have sold out. The company just announced the system will be back in stock this week, along with the dock accessory. Preorders open up on March 4 at 11AM ET, with shipments going out this June.

That's the good news. The bad news? The little console is getting slapped with a price increase. It's shooting up to $240 from the recent price of $220, with the company placing the blame squarely on President Trump's neverending tariffs. The device is assembled in China and Trump just hit the region with even more tariffs after the Supreme Court struck down the old ones. We love to suddenly pay more for gadgets that have been out in the wild for nearly six years, don't we folks?

For the uninitiated, the Pocket isn't an emulation machine. It plays actual Game Boy, Game Boy Color and Game Boy Advance cartridges. It also integrates with various Game Boy accessories, like the camera and printer. The console can even handle Game Gear, TurboGrafx-16 and Atari Lynx games, but those require separate adapters.

We praised the Analogue Pocket in our official review, calling it "a clever little thing" that is sure to light up the nostalgia center of your brain. It even made our list of the best handheld consoles, which is notable given competition included stuff like the Steam Deck.

In any event, this drop will likely sell out quickly. We recommend parking a browser on the company website just prior to 11AM ET if you can stomach the new price.

This article originally appeared on Engadget at https://www.engadget.com/gaming/the-analogue-pocket-will-be-back-in-stock-this-week-but-theres-a-tariff-related-price-increase-182226016.html?src=rss

Nintendo just announced an Indie World Showcase for tomorrow at 9AM ET

Nintendo has scheduled an Indie World Showcase livestream for tomorrow, March 3, at 9AM ET. The company says this event will include "roughly 15 minutes of news and updates on indie games coming to Nintendo Switch 2 and Nintendo Switch." That's not a whole lot of time, but indie trailers tend to be on the shorter side.

We really don't know anything about what Nintendo and its partners could reveal tomorrow. It's entirely possible we'll see something big, like the previously announced Sea of Sorrow DLC for Silksong. More than likely, however, we'll get trailers and updates regarding a spate of unexpected indie games.

The previous Indie World Showcase took place in August and it gave us trailers and announcements for stuff like the excellent Ball x Pit and the upcoming Mina the Hollower. To that last one, Yacht Club Games said it would be launching the title for consoles this spring so we could get a release date announcement tomorrow.

Scott Pilgrim EX will be available for download tomorrow, so a launch trailer is almost certain. This is a new side-scrolling fighter with four-player co-op and music by Anamanaguchi. My personal white whale is Witchbrook, the long-gestating life-sim set in a magical school. It's being published by Chucklefish, the company that originally published Stardew Valley.

There's some stuff we absolutely shouldn't expect. This is an Indie World Showcase, and not a Nintendo Direct. There will likely be no appearances by Mario or Zelda, unless a character pops up in an indie game as DLC or something. The stream is also unlikely to spotlight Pokémon Pokopia, despite the life-sim launching on March 5.

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/nintendo-just-announced-an-indie-world-showcase-for-tomorrow-at-9am-et-164706666.html?src=rss

OpenAI secures another $110 billion in funding from Amazon, NVIDIA and SoftBank

OpenAI just announced a massive funding round of $110 billion, which is one of the biggest investment rounds in Silicon Valley history. The investors feature many of the usual suspects, including Amazon with $50 billion, NVIDIA with $30 billion and SoftBank with $30 billion. This investment brings OpenAI to a $730 billion valuation

"We’re super excited about this deal," OpenAI CEO Sam Altman told CNBC. "AI is going to happen everywhere." That last statement seems more like a threat than a boast, but I digress.

Beyond the funding round, OpenAI has announced strategic partnerships with both NVIDIA and Amazon. This will involve Amazon Web Services (AWS) running OpenAI models for enterprise customers to "build generative AI applications and agents at production scale." It also names AWS as the exclusive third-party cloud distribution provider for OpenAI Frontier, which is an agentic enterprise platform.

OpenAI has also committed to consuming 2 gigawatts of Amazon's Trainium capacity, which is the company's custom-designed AI training accelerator. In other words, Amazon is spending a lot of money on OpenAI and then OpenAI will turn around and spend a lot of money with Amazon. The AI funding ouroboros continues.

It's also worth noting that Amazon's investment in OpenAI will be staggered. The funding begins with $15 billion, but the remaining $35 billion will only be invested when certain conditions are met.

Oddly, it's been reported that one condition is that OpenAI achieves artificial general intelligence. AGI is when AI evolves to or beyond human-level abilities, at which point the entire world turns into rainbows and everyone gets a pony. This could happen later this year, according to those bullish on the technology, or never, according to many researchers. Sam Altman said it was coming in 2025 but has since grown weary of the term.

The new partnership with NVIDIA evolves the long-standing collaboration between the two companies. OpenAI has pledged to consume 2 gigawatts of training capacity on NVIDIA's Vera Rubin systems and an additional 3 gigawatts of computing resources, likely in the form of GPUs, to run specific AI inference tasks. In other words, NVIDIA is spending a lot of money on OpenAI and then OpenAI will turn around and spend a lot of money with NVIDIA. The ouroboros must feed.

As for revenue, OpenAI has forecast a massive loss of $14 billion in 2026. It lost around $5 billion in 2024 and reports estimate a loss of $8 billion in 2025. Despite this trajectory, the company claims it'll be raking in $100 billion in revenue by 2029.

This article originally appeared on Engadget at https://www.engadget.com/ai/openai-secures-another-110-billion-in-funding-from-amazon-nvidia-and-softbank-171006356.html?src=rss

Apple and Netflix are teaming up to share Formula 1 programming

Apple and Netflix have entered into a rather surprising partnership. The dynamic streaming duo will share Formula 1 programming, according to The Hollywood Reporter. The deal allows Netflix to stream the F1 Canadian Grand Prix in May, along with Apple TV. On the flipside, Apple TV and Netflix will both air season eight of the docuseries Drive to Survive.

The Netflix-created series spotlights various F1 drivers and their teams. The season premieres at midnight on both platforms. Eddy Cue, Apple’s senior VP of services, said that Netflix "has played a pivotal role in growing F1 since the launch of Drive to Survive, and we're thrilled to make F1 content more broadly available to new and existing US fans."

It seems like both companies stand to gain from this deal. Apple gets related F1 programming to air alongside the live races, and an expanded reach for these races. Netflix gets F1 races in the US, continuing the platform's strategy of frequently airing live events.

Apple secured the rights to stream F1 races last year in a deal believed to be valued at around $150 million per year. The company has since been trying to expand the reach of the sport, and this Netflix deal is part of that effort. Apple has inked a deal with IMAX to simulcast some races live in theaters. It's also been reported that Tubi, Comcast, DirecTV and Amazon Prime Video will all have some access to select F1 content.

This aggressive approach by Apple has led F1 CEO Stefano Domenicali to say that the sport will become bigger than it ever was while airing on ESPN. "It will allow us to enter in the houses of other people in a different way, in great quality that is very important for us. So, that is what I believe the Apple relationship will bring to us in the American market," he told Racer.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/apple-and-netflix-are-teaming-up-to-share-formula-1-programming-192829498.html?src=rss

The astronaut whose illness forced an early return from the ISS was Mike Fincke

NASA recently ended a manned mission to the International Space Station (ISS) a month early, citing a medical issue with one of the astronauts. The space agency just revealed that the impacted astronaut was Mike Fincke. This was the first medical evacuation in the history of the ISS.

NASA wrote a statement saying that the astronaut experienced an unknown medical event on January 7 "that required immediate attention" from his fellow crew members. Fincke added that his "status quickly stabilized" thanks to the "quick response and the guidance" of the flight surgeons.

However, the incident did force NASA to cancel a spacewalk planned for January 8. Soon after that, the agency announced it would be ending the Crew-11 mission a month early. The four-person crew included Fincke, NASA astronaut Zena Cardman, Japanese astronaut Kimiya Yui and Russian cosmonaut Oleg Platonov.

They had been living and working aboard the ISS since August and were expected to stay until February. The crew returned on January 15, which was a decision made by NASA's chief health and medical officer. Once the crew had landed, administrator Jared Isaacman said it was a "serious situation" but didn't go into any detail.

Fincke has said he is currently "doing very well" and still participating in standard post-flight reconditioning at NASA's Johnson Space Center in Houston. "Spaceflight is an incredible privilege, and sometimes it reminds us just how human we are," he said. "Thank you for all your support."

We don't know what medical issue Fincke is going through, and it's certainly his business and not ours. In any event, we wish for a speedy recovery.

NASA also moved up the launch of Crew-12 to replace the prematurely-returned astronauts. That team docked at the ISS on February 14 and are scheduled to stay on the space station for around eight months.

This article originally appeared on Engadget at https://www.engadget.com/science/space/the-astronaut-whose-illness-forced-an-early-return-from-the-iss-was-mike-fincke-163752239.html?src=rss

Tecno just unveiled a ridiculously thin modular smartphone concept design

Tecno just unveiled a rather intriguing modular smartphone concept design at MWC 2026. The standout feature here is likely the size. Most modular smartphone concepts start bulky and only get bulkier once attaching accessories. Tecno's base smartphone is just 4.9mm thin, which is significantly thinner than a pencil and the iPhone Air.

Of course, the size increases with each attached module. However, snapping on the power bank module makes the thickness comparable to a standard modern smartphone. Another key feature here is how these various modular components stick together. Tecno has developed new interconnection technology that uses both magnets and pin connectors. This should make it easy to both attach and remove components.

The company says this phone has been designed to grow with the user through hardware expansion. To that end, Tecno has developed 10 modules. There are various camera lenses and something that looks like a dedicated gaming controller.

People holding phones.
Tecno

While the magnets are for attaching, the pin connectors assist with power delivery. Data transmission between the phone and the modules is handled wirelessly, with the ability to switch between Wi-Fi, Bluetooth and mmWave depending on where the user is located.

There are two colorways for both the phone and the ecosystem of accessories. There's a silver-aluminum edition and a nifty-looking grey version. This doesn't matter to actual consumers because, well, it's just a concept design. It does look like the company's magnetic attachment technology could make it to some actual products down the line.

Tecno has always been a company that marched to the beat of its own drummer. It has developed a surprisingly affordable foldable phone, a model with a pop-out portrait lens and a foldable with a novel circular display on the exterior.

The industry hasn't quite embraced modular smartphones just yet, even though there have been some nifty concept designs. Google's Project Ara prototype goes back more than a decade, and the same can be said of other concept designs that never saw the light of day.

There have been some modular phones released to the real world, but they weren't nearly as ambitious as Tecno's concept. LG launched a semi-modular phone called the G5 back in 2016, but it didn't move too many units. Moto has also released a couple of semi-modular smartphones, but they didn't set the world on fire.

This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/tecno-just-unveiled-a-ridiculously-thin-modular-smartphone-concept-design-194741776.html?src=rss

March’s PS Plus Monthly Games include Monster Hunter Rise and Slime Rancher 2

Sony just divulged the list of PlayStation Plus Monthly Games for March, and there's a little something for everybody. These will all be playable on March 3 for subscribers on any tier. After downloading, the games will stay in a player's library as long as the subscription remains active.

First up, there's Monster Hunter Rise. This was initially a Nintendo Switch exclusive before making the jump to other platforms. This is a decent Monster Hunter game with a focus on verticality. There are tools to quickly scale large cliffs and engage in aerial combat. It can be played solo or via a four-person squad. The gameplay loop is as addictive here as ever. Fight monsters. Gather materials. Upgrade weapons and armor. Rinse and repeat.

Slime Rancher 2 just hit consoles last year, after some time in early access. This sequel improves upon everything that made the first game great, which included capturing and farming various slimes. There's a fresh location to explore and an absolute boatload of new slimes to capture. Sucking up dozens of slimes at once is a simple pleasure akin to completing a level in PowerWash Simulator.

The Elder Scrolls Online Collection: Gold Road is the definitive version of the game, offering access to all zones, biomes and quest arcs. This online game can be played cooperatively, but there's also a lot of PvP content. It's set 1,000 years before Skyrim, but there are many iconic locations from that game to explore.

Finally, PGA Tour 2K25 is the latest entry in 2K's long-running golf sim. This one has an expanded solo mode, in addition to a course designer tool. It's also cross-platform.

As new games enter the catalog, old titles vanish. Subscribers have until March 2 to download Undisputed, Subnautica: Below Zero, Ultros and Ace Combat 7: Skies Unknown.

This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/marchs-ps-plus-monthly-games-include-monster-hunter-rise-and-slime-rancher-2-182644562.html?src=rss

Hacker used Anthropic’s Claude chatbot to attack multiple government agencies in Mexico

Here's yet another troubling story about this "golden" era of AI. A hacker has exploited Anthropic's Claude chatbot to carry out attacks against Mexican government agencies, according to a report by Bloomberg. This resulted in the theft of 150GB of official government data, including taxpayer records, employee credentials and more.

The hacker used Claude to find vulnerabilities in government networks and to write scripts to exploit them. It also tasked the chatbot with finding ways to automate data theft, as indicated by cybersecurity company Gambit Security. This started in December and continued for around a month.

It looks like the hacker was able to essentially jailbreak Claude with prompts, finally bypassing the chatbot's guardrails. Claude originally refused the nefarious demands until eventually relenting.

"In total, it produced thousands of detailed reports that included ready-to-execute plans, telling the human operator exactly which internal targets to attack next and what credentials to use," said Curtis Simpson, Gambit Security’s chief strategy officer.

Anthropic has investigated the claims, disrupted the activity and banned all of the accounts involved, according to a company representative. The spokesperson also said that its latest model, Claude Opus 4.6, includes tools to disrupt this kind of misuse.

It's also been reported that this hacker used ChatGPT to supplement the attacks, using OpenAI's chatbot to gather information on how to move through computer networks, determine which credentials were needed to access systems and how to avoid detection. OpenAI says it has identified attempts by the hacker to violate its usage policies and that the tools refused to comply.

The hacker remains unidentified. The attacks haven't been attributed to a specific group, but Gambit Security did suggest they could be tied to a foreign government. It's also unclear what the hacker wants to do with all of that data.

Mexico's national digital agency hasn't commented on the breach, but did note that cybersecurity is a priority. The state government of Jalisco denies that it was breached, saying only federal networks were impacted. However, Mexico's national electoral institute also denied any breaches or unauthorized access in recent months. It's worth noting that Gambit found at least 20 security vulnerabilities during its research that the country is likely not keen on highlighting.

This isn't the first time Claude has been used for a major cyberattack. Last year, hackers in China manipulated the tool into attempting to infiltrate dozens of global targets, several of which were successful. Anthropic just nixed its long-standing safety pledge, which committed to never train an AI system unless it could guarantee in advance that safety measures were adequate. So who knows what fresh hell the future will bring as the company's tools become more advanced.

This article originally appeared on Engadget at https://www.engadget.com/ai/hacker-used-anthropics-claude-chatbot-to-attack-multiple-government-agencies-in-mexico-171237255.html?src=rss