Russia’s recent blocking of Telegram is reportedly disrupting its military operations in Ukraine

A decision to ban Telegram on home soil may have backfired on the Kremlin. Last week, Russia went on a blocking spree, banning a number of Western apps in an effort to push domestic users towards Max, an unencrypted state-owned app. One of the restricted apps was WhatsApp (which was also blocked) rival Telegram, a move that drew rare internal criticism from soldiers and pro-war bloggers, with the army being heavily reliant on the cloud-based messaging service for communications.

As reported by Bloomberg, pro-Russian military channels are now complaining that the sudden Telegram blackout — coupled with Elon Musk cutting Russia’s access to Starlink earlier this month — is now actively harming frontline operations. As well as being the messaging app of choice for millions of Russian civilians, soldiers also use Telegram to liaise directly on the battlefield. The government said last week that it was banning Telegram for violating national law, and that the decision was for the "protection of Russian citizens."

Bloomberg was told by senior European diplomats that the double blow of Telegram’s sudden unavailability and SpaceX moving to block Russia’s use of "unauthorized” Starlink terminals in Ukraine earlier this month has had a significant impact on Russian comms. Starlink’s satellite coverage is particularly important for coordinating the Russian military’s drone strikes, the frequency of which has seemingly been disrupted in recent weeks, giving Ukrainian forces an advantage.

Whether these developments will have a longer term effect on the tide of the conflict remains to be seen, but a Ukrainian drone operator who calls himself Giovanni has told the BBC that the Russian army has lost "their ability to control the field" in the wake of the Starlink outage. "I think they lost 50% of their capacity for offence," he said. "That's what the numbers show. Fewer assaults, fewer enemy drones, fewer everything."

This article originally appeared on Engadget at https://www.engadget.com/social-media/russias-recent-blocking-of-telegram-is-reportedly-disrupting-its-military-operations-in-ukraine-135250159.html?src=rss

Dyson announces the PencilWash wet floor cleaner

Last year Dyson introduced the PencilVac, which it immediately declared the "world’s slimmest vacuum cleaner." Presumably, then, the title of world’s slimmest wet floor cleaner goes to the newly unveiled PencilWash.

Promising a "lighter, slimmer and smaller solution to wet cleaning without compromising on hygiene," the PencilWash is designed to let you clean everywhere you need to with minimal hassle. Like the vacuum cleaner with which it shares the first part of its name, the handle measures just 1.5 inches in diameter from top to bottom, and the whole thing weighs little more than 2kg.

The ultra-thin design allows the cleaner to lie almost completely flat, allowing you to get into tight corners or under low furniture, where more traditionally bulky devices might struggle. Its slender proportions also make it easier to store if your home is on the smaller side.

Dyson says the PencilWash only applies fresh water to floors, and after swiftly eliminating spills and stains it should dry up pretty quickly. Its high-density microfiber roller is designed to tackle both wet and dry debris in one pass, and because it doesn’t have a traditional filter, you won’t have to worry about trapped dirt or lingering smells.

Above the power buttons there’s a screen displaying remaining battery level, and the handle can be slotted into a charging dock when not in use.

The Dyson PencilVac will cost $349, with a release date yet to be announced.

This article originally appeared on Engadget at https://www.engadget.com/home/dyson-announces-the-pencilwash-wet-floor-cleaner-230152299.html?src=rss

Netflix is adapting the board game Ticket to Ride

Netflix has been in the game adaptation business for a while now, but until recently most of its attention had been on adapting video games. That’s still very much happening, but the streaming giant is also now buying up rights for board game IP too, with the latest being Asmodee’s Ticket to Ride.

Netflix will look to greenlight a number of projects spanning TV, film and "additional formats," it wrote in a press release. The first of these will be a feature film written by Ben Mekler and Chris Amick. Ticket to Ride creator Alan R. Moon will serve as an executive producer on the project, which will be the game’s first on-screen adaptation. Exactly what it will look like is not yet clear, but the internet already has plenty of theories.

Ticket to Ride is a train-themed turn-based strategy and route-building game first released over 20 years ago. Since then it has gone on to ship more than 20 million copies and has been translated into over 30 languages. It’s also been given the video game adaptation treatment before.

This is actually the second of Asmodee’s IP that Netflix has acquired the rights to, after announcing last year that Catan will also be making its way to screens in various forms. And it isn’t just interested in scripted TV and movie opportunities. In early 2025, the company also signed a deal with Hasbro to adapt Monopoly into a TV game show.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/netflix-is-adapting-the-board-game-ticket-to-ride-180505164.html?src=rss

Nintendo’s Virtual Boy app is now available to download

Nintendo’s Virtual Boy app is now available to download on Switch and Switch 2 as part of its Nintendo Classics offering. You’ll need to have a Nintendo Switch Online + Expansion Pack membership to access the launch titles, and unlike Nintendo’s other retro emulators, this one also requires a dedicated accessory.

As a reminder, the Virtual Boy was a portable tabletop system released in 1995, and the first console capable of rendering stereoscopic 3D graphics. It had a facemask with a monochrome red display built onto a bipod, so rather than wearing it like a modern VR headset, you had to awkwardly push your face towards it to play games.

While undeniably innovative for the time, the console never took off (to put it gently), but Nintendo is giving anyone who missed out in the '90s a chance to experience one of the strangest experiments in its history in 2026. Aesthetically, the $100 Virtual Boy add-on is a near perfect replica of the original console, with the big difference being that rather than a built-in display, it has a slot for sliding in your Switch or Switch 2. And unlike the OG Virtual Boy, this one is also wireless.

If $100 seems a bit steep for something that’ll almost certainly be collecting dust before summer rolls around, Nintendo is also selling a $25 cardboard version (unfortunately your old Labo VR headset won’t work here). Both are available to buy from the My Nintendo Store.

The Virtual Boy app is launching with the following games today: 3d Tetris, Galactic Pinball, Golf, The Mansion of Innsmouth, Red Alarm, Teleroboxer and Virtual Boy Wario Land. More games will be added in the future, including Mario Clash, Mario’s Tennis and Space Invaders Virtual Collection.

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/nintendos-virtual-boy-app-is-now-available-to-download-150705800.html?src=rss

Meta is reportedly working to bring facial recognition to its smart glasses

Meta has backed away from highly controversial facial recognition tech in its products and services before, but seemingly not so far that it isn’t willing to have another crack at it. A new report from The New York Times claims Mark Zuckerberg’s company wants to add facial recognition to its lineup of branded smart glasses at some point this year.

The NYT spoke to four anonymous people with knowledge of Meta’s plans, who told the publication that the feature is codenamed "Name Tag" internally. As you’d expect, it would let people wearing Meta-powered Oakley or Ray-Ban glasses identify people and "get information about them" using AI.

Such technology naturally carries huge privacy and ethical risks, which is reportedly why Meta was hesitant to unveil Name Tag at a conference for the blind last year. It also may have shelved plans to include facial recognition in the first version of its smart glasses, which launched in 2023.

In an internal memo from Meta’s Reality Labs viewed by the NYT, Meta said that the current political instability in the US presents a good opportunity for it to push ahead with its plans. "We will launch during a dynamic political environment where many civil society groups that we would expect to attack us would have their resources focused on other concerns," it said.

With the smart glasses market expected to become more competitive in the coming years, Meta seemingly believes facial recognition would give it an edge on rival products from the likes of OpenAI. As for how it would work, the company is considering its options. It could recognize people the wearer is already connected to via one of Meta’s apps, or potentially display information from public Instagram accounts. The NYT’s sources said that universal facial recognition, effectively allowing you to look up the identity of anyone you walked past, would not be possible.

Meta shut down Facebook’s Face Recognition system, used when tagging people in photos, in 2021, following widespread public backlash over privacy concerns. Three years later, it brought it back, this time as a tool for Instagram and Facebook designed to detect scam ads that use the faces of celebrities and other public figures. Last year Meta rolled out the feature beyond the US, so Facebook and later Instagram users in the UK, Europe and South Korea could also use it on their accounts.

This article originally appeared on Engadget at https://www.engadget.com/ai/meta-is-reportedly-working-to-bring-facial-recognition-to-its-smart-glasses-144721330.html?src=rss

1,200 Ubisoft workers strike in response to layoffs

At the end of last month, Ubisoft workers in the publisher’s native France threatened to strike in the wake of sweeping layoffs and cost-cutting measures. This week, they made good on those threats. According to GamesIndustry.biz, union members confirmed that at least 1,200 staff participated in the three-day strike, which was due to run from February 10 to February 12.

While the strike action primarily took place in France, GamesIndustry.biz was told that Ubisoft’s Milan office also took part. The union Solidaires Informatique, which represents French workers from a number of companies in the video game sector, including Blizzard and Ubisoft, had previously called for strikes to take place on January 27. Their demands included a 10 percent increase on all salaries and the implementation of a 4-day work week.

Some striking employees held up signs outside Ubisoft’s Paris headquarters, with one (pictured) wearing a Rabbids mask to hide their face. Their grievances are wide-ranging. As well as reportedly laying off hundreds of employees already in 2026, Ubisoft also introduced a mandate for its staff to return to work on site for five days a week. One employee who publicly voiced their disapproval of the new policy was reportedly fired for doing so.

Ubisoft has had a rocky start to 2026 on the software side too. The long-awaited Prince of Persia: The Sands of Time remake was among six games canceled by the struggling publisher last month, when it also confirmed several studio closures as part of the company’s organizational restructuring.

Update, Feb. 12 2026, 12:39PM ET: "We understand these changes, particularly those affecting work organization, are generating strong feelings," Ubisoft wrote in a statement shared with Engadget. "Since the announcement, we have held a series of discussions and information sessions at multiple levels to help teams better understand the new organization and to give them the opportunity to share their questions and concerns." The company added that it "remains committed to maintaining an open and constructive dialogue with employees and employee representatives.”

This article originally appeared on Engadget at https://www.engadget.com/gaming/1200-ubisoft-workers-went-on-strike-in-response-to-company-restructuring-and-mandatory-return-to-work-policy-163714986.html?src=rss

Uber Eats’ new Cart Assistant feature is an AI hack for your grocery shopping

If there’s any area of your life that you might be willing to introduce more AI into, it’s likely something as mundane as grocery shopping. That’s what Uber is betting on with its new AI-powered feature in the Uber Eats app.

Cart Assistant lets you "build grocery baskets faster and with less effort" by using AI to automatically fill your basket with items included on your shopping list. To use it, you search for a supported grocery store on the home screen of the app and tap the new Cart Assistant icon that appears at the top of the screen.

From there, you can either manually type out a shopping list or upload a photo of a handwritten one, and Cart Assistant will fetch your requested items and add them to your basket. A screenshot of ingredients needed for a recipe will also suffice.

Uber says its AI assistant will factor in availability before selecting an item and will also display prices and any available promotions. If you don’t want something it recommends, you can delete or swap it for something else. Anything you forgot to add in the original list can be added later, and if you’ve purchased something in the past, these familiar items will be prioritized so you’re less likely to need to make changes. Uber advises users that the new shopping feature is in beta right now, so might not perform perfectly. 

Cart Assistant is the latest development in the gradual AI-ification of Uber Eats. Last summer, Uber added a suite of new features to the app, including AI-enhanced food images, AI menu descriptions and AI summaries or restaurant reviews.

This article originally appeared on Engadget at https://www.engadget.com/ai/uber-eats-new-cart-assistant-feature-is-an-ai-hack-for-your-grocery-shopping-145733478.html?src=rss

Ayaneo’s massive Next 2 handheld has a similarly massive price tag

There appears to be no limit to how chonky and eye-wateringly expensive PC gaming handhelds can get, with the latest behemoth being the Ayaneo Next 2. First announced back in November, the latest Windows handheld in Ayaneo’s Next lineup is now up for pre-order, with a spec sheet that makes some of its rivals look modest.

If you missed the announcement at the end of last year, the Next 2 is packing a 9-inch OLED display with a 2,400 x 1,504 resolution and a maximum refresh rate of 165Hz (adjustable down to 60Hz). The Next 2 is powered by an AMD Ryzen AI Max+ 395 chip and has a massive 115Mh battery under the hood.

To put all of that into perspective, the Next 2’s display is more than 1.5 inches larger than the Steam Deck OLED’s, and goes bigger than even the Lenovo Legion Go 2’s 8.8-inch panel. Its battery is the largest of the three by some margin too, and according to Ars Technica it weighs in at around 3.14 pounds (around 1424g), making it more than twice as heavy as the very heavy Xbox ROG Ally X. Get those wrists to the gym if you’re considering picking one of these up.

Ayaneo is ticking all the boxes where inputs are concerned too. Its latest handheld has dual touchpads (a feature ASUS left out on the ROG Xbox Ally X), Hall Effect sticks, an 8-way D-Pad and four customizable rear buttons.

All of this tech inevitably comes at a high price, with the entry-level model that ships with 32GB of RAM and 1TB of storage coming in at $1,999, or $1,799 if you take advantage of early bird pricing. This model is equipped with the slightly less capable Ryzen AI Max 385 CPU.

If you want the more powerful AI+ 395 chip you have a few options. A variant of the Next II with 64GB of RAM and 1TB of storage costs $2,699, but you can order now at the early bird price of $2,299. For 128GB of RAM and 2TB of storage you’ll be handing over a slightly hilarious $4,299 at full price. Early birds can order now for $3,499.

This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/the-ayaneo-next-2-is-a-massive-pc-handheld-with-a-price-tag-to-match-165326534.html?src=rss

Get a four-pack of first-gen AirTags for only $64

Good deals on Apple products aren’t as frequent as we’d like them to be, but if there’s one of the company’s products that does seem to enjoy pretty regular price cuts, it’s the AirTag. Right now you can pick up a four-pack of Apple’s diminutive first-generation Bluetooth trackers for $64, which translates to 35 percent off and a near record low price.

Bear in mind that this deal brings the price per AirTag down to about $16 if you were to buy them individually, and when not on sale they usually cost $29.

If you use Apple devices and consider yourself to be a serial thing-misplacer, AirTags are extremely useful. Adding one to your account takes a single tap, and with Apple’s Find My network so well established, locating missing items has never been easier.

Using your iPhone you can trigger a sound from the AirTag’s built-in speaker, or alternatively Precision Finding can be used to pinpoint its location via Find My. You just follow the instructions on your iPhone, paying attention to the vibrations that signal you’re getting closer.

A reminder again that the above deals apply to the first-generation AirTag only. Apple introduced a refreshed tracker with greater range and a louder speaker last month, which retails at the same price as its predecessor. For deals on the new AirTag, you may have to wait a bit.

Follow @EngadgetDeals on X for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/deals/get-a-four-pack-of-first-gen-airtags-for-only-64-163619159.html?src=rss

Google will soon offer AirDrop support on more Android devices

One of the more surprising tech developments in 2025 was Google bringing two-way support for Apple’s AirDrop functionality to its Pixel 10 series of phones. At the time, Google said it intended to expand the feature to other devices at a later date, and that date could be just around the corner.

At a press briefing attended by Android Authority at Google’s Taipei office, Eric Kay, Android’s Vice President of Engineering, confirmed that AirDrop interoperability will expand in 2026. "We spent a lot of time and energy to make sure that we could build something that was compatible not only with iPhone but iPads and MacBooks," he said. "Now that we’ve proven it out, we’re working with our partners to expand it into the rest of the ecosystem, and you should see some exciting announcements coming very soon."

Right now, Pixel 10 users can send and receive files and photos between Apple devices and Android using Quick Share. For an Android device to receive from an iPhone, they have to set their Quick Share visibility settings to "everyone for 10 minutes" and make sure they’re in "receive" mode on the Quick Share page.

It’s a similar story for an Android-to-Apple file share. You have to set your iPhone, iPad or Mac’s Airdrop visibility to "anyone for 10 minutes," which enables someone from outside your contacts to use Quick Share on their Pixel 10.

When this feature launched, it wasn’t clear how much involvement, if any, Apple had had, or if the infamous walled garden would once again banish Android-minded intruders in a subsequent software update. But that hasn’t happened, and back in November, Qualcomm confirmed that devices powered by its Snapdragon chips would also soon be able to transfer files to iPhones using Quick Share, suggesting that Pixel exclusivity wouldn’t last for much longer.

Google’s own willingness to play nice with Apple gear is seemingly a move designed to make the lives easier of anyone thinking about making the jump from an iPhone to an Android device. As reported by Android Authority, Kay also said his company was committed to making it as simple as possible to transfer data when switching.

It wasn’t that long ago that the idea of Apple and Google teaming up to make device-hopping more consumer-friendly was the stuff of fantasy, but in December it emerged that the longstanding rivals were working on a new simplified data transfer system. Each company already offers a method for swapping ecosystems, but a new build of Android Canary hinted at something that would work at the operating system level.

Last month, Apple and Google also released a joint statement confirming previous reports that the new version of Siri will utilise Google Gemini’s models, effectively resulting in a Google-powered voice assistant on your iPhone.

This article originally appeared on Engadget at https://www.engadget.com/mobile/google-will-soon-offer-airdrop-support-on-more-android-devices-141523521.html?src=rss