You’ll be able to play your Nintendo Switch games on its successor

You don't have to take great pains to preserve your Switch to ensure that you can still play your favorite games on it years and years from now. Nintendo has revealed in its earnings report that the upcoming successor to the Switch will have backwards compatibility and will be able to run games made for the current console. In addition, Switch Online will also be available on the Switch 2, which means your saves stored on the cloud will be carried over and you'll be able to play NES, SNES and Game Boy titles on the new console. 

Nintendo explained that it's making Switch Online available on the upcoming console, because it thinks it's important for the company's future to "carry over the good relationship" it has built with its more than 100 million annual playing users to the new device. The main way to do so is to make use of the Nintendo Account, which ties a user's history to one account and enables the company to "maintain a continuous relationship" with them across console generations. Before the Nintendo Account was introduced, Nintendo had no easy way to carry a user's history and purchases over to the next console. "As a result, our relationship with the consumers was interrupted when a new system was purchased," it said. 

The company promised to reveal more information about the Switch 2 "at a later date," though it didn't say when exactly. In a recent event where we thought the new Switch could be announced, Nintendo launched an alarm clock instead. Based on its earnings results, it looks like people could be choosing to wait for the new console instead of buying the current Switch: The company had to downgrade its sales forecast for the fiscal year due to a big decline in console sales compared to the same periods last year. 

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/youll-be-able-to-play-your-nintendo-switch-games-on-its-successor-045657774.html?src=rss

Bees reportedly stopped Meta from building a nuclear-powered AI data center

Meta had plans to build an AI data center in the US that relies on nuclear power — it even already knew where it wanted the facility to be built. According to the Financial Times, though, the company had to scrap its plans, because the a rare bee species was discovered on the land reserved for the project. Company chief Mark Zuckerberg was reportedly ready to close a deal with an existing nuclear power plant operator that would provide emissions-free energy to the plant. The Times said he told staff members at an all-hands last week that pushing through wouldn't have been possible, because the company would encounter numerous regulatory challenges due to the bees' discovery. 

Zuckerberg reportedly told his staff that Meta would've had the first nuclear-powered AI if the deal had gone ahead. It still might come true if the company could find a way, but it has to move quickly because its biggest rivals are investing in nuclear energy, as well. In September, Microsoft revealed that it intends to revive the Three Mile Island nuclear power plant to provide energy for its AI efforts. Meanwhile, Google teamed up with startup Kairos Power to build seven small nuclear reactors in the US to power its data centers starting in 2030. And then there's Amazon, which announced three agreements with different companies to build small modular reactors in mid-October. 

The Times didn't say whether Meta is looking for a new site — one that doesn't have rare bees living in its vicinity. One of its sources only said that Meta is still exploring various deals for emissions-free energy, including nuclear, to power its future AI data centers.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/bees-reportedly-stopped-meta-from-building-a-nuclear-powered-ai-data-center-143050114.html?src=rss

Apple’s latest Find My update makes it easier to find lost items

If you have an iPhone that can run iOS 18, you can now download and install the public beta of iOS 18.2. One of the most useful new features is the capability to share the location of a lost item connected to Apple's Find My network with a third party. You can already share an item's location with people in your contacts list, but Apple says this could help in instances wherein you have to rely on the help of a stranger.

When you choose "Share Item Location" in the Find My app on iPhone, iPad or Mac, you'll get the option to share a link that shows the location of your missing item. The link's recipient will be able to open it on any device, and they'll also be able to see your Apple account email and/or phone number so that they can get in touch with you. You'll be able to see how many people visited the link, which expires after you're reunited with your lost belonging or after a week if you haven't found it by then.

Along with benevolent strangers, you'll be able to share the locations of misplaced AirTags and Find My accessories with select airlines. Apple has worked with several of them to integrate this feature into their systems. Only a small number of airline staff can access each Share Item Location link, and Apple says they'll first need to authenticate themselves with an Apple Account or partner email address.

iPhone screenshots showing the Share Item Location feature. The first includes the option to
Apple

More than 15 airlines will start supporting this feature in the coming months, including Aer Lingus, Air Canada, Air New Zealand, Austrian Airlines, British Airways, Brussels Airlines, Delta Air Lines, Eurowings, Iberia, KLM Royal Dutch Airlines, Lufthansa, Qantas, Singapore Airlines, Swiss International Air Lines, Turkish Airlines, United, Virgin Atlantic and Vueling. Apple says that more airlines will get involved over time to help track down mishandled or delayed bags.

Air transport tech company SITA is also incorporating Share Item Location into WorldTracer, its baggage-tracing system. According to Apple, this is used by more than 500 airlines and ground handlers at more than 2,800 airports.

Of course, installing beta software does have its downsides. There's a higher chance of running into bugs, and some apps or features might still not work as Apple had intended. If you don't mind and want to test iOS 18.2, you'll have to enable Beta Updates under Software Updates in your device's Settings menu. Apple is expected to roll out iOS 18.2 proper in December.

Meanwhile, as luck would have it, there's an early Black Friday deal on AirTags at the time of writing. You can scoop up a four-pack for a record low of $70.

Update, November 5 2024, 9:10AM ET: This story has been updated to clarify that these new features are in the developer beta of iOS 18.2. The public beta for that software isn't available just yet.

Update, November 11, 2024, 3:12PM ET: This story has been updated to include details of the airline integration and to note that a public beta of iOS 18.2 is now available.

This article originally appeared on Engadget at https://www.engadget.com/mobile/apples-latest-find-my-update-makes-it-easier-to-find-lost-items-133049512.html?src=rss

You’ll soon be able to play Halo 2’s iconic E3 demo in honor of its 20th anniversary

Microsoft, Xbox and Halo Studios are celebrating Halo 2's 20th anniversary by releasing recreations of some of the game's most memorable maps on Halo Infinite, as well as its E3 demo that's probably one of the most important moments of the franchise's history. The demo Bungie presented at E3 way back in 2003 showed the future of Halo and demonstrated what the Xbox, as a console, was capable of. It even featured gameplay that never made its way to the finished game. "The response to the demo at E3 was electric," Halo community director Brian Jarrard said. 

That demo went public more than a year before the game's actual release date, and it was built on an engine that no longer exists. It only became possible to make it available for fans to play because community modders and the game's community as a whole pitched in to restore it. The "wider Halo community" helped recover its original files and assets, while a team of community modders developed the tools needed to recreate the demo and to improve upon the original. 

"Steven Garcia (known to the community as General_101) was vital in getting this scenario stood up and even improved over the original. He was a one-man army and did a significant chunk of the work in developing tools, updating scripts, and even arting the levels. Digsite team members Ludus, Neo Te Aika, Sean T, xScruffyDaSasquatchx, and Killzone then provided finishing touches to replicate the original demo experience and test for bugs. Without them, we would probably have only had a rather unceremonious drop of raw assets and that was it," said Halo Senior Franchise writer Kenneth Peters. 

The Halo 2 E3 2003 demo will be available as a free mod on Steam Workshop for the Halo: The Master Chief Collection starting on November 9.

In addition, Halo Studios is adding new maps to Halo Infinite's Delta Playlist that will be a blast to the past for long-time fans of the franchise. They're modern recreations of Halo 2 multiplayer maps that were rebuilt in Forge, Halo's suite of in-game tools, by community "Forgers." Xbox adjusted the gameplay in the Delta Arena, as well, disabling sprint and clamber, enabling friendly collision and higher jumps to recreate the original feel of Halo 2

This article originally appeared on Engadget at https://www.engadget.com/gaming/xbox/youll-soon-be-able-to-play-halo-2s-iconic-e3-demo-in-honor-of-its-20th-anniversary-120020668.html?src=rss

Okta vulnerability allowed accounts with long usernames to log in without a password

In a new security advisory, Okta has revealed that its system had a vulnerability that allowed people to log into an account without having to provide the correct password. Okta bypassed password authentication if the account had a username that had 52 or more characters. Further, its system had to detect a "stored cache key" of a previous successful authentication, which means the account's owner had to have previous history of logging in using that browser. It also didn't affect organizations that require multi-factor authentication, according to the notice the company sent to its users

Still, a 52-character username is easier to guess than a random password — it could be as simple as a person's email address that has their full name along with their organization's website domain. The company has admitted that the vulnerability was introduced as part of a standard update that went out on July 23, 2024 and that it only discovered (and fixed) the issue on October 30. It's now advising customers who meet all of the vulnerability's conditions to check their access log over the past few months. 

Okta provides software that makes it easy for companies to add authentication services to their application. For organizations with multiple apps, it gives users access to a single, unified log-in so they don't have to verify their identities for each application. The company didn't say whether it's aware of anybody who's been affected by this specific issue, but it promised to "communicate more rapidly with customers" in the past after the threat group Lapsus$ accessed a couple of users' accounts. 

This article originally appeared on Engadget at https://www.engadget.com/apps/okta-vulnerability-allowed-accounts-with-long-usernames-to-log-in-without-a-password-150041758.html?src=rss

Okta vulnerability allowed accounts with long usernames to log in without a password

In a new security advisory, Okta has revealed that its system had a vulnerability that allowed people to log into an account without having to provide the correct password. Okta bypassed password authentication if the account had a username that had 52 or more characters. Further, its system had to detect a "stored cache key" of a previous successful authentication, which means the account's owner had to have previous history of logging in using that browser. It also didn't affect organizations that require multi-factor authentication, according to the notice the company sent to its users

Still, a 52-character username is easier to guess than a random password — it could be as simple as a person's email address that has their full name along with their organization's website domain. The company has admitted that the vulnerability was introduced as part of a standard update that went out on July 23, 2024 and that it only discovered (and fixed) the issue on October 30. It's now advising customers who meet all of the vulnerability's conditions to check their access log over the past few months. 

Okta provides software that makes it easy for companies to add authentication services to their application. For organizations with multiple apps, it gives users access to a single, unified log-in so they don't have to verify their identities for each application. The company didn't say whether it's aware of anybody who's been affected by this specific issue, but it promised to "communicate more rapidly with customers" in the past after the threat group Lapsus$ accessed a couple of users' accounts. 

This article originally appeared on Engadget at https://www.engadget.com/apps/okta-vulnerability-allowed-accounts-with-long-usernames-to-log-in-without-a-password-150041758.html?src=rss

New Apple repair program will fix iPhone 14 Plus’ rear camera issue for free

Apple has determined that "a very small percentage" of iPhone 14 Plus models are having rear camera issues, and it has launched a service program to repair them for free. If your phone isn't showing a preview when you use its rear camera, then you may be eligible to get your phone fixed at no cost — you can also contact Apple to get a refund if you'd already paid for a repair. The affected devices were manufactured between April 10, 2023 and April 28, 2024, around half a year after the model started shipping in 2022. 

You can check your device's serial number on the official repair program page to know if your device is included. To get it fixed, you can bring your phone to an Apple Authorized Service Provider or to an Apple retail store after making an appointment. You can also contact Apple Support if you want to mail your device to a repair center. The program covers repairs for all eligible phones for three years after the original date of purchase, so you may want to keep it in mind in case your unit starts exhibiting the issue in the future. Apple says it may "restrict or limit repair" to the unit's original region of purchase, though, so you'll have to check with the company if you bought your iPhone while traveling outside your country. 

This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/new-apple-repair-program-will-fix-iphone-14-plus-rear-camera-issue-for-free-110051988.html?src=rss

ChromeOS update makes it easier to avoid distractions

Google has released ChromeOS M130 to the stable channel, which means an update is now making its way to your Chromebook if you haven't gotten one yet. The latest version of the OS comes with a lengthy list of new features, starting with a Focus panel where you can quickly enable or disable Do-not-Disturb mode, create new or select from existing Google Tasks, as well as play music with focus sound or YouTube Music Premium if you have a subscription. Google is also making it easier to insert emojis, GIFs and even Google Drive links with the M130's new Launcher + f shortcut. In addition, the Quick Insert physical key on the Samsung Galaxy Chromebook Plus will be available on more devices coming out next year. 

To cut the time you need to find specific files, Google has added a Suggestions section in Tote, the space where you'll find your most recently downloaded items and latest screenshots. You'll now also be able to access all your starred Drive files right on the ChromeOS shelf, even when you're offline. And if you want to pick up from where you'd left off every time you switch on your computer, then you can enable "Welcome Recap" in Settings, which will let you preview and instantly restore apps and tabs from your previous session. 

In case you use your Chromebook to record videos or audio, you can take advantage of ChromeOS M130's studio-style mic function that adds "advanced balancing, reconstruction of fine details and room adaptation" to the standard mic function's noise cancellation and de-reverberation effects. Plus, you can use Google's AI-powered Recorder app, which is debuting with the new OS and which has speech-to-text capabilities that can create transcripts labeling each speaker, as well as summarize recorded content. 

The ChromeOS M130 also integrates appearance effects into the platform's video call controls, adds support for multiple calendars and allows you to move Picture-in-Picture (PiP) windows to one side of your screen to free up space. Finally, if you have a Chromebook Plus device, you'll be able to access an AI-powered feature called "Help me read" that makes it easy to find information in any text you're reading on your browser and in your Gallery. 

This article originally appeared on Engadget at https://www.engadget.com/computing/laptops/chromeos-update-makes-it-easier-to-avoid-distractions-120030197.html?src=rss

Nintendo Music is a streaming service for Switch Online subscribers

Nintendo has launched its own music streaming service that caters to fans of its games, including Mario and Animal Crossing. Fans will be able to listen to their favorite game tracks on their phones through the new Nintendo Music app, which has a user interface that pretty much looks like Spotify. The tracks are organized by game, so people can play the whole OST for specific titles if they want, but they can also listen to character playlists like a selection of songs performed by Animal Crossing's K.K. Slider. 

If they're in the mood for certain songs, they can hit up one of the pre-made themed playlists, which put together tracks for themes like "boss battle" and "victory." The app offers mood playlists, as well, that groups tracks with similar vibes, such as soft, relaxing songs for bedtime listening. One feature that's probably unique to the service is spoiler prevention. If the listener adds a certain game to the setting, the app will hide the soundtracks that could give away a surprise ending or an unexpected final boss, among other potential spoilers. They can also extend a single track and keep it playing on repeat for up to an hour if that's all they want to listen to. 

Fans can access the new Nintendo Music service with a Switch Online membership, though they can start listening to game tracks even if they're still on free trial. Every member on a Switch Online Family membership can also access it, so they don't need to pay for an individual subscription. 

This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/nintendo-music-is-a-streaming-service-for-switch-online-subscribers-130035796.html?src=rss

Samsung could launch its ‘extended reality’ wearable device next year

It sounds like Samsung is hoping to launch its extended reality (XR) wearable device sometime next year. The company has revealed its outlook for 2025 in its new earnings report, wherein it said that it's looking to "improve connectivity among products, including upcoming XR devices, to further elevate user experiences in the Galaxy ecosystem." Samsung first revealed that it was working on a wearable device with augmented, mixed and virtual reality capabilities at the Galaxy S23 Unpacked event last year. It will run a Google-designed version of Android specifically made for wearable displays, and it will be powered by a Qualcomm chip. 

As 9to5Google notes, previous reports claimed that Samsung will release a developer version of the wearable in October 2024, but that clearly didn't happen. Samsung didn't share more concrete details about the device's launch in its earnings report either, so there's no guarantee that the wearable will be available by next year. 

During the company's earnings conference call, Samsung EVP Jaejune Kim also alluded to the possibility of developing a more affordable foldable phone. Kim said that because its foldable devices "have high levels of product satisfaction," the company is "considering ways to ease purchase barriers" so that more people can afford one. A Samsung official previously denied rumors that a cheaper Galaxy Z Fold was in the works, so it's not quite clear if the company changed its mind or if it's only working on a cheaper version of the Z Flip. In addition, Kim revealed that Samsung is "preparing a new form factor" for those "seeking an even more powerful and innovative mobile experience," though he may also be pertaining to the company's extended reality wearable device. 

Of course, Samsung has confirmed that it will be launching the S25 series of phones next year. It reiterated plans to focus on AI features, as well as to improve AI offerings designed specifically for foldable phones. 

This article originally appeared on Engadget at https://www.engadget.com/big-tech/samsung-could-launch-its-extended-reality-wearable-device-next-year-123008566.html?src=rss