Don't call it AI, but Apple's long-awaited take on artificial intelligence is finally rolling out today. Well, in limited form, anyway. The developer betas for iOS 18.1, iPadOS 18.1 and macOS Sequoia 15.1 just dropped, and they include some of the first Apple Intelligence features available to a broader, public group of testers. To be clear, this isn't the full release that was rumored to be delayed till October. These updates are part of an early preview for developers to test.
How to get the new Apple Intelligence features
Starting today, those with Apple developer accounts will be able to update their software and go into their settings to see a new option for Apple Intelligence. There, you'll have to join a waitlist, though it shouldn't take longer than a few hours for you to gain access to the new features.
It's important to note that you have to have either an iPhone 15 Pro or Pro Max to use the new Apple Intelligence features in the iOS 18.1 developer beta, or an iPad or Mac with an M1 chip or newer for the iPadOS 18.1 preview. You'll also be running software that might be unstable or buggy, so be sure to back up your device before installing the developer beta.
What Apple Intelligence features are available now?
Once you've been granted access, Apple will deliver a notification to your device. The new stuff you'll be able to play with in this version of the beta include writing tools for proofreading, rewriting or summarizing text. You'll also gain the ability to create Memories in the redesigned Photos app, as well as some of the updated Siri, including typing to the assistant and it being able to understand if you've stuttered.
Features that aren't yet available are Genmoji, ChatGPT integration and the personal context and in-app actions for Siri. More should arrive in future betas, and as a reminder the full, general release of iOS 18, iPadOS 18 and macOS Sequoia is expected to take place later this year.
This article originally appeared on Engadget at https://www.engadget.com/apple-intelligence-is-here-as-part-of-the-ios-181-developer-beta-170836131.html?src=rss
The Astro Bot Limited Edition DualSense wireless controller is an homage to the titular bucket of bolts, who made his first appearance in a collection of VR minigames released back in 2013. Sony calls the controller a “true work of art” and it's easy to see why. This thing is certainly purdy. There are a pair of robotic peepers right on the touchpad. The handles and buttons feature Astro Bot’s signature blue accent.
The company has also explained how the upcoming 3D platformer takes advantage of the DualSense controller’s many features. The developer has increased the number of textures that players can feel through the controller via haptic feedback. The adaptive trigger response has been refined to take advantage of the protagonist’s new powers. Sony describes being able to ‘feel the thruster rattling” when using a jetpack, as an example.
It says that every new power up in the game “has been given that same special treatment.” This includes the Dual Speeder gadget, which quite literally turns the controller into a motion-controlled spaceship. These new features are for all DualSense gamepads, and not just the one that looks like a robot.
The themed controller costs $80 and ships the very same day as the game, on September 6. We played a demo of Astro Bot back in June and came away impressed. We said it “feels fantastic” and that the whole thing is “infused with childlike joy.” Mario had better look out.
This article originally appeared on Engadget at https://www.engadget.com/the-new-astro-bot-ps5-controller-is-pretty-dang-adorable-152727280.html?src=rss
The Astro Bot Limited Edition DualSense wireless controller is an homage to the titular bucket of bolts, who made his first appearance in a collection of VR minigames released back in 2013. Sony calls the controller a “true work of art” and it's easy to see why. This thing is certainly purdy. There are a pair of robotic peepers right on the touchpad. The handles and buttons feature Astro Bot’s signature blue accent.
The company has also explained how the upcoming 3D platformer takes advantage of the DualSense controller’s many features. The developer has increased the number of textures that players can feel through the controller via haptic feedback. The adaptive trigger response has been refined to take advantage of the protagonist’s new powers. Sony describes being able to ‘feel the thruster rattling” when using a jetpack, as an example.
It says that every new power up in the game “has been given that same special treatment.” This includes the Dual Speeder gadget, which quite literally turns the controller into a motion-controlled spaceship. These new features are for all DualSense gamepads, and not just the one that looks like a robot.
The themed controller costs $80 and ships the very same day as the game, on September 6. We played a demo of Astro Bot back in June and came away impressed. We said it “feels fantastic” and that the whole thing is “infused with childlike joy.” Mario had better look out.
This article originally appeared on Engadget at https://www.engadget.com/the-new-astro-bot-ps5-controller-is-pretty-dang-adorable-152727280.html?src=rss
Prime Day might be in the rearview mirror but July isn't done with sales on Apple products just yet. Amazon is running deals on different iPads, including Apple's 10th-generation iPad with 64GB. The device is back down to its all-time low price of $300, dropping from $349 — a 14 percent discount. The sale is available in every color option.
Apple released the 10th-gen iPad in 2022, but it's still our favorite budget iPad on the market. We gave it an 85 in our review thanks to perks like its 10.9-inch screen and liquid retina display with a 2360p x 1640p resolution. Unlike many of Apple's more recent products, this iPad comes with an A14 chip rather than a M1 or higher. However, if you're only going to use it for things like watching videos or scrolling the web, then it should be more than enough power.
The 10th-generation iPad isn't the only model discounted, with a range of iPads on sale. You can opt for the 2022 version's predecessor, the ninth-gen iPad, which is down to $249 from $329 — a 24 percent discount. Then there's Apple's 11-inch iPad Air with an M2 chip, $559 from $599. If you want to drop a lot of money on an iPad (and get a high-quality product in return), check out the 16 percent discount on Apple's 11-inch iPad Pro with an M4 chip. The top-of-the-line iPad is available for $1,350, down from $1,599.
Prime Day might be in the rearview mirror but July isn't done with sales on Apple products just yet. Amazon is running deals on different iPads, including Apple's 10th-generation iPad with 64GB. The device is back down to its all-time low price of $300, dropping from $349 — a 14 percent discount. The sale is available in every color option.
Apple released the 10th-gen iPad in 2022, but it's still our favorite budget iPad on the market. We gave it an 85 in our review thanks to perks like its 10.9-inch screen and liquid retina display with a 2360p x 1640p resolution. Unlike many of Apple's more recent products, this iPad comes with an A14 chip rather than a M1 or higher. However, if you're only going to use it for things like watching videos or scrolling the web, then it should be more than enough power.
The 10th-generation iPad isn't the only model discounted, with a range of iPads on sale. You can opt for the 2022 version's predecessor, the ninth-gen iPad, which is down to $249 from $329 — a 24 percent discount. Then there's Apple's 11-inch iPad Air with an M2 chip, $559 from $599. If you want to drop a lot of money on an iPad (and get a high-quality product in return), check out the 16 percent discount on Apple's 11-inch iPad Pro with an M4 chip. The top-of-the-line iPad is available for $1,350, down from $1,599.
PlayStation 5 owners who have been on the fence about picking up the PlayStation VR2 now might be a little more tempted to do so. The virtual reality headset is on sale for $345, which is $205 off and the lowest price we’ve seen to date.
The PS VR2, which debuted in early 2023, is one of the best headsets we’ve tested. We gave it a score of 84 in our review. The dual 2K OLED HDR displays are terrific and they deliver an effective resolution of 4K. It’s comfortable to wear for extended periods, while the likes of eye tracking and haptic feedback are welcome inclusions.
There are some significant drawbacks though. Games from the original PS VR aren’t supported on the headset unless the developer has ported them over. The current library of PS VR2 titles is small too, and Sony has not announced any future first-party titles for the headset. That said, the company has started offering PS Plus users some PS VR2 games at no extra cost. And there’s now another reason why the headset is starting to look more appealing, especially at this price.
In August, Sony will enable PC support for the headset. That will open up a far wider range of experiences for PS VR2 owners who also have a capable gaming PC. The PC adapter will cost $60 and some features, such as haptic feedback and HDR, won’t work. However, if you can stomach the trade offs, thousands of Steam VR games (including Half-Life: Alyx) await.
PlayStation 5 owners who have been on the fence about picking up the PlayStation VR2 now might be a little more tempted to do so. The virtual reality headset is on sale for $345, which is $205 off and the lowest price we’ve seen to date.
The PS VR2, which debuted in early 2023, is one of the best headsets we’ve tested. We gave it a score of 84 in our review. The dual 2K OLED HDR displays are terrific and they deliver an effective resolution of 4K. It’s comfortable to wear for extended periods, while the likes of eye tracking and haptic feedback are welcome inclusions.
There are some significant drawbacks though. Games from the original PS VR aren’t supported on the headset unless the developer has ported them over. The current library of PS VR2 titles is small too, and Sony has not announced any future first-party titles for the headset. That said, the company has started offering PS Plus users some PS VR2 games at no extra cost. And there’s now another reason why the headset is starting to look more appealing, especially at this price.
In August, Sony will enable PC support for the headset. That will open up a far wider range of experiences for PS VR2 owners who also have a capable gaming PC. The PC adapter will cost $60 and some features, such as haptic feedback and HDR, won’t work. However, if you can stomach the trade offs, thousands of Steam VR games (including Half-Life: Alyx) await.
Google is rolling out the two handy features first announced at I/O in May: Call casting and internet sharing. They're the first wave of the company's new "Cross-device services" that make it easier to hop between Android devices, 9to5Google reported.
According to Google's help page, Call casting lets you switch video calls "from your device to another device with the same Google Account... for example, a video calling app may let you cast your call to another device and the app will show a list of your nearby devices that you can cast to." At the moment, this only works for Google Meet; to use it, you select the Cast button that looks exactly like the existing Cast/Chromecast icon).
Google
Internet sharing, meanwhile, lets you "automatically share hotspot access with your own devices," Google wrote. It works with Chromebooks and Android devices signed into your Google Account, provided you have Bluetooth and device location enabled. It doesn't work with Samsung devices, though, so Google suggests using the auto-hotspot feature instead.
The new feature is currently on Android 11+ running Google Play services version 24.28.34. That's currently in beta, so we should see a wider rollout soon.
This article originally appeared on Engadget at https://www.engadget.com/googles-first-cross-device-sharing-features-for-android-now-rolling-out-123019094.html?src=rss
Google is rolling out the two handy features first announced at I/O in May: Call casting and internet sharing. They're the first wave of the company's new "Cross-device services" that make it easier to hop between Android devices, 9to5Google reported.
According to Google's help page, Call casting lets you switch video calls "from your device to another device with the same Google Account... for example, a video calling app may let you cast your call to another device and the app will show a list of your nearby devices that you can cast to." At the moment, this only works for Google Meet; to use it, you select the Cast button that looks exactly like the existing Cast/Chromecast icon).
Google
Internet sharing, meanwhile, lets you "automatically share hotspot access with your own devices," Google wrote. It works with Chromebooks and Android devices signed into your Google Account, provided you have Bluetooth and device location enabled. It doesn't work with Samsung devices, though, so Google suggests using the auto-hotspot feature instead.
The new feature is currently on Android 11+ running Google Play services version 24.28.34. That's currently in beta, so we should see a wider rollout soon.
This article originally appeared on Engadget at https://www.engadget.com/googles-first-cross-device-sharing-features-for-android-now-rolling-out-123019094.html?src=rss
Samsung’s Galaxy Z Flip series has always tempted me more than the Z Fold. Maybe it’s the flip-phone nostalgia taking hold; maybe it's the fact that I don’t want to watch video inside a square; maybe it's simply the Z Flip’s more palatable price.
The Z Flip series has launched in tandem with the Z Fold for several years, but often with specifications that put it around the bottom of each flagship family, including the traditionally shaped Galaxy S family. That changes this year, with Samsung addressing some of the Z Flip 5’s biggest shortcomings: battery life and middling cameras.
It’s a good thing too. As we mentioned in our Z Fold 6 review, there’s more foldable competition than ever. In fact, in the face of Motorola’s most recent foldables, while Samsung is doing something, is it enough?
Design and display
Image by Mat Smith/Engadget
You’d be hard-pressed to tell the difference, visually, between the Z Flip 6 and last year’s Z Flip 5, with only some minor design changes. The upgraded camera array now has a metal edge around each lens, and the sides are flatter this year, in line with the design of other 2024 Galaxy devices. There’s alo a largely imperceptible reduction in thickness when the device is closed too, likely down to a newer hinge design. Compared to my year-old Z Flip 5, the crease seems once again even less visible this year.
While and display sizes and resolutions remain the same, the main screen on the Z Flip 6 tops out at 2,600 nits, compared to the 1,750 nits of the Z Flip 5's display. Samsung claims this is its brightest foldable display yet, and it’s more than enough to handle temperamental summer weather here in the UK. It’s another crisp, smooth, beautiful flexible AMOLED.
Image by Mat Smith/Engadget
The Z Flip 6’s cover display is the same size, brightness and resolution as its predecessor. Does it look as good as the Moto Razr 50 Ultra? In my opinion, no, but there’s enough screen space to read notifications, frame your photos and even watch videos.
Also, if you’re worried about screen toughness on your new foldable, Samsung’s new Z Assurance program is worth noting. It offers a free one-time replacement of Samsung’s factory-installed screen protector on the Z Flip 6 and even a one-time discount on screen replacement if the very worst should happen.
When it comes to utility, despite more widget support (and space for more of them), the Z Flip 6’s Flex Window doesn’t do enough. Notifications are still a swipe away, and the expansive screen (introduced last year) offers enough space to take selfies with the device without unfolding it.
Samsung’s software innovations, like AI-powered translation, take advantage of the dual-screen Z Flip 6, showing both parties what’s being said. It’s generally pretty accurate, and combining audio and text should help reduce misunderstandings and mistranslations.
Galaxy AI powers new photography features tied to the cover display, too. AutoZoom takes at least some of the guesswork out of framing when setting up the Z Flip to take a timed photo or record video without direct supervision, and it works well, cramming in friends or cropping your surroundings to focus in on your group. Editing and modifying the Flex Window is still unnecessarily complicated. Other features are buried away in the Labs section of settings, and there are not enough widgets for a device on its fifth iteration. (Samsung never launched a Z Flip 2.)
But, when other flip foldables offer a truncated version of your home screen, and can (with mixed success) run most apps, some new widgets aren’t enough. Fortunately, Samsung’s Labs settings can run a handful of apps on the cover screen, including YouTube, Netflix, WhatsApp, and Google Maps. It’s a start, but if the cover display can handle streaming video, surely I could get a Kindle reading app, or a stripped-down version of Chrome. I wish Samsung had pushed it further. (There are some tools and apps to work around this, many Galaxy Z Flip users swear by Good Lock, but I don’t want to have to work around this constraint.)
The Z Flip 6 also gets a RAM upgrade this year, up to 12 gigs from 8GB last year. Like the Galaxy Z Fold 6 and S24, it has a powerful Snapdragon 8 Gen 3 processor, and I didn’t notice any performance issues during testing.
Cameras
Image by Mat Smith/Engadget
The primary camera sensor on this year’s Z Flip has finally been upgraded to 50 megapixels, putting it on par with this year’s Galaxy S24. It’s better, sure, but doesn’t quite match the capabilities of leading camera phones like the Pixel 8 Pro, S24 Ultra, or iPhone 15 Pro.
Pitting the Z Flip 6 against the Z Flip 5, I was surprised how often the images pretty much matched each other. Predictably, if I chose to shoot on the Z Flip 6 in full 50-megapixel stills, that offered more fidelity than the Z Flip 5. If I shot in 12MP on the Z Flip 6, there often was little difference between the two foldables. The newer phone was less prone to blowing out an entire image when everything was brightly lit. At the same time, it’s more reliable in low-light situations, especially when you choose the 12MP setting, letting the phone process those extra pixels for a more detailed shot. The Z Flip 6 seemed more capable of pulling out finer detail, whether that was blades of grass or the soft outline of this patient dog.
A bigger benefit of that bigger sensor is that the Z Flip 6 can zoom in by cropping the 50MP image to a 12MP one. You can capture a nice image at 2x and even 4x zoom, without a dedicated telephoto lens.
Unsurprisingly, thanks to Samsung’s processing, the higher-resolution sensors in the Z Flip 6 perform better in low light than last year’s model. Samsung’s imaging processing occasionally got a little too aggressive, with clothing and skylines often marred by crinkly lines and artifacts. It’s not really a leap beyond the Z Flip 5’s cameras, but it wasn’t a terrible imaging setup in the first place. This form factor ensures that you’re using these high-resolution cameras for any selfies or video calls, meaning nothing else comes close in quality.
Galaxy AI features come to foldables
Samsung’s Galaxy AI software lands on its foldables this year, and the company continues adding and refining. Alongside Chat Assist for writing texts and emails, the fantastic Google Circle to Search is here, making it easier to investigate practically anything you’re looking at on your phone. It’s the camera features I’ve been most impressed with – and were pretty much the only Galaxy AI tricks I used with any regularity.
Samsung’s improved AI photo editing tools are easy to use and right where you need them to be. Once you open a photo, you tap on Samsung’s AI sparkle icon, and select objects by circling them. You can then delete your selection or move it into a better position and, with another tap of the AI button, let Samsung’s AI fill in the gaps.
In complete contrast to the laborious widget menus and settings for the front display, it’s so easy to use and does what you want it to. After your AI nips and tucks, there’s a ‘view original’ button to compare your images.
Then there’s Sketch to image, a delightful distraction. Making a few cursory lines, or attempt to draw something specific, and Galaxy AI will generate an object and apply it to your photo, often in a photo-realistic way. Sometimes, it even nails it.
Image by Mat Smith/Engadget
Galaxy phones will add an “AI-generated content” watermark, but the bigger signs of AI objects and editing were scale (hi, giant goose), blurry outlines or the rules of physics.
I was surprised at how capable Sasmung’s image generation was. Sketching a ghost (successfully!) behind a mesh barrier generated my spook behind the barrier. It would also apply appropriate light shading and shadows for some uncannily accurate results. That dog picture earlier? There was no ball there. Also: multiple photorealistic white hats. It was a shame I couldn’t change the color of these items, or offer some text-based guidance to recognize my scribbles. It’s a gimmick, sure, but it’s a good one. I’m still using it a lot, days later. It’s a lot of fun.
Not all the AI features are that successful: Portrait Studio will automatically detect images of people and offer multiple AI-generated drawings/ sketches and 3D renders, all of which make me look like all the other white male tech journalists who wear glasses. Which is harsh, but fair.
Battery life: Better, not great
The Z Flip 6 packs a bigger 4,000mAh battery, and the Z Flip series’ biggest weakness has been lasting an entire day, especially under heavy use. The Z Flip 6 scrapes through here. Using it as my main phone, it always lasted through a day of heavy use, with around 10 percent left at around 10PM. I would still keep a charger on me, anxious that I might not make it through an evening.
On our video rundown test, it lasted over 13 hours of playback on the main screen. Sadly, the frustratingly slow charge speed is still here. The Z Flip 6 can charge up to 25W, and after years of higher charge rates, I felt it took its time to recharge. From empty, it took two hours to top up fully. For comparison, the S24 Ultra can charge at up to 45W, and the Pixel 8 Pro can charge at up to 40W. I think this would also be less of an issue if I weren’t worried about the Z Flip 6’s battery going the distance.
Foldables have typically taken lower power input over the years, likely due to how battery cells are arranged inside a foldable device. However, if the 2024 Motorola Razr+ can handle 45W, why can’t the Z Flip 6?
Wrap-up
Image by Mat Smith/Engadget
Samsung’s Z Flip series remains the most realistic flagship option when pitted against the smartphone slab status quo. The latest model is satisfying to use and satisfying to fold away and slip into a pocket. The Z Flip 6 also has better cameras, improved battery life and comes with all the Galaxy AI features that are shaping up to be Samsung’s smartphone USP.
Perhaps this focus on AI meant that the cover display has barely evolved since last year’s Z Flip — especially frustrating when the Z Flip 6 costs $100 more than its predecessor. While you can tap into experimental features to enable YouTube playback and Google Maps access, it’s a little underwhelming, especially when rivals like Motorola have proved that more is possible on a foldable’s secondary screen.
This article originally appeared on Engadget at https://www.engadget.com/samsung-galaxy-flip-6-review-a-slightly-better-foldable-aimed-at-everyone-120041523.html?src=rss