OpenAI partners with Cosmopolitan and Elle publisher Hearst

Hearst has become the latest major US publisher to sign an agreement to license its content to ChatGPT creator OpenAI. As part of a partnership announced on Tuesday, content from more than 60 Hearst-owned publications will appear in ChatGPT and other OpenAI products. Some of the publisher’s more notable properties include Esquire, Cosmopolitan and Elle. It also owns newspapers like the San Francisco Chronicle. When Hearst content appears in ChatGPT, the software will provide citations and direct links.

The organizations did not disclose the financial terms of the agreement. Unlike the partnership OpenAI signed with Dotdash Meredith in May, its deal with Hearst doesn’t appear to include a plan for the two firms to collaborate on ad tech.

“As generative AI matures, it’s critical that journalism created by professional journalists be at the heart of all AI products,” said Jeff Johnson, president of Hearst’s Newspapers unit. “This agreement allows the trustworthy and curated content created by Hearst Newspapers’ award-winning journalists to be part of OpenAI’s products like ChatGPT — creating more timely and relevant results.”

The announcement comes less than a week after news broke that OpenAI had recently raised a record-breaking $6.6 billion in new venture capital funding. Since the start of 2024, OpenAI has signed licensing agreements with The Financial Times and Condé Nast, the owner of publications like Vogue, The New Yorker and Wired. At the same time, not every publisher has been so keen to work with the AI giant. At the end of last year, The New York Times sued OpenAI, with Alden Global Capital publications like The Chicago Tribune and New York Daily News, later launching a suit of their own.

Update, October 8, 6:50PM ET: This article was updated after publishing to clarify that Alden Global Capital publications are suing OpenAI, rather than Alden Global itself.

This article originally appeared on Engadget at https://www.engadget.com/ai/openai-partners-with-cosmopolitan-and-elle-publisher-hearst-180517248.html?src=rss

Google Maps now lets you reserve a parking spot inside the app

Google is making it easier for drivers to find and reserve parking. Starting today, it’s possible to access SpotHero, a service that allows people to book parking spaces online, directly through Google Maps and Search.

The next time you use either app to find parking, a “Book Online” button will appear if the lot you find is available to reserve through SpotHero. Tap the button and Google will send you to SpotHero’s website, where you can pay for a spot over a secure connection. The entire process is handled through Maps or Search, with no bouncing between the app of your choice and a browser.

No surprise, it’s also possible to book parking spots ahead of time, with SpotHero offering the option to filter by date and time. You can also search for facilities that offer EV charging, wheelchair accessibility and more. Google has been testing SpotHero integration with select users since April, with today marking the first time the feature is available to everyone.

However, even with the expansion, you may not see the feature in your area. According to SpotHero, it’s possible to use its service to book 8,000 spots in 300 cities across the US and Canada. Some of the more notable locations where it’s possible to use SpotHero to secure parking include Madison Square Garden and the SAP Center.

As TechCrunch notes, SpotHero has been finding its way into more high-profile platforms as of late. Lyft has offered SpotHero integration since 2022, for instance. More recently, SpotHero made its way to Apple Maps. As for Google, today’s announcement represents the latest effort by the search giant to keep Maps and Search relevant in two increasingly competitive markets.

This article originally appeared on Engadget at https://www.engadget.com/apps/google-maps-now-lets-you-reserve-a-parking-spot-inside-the-app-154846343.html?src=rss

Prime Day deals include 32 percent off Amazon’s Kindle Paperwhite Kids

Physical books are heavy and given everything else a youngster has to carry around in their backpack, who needs to deal with those as well? An ereader can help to lighten the load and there's a good deal on a kid-friendly option at the minute. Just ahead of the October edition of Prime Day, Amazon has dropped the price of the Kindle Paperwhite Kids by $55, bringing it down to $115. That's close to the all-time-low price.

Along with a Kindle Paperwhite with 16GB of storage, the bundle includes a year of Amazon Kids+ access, a kid-friendly cover and a two-year worry-free guarantee. If the ereader breaks for any reason in that timeframe, Amazon will replace it. Amazon says all of that equates to a value of up to $263.

Amazon Kids+ typically costs $6 per month. It includes thousands of kid-friendly books, Amazon says. The Paperwhite is all about reading. So while Amazon Kids+ includes access to games, videos and apps on a Kindle Fire, there's none of that here.

The Kindle Paperwhite Kids has a couple extra features called Vocabulary Builder and Word Wise to help youngsters develop their reading skills. The ereader also includes a font called OpenDyslexic, which Amazon says some readers with dyslexia prefer.

Follow @EngadgetDeals on Twitter for the latest tech deals and buying advice in the lead up to October Prime Day 2024.

This article originally appeared on Engadget at https://www.engadget.com/deals/prime-day-deals-include-32-percent-off-amazons-kindle-paperwhite-kids-193131655.html?src=rss

Bong Joon Ho’s Mickey17 trailer is even crazier than the book

The film adaptation of the immensely popular sci-fi novel Mickey7 has been in the works for years, but now we finally have a trailer and it’s filled with surprises. For one thing, it’s now called Mickey17 and, well, fans of the book know exactly what that implies. It means they’re in for an even crazier experience than what’s written on the page.

The movie is written and directed by one of the modern masters, Bong Joon Ho, who seems to have taken some liberties with the source material. Light spoilers, but the book follows a series of clones of the titular Mickey as they perform the grunt work of colonizing an exoplanet. The book chronicles seven (ish) Mickey variants, but the movie is amping this up to at least 17. This will give us plenty more darkly hilarious clone deaths, which the trailer shows quite a lot of.

The novel is right up Bong Joon Ho’s alley. Clones are basically second-class citizens who exist to die for their corporate overlords. This leaves plenty of room for social satire in the vein of both Snowpiercer and Parasite. The trailer leans into this stuff and the results look truly entertaining and, believe it or not, really funny. We love to see unique IPs in the cinema, don’t we folks?

The various Mickeys are played by Robert Pattinson, so that’ll get some butts in the seats. The cast also includes Naomi Ackie, Steven Yeun, Toni Collette and Mark Ruffalo. As a book reader, I know who everyone is playing except for Ruffalo. That looks like a brand-new character, though he could be an amalgamation of a couple of minor players. Adaptations require some dark alchemy at times.

This could be the first big hit of 2025. It arrives in theaters on January 31. There’s also some franchise potential here, as the book already has one sequel and author Edward Ashton has been toying with ideas for a third entry.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/bong-joon-hos-mickey17-trailer-is-even-crazier-than-the-book-170004844.html?src=rss

What to read this weekend: Cosmic horror sci-fi, and the quest to understand how life began

New releases in fiction, nonfiction and comics that caught our attention.

The book cover for the novel The Night Guest. It has a bubblegum pink background, and a wine glass is pictured in the foreground, with a small amount of a red liquid dripping into it

Anyone who lives with a difficult-to-diagnose chronic illness and has endured the demoralizing process of trying to get proper treatment can tell you it is, at times, a living nightmare. Advocating for yourself, fighting to be taken seriously; it’s something I’ve dealt with most of my life as a person with autoimmune diseases. So when I read the description of Hildur Knútsdóttir’s psychological horror novel, The Night Guest, it resonated with me immediately:

Iðunn is in yet another doctor's office. She knows her constant fatigue is a sign that something's not right, but practitioners dismiss her symptoms and blood tests haven't revealed any cause. When she talks to friends and family about it, the refrain is the same ― have you tried eating better? exercising more? establishing a nighttime routine? She tries to follow their advice, buying everything from vitamins to sleeping pills to a step-counting watch. Nothing helps. Until one night Iðunn falls asleep with the watch on, and wakes up to find she’s walked over 40,000 steps in the night . . . What is happening when she’s asleep?

The Night Guest is a short, compelling read that puts an unsettling spin on an issue that a lot of people — especially women — can relate to. I pretty much inhaled it.

The cover for Is Earth Exceptional? Spherical green structures are pictured arranged like dense planets against a backdrop of stars

The origin of life and the question of whether it exists elsewhere is a topic I find to be endlessly interesting (as evidenced by how regularly books about it land among these recommendations). In their new book Is Earth Exceptional? The Quest for Cosmic Life, astrophysicist Mario Livio and Nobel Prize winning biologist Jack Szostak examine what we know about the things that make life possible — the building blocks of life — and explore how they could have emerged on Earth and, hypothetically, elsewhere. At the heart of the mystery is the as yet unanswered question of whether or not life came to be as the result of a freak accident.

As the authors write in their introduction, “Even with the enormous scientific progress we have witnessed in the past few decades, we still don’t know whether life is an extremely rare chemical accident, in which case we may be alone in our galaxy, or a chemical inevitability, which would potentially make us part of a huge galactic ensemble.”

An illustration of a huge, grotesque gray head with red tube-like sludge pouring out of its eyes and mouth onto a path, where a person is standing

In 2034 as imagined by Into the Unbeing, Earth is well past the tipping point of climate change. The planet has been devastated by natural disasters and species have died off in the masses. Looking for anything that can help improve the world’s situation, a team of climate scientists with the Scientific Institute for Nascent Ecology and Worlds (SINEW) ventures out to explore what appears to be an entirely new environment that has popped up out of nowhere near their camp in the Australian outback. But they’re not prepared for what they find.

Into the Unbeing is a new gripping science-fiction series that weaves in cosmic horror. The first issue came out at the beginning of the summer, and Part One just wrapped up this week with issue number four. If you were into Scavengers Reign or The Southern Reach Trilogy, you’ll probably enjoy Into the Unbeing. The art alone will suck you right in.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/what-to-read-this-weekend-the-night-guest-is-earth-exceptional-and-into-the-unbeing-194524310.html?src=rss

Netflix is working on an animated Twilight TV show based on Midnight Sun

In case the many books and films from the Twilight universe haven't provided enough fodder for your fandom, there's a new TV project in the works about the love-em-or-hate-em sparkly vampires of the Pacific Northwest. An animated series adaptation of Midnight Sun is currently in development at Netflix. Published in 2020, Midnight Sun is a companion to the original Twilight novel, telling the same events of that book from the perspective of Edward Cullen. Yes, the sick, masochistic lion gets to share his side of the story of how he falls for the stupid lamb known as Bella Swan.

The announcement from Netflix doesn't share much beyond the show's existence and the production team. Author Stephanie Meyer will be an executive producer for the series, as she has been for most other projects in the Twilight realm. The only other notable behind-the-scenes news is that Sinead Daly will be the series' writer as well as an executive producer. Daly's past writing credits include Tell Me Lies, The Walking Dead: World Beyond, Dirk Gently's Holistic Detective Agency and The Get Down.

The art team can make or break an animated show's success, so I'm very curious to find out what studio will be brave enough to try recapturing the classic image of Robert Pattinson nearly losing his lunch at his first contact with Kristen Stewart and her intoxicating blood. That and other details about cast and release date will be revealed closer to the show's debut.

Netflix has been putting a lot of resources into its animated programming slate. The streaming service has picked up several series inspired by video game franchises, such as Arcane, Tomb Raider and Minecraft.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/netflix-is-working-on-an-animated-twilight-tv-show-based-on-midnight-sun-204052491.html?src=rss

The Internet Archive loses its appeal of ebook copyright case ruling

The Internet Archive is starting to run out of legal options. Wired reports that the non-profit internet cataloguer of videos, games and books lost its appeal in the US Court of Appeals for the Second Circuit. The court rejected Archive.org’s claim in its ongoing lawsuit with several high profile book publishers that its virtual library of books can legally operate under the fair use doctrine.

The lawsuit stems from the online archive’s National Emergency Library (NEL) that launched in March 2020. The NEL helped readers access library materials during the COVID pandemic with digitized copies of books that users could check out one at a time. Sometime later, the Internet Archive allowed users to check out an unlimited number of e-books and authors like Colson Whitehead and Neil Gaiman as well as the Authors Guild condemned the NEL, according to NPR.

The website reinstated the book borrowing caps but it didn’t stop publishers like Hachette Book Group, HarperCollins and Random House from filing a lawsuit the following June. Less than three years later, a federal judge ruled in favor of the plaintiffs declaring the non-profit website violated the publishers’ copyright protections.

The only upside for Archive.org’s appeal is the court’s recognition of the Internet Archive as a non-commercial entity. The Internet Archive still faces a separate copyright infringement lawsuit over its music digitization projects brought by Universal Music Group and Sony last year.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/the-internet-archive-loses-its-appeal-of-ebook-copyright-case-ruling-202452279.html?src=rss

NYT Connections bot uses AI to highlight each day’s top mistakes

Connections, the daily word game from The New York Times, isn’t exactly easy. In fact, the solve rate dips below 50 percent some days. To help highlight where players are going wrong, a new bot is employing AI to guess the thought process they’re using for the most common mistakes every day.

For the uninitiated, Connections is a word/logic game that the paper of record debuted last year. Every day, you're presented with a grid of 16 words that you have to split into four categories. There’s only one solution and after four mistakes, the game is over. However, there’s some trickiness afoot. There are often red herrings galore and frequently at least five viable answers for a group.

I’m hooked and I’ve played every day since last July. It’s one of our favorite games of 2023 overall (though it’s perhaps not entirely original).

After you win or lose each day’s game, you can saunter over to the Connections Bot. As with the bot for Wordle, you’ll see how well you did compared with other players and receive a skill score out of 99. This is primarily based on how few mistakes you make, but you’ll get extra credit for solving the more difficult purple and blue categories first.

After you see the skill score and other details (such as whether a red herring caught you out), the AI feature comes into play. This will highlight the most common incorrect guesses from that day. It will also try to guess a description for the group that players had in mind. So, for a failed guess of gutter, bowl, alley and lane, the bot might believe you were looking for a list of bowling-related terms. This is a real example from a recent game in which I made that exact mistake. Alley and lane were actually types of streets.

NYT Connections mistakes
New York Times

Your own failed guesses might not show up in the bot, though. That’s because there are around 2.6 million different ways to group each grid together. Bear in mind that while you don’t need a Times account to play Connections, you’ll need to be logged into one to use the bot and track your scores.

One other interesting thing about the bot is that it marks the first time that the Times’ newsroom will regularly publish AI-generated English text. Before publication, the paper’s editors will review all AI-generated responses and may edit them for style and clarity. That said, the Times notes that “there’s no way to use math or even artificial intelligence to reliably solve the game,” so you can’t really use the likes of ChatGPT to cheat at it quite yet.

This article originally appeared on Engadget at https://www.engadget.com/gaming/nyt-connections-bot-uses-ai-to-highlight-each-days-top-mistakes-145242525.html?src=rss

What to read this weekend: Rural horror infused with Chinese mythology, and the lush alien world of Convert

New releases in fiction, nonfiction and comics that caught our attention.

The cover for the novel Sacrificial Animals, featuring a bright red fox illustration against a black background

There’s something about the idea of coming home and reawakening dormant familial trauma that just makes for great horror stories, and Sacrificial Animals is no exception. In the novel, brothers Nick and Joshua Morrow return to their family’s farm in Nebraska after many years estranged from their abusive father, reopening old wounds and allowing supernatural forces to take root. Sacrificial Animals bounces between “Then” and “Now” perspectives, painting a picture of the boys’ childhoods under the violent and racist man, and the gravity of returning once they learn he is dying.

The slow burn horror story weaves in Chinese mythology, using flowery language and a Cormac McCarthy-like lack of quotation marks (and McCarthy-like brutality) to really give it a folkloric feel. But do yourself a favor and skip the blurb if you plan on reading this one, as it betrays a bit too much about the direction the story will go.

The cover for the book Trash Talk, showing illustrations of different forms of garbage piled on top of Earth

Humanity’s trash problem is one so massive and complex it can be difficult to even comprehend, especially for those of us who are more or less removed from the reality of it. I mean, it feels like every other week I learn that an item I’ve long been told is recyclable is, in fact, not recyclable, and garbage is even piling up in space. Iris Gottlieb’s Trash Talk: An Eye-Opening Exploration of Our Planet's Dirtiest Problem breaks the whole issue down, diving into the many facets of global trash production and management, and exploring how we got to where we are.

It’s filled with illustrations and insight to help contextualize a problem that, unfortunately, isn’t going away any time soon, and is a great read for anyone who wants to know more about what really happens to your garbage when you throw it “away.”

The cover for issue #1 of the comic Convert, showing a man wearing a space suit on the lower half of his body and holding a helmet and a large gun, standing in a field with colorful flora

The first thing that popped into my mind when I saw the cover for issue #1 of Convert was Jeff VanderMeer’s Southern Reach Trilogy. A man in a space suit — with the helmet removed — stands in a field holding a huge gun, surrounded by strange flora that almost seems like it’s trying to consume him. The mental comparisons to the Area X of VanderMeer’s series only continued as I read through it, but a development its final few panels affirms that Convert has its own unique story to tell.

The first issue of the new science fiction/fantasy series from Image Comics was released this week, and visually, it’s stunning. In the opening pages, “Science Officer Orrin Kutela finds himself stranded on a distant planet, starving and haunted by the ghosts of his dead crew,” per the description. “On the verge of death, he makes an astonishing discovery.” Convert was written by John Arcudi, with art by Savannah Finley, colors by Miguel Co and lettering by Michael Heisler. The second issue drops September 25.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/what-to-read-recommendations-new-horror-sacrificial-animals-trash-talk-science-fiction-comics-convert-173001712.html?src=rss

The Plucky Squire expertly transforms old ideas into something new

It feels like The Plucky Squire has been popping up at game events forever. It first came onto my radar during one of publisher Devolver Digital’s bizarre showcases in 2022, and was instantly appealing. Yesterday, Devolver announced it would be coming out in just over a month, on September 17. After playing through a few hours of the game over two sessions, I’m happy to say this is one to keep an eye out for.

The Plucky Squire is the first game from All Possible Futures, a studio founded by Jonathan Biddle and James Turner. Turner is an artist best known for his work on Pokémon at GameFreak — if you know what a Vanillite is, you have Turner to thank for that. Biddle previously created the 2017 ARPG Swords of Ditto, and the pair have brought other developers who worked on Ditto onto the team.

All Possible Future’s debut mixes classic 2D and 3D gameplay styles into a unique whole. You play as Jot, the character in a series of kids’ books who defeats evil and saves the day. When the series’ antagonist figures out that he can change the story, it’s your job to stop him. A large chunk of the game takes place on the 2D plane of the book, from the same classic birds-eye-view as in Ditto. The “cut scenes” are also book pages, and there are a few interstitial side-on platforming segments, à la Mario, thrown in for good measure. There’s a real sense of whimsy weaved through everything, aided by the game’s narrator, who is telling your story with each page turn.

The Plucky Squire 2D gameplay
Devolver Digital

Jot is able to slash, jump, roll and everything else you’d expect, and you will unlock more combat skills as you go, such as a sword throw or Zelda-spinny-sword-attack™. There are twists to the formula, though, with a variety of puzzle mechanics thrown in. The first you’ll come across is word puzzles: With a swipe of his sword Jot can dislodge certain words that you can then move around the page. At its most rudimentary, you might swap the words “closed” and “open” from a pair of sentences to make your way past a gate. There are some playful elements to this that reminded me of Scribblenauts — making something “huge” will never not be fun.

The real unique thing here is Jot’s ability to leap out of the flat plane of the storybook and into a fully 3D world. Whenever you come across a green swirly icon, you’re able to jump out of the book and onto its owner’s desk. Often this is a quick hop-out-hop-in move to solve a puzzle, but you’ll also go on longer desktop adventures.

The Plucky Squire screenshot
Devolver Digital

While they’re not quite as charming as the in-book segments, I loved exploring the desk and seeing the wider world of the game. The 3D gameplay feels like a throwback, somewhere between the classic mascot games of the PlayStation era and the LittleBigPlanet series. On a high-end gaming PC, the environment of the desk was gorgeous, with hyper-detailed textures and realistic lighting that contrasted against the cartoony figure of Jot. There are also 2D elements within the 3D sections, where you can jump onto a surface to progress, similar to the mechanic in The Legend of Zelda: A Link Between Worlds.

The reason for this jump into 3D also plays into the game’s larger story: By breaking the confines of his 2D world, Jot discovers the influence his tales have and will have on the child who owns the storybook. If the game’s antagonist succeeds in changing the story, Jot will no longer inspire the child.

“You’re fighting for your own land, and also fighting for the owner of the book and his future,” Turner explained to me earlier this year at Summer Game Fest.

I’ve played through the first few chapters of the game, as well as a chunk of chapter six, and am starting to get an idea of how its disparate worlds fit together. In one segment, my progress in the book was brought to a halt, and I had to jump out onto the desk and navigate across the clutter to find a single (unbranded) Magic: The Gathering card. This gave me the item I needed to defeat the enemy I was stuck on. Turner said that items later in the game will allow you to modify the book in more ways, which suggested more mechanics and degrees of complexity will be introduces as progresses.

The Plucky Squire Punch-Out minigame
Devolver Digital

Breaking up proceedings further are minigames. These are fairly frequent, and generally pull liberally from well-known properties. My favorites so far were a Punch-Out!-style boxing game and a shoot ‘em up inspired by one of my all-time favorites, Resogun. In a nice accessibility move, these minigames can be skipped if you’re not up for the challenge. I’m sure there are more delightful things to come from the 2D and 3D exploration, but as of right now these minigames are the highpoint of my experience.

None of the individual elements in my playthrough were wild, unique things, but the way they connected and the level of polish to everything made me very excited to play the full game. It felt like, behind each turn of a page, there was a new little surprise just waiting to make me smile. The Plucky Squire was originally slated for a 2023 release, but is now due out on September 17. It's coming to Nintendo Switch, PC, PlayStation 5 and Xbox Series X/S, and will be free on PlayStation Plus’ Extra and Premium tiers.

This article originally appeared on Engadget at https://www.engadget.com/gaming/the-plucky-squire-expertly-transforms-old-ideas-into-something-new-160012926.html?src=rss