The Avatar fighting game will release on July 2 for PC and consoles

The fighting game community is going to have their hands full this summer between the release of Marvel Tōkon: Fighting Souls and Avatar Legends: The Fighting Game. The studio behind the 2D fighting game based in the Avatar universe announced that a July 2 release date with a trailer that shows off new gameplay and a base price of $29.99.

The game will launch with 12 characters, encompassing both the heroes and villains from Avatar: The Last Airbender and The Legend of Korra. The game's developer, Gameplay Group International, said that there are more than 900 hand-drawn frames for each character, which makes the game look like it came directly out of the beloved TV series. Avatar Legends: The Fighting Game will feature both casual and ranked matches, using a rollback netcode to ensure smooth frame-by-frame action between players, along with crossplay across PS5, Xbox Series X and S, Nintendo Switch 2 and PC.

For those more interested in the lore, there will be a single-player story mode and a gallery mode with "never before seen art." Avatar Legends: The Fighting Game is currently available for pre-order, starting at $29.99, but there's a $59.99 deluxe edition that includes a digital art book, music soundtrack, unique HUDs and a Year 1 Pass, which adds five additional characters that will be released in the future. Those who pre-order will also get a Samurai skin for Appa, exclusive character colors and voting privilege for the Year 1 Pass characters.

This article originally appeared on Engadget at https://www.engadget.com/gaming/the-avatar-fighting-game-will-release-on-july-2-for-pc-and-consoles-174614552.html?src=rss

Bluesky’s next product is an AI assistant that helps build custom social media feeds

Bluesky is the latest social media platform to throw its hat into the AI chatbot ring. Bluesky, but specifically its chief innovation officer Jay Graber and her new Exploration team, built a new AI assistant called Attie that's designed to help users create custom feeds. Graber called Attie an "agentic social app" that's built on its its open-source framework called the AT Protocol.

To use Attie, users can punch in prompts in natural language to generate social feeds without having to know how to code. On the Attie website, examples include prompts like, "Show me electronic music and experimental sound from people in my network" or "Builders working on agent infrastructure and open protocol design."

An example of a user's prompt for Attie and the feed that's generated from it.
Attie

"It feels more like having a conversation than configuring software," Graber described Attie in a blog post. "You describe the sort of posts you want to see, and the coding agent builds the feed you described."

Graber added that Attie is a separate app from Bluesky and users don't have to use the new AI assistant if they don't want to. However, since Attie and Bluesky were built on the same framework, it could mean there will be some cross-app implementation between the two or any other app built on the AT Protocol. Attie is currently available on an invite-only closed beta, but anyone interested can sign up for the waitlist on its website in the meantime.

This article originally appeared on Engadget at https://www.engadget.com/ai/blueskys-next-product-is-an-ai-assistant-that-helps-build-custom-social-media-feeds-163140902.html?src=rss

Watch the trailer for Science Saru’s Ghost in the Shell anime series

A new trailer has given us our best look yet at the upcoming The Ghost in the Shell anime. While it might not tell us all that much about the direction the show will go in plot-wise, it sure is aesthetically pleasing, with a throwback art style that looks a lot more like the original manga than we've seen with other adaptations. The series will be released on Prime Video this July. 

The Ghost in the Shell is being produced by Science Saru. The studio hasn't revealed much about its story, only noting that it's based on Masamune Shirow's manga, so it isn't entirely clear yet how closely it will follow the source material. The franchise has certainly seen its fair share of questionable adaptations over the years. But, this glimpse at the art style seems like a promising indicator. An exact release date hasn't yet been announced, but July isn't too far away now. 

This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/watch-the-trailer-for-science-sarus-ghost-in-the-shell-anime-series-210147477.html?src=rss

Austria is pursuing a social media ban for kids under 14

Austria is the latest country to prepare a social media ban for its children, but it's going even further than others by including anyone under 14. In a press release, the Austrian government said it has introduced a comprehensive catalogue of measures meant to shield minors from the harms of social media. According to the press release, an official bill will be introduced by the end of June.

Andreas Babler, a vice chancellor and leader of the Social Democratic Party of Austria, said the government's efforts would include the new age restriction, improved media literacy and clear rules for social media platforms. Austrian lawmakers didn't detail what the upcoming rules would be, but the country is likely to follow in the footsteps of many others who have or are pursuing similar bans. While Australia was the first to implement a social media ban for anyone under 16, other European countries like Spain and the UK are also looking into comparable restrictions.

More recently, Indonesia approved new regulations that would prevent anyone under 16 from using social media platforms like TikTok, YouTube and Roblox. Indonesia's social media ban just went into effect, but the country only specified that the law's implementation would be carried out gradually until all platforms are in compliance, according to AP.

This article originally appeared on Engadget at https://www.engadget.com/social-media/austria-is-pursuing-a-social-media-ban-for-kids-under-14-190755295.html?src=rss

The White House app is just as weird and unnecessary as you’d expect

President Donald Trump may have a tendency to put his name on everything, but his administration decided to go with the more authoritative The White House App for his latest pursuit. Now available on the App Store and Google Play store, the official White House App claims to gives Americans "a direct line to the White House."

From the press release, the app provides "unfiltered, real-time upgrades straight from the source." In more practical terms, the White House App is a one-stop shop for official communications from the administration and more. On the app, you can find press releases, livestream announcements and even a photo gallery, along with turning on notifications so you get official communications as soon as they happen.

However, it only takes a few minutes of digging through the app to question its value. The White House App's News tab features a carousel of about 35 articles that seem suspiciously cherry-picked with articles that favor the Trump administration. In the Affordability window, the app points out year-over-year prices that have dropped for things like eggs, milk and bread, but conveniently omits the recent swell in gas prices.

In the Social tab, there's a button to "Text President Trump," which auto-populates a new text with "Greatest President Ever!" before ultimately trying to get you to sign up for a marketing blast. The press release mentioned a way to "send your voice and feedback directly to the Administration" but the app's functionality doesn't seem to promote that. Most notably, there's even a way to submit a tip to Immigration and Customs Enforcement in the app's Get in Touch section.

While it's convenient to have all your Trump administration announcements in one place, the White House App is mostly just a portal that ends up opening external websites. Traditionally, official White House accounts on social media platforms are passed on during the transition of presidents. However, it's hard to say what will happen to the app after Trump leaves office, but one only has to look towards the lasting triumph of TrumpRx, Trump Mobile or even Trump University. 

This article originally appeared on Engadget at https://www.engadget.com/apps/the-white-house-app-is-just-as-weird-and-unnecessary-as-youd-expect-175354004.html?src=rss

Meta’s next AI glasses are reportedly designed with prescription lenses in mind

Two new models of Meta Ray-Ban AI glasses are on the way, and they're going to be catered towards those who use prescription lenses, according to a Bloomberg report. While these are supposed to be announced next week, Bloomberg noted that these won't be a "new generation" of Meta's smart glasses.

You can already add prescription lenses to Meta Ray-Ban's AI glasses, but the upcoming models will come in rectangular and rounded styles and will be sold through traditional prescription eyewear channels. Bloomberg didn't specify how these new glasses will differ from existing options, but noted that it's the first time Meta and Ray-Ban are releasing a pair of AI glasses specifically designed for this demographic.

The two models are likely the codenamed products Scriber and Blazer, which were first spotted by The Verge in filings with the Federal Communications Commission. The filings described the devices as production units, meaning Meta could be close to the actual product launch. Looking at the filings, it's unlikely these upcoming prescription AI glasses will have a display like the Meta Ray-Ban Displays.

Meta CEO Mark Zuckerberg has hinted at AI glasses that are meant for prescription glasses wearers in a previous earnings call. As noted by Bloomberg, Zuckerberg previously said that "billions of people wear glasses or contacts for vision correction," adding that, "it's hard to imagine a world in several years where most glasses that people wear aren't AI glasses."

This article originally appeared on Engadget at https://www.engadget.com/wearables/metas-next-ai-glasses-are-reportedly-designed-with-prescription-lenses-in-mind-162730768.html?src=rss

NASA pauses its lunar Gateway plan, a comet reverses its spin and more science news

The first crewed mission of NASA's Artemis moon program may take off in a matter of days, with a launch window that opens on April 1, and as preparations are underway for that, the space agency is refocusing its plan to establish a human presence on the moon. NASA announced major changes to its approach for moon landings that are expected to play out over the coming years, including axing its plan to build an orbiting station called Gateway. Read on to learn more about the agency’s new vision for the moon, along with other interesting science stories from this week. 

Just a few weeks after overhauling its Artemis program, NASA this week announced even more changes to its plans for putting astronauts back on the moon. Most notably, the space agency is abandoning the lunar Gateway project, which was intended to be the first ever space station orbiting the moon. Gateway, an international collaboration, wasn't just going to support exploration of the lunar surface, but deep space missions too. But the writing has been on the wall for some time; in the Trump administration's proposed budget cuts last May, Gateway was among the programs selected for the chopping block. Now, NASA is officially putting it on "pause" and plans to build a $20 billion moon base instead. 

“NASA is committed to achieving the near‑impossible once again, to return to the moon before the end of President Trump’s term, build a moon base, establish an enduring presence, and do the other things needed to ensure American leadership in space," NASA Administrator Jared Isaacman said at the agency's Ignition event on Tuesday. 

There are three phases to the moon base plan, according to NASA: first using contractors to send rovers and instruments to the moon through the Commercial Lunar Payload Services (CLPS) program; next establishing "semi-habitable infrastructure," with astronauts on the ground and collaboration with other space agencies; and finally adding "heavier infrastructure" to support long-term stays on the lunar surface, including the Italian Space Agency's Multi-purpose Habitats and the Canadian Space Agency's Lunar Utility Vehicle. NASA says it's aiming to start this plan off with crewed moon landings every six months following the Artemis V mission, which is currently planned for 2028.

A study published this week in The Astronomical Journal describes what's said to be the first observation of a comet reversing its spin. Observations taken several months apart in 2017 show the comet 41P/Tuttle-Giacobini-Kresák starting to spin more slowly after making a close flyby of the sun, before picking up speed again by December of that year. Its spin period, measured using NASA’s Neil Gehrels Swift Observatory, was about 46-60 hours in May 2017, but later observations by the Hubble Space Telescope showed it was just 14 hours, according to NASA. The researchers say what likely happened is that the heat from the sun caused the comet's ice to sublimate, sending gases spewing off its sides.

“Jets of gas streaming off the surface can act like small thrusters,” author David Jewitt of the University of California at Los Angeles, said in a statement. “If those jets are unevenly distributed, they can dramatically change how a comet, especially a small one, rotates.” Jewitt compares it to pushing a merry-go-round. “If it’s turning in one direction, and then you push against that, you can slow it and reverse it.”

Comet 41P is thought to have come from the Kuiper Belt and passes through the inner solar system every 5.4 years. It's small, with a nucleus of just around .6 miles, and the researchers found it's become less active over recent years, indicating that there are changes taking place on the surface. While it's thought to have been in this orbit for about 1,500 years, it now appears to be rapidly evolving, and the rotational changes — which could cause structural instability if it continues — could mark the beginning of the end for it. “I expect this nucleus will very quickly self-destruct,” said Jewitt.

A side-by-side-comparison of photos captured of Saturn from the Webb telescope and the Hubble telescope.
A side-by-side-comparison of photos captured of Saturn from the Webb telescope and the Hubble telescope.
NASA/ESA/CSA

Stunning images of Saturn released this week by NASA, ESA and CSA provide a more detailed look at the many layers of the ringed planet's "busy" atmosphere. The images, which show storms, clouds at different depths, Saturn's "ribbon wave" jet stream and so much more were taken by the Hubble Space Telescope and the James Webb Space Telescope in 2024. Read more about it here.

This article originally appeared on Engadget at https://www.engadget.com/science/space/nasa-pauses-its-lunar-gateway-plan-a-comet-reverses-its-spin-and-more-science-news-160000163.html?src=rss

Wanderstop developer Ivy Road is shutting down

Ivy Road, the video game developer behind Annapurna-published cozy game Wanderstop, is shutting down on March 31. While Wanderstop was well-received and even critically acclaimed, it seems like it wasn’t enough of a hit to sustain the studio while it develops a new game without getting investors involved. In its announcement, the Ivy Road team said the company failed to land a funding and publishing deal for its new project, Engine Angel. The studio’s problems securing funding for its new game first came to light back in January when it laid off five team members.

Even though the studio is shutting down soon, the team said it has one last surprise that will help Wanderstop reach new players. It didn’t say what the surprise was, but the team said Annapurna Interactive will share more news about it in the future. Wanderstop revolves around a former fighter, Alta, who manages a tea shop in a magical forest. In the game, you can gather ingredients and concoct tea, tidy up, talk to customers and learn their stories or just sit on a bench to think and relax. The game will still be available to play and purchase even after Ivy Road shuts down.

This article originally appeared on Engadget at https://www.engadget.com/gaming/wanderstop-developer-ivy-road-is-shutting-down-153655278.html?src=rss

Beat-based dungeon crawlers, card-battling soccer sims and other new indie games worth checking out

Welcome to our latest roundup of what's going on in the indie game space. As ever, we've got some new games for you to dive into this weekend, and a glimpse at some upcoming titles. But, first, a look at indie studio Albatross Interactive's take on a multiplayer mode from a much-loved blockbuster. 

Terminal War is a 4v4 third-person shooter and it seems like the small team of developers is trying to keep things grounded. Ammo and supplies are scarce, and there's an emphasis on melee combat with the promise of "brutal executions." The action is set in the late '90s, a few years after a global war, with three factions battling for control and survival in a collapsed version of the United States.

Albatross Interactive isn't shy about the inspiration behind Terminal War. “They canceled The Last of Us Factions 2," the team wrote on X. "So we're building it [sic] our version." 

In September 2019, nine months before the game’s eventual release, Naughty Dog confirmed The Last of Us Part 2 wouldn’t have a multiplayer mode. At the time, it told players "you will eventually experience the fruits of our team's online ambition."

That still hasn’t exactly come to pass. The studio formally announced The Last of Us Online in June 2022 and canceled it 18 months later. As such, the Factions mode in 2014's The Last of Us Remastered for PS4 remains the franchise's only remaining multiplayer mode.

Albatross Interactive, which says it's building Terminal War from scratch, plans to reveal more gameplay soon. The game is slated to hit Steam in early access as soon as this summer

The team expects Terminal War to remain in early access for around 12-18 months, though it noted that "we're a small studio and we'd rather take the time to get it right than rush to a finish line. The timeline will ultimately be shaped by community feedback, the scope of content we deliver, and the standard of quality we hold ourselves to." The studio plans to bring the game to consoles as well.

I’m into the current iteration of Acclaim as an indie publisher (albeit one with a plan to revive its own historic franchises). Its latest title, GridBeat from Ridiculous Games, is a rhythm-based dungeon crawler in which you're trying to escape from a corporate network after pinching a trove of valuable data. Malware and security protocols are on your tail. Navigating the mazes, interacting with objects and boss battles are all synced to a beat.

GridBeat is available on Steam and Nintendo Switch. It typically costs $20, but there's a 10 percent discount on Switch until April 2. It's 15 percent off on Steam until April 9.

Given how much time I spent playing Football Manager 26 last year, Nutmeg is right up my alley. Getting veteran commentator Jim Rosenthal to pitch the soccer management sim in the launch trailer certainly doesn't hurt.

This is a card-battler take on soccer management and it’s set in the '80s and '90s. You can start out in the lower divisions and can work your way up to the top of the English soccer system. You'll hire and fire staff, and select your team and formation before taking on an opponent. Completing challenges and doing well in training will earn you more card packs. 

The trailer reminds me of collecting Panini stickers as a kid as well as the smell of my friends’ Subbuteo figures. I would have said my favorite thing about this is that everything takes place at an era-appropriate desk with a TV that shows results and standings in the style of Teletext and an old computer that has some retro mini-games you can play. However, Sumo Sheffield and Publisher Secret Mode are donating a small portion of every sale of Nutmeg to charity, which is a nice gesture.

Nutmeg is out now on Steam. It'll usually cost you $25, but there's a whopping 40 percent discount until April 2.

Devil Jam is a metal-themed spin on the roguelite formula that Vampire Survivors popularized with a dash of Hades-esque characterization mixed in. It's been out on Steam since November and it hit consoles this week. It costs $8 on PS5 and Switch, and $7.59 on Xbox Series X/S.

You'll wield a cursed guitar as you battle demonic enemies and bosses. As ever with this type of game, it's all about finding fun, powerful builds by synergizing abilities. You can put those together in a 12-slot gear system. I dig the art style and animation in this game from Rogueside too. I especially love that one character dashes by powersliding on their knees.

A couple of months after its debut on Steam, Space Warlord Baby Trading Simulator landed on Xbox Series X/S for $20 this week. The latest game from prolific studio Strange Scaffold is a stock market simulator in which you speculate on the "simulated lives of babies" and how successful (or not) said alien sprogs will be in the future. It takes aim at real-life prediction markets where people can gamble on everything from the Time Person of the Year to nuclear tests. 

Here's another game you can actually check out this weekend, as a playtest is taking place on Steam until March 31. Salvation Denied is a co-op construction sim/tower defense game from Firevolt and publisher Digital Vortex Entertainment.

You can get together with up to three friends to build experimental structures at the behest of a foreman who looks like he's stepped right out of Team Fortress 2. You'll have tools like a gravity gun, foam gun and jetpacks on hand to help you form these structures, along with heavy machinery that can move or recycle sections of the build. Coordinating with proximity voice chat could be critical as you and your buds deal with natural disasters like acid rain and meteor showers.

I'm almost always going to be on board with a game that's all about chaos, so I'm interested in checking out Salvation Denied. It's set to hit Steam this fall before landing on PS5 and Xbox Series X/S in 2027.

Someone has stolen the sun. Reclaiming it is your goal in Light Dude, which is from solo developer Ramy of Dergham Games. It's an action game in which the lights go out when you move, so you'll need to figure out your approach to each level and how to avoid hazards before moving forward. There's a first-person mode here too.

Light Dude is slated to hit Steam sometime this spring. A demo is available now.

Solo developer Mateo Covic (aka ZoroArts) is looking to follow up on the success of Paddle Paddle Paddle with another friendslop game. Covic said it took just four weeks to create Cool Story Bro. Up to four players each have five minutes to write a short story that includes four words. These are picked at random or taken from a pool of player suggestions.

Special items appear throughout each round, such as a revolver, which can take another player out of the game for 10 seconds, and one that swaps everyone's stories. If you're the first player to type an item's name, you can use it.

After everyone has finished writing their story, players take turns to read theirs out for the rest of the group. The others vote on whether they liked the tale. If you really hate someone else's short story, you can blow them up with a rocket launcher. If only I had that option at some of the poetry readings I’ve been to.

This seems fun and silly, and the kind of thing that could easily blow up on Twitch (there's an integration that allows viewers to suggest words). Cool Story Bro is slated to hit Steam sometime in April.

Fittingly enough, it's been a long time since Third Shift announced its debut project, Forever Ago. Six years, in fact. The game re-emerged this week during the Xbox Partner Preview showcase. Publisher Annapurna Interactive is bringing it to Xbox Series X/S, PS5, Nintendo Switch 2, Xbox on PC, Steam and Epic Games Store this fall. It'll be available on Xbox Game Pass (and Xbox Cloud) on day one.

This is a road trip adventure in which you take on the role of Alfred. Following a personal tragedy, he ventures north in his minivan to seek redemption. With an instant camera in hand, Alfred will meet new people and explore forests, deserts and mountains. It's another narrative-heavy game from Annapurna, which appears to be leaning heavily into nostalgia this year given that Mixtape is only a few weeks away.

This article originally appeared on Engadget at https://www.engadget.com/gaming/beat-based-dungeon-crawlers-card-battling-soccer-sims-and-other-new-indie-games-worth-checking-out-110000472.html?src=rss

Verizon waives late fees for federal workers affected by partial DHS shutdown

Verizon will waive late fees and offer flexible payment arrangements for workers affected by the partial government shutdown. The carrier has made similar offers in the past, like during the COVID-19 pandemic when it gave customers extra mobile data at no additional cost. 

The Department of Homeland Security has been hit the hardest by the partial shutdown, but Verizon's offer covers any federal worker who's able to offer employment verification. Verizon says employees can call 1-800-Verizon (1-800-922-0204) to get their late fees waived and set up a payment plan.

The partial government shutdown started in February after Congress failed to pass a new DHS funding bill. The lack of funding has not affected all of DHS' sprawling organizations equally, however. While the Transportation Security Administration is no longer able to pay its employees — leading to significant delays in airport security lines over the last week — both Immigration and Customs Enforcement and Customs and Border Protection have been spared thanks to a separate funding pool established by a previous bill.

Lawmakers continued inability to fund DHS also happens to hinge on both agencies. Democratic senators and congresspeople are demanding ICE agents wear body cams and remove masks before making arrests, among other restrictions, and refusing to fund DHS until those restrictions are worked into the bill. Both Republicans and Democrats have also separately proposed funding the entire department except for ICE and CBP, but while that bill passed in the Senate, it hasn't been taken up in the House.

This article originally appeared on Engadget at https://www.engadget.com/mobile/verizon-waives-late-fees-for-federal-workers-affected-by-partial-dhs-shutdown-221814382.html?src=rss