Trump jumps into cryptocurrency, appears to know nothing about it

Donald Trump, who previously called Bitcoin a scam, has launched a new cryptocurrency venture called World Liberty Financial. "Crypto is one of those things we have to do," he said in an interview on X. "Whether we like it or not, I have to do it." The news comes just a day after a likely assassination attempt against Trump at his Florida golf course. 

Trump is entering the venture with his sons Donald Trump Jr. and Eric Trump, along with two crypto entrepreneurs: Chase Herro (who once called stablecoins "borderline a Ponzi scheme") and Zachary Folkman, who founded a company called Date Hotter Girls. Trump's 18-year-old son Barron Trump, who has no known crypto expertise, is also listed as "chief DeFi [decentralized finance] visionary." 

The tokens themself are supposedly based on US dollar stablecoins. Some involved in the venture have touted it internally as a borrowing and lending platform, according to The New York Times

Cryptocurrency is generally supposed to be decentralized, but a large chunk of the governance tokens for World Liberty Financial could be held by insiders, according to a draft white paper for the project seen by CoinDesk. The remaining 30 percent would be distributed "via public sale" with some of the money raised from that also going to project insiders. 

When asked questions about the venture in an X Spaces interview (above), Trump appeared to know next to nothing about it. "It's so important. It's crypto. It's AI. It's so many other things. AI needs tremendous electricity capabilities beyond anything I ever heard," he said. He deferred to Barron's expertise, saying he has "four wallets" and equated it to learning a language like Chinese.

Some comments in the Spaces interview weren't kind. "Let's be honest Trump doesn't even know what crypto is or why he's being asked to shill it," said one. Others noted that launching such a venture just ahead of an election was inappropriate. 

"I think it genuinely damages trump’s electoral prospects, especially if it gets hacked (it’ll be the juiciest DeFi target ever and it’s forked from a protocol that itself was hacked)," said crypto industry notable and self-proclaimed Trump supporter Nic Carter in a post on X

This article originally appeared on Engadget at https://www.engadget.com/general/trump-jumps-into-cryptocurrency-appears-to-know-nothing-about-it-130022525.html?src=rss

Slack AI will generate transcripts and notes from huddles

Salesforce has rolled out some new AI features for its business-focused Slack chat app designed to take over mundane chores like transcription. 

A key new feature is Slack AI huddle notes to "capture key takeaways and action items so users can focus on the work at hand," the company wrote. This looks like a more powerful version of a previous Slack AI feature that recaps channel highlights and generates summaries for threads in a single click. 

When invited to a huddle, Slack AI creates a transcript based on real-time audio and messages shared in the thread. It can also organize notes with citations, action items and files shared into a canvas. All huddle attendees can then view the notes later, even if they weren't able to attend.

Slack also updated its AI search feature so that it can surface unique results for a user based on files and apps they uploaded in Slack, including canvases, transcripts from clips, documents from connected apps, Google files and more. 

Another timesaver is the new AI Workflow Builder that helps automate tasks. For instance, users can enter a prompt like "send a welcome message to teammates that join a channel" and Slack AI and Workflow Builder will will generate that functionality with no programming required. 

Also arriving in the latest update are Slack templates, pre-configured for specific use cases like managing a project, collecting feedback and triaging help requests. The new Slack AI features are now available as a paid add-on for all subscription plans, and Slack templates will roll out in October 2024. 

This article originally appeared on Engadget at https://www.engadget.com/ai/slack-ai-will-generate-transcripts-and-notes-from-huddles-120026621.html?src=rss

EU complaint urges action on confusing in-game currencies

A European consumer watchdog has filed a complaint against Epic Games, Electronic Arts, Roblox and other game publishers over deceptive in-game currency practices, Reuters reported. The European Consumer Organization (BEUC) said it has "identified numerous cases where gamers are misled into spending money" and called on authorities "to provide consumers with safe gaming environments." 

The BEUC pointed out that consumers are unable to see the real cost of digital items price using in-game currencies, saying that in-game purchases should always be displayed in real money. It added that companies' claims that gamers prefer in-game premium currencies are wrong; consumers are often denied their rights when using such currencies; and that children are particularly vulnerable to these "manipulative tactics."

"Regulators must act, making it clear that even though the gaming world is virtual, it still needs to abide by real-world rules," said BEUC director general Augustin Reyna in a statement. "Premium in-game currencies are purposefully tricking consumers and take a big toll on children. Companies are well aware of children's vulnerability and use tricks to lure younger consumers into spending more."

Also named in the complaint is Microsoft's Activision Blizzard, Mojang Studios, Tencent-owned Supercell and Ubisoft. 

In a separate statement, Video Games Europe, which counts members including Epic Games, Roblox, Activision Blizzard, Electronic Arts, Supercell and and Ubisoft, said that consumers are already well-informed around in-game currencies. "The PEGI (Pan-European Game information) Code of Conduct requires developers to ensure that the real-world cost is clear and unambiguous at the point of purchase of the in-game currency," it told Reuters. "Our members always respect European consumer laws in how they offer these purchases."

The use of premium currencies purchased with real money has been controversial, especially around young players. In 2022, Epic was hit by a record FTC fine, in part for making it possible for children to purchase Fortnite's V-Bucks in-game currency without parental consent until 2018. The regulator said that Epic ignored more than a million user complaints and employee concerns over wrongful charges. 

This article originally appeared on Engadget at https://www.engadget.com/gaming/eu-complaint-urges-action-on-confusing-in-game-currencies-140028212.html?src=rss

Tesla Semi fire required 50,000 gallons of water to extinguish

California firefighters needed to spray 50,000 gallons of water to extinguish a roadside Tesla Semi fire, the US National Transportation Safety Board (NTSB) announced in a preliminary report. Crews also used an aircraft to drop fire retardent in the "immediate area as a precautionary measure," according to the agency.

The crash happened at 3:13 AM on August 19 on the I80 freeway east of Sacramento. The tractor-trailer departed the roadway while navigating a curve, struck a traffic delineator and eventually hit a tree. The driver was uninjured but taken to hospital as a precaution.

Tesla Semi fire required 50,000 gallons of water to extinguish
California Highway Patrol

The Tesla Semi's large 900kWh battery caught fire and reached a temperature of 1,000 degrees F while spewing toxic fumes. It continued to burn into the late afternoon as firefighters dowsed it with water to cool it down (Tesla sent a technical expert to assess high-voltage hazards and fire safety). It wasn't until 7:20 PM (over 16 hours after the crash) that the freeway was reopened. 

All of that caught the attention of the NTSB, which sent a team of investigators, mainly to examine the fire risks posed by large lithium-ion battery packs. The agency — which can only make safety recommendations and has no enforcement authority — said that "all aspects of the crash remain under investigation while the NTSB determines the probable cause." 

Given the long road shutdown time, dangerously hot fire and toxic fumes, the accident is likely to provoke a lot of discussion in and out of government. The NTSB concluded in 2021 that battery fires pose a risk to emergency responders and that manufacturers' guidelines around such fires were inadequate. 

This article originally appeared on Engadget at https://www.engadget.com/transportation/evs/tesla-semi-fire-required-50000-gallons-of-water-to-extinguish-120006477.html?src=rss

Microsoft lays off another 650 Xbox employees as part of its Activision deal

After slashing 1,900 jobs across Xbox and Activision earlier this year, Microsoft is laying off another 650 employees, according to an internal memo seen by The Verge. The cuts are again related to its Activision Blizzard acquisition and will mostly affect corporate and supporting functions, Xbox head Phil Spencer told employees. 

"We have made the decision to eliminate approximately 650 roles across Microsoft Gaming... to organize our business for long term success," Spencer wrote. "No games, devices or experiences are being cancelled and no studios are being closed as part of these adjustments today." 

Microsoft completed its $68.7 billion purchase of Activision Blizzard in October 2023, following a 21-month battle with regulators in the US and UK. To clear the deal with the UK's Competition and Markets Authority, Microsoft agreed to sell its cloud gaming rights to Ubisoft so that titles will appear on multiple game-streaming services. 

Since then, the company has closed multiple game studios, including Redfall developer Arkane Austin, Tango Gameworks, Alpha Dog Games and Roundhouse Games. 

This article originally appeared on Engadget at https://www.engadget.com/gaming/xbox/microsoft-lays-off-another-650-xbox-employees-as-part-of-its-activision-deal-123042523.html?src=rss

US senators urge regulators to probe potential AI antitrust violations

The US government has noticed the potentially negative effects of generative AI on areas like journalism and content creation. Senator Amy Klobuchar, along with seven Democrat colleagues, urged the Federal Trade Commission (FTC) and Justice Department to probe generative AI products like ChatGPT for potential antitrust violations, they wrote in a press release

"Recently, multiple dominant online platforms have introduced new generative AI features that answer user queries by summarizing, or, in some cases, merely regurgitating online content from other sources or platforms," the letter states. "The introduction of these new generative AI features further threatens the ability of journalists and other content creators to earn compensation for their vital work." 

The lawmakers went on to note that traditional search results lead users to publishers' websites while AI-generated summaries keep the users on the search platform "where that platform alone can profit from the user's attention through advertising and data collection." 

These products also have significant competitive consequences that distort markets for content. When a generative AI feature answers a query directly, it often forces the content creator—whose content has been relegated to a lower position on the user interface—to compete with content generated from their own work.

The fact that AI may be scraping news sites and then not even directing users to the original source could be a form of "exclusionary conduct or an unfair method of competition in violation of antitrust laws," the lawmakers concluded. (That's on top being a potential violation of copyright laws, but that's another legal battle altogether.)

Lawmakers have already proposed a couple of bills designed to protect artists, journalists and other from unauthorized generative AI use. In July, three senators introduced the COPIED Act to combat and monitor the rise of AI content and deepfakes. Later in the month, a group of senators introduced the NO FAKES Act, a law that would make it illegal to make digital recreations of a person's voice or likeness without their consent.

AI poses a particularly large risk to journalism, both local and global, by removing the sources of revenue that allow for original and investigative reporting. The New York Times, for one, cited instances of ChatGPT providing users with "near-verbatim excerpts" from paywalled articles. OpenAI recently admitted that it's impossible to train generative AI without copyrighted materials. 

This article originally appeared on Engadget at https://www.engadget.com/ai/us-senators-urge-regulators-to-probe-potential-ai-antitrust-violations-110012387.html?src=rss

US senators urge regulators to probe potential AI antitrust violations

The US government has noticed the potentially negative effects of generative AI on areas like journalism and content creation. Senator Amy Klobuchar, along with seven Democrat colleagues, urged the Federal Trade Commission (FTC) and Justice Department to probe generative AI products like ChatGPT for potential antitrust violations, they wrote in a press release

"Recently, multiple dominant online platforms have introduced new generative AI features that answer user queries by summarizing, or, in some cases, merely regurgitating online content from other sources or platforms," the letter states. "The introduction of these new generative AI features further threatens the ability of journalists and other content creators to earn compensation for their vital work." 

The lawmakers went on to note that traditional search results lead users to publishers' websites while AI-generated summaries keep the users on the search platform "where that platform alone can profit from the user's attention through advertising and data collection." 

These products also have significant competitive consequences that distort markets for content. When a generative AI feature answers a query directly, it often forces the content creator—whose content has been relegated to a lower position on the user interface—to compete with content generated from their own work.

The fact that AI may be scraping news sites and then not even directing users to the original source could be a form of "exclusionary conduct or an unfair method of competition in violation of antitrust laws," the lawmakers concluded. (That's on top being a potential violation of copyright laws, but that's another legal battle altogether.)

Lawmakers have already proposed a couple of bills designed to protect artists, journalists and other from unauthorized generative AI use. In July, three senators introduced the COPIED Act to combat and monitor the rise of AI content and deepfakes. Later in the month, a group of senators introduced the NO FAKES Act, a law that would make it illegal to make digital recreations of a person's voice or likeness without their consent.

AI poses a particularly large risk to journalism, both local and global, by removing the sources of revenue that allow for original and investigative reporting. The New York Times, for one, cited instances of ChatGPT providing users with "near-verbatim excerpts" from paywalled articles. OpenAI recently admitted that it's impossible to train generative AI without copyrighted materials. 

This article originally appeared on Engadget at https://www.engadget.com/ai/us-senators-urge-regulators-to-probe-potential-ai-antitrust-violations-110012387.html?src=rss

Apple ordered to pay back its illegal $14.4 billion Irish tax break

It's a bad day for big tech in the EU. After rejecting Google's appeal of a $2.7 billion antitrust fine, Europe's highest court ruled that Apple must pay back its €13 billion ($14.4 billion) Irish tax break deemed illegal by the EU Commission way back in 2016. 

The decision by the European Court of Justice overturns an earlier 2020 decision by a lower court in Apple's favor. "[The decision] confirms the European Commission's 2016 decision: Ireland granted Apple unlawful aid which Ireland is required to recover," the judges wrote. 

In a statement to the Financial Times, Apple said the EU was "trying to retroactively change the rules and ignore that, as required by international tax law, our income was already subject to taxes in the US." 

Apple's effective tax rate for revenue earned in Europe was an effective 1 percent on European profits and as low as .005 percent in 2014. Because the deal gave Apple a "significant advantage" over the competition, the EU Commission ordered it to pay back "illegal state aid" over the ten-year period before it began investigating its tax practices. 

The decision follows several setbacks for the European Commission against US corporations. Last year, the ECJ ruled that Amazon wouldn't be required to pay €250 million ($276 million) in back taxes to Luxembourg and lost a similar case to Starbucks in the Netherlands. So despite today's wins for the EU, those decisions could haunt future EU cases against big tech around tax havens in individual member states. 

This article originally appeared on Engadget at https://www.engadget.com/big-tech/apple-ordered-to-pay-back-its-illegal-144-billion-irish-tax-break-110041387.html?src=rss

Google loses its seven-year fight against $2.7 billion EU antitrust fine

Google has lost a seven-year battle with the European Commission as the EU's highest court upheld a $2.7 billion antitrust fine against the search giant, Reuters reported. Antitrust regulators originally levied the penalty against Google in 2017 for favoring its own shopping service against local rivals. 

"Google's strategy for its comparison shopping service wasn't just about attracting customers by making its product better than those of its rivals," EU commissioner Margrethe Vestager said at the time. "Instead, Google abused its market dominance as a search engine by promoting its own comparison shopping service in its search results, and demoting those of competitors."

Google lost its first appeal with a lower court in 2021, sending the appeal to Luxembourg's Court of Justice of the European Union (CJEU). The company argued that it was being punished for its dominant position in the market and that the original decision "erred in law by treating quality improvements... as abusive." 

However, the CJEU judges upheld the lower court's decision that the company is allowed to have a dominant position but not to abuse it. "In particular, the conduct of undertakings in a dominant position that has the effect of hindering competition on the merits and is thus likely to cause harm to individual undertakings and consumers is prohibited," they noted. 

An unnamed Google spokesperson has already responded to the decision, saying the company is "disappointed" with the judgment. They added "this judgment relates to a very specific set of facts. We made changes back in 2017 to comply with the European Commission’s decision. Our approach has worked successfully for more than seven years, generating billions of clicks for more than 800 comparison shopping services."

Google is also fighting a legal battle in the EU that could force it to sell parts of its adtech businesses over similar arguments that it favors its own services over those of competitors. The EU commission found preliminarily that since Google is unlikely to change its behavior, only the "mandatory divestment" of part of its services would address competition concerns. All told, Google has accumulated 8.25 billion euros ($9.12 billion) in EU antitrust fines over the last ten years.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/google-loses-its-seven-year-fight-against-27-billion-eu-antitrust-fine-090638804.html?src=rss

LG flaunts its stretchable displays on the catwalk

LG's stretchable displays that we first saw at CES 2023 have made a new public appearance at a fashion show, the company announced. The tech — which LG now calls Stretchable — appeared as part of clothing and bag concepts at 2025 Seoul Fashion Week.

The displays were added to the front of garments, sleeves and clutch bags designed by Korean designers Youn-Hee Park and Chung-Chung Lee. "We have been able to design future fashion concepts with new materials that have never existed before," Park said. 

Stretchable displays can be pulled, bent and twisted, so they go a step farther than the bending and twisting displays used in foldable smartphones. To make them more supple, LG built the substrate material from a silicon similar to that used in contact lenses, with microLEDs smaller than 40-micrometers for the light source. LG notes they can be stretched from 12 to 14 inches or about 20 percent. 

Flexible wearable tech has been a much researched feature for fashion and even things like invisibility cloaks. South Korea's government created a national project to test their commercial potential for new types of wearable tech across multiple industries. The main challenge has been to make it more like fabric instead of stiff plastic, but LG seems to have at least partially cracked the problem.

This article originally appeared on Engadget at https://www.engadget.com/wearables/lg-flaunts-its-stretchable-displays-on-the-catwalk-140053981.html?src=rss