Meta is testing cross-posts from Facebook to Threads

Despite quickly amassing more than 100 million users, Meta’s Threads hasn’t exactly broken through to the zeitgeist the way its main rival, X/Twitter, did. It’s arguably still awaiting its plane-on-the-Hudson moment. Nevertheless, Meta is doing what it can to bring attention to and keep eyes on the text-based platform, including by displaying popular threads on Facebook and Instagram.

Its latest test is out of a previous playbook too. The company is toying with letting users cross post from Facebook to Threads with ease. That could eventually make it easier for heavy Facebook users and/or content creators to share their thoughts, videos and photos on Threads without much more effort. As it stands, some users can share text and link posts from Facebook to Threads. There's no guarantee that Meta will deploy the feature in the long term or expand it to include images.

It makes sense for Meta to at least try this. Users have long been able to post stories and Reels to Facebook and Instagram simultaneously, so adding Threads to the mix is a logical step. Meta confirmed to TechCrunch that it's running the test, which is limited to iOS and isn't available in the EU. 

The opt-in approach is far more sensible than automatically sharing a user's Threads posts on Facebook, which Meta was doing for a while to boost awareness of the former. People often have different identities on Facebook and Instagram/Threads, even if they're tied to the same account. They might not want a highly political Threads post or dirty joke to show up in their friends' and family's Facebook feeds. At least this way they'll have the option to share a post on both platforms.

This article originally appeared on Engadget at https://www.engadget.com/meta-is-testing-cross-posts-from-facebook-to-threads-193038834.html?src=rss

Xbox’s Hi-Fi Rush is coming to PS5 on March 19

One of the worst-kept secrets in gaming is now official. Former Xbox exclusive Hi-Fi Rush is coming to PS5 on March 19. Many expected the announcement to come during Wednesday's Nintendo Direct, which focused on third-party games, but Bethesda confirmed the news a few hours later. 

It emerged during the Direct that Pentiment and Grounded were Switch-bound. Both titles are also coming to PS4 and PS5 on February 22 and April 16, respectively. Grounded will have cross-play support between Xbox, PlayStation, Nintendo Switch and PC.   

Meanwhile, Microsoft revealed that the fourth game making the jump to other platforms is Sea of Thieves, which is coming to PS5 on April 30. It will support cross-play between PS5, Xbox and PC.

Hi-Fi Rush debuted in early 2023 when Microsoft announced and released the game on Xbox and PC on the same day. The rhythm-based beat-'em-up quickly found a fan base in large part thanks to its killer visuals and soundtrack — the fact it was immediately available on Game Pass at no extra cost helped too. 

The PS5 version will include all content, including the two extra modes from the Arcade Challenge update. A digital deluxe edition will include more cosmetics and grant you additional Gears to splurge on upgrades.

Microsoft is looking to improve the bottom line of its gaming division. In recent months, the company has carried out mass layoffs and folded in Activision Blizzard revenue to help it do that.

Perhaps in line with that strategy, Xbox leaders recently confirmed rumors that they were going to release some more first party games on "the other consoles." They revealed earlier this month that four games would cross the great divide but declined to mention their titles, other than to confirm Starfield and Indiana Jones and the Great Circle would not be among them. 

The four games have all been out on Xbox and PC for at least a year and have reached their "full potential" on those platforms, Microsoft Gaming CEO Phil Spencer said. Two (Grounded and Sea of Thieves) are community-driven/multiplayer games. The others are "smaller games that were never really meant to be built as kind of platform exclusives." Hi-Fi Rush fits in the latter category, given that it was in development long before Microsoft bought ZeniMax Media, the parent of both studio Tango Gameworks and publisher Bethesda Softworks. 

This article originally appeared on Engadget at https://www.engadget.com/xboxs-hi-fi-rush-is-coming-to-ps5-on-march-19-182218568.html?src=rss

Elden Ring expansion ‘Shadow of the Erdtree’ arrives on June 21

Elden Ring fans who have been itching for a reason to return to the Lands Between (y'know, other than it being one of the best-received games in recent memory) will soon have one. Publisher Bandai Namco and studio FromSoftware revealed in a gameplay trailer that the Shadow of the Erdtree expansion will arrive on PC, PlayStation and Xbox on June 21. The studio announced the DLC one year ago.

The three-minute trailer is suitably epic in scope. It features new locales and more devious bosses to take down. One looks like a giant burning Wicker Man, while another has a horn-headed, lion-esque visage and lightning powers. We also got a look at a gross, worm-like enemy that can almost swallow the player character.

It seems there will be new hand-to-hand combat options as the protagonist is shown attacking an enemy with a combination of kicks. At the end of the clip, our hero sprouts wings for what appears to be an aerial attack.

According to Bandai Namco, players will be entering "the Land of Shadow to explore a new adventure full of mysteries and danger," where they'll "unravel the dark side of the Elden Ring story." Pre-orders for the $40 expansion are open and newcomers will be able to pick up a bundle that includes the base game. Various special editions include extras such as an artbook, soundtrack and a figure of Messmer the Impaler, who appears to be the expansion's big bad.

This article originally appeared on Engadget at https://www.engadget.com/elden-ring-expansion-shadow-of-the-erdtree-arrives-on-june-21-160953368.html?src=rss

Mother 3 is coming to Switch Online in Japan, but not the US

During today's Nintendo Direct Partner Showcase, several Rare more titles were revealed for Switch Online. NES titles Snake Rattle 'n' Roll and R.C. Pro-Am are coming to the base tier today, along with SNES games Battletoads in Battlemaniacs and classic beat-'em-up Killer Instinct. Switch Online + Expansion Pack members will also get access to Nintendo 64 game Blast Corps.

However, there was a more interesting Switch Online announcement for those in Japan: Mother 3. The game debuted on the Game Boy Advance in 2006 at the end of that console's lifespan and as Nintendo was turning its attention to the DS. The company never released the sequel to Mother (aka EarthBound Beginnings) and Mother 2 (EarthBound) outside of Japan, despite Western fans of the series long yearning to play it. 

Some have taken to translating the game themselves, and one even offered their files to Nintendo in the hopes that the company would release an officially localized version for English-speaking audiences. With that in mind, choosing to limit Mother 3 to Switch Online in Japan may feel like a kick in the teeth for many of those who've been waiting nearly 20 years for Nintendo to bring the game to North America (it added the previous games in the series to Switch Online in the US in 2022).

Non-Japanese speaking fans will need to stick to unofficial translations for now, but they'd be forgiven for holding onto a glimmer of hope for a proper English localization. It's evident that Nintendo has remembered the acclaimed RPG exists and, given that it took the company 26 years to bring EarthBound Beginnings to North America, all is perhaps not yet lost.

This article originally appeared on Engadget at https://www.engadget.com/mother-3-is-coming-to-switch-online-in-japan-but-not-the-us-150822035.html?src=rss

Former Xbox exclusive Pentiment is coming to Switch on February 22

Thanks to today's Nintendo Direct focused on third-party games, we now know the identity of two of the four Xbox titles that Microsoft pledged to release on "the other consoles." One of them is Pentiment, which is coming to Nintendo Switch, PS4 and PS5 on February 22 (i.e. tomorrow). Physical copies will be available. The other is multiplayer title Grounded, which will arrive on those three consoles on April 16.  

Pentiment debuted on Xbox, PC and Xbox Cloud Gaming in late 2022, and it was well received by critics. The RPG has an eye-catching historical art style that fits the story a small team at Obsidian wanted to tell. Still, it's a bit of a niche game and one that game director Josh Sawyer admits would never have been possible without Game Pass.

"The old mentality of publishers and developers is generally focused on larger investments with higher [return on investment], and that's not the point in this environment, in this ecosystem," Sawyer told Waypoint Radio, as noted by Eurogamer. "[Game Pass] is the only way in which I conceive of [Pentiment] being viable."

That makes it particularly intriguing that Xbox picked Pentiment as one of the four games it's bringing to other consoles (it's worth noting that the number of Game Pass subscribers hasn't actually grown much over the last couple of years). Microsoft Gaming CEO Phil Spencer said earlier this month the titles in question had all been on Xbox and PC for at least a year and that they had reached their "full potential" on those platforms. 

Two of the games are community-driven (i.e. multiplayer titles), and Grounded is clearly one of those. The Honey, I Shrunk The Kids-inspired survival game has been around for a few years. It debuted in early access in July 2020 before its full release in September 2022.

The other two games crossing the great divide are "smaller games that were never really meant to be built as kind of platform exclusives and all the fanfare that goes around that, but games that our teams really wanted to go build," Spencer said. Pentiment more or less falls into that category and had been rumored as one of the games to hit Switch and/or PlayStation. 

Microsoft confirmed later on Wednesday that Hi-Fi Rush and Sea of Thieves are coming to PlayStation 5.

Update 2/21 1:28PM ET: Noting that Pentiment and Grounded are also coming to PlayStation, along with Hi-Fi Rush and Sea of Thieves.

This article originally appeared on Engadget at https://www.engadget.com/former-xbox-exclusive-pentiment-is-coming-to-switch-on-february-22-143345195.html?src=rss

Twitch is increasing channel subscription prices for the first time

Amazon has been looking to bolster Twitch's bottom line for a while. After laying off around 500 workers and reducing how much streamers make from Prime subscriptions, the streaming service is increasing the price of its subscriptions for the first time.

Twitch says it's "updating prices in several countries to help streamer revenue keep pace with rising costs and reflect local currency fluctuations." The first markets to feel the impact of those changes are the UK, Canada, Australia and Turkey.

As of March 28, Tier 1 subscriptions and gift subs will be more expensive in the UK, Canada and Australia. A base/gift sub is going up from £5 to £6 in the UK, $7 CAD to $8 in Canada and $8 AUD to $9 in Australia. Tier 2 and 3 prices will remain the same in those countries.

In Turkey, Twitch is significantly increasing the price of all three tiers. For instance, a Tier 1 sub will soon cost 43.90 lira ($1.42) instead of 9.90 (32 cents) — the value of the Turkish lira has plummeted over the last 15 years.

These price changes only apply to subscriptions bought on the web. Twitch says it will update prices on its mobile apps in the coming months. It's currently more expensive to buy a sub on the Twitch iOS app. The service also expects to update pricing in other countries later this year.

On the plus side, streamers will have the same revenue share, so they'll earn more from subscriptions in the UK, Canada, Australia and Turkey. Twitch recently announced changes to streamer payouts from Prime subscriptions. They'll soon earn a (generally lower) fixed amount for each Prime sub, dispensing on the subscriber's location. Meanwhile, it'll soon be easier for smaller streamers to qualify for the Partner Plus program and benefit from a better subscription revenue split.

This article originally appeared on Engadget at https://www.engadget.com/twitch-is-increasing-channel-subscription-prices-for-the-first-time-181202078.html?src=rss

OnePlus rejoins the smartwatch scene with the promise of a 100-hour battery life

After months of rumors, OnePlus has announced its second smartwatch. It will formally debut the OnePlus Watch 2 at Mobile World Congress in Barcelona later this month. The company is notorious for drip feeding details about its products and while it has yet to reveal some key information about the wearable, OnePlus has offered up a few juicy morsels.

For one thing, the company has made the lofty claim that the OnePlus Watch 2 will run for up to 100 hours on a single charge. That’s with “full Smart Mode” enabled rather than a battery saver mode, according to OnePlus. 

Obviously, we’ll need to see how well the OnePlus Watch 2 actually fares in the wild, but that purported battery life far exceeds that of most mainstream smartwatches, such as the Apple Watch Series 9 (18 hours) and Pixel Watch 2 (24 hours with always-on display enabled). OnePlus president Kinder Liu says the company's goal for the device is to "win the title of the Best Flagship Smartwatch of the year with its market-beating battery life."

The wearable apes the design language of the OnePlus 12 series, according to the company. It has a stainless steel chassis and a sapphire crystal watch face. The OnePlus Watch 2 will be available in two colorways, Black Steel and Radiant Steel.

OnePlus promises "unparalleled reliability for everyday use and meticulous health monitoring" too, but it's keeping other key details under wraps for now, including pricing and the release date. One other factor the company hasn't confirmed is what operating system the OnePlus Watch 2 will use. Reports have suggested that it will run on Wear OS, which will hopefully help the smartwatch fare much better than its poorly received predecessor. Liu indicated the company was aware of the tepid response to the OnePlus Watch, noting that it took a "three-year hiatus and a reflective pause" between wearables.

Catch up on all of the news from MWC 2024 right here!

This article originally appeared on Engadget at https://www.engadget.com/oneplus-rejoins-the-smartwatch-scene-with-the-promise-of-a-100-hour-battery-life-165620187.html?src=rss

Google engineers modded a PlayStation Portal to emulate PSP games

The PlayStation Portal has turned out to be a bit of a surprise hit for Sony. The portable peripheral is often out of stock and hard to come by, even though it does just one thing: stream games from your own PlayStation 5. The device does not run games locally — unless you find a way to modify it to do so.

Two Google engineers claim to have done just that by getting PPSSPP, a PlayStation Portable emulator, to work natively on the Portal. A photo shows Grand Theft Auto: Liberty City Stories running on the system. Andy Nguyen, one of the engineers, says that no hardware modifications were required to make the emulator run and that the project took “more than a month of hard work” to see through.

Nguyen has discovered PS4 and PS5 exploits in the past, as The Verge notes. It’s not yet clear whether Nguyen will detail how to get PPSSPP working or release a jailbreak so that other folks can install the emulator on the Portal with relative ease. “There’s no release planned in the near future, and there’s much more work to be done,” Nguyen wrote on X. However, Nguyen hinted at posting some videos this weekend to show the emulator in action.

The Portal is clearly popular and it’s evident that players yearn to be able to do more with the system. As things stand, they can't even stream games from Sony's cloud gaming service. Perhaps these factors might be enough to convince Sony to give many fans what they truly want: a proper handheld successor to the PSP and the Vita.

This article originally appeared on Engadget at https://www.engadget.com/google-engineers-modded-a-playstation-portal-to-emulate-psp-games-152256608.html?src=rss

Apple Music debuts a monthly version of its annual Replay feature

Apple Music is building on its annual Replay feature by offering a monthly version. The annual Replay playlist will still be available, but the monthly option should offer a more granular look at your listening history.

Simply visit replay.music.apple.com and sign in with the same Apple ID you use for Apple Music. You'll be able to view your top songs, albums and artists, as well as your personal milestones for each month. Apple will archive these stats as well, so you can revisit them later.

I don't exactly need Apple to tell me that I spent much of the last few weeks listening to Deacon Blue, Charlotte Cardin and Gang of Youths' blistering cover of LCD Soundsystem's "All My Friends" on repeat. Still, being able to revisit my February 2024 replay years from now should provide a nice little reminder as to what I was absorbing in this period of my life.

This article originally appeared on Engadget at https://www.engadget.com/apple-music-debuts-a-monthly-version-of-its-annual-replay-feature-140042667.html?src=rss

GlobalFoundries secures $1.5 billion in CHIPS Act funding for US expansion

The Biden administration is granting $1.5 billion in funding to GlobalFoundries to bolster semiconductor production under the CHIPS Act. The company, which spun out from AMD in 2009 and also has access to $1.6 billion in loans from the CHIPS Program Office, will split the cash between three projects.

First, GlobalFoundries will build a new fabrication facility in Malta, New York, where it aims to produce "high value technologies not currently available in the US," the Department of Commerce said in a statement. GlobalFoundries says it will use the facility to build chips for a range of industries and applications, including the automotive, aerospace, defense and AI spaces. Construction is expected to start in 2025.

Secondly, GlobalFoundries plans to expand its existing facility in Malta by incorporating tech from its Singapore and Germany plants with the aim of making more semiconductors for use in cars and trucks. This expansion, combined with the new fab, will enable GlobalFoundries to triple the capacity of its Malta campus over the next decade or so. Once all phases of both projects are complete, GlobalFoundries expects to increase wafer production to 1 million per year across the plants.

Last but not least, the remaining funding will go toward modernizing an existing fab in Burlington, Vermont. The aim is to build the first US plant capable of high-volume manufacturing of next-generation gallium nitride on silicon semiconductors for electric vehicles, smartphones, the power grid and other key technologies. The plant will use entirely carbon-free energy, while an on-site solar system will provide up to nine percent of annual power needs.

Through public-private partnerships, GlobalFoundries plans to invest more than $12 billion into the sites over the next 10-plus years. New York is also supporting the Malta projects with $575 million in performance-based Green CHIPS tax credits, while the New York Power Authority is investing at least $30 million.

The Department of Commerce says the three projects are expected to create 1,500 manufacturing positions and around 9,000 construction jobs over the next 10 years. The positions are slated to pay fair wages and offer benefits including childcare.

Aligned with the broader aims of the CHIPS Act, the investment is designed to improve domestic semiconductor supply chains. GlobalFoundries says that there are only four companies that can deliver "current and mature foundry capabilities" at its scale outside of China, and it's the only one of those based in the US.

Last year, the company reached a direct supply agreement with GM to provide the automaker with US-built processors and help it avoid the kinds of chip shortages that caused a significant slowdown in car manufacturing in the midst of the COVID-19 pandemic. GlobalFoundries agreed to create an exclusive capacity corridor for GM chips. GlobalFoundries struck a chip deal with Ford in 2021 as well.

This article originally appeared on Engadget at https://www.engadget.com/globalfoundries-secures-15-billion-in-chips-act-funding-for-us-expansion-172754429.html?src=rss