Nike x Sony Playstation 5 PG5 Sneakers: Play Has No Limits

Because who plays video games without sneakers to match their console, Sony has teamed up with Nike and basketball player/lifelong Playstation fan Paul George to create a Playstation 5 inspired colorway for George’s PG5 basketball shoes. I can already sense my skills improving at NBA 2K21.

Set for release on May 27th at 10:00AM, the $120 shoes will almost certainly all be instantly snatched up by resellers, who will then put them on eBay for $300+, making them inaccessible to anybody who doesn’t have a fast bicycle and lucrative paper route. And I wonder why I still can’t get my hands on a PS5.

You make recall the previously posted PG2, another Playstation inspired sneaker from Nike and Paul George that had a light-up logo and vibrated like a DualShock controller. Well, these don’t do that.

My wife doesn’t actually let me buy nice sneakers anymore because whenever I run out of socks I start wearing them barefoot, then they start to stink. It’s an endless cycle. One that could probably be broken if I did laundry more often, but that would interfere with my time to play video games and with my allergies, I can’t smell all that well anyway.

[via The Verge]

Sony’s new PS5 VR controllers come with adaptive triggers and haptic feedback, defining the next generation of gaming!

Virtual Reality brings gamers right into the world of video games in a way no other gaming technology can. With VR headsets and controllers only rising in popularity, gaming has never been as visceral as it is today. Most major video game brands are gearing up their systems to accommodate VR playing, including Sony’s PlayStation. Today, the team at Sony revealed their new VR controllers for the PS5, their latest console, which comes equipped with VR integration, and boy, do we love how futuristic and almost conceptual these designs look – just how we always envisioned VR controllers would look like!

Building upon their previously released DualSense wireless controller, which changed the way games “feel” through immersive haptic feedback, the new VR controller for the PS5 also provides haptic feedback and takes on an orb-like shape that allows users to move their hands freely and naturally when gaming. The ergonomic design behind the new VR controller was also tested by a range of users with different hand sizes to ensure that they work for everyone. In addition to the controller’s added haptic feedback, the new VR controllers are outfitted with the same adaptive trigger technology found on the DualSense wireless controllers. The adaptive trigger buttons on Sony’s VR controllers add tension that gamers can really feel when plucking an arrow or pulling on a rope, adding to the multisensory experience of PS5.

Sony made it so the new VR controllers can detect a user’s fingers without them having to press the controller where their fingers are resting, so gamers can move through each game following their gut instinct. Each VR controller is also tracked by the new VR headset through the controller’s tracking ring, which can be found at the bottom of each controller. With more news soon to be released including the launch of the new VR headset, for now, prototypes of the new VR controllers will be tested out by Sony’s development community for further improvements and to test new ideas on the world of VR.

Designer: Sony x PlayStation

“There are no constraints with how you’re moving your hands, providing developers with the ability to create unique gameplay experiences,” says Senior Vice President at PlayStation, Hideaki Nishino

With adaptive triggers, haptic feedback, and finger-touch detection, the new VR controllers from PlayStation amplify the VR experience.

“The Left controller contains one analog stick, the triangle, and square buttons, a “grip” button (L1), trigger button (L2) and Create button. The Right controller contains one analog stick, the cross and circle buttons, a “grip” button (R1), trigger button (R2) and Options button,” says Nishino

‘Astro’s Playroom’ soundtrack hits streaming services just in time for the weekend

The infectious and delightful soundtrack to PlayStation 5 exclusive Astro’s Playroom is now available to listen to outside of the game. As Polygon notes, you can stream it on Spotify, Apple Music, Amazon Music, YouTube Music and Tidal (if you’re fanc...

How to choose the best TV for gaming

Over the last few weeks, I've been testing several of the newest TVs that promise HDMI 2.1 support in combination with NVIDIA's 30 Series graphics cards, the Xbox Series X and the PlayStation 5. It's time to try things out because this ge...

PlayStation Store will stop selling movies and TV shows on August 31st

You'll have to turn to third-party services if you want to buy or rent videos on your PlayStation later this year. Sony is discontinuing PlayStation Store movie and TV show purchases and rentals on August 31st. The electronics giant feels the &qu...

‘The Binding of Isaac: Repentance’ heads to Switch and PlayStation later this year

Sometime after it comes out for PC on March 31st, The Binding of Isaac: Repentance will make its way to Nintendo Switch, PlayStation 4 and PlayStation 5 in the third quarter of 2021. Repentance is the third expansion to the popular indie title. Firs...

A PlayStation Network outage is affecting certain games

Just a day after a massive Xbox Live outage, Sony's PlayStation Network has been experiencing issues for several hours. The problem on this end is a bit different, and based on reports may only affect certain games. Sony's PSN Status page rep...

‘Final Fantasy VII Remake’ will be a PS Plus freebie with a catch

After Sony’s latest State of Play stream, it’s clear why the company announced the next batch of free games for PlayStation Plus members a couple of days later than usual. Final Fantasy VII Remake headlines the March lineup. At State of Play, Sony sh...