Stylish neo-noir detective game Phoenix Springs is delayed until October 7

Phoenix Springs, a very stylish point-and-click game that caught our attention during the Summer Game Fest edition of Day of the Devs, will be arriving a little later than expected. The neo-noir detective title will hit Steam on October 7 rather than the previously announced date of September 16. Calligram Studio plans to bring Phoenix Springs to GOG and Itch.io later in the year and it's in talks with publishers to release console ports as well.

Calligram says it's pushing back the Steam release date by a few weeks after it "lost a bit of momentum this summer." Phoenix Springs, which will cost $20, is being made by a three-person team that said it needed just a little extra time.

Senior Reporter Jessica Conditt had the chance to try out Phoenix Springs during Summer Game Fest and came away impressed. The hand-drawn art and intriguing story may well be a winning combination, so having to wait a few extra weeks to delve into the mystery isn't the end of the world.

This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/stylish-neo-noir-detective-game-phoenix-springs-is-delayed-until-october-7-173529355.html?src=rss

X won’t train Grok on EU users’ public posts

X will permanently avoid training its AI chatbot Grok on the public posts of users in the European Union and European Economic Area following pressure from a regulator in the region. Last month, the company temporarily suspended the practice after Ireland’s Data Protection Commission (DPC) opened High Court proceedings against it. X has now made that commitment a permanent one, which prompted the DPC to end its legal action.

The DPC, which is the chief EU regulator for X, raised concerns that X may have been violating data protection rules and users' rights. Since May, X had offered users the option to opt-out of having their public posts being used to train Grok, implying that the company had enabled that setting for public accounts by default. Under the EU's General Data Protection Regulation (GDPR), however, companies are typically required to obtain explicit consent from users before processing their data. X does not have a media relations department that can be reached for comment.

Meanwhile, the DPC has urged the European Data Protection Board to weigh in "on some of the core issues that arise in the context of processing for the purpose of developing and training an AI model," including how personal data is processed for such purposes. "The DPC hopes that the resulting opinion will enable proactive, effective and consistent Europe-wide regulation of this area more broadly,” DPC commissioner Dale Sunderland said in a statement. “It will also support the handling of a number of complaints that have been lodged with/transmitted to the DPC” about such practices.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/x-wont-train-grok-on-eu-users-public-posts-155438606.html?src=rss

Concord players keep jumping off the map in a race to claim the Platinum trophy

Even though Concord evidently didn't sell anywhere close to the number of copies it needed to be sustainable, the team shooter does have some dedicated players. Sony and Firewalk Studios have stopped selling the PS5 and PC game before taking it offline this Friday, two weeks after its launch. And yet, some folks are still striving to unlock Concord's Platinum trophy before the servers are shut down. What's more, many of them are taking a creative approach to earning that honor, which they get after unlocking the rest of a game's trophies.

Outside of a few slightly more difficult objectives such as killing five enemies in a row without dying, Concord's trophies are largely based around grinding. They include eliminating a total of 50 opponents as each character (or Freegunner) and reaching level 10 with each. Earning one trophy is as simple as playing a match with a friend.

Perhaps the most time-consuming trophy to earn is a Silver that requires players to reach a reputation level of 100. After news of the game's shutdown emerged, some players called for Firewalk to offer extra XP (or experience points) to help them earn the Platinum before Concord goes offline. One of them, GoodGameKofi, wrote on X on Tuesday that they were at level 48 and wouldn't have enough time to hit level 100 in order to claim the last remaining trophy based on how much XP players earn per game.

However, as noted by Gene Park of The Washington Post, Concord players have found a way to speed up matches and farm XP faster. They're yeeting themselves off the map over and over again. It seems that they're primarily doing so in Rivalry, a mode in which players only have one life and don't respawn.

That said, the strategy won't get players to level 100 in a hurry. After claiming to hurl themselves off the map constantly for an hour, X user Radec "only went from Level 44 to 45... I am NOT getting this Platinum bro."

After taking down Concord, Firewalk and Sony plan to "explore options, including those that will better reach our players." That suggests that Concord may return at some point, and if so it will probably have a free-to-play model. However, if Concord remains offline for good, the game will have one of the rarest of all Platinum trophies. According to one trophy tracker site, just 14 players have earned the Platinum so far. Those are some valuable bragging rights for those willing to do nothing but jump off the map for dozens of hours.

This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/concord-players-keep-jumping-off-the-map-in-a-race-to-claim-the-platinum-trophy-143258391.html?src=rss

The Acer Nitro V 16 gaming laptop now comes in an Intel flavor

IFA is upon us, which means that along with offering us some truly ridiculous new concepts, a whole bunch of manufacturers are giving their gaming laptops iterative upgrades and introducing some fresh variants. Acer is one of the companies doing just that (though in fairness, it has some more exciting announcements elsewhere, such as its first gaming handheld). The company is refreshing the Nitro V 16 system and introducing the Nitro V 14, though which one you opt for will be determined by more than just screen size.

The Nitro V 16 configurations max out with an Intel Core i7-14650HX CPU, an NVIDIA GeForce RTX 4060 laptop GPU, 32GB of memory and a 2TB SSD. The previous model bore an AMD processor. On the display side, you can have a 16-inch 180Hz 16:10 WQXGA panel with a resolution of 2,500 x 1,600, if you desire it.

Acer says it has optimized performance with a dual-fan, quad-intake and quad-exhaust thermal system that draws cold air from the the top keyboard and button cover and expels heat through the rear and side vents to prevent throttling. You can activate an MUX (multiplexer) switch to manually toggle the iGPU to boost graphics performance for gaming when needed.

Nitro V 14 laptop
Acer

The 14.5-inch Nitro V 14 model is a new addition to the Acer lineup. It comes with an AMD CPU instead, up to a Ryzen 7 8845HS Processor. If you're willing to go for a high-end configuration, you can trick out the laptop with an NVIDIA GeForce RTX 4050 GPU, 32GB DDR5 memory and a 2TB SSD. You can have a WQXGA (2,560 x 1,600) or WUXGA (1,920 x 1,200) display with a 120 Hz refresh rate, 3ms overdrive response time and 100 percent sRGB color gamut support. There's an MUX switch here too, while the pearl white chassis is quite fetching.

Both laptops come with support for NVIDIA's ray-tracing and DLSS 3.5 upscaling tech. As with all new Windows laptops, there's a dedicated button to open Microsoft's Copilot assistant (if anyone's ever pressed that on purpose on their laptop yet, please do let me know). There are some other fairly standard AI-powered features too, such as noise reduction tech that's employed when you use the triple microphone array.

The Nitro V 14 will hit North America in September and it will start at $1,100. The Nitro V 16 will arrive the following month and start at $1,300.

This article originally appeared on Engadget at https://www.engadget.com/computing/laptops/the-acer-nitro-v-16-gaming-laptop-now-comes-in-an-intel-flavor-130030058.html?src=rss

Elgato’s Stream Deck Neo is 15 percent off right now

Folks who are looking to upgrade their livestreaming setup or become more productive on their PC or Mac may be interested in picking up an Elgato Stream Deck Neo. The desktop device allows you to set up all manner of commands and shortcuts that you can trigger with the press of a button. The Stream Deck Neo strikes a good middle ground between the Mini (which has just six buttons) and the full-size model.

The Stream Deck Neo typically costs $100. However, it's currently on sale at Amazon for $85.

The Stream Deck MK.2 has long been one of our recommended accessories for folks who stream gameplay on the likes of Twitch or YouTube. But the smaller Neo can do the trick too. The larger model has 15 LCD keys compared with the Neo's eight, but you can set up multiple pages of shortcuts for the Neo and navigate between them with the press of a button.

Setting up commands and shortcuts through the Stream Deck PC and Mac app can be as simple as dragging and dropping actions into place. There are a ton of presets for you to get started with too. The Stream Deck Neo offers integrations with a bunch of apps, such as Zoom, Teams, PowerPoint, Excel, Word, Google Workspace, Photoshop, Adobe Creative Apps, Spotify and Music. You can use it to control smart home devices as well, including lights and speakers. 

An info bar along the bottom can persistently display key information, such as the date and time. What's more, you can customize the image that appears on each LCD button to be just about whatever you want for that ultra-personal touch.

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This article originally appeared on Engadget at https://www.engadget.com/deals/elgatos-stream-deck-neo-is-15-percent-off-right-now-181501365.html?src=rss

Concord is going offline two weeks after its PS5 and PC launch

Sony's new team shooter Concord is not going to be playable for much longer. Developer Firewalk Studios says it will take the game offline on September 6, just two weeks after its release, to "explore options, including those that will better reach our players." 

You can no longer buy Concord digitally and Sony will refund everyone who bought the $40 game on PlayStation 5, Steam and the Epic Games Store. Those who bought a physical copy can return it to the point of purchase to get their money back. 

"While many qualities of the experience resonated with players, we also recognize that other aspects of the game and our initial launch didn’t land the way we’d intended," game director Ryan Ellis wrote on the PlayStation Blog

While Sony hasn't disclosed sales figures, all indications suggested that Concord was a flop out of the gate. The game debuted to middling reviews. It never had more than 700 concurrent players on Steam after its official launch, which is an abysmal result for a fairly high-profile game. Some analysts estimate that it sold just 25,000 copies across Steam and PS5 in its first six days — nowhere near enough to make it sustainable as a live-service game. 

It's very uncommon for a major publisher to pull a game offline so soon after its debut. The most recent one that springs to mind is Amazon's Crucible back in 2020.

There are lots of reasons why Concord didn't take off, from its so-so gameplay and lack of captivating characters to heavyweight competition from other free-to-play team shooters including Overwatch 2, Apex Legends, Call of Duty: Warzone and Sony's own Destiny 2. Firewalk (which Sony bought last year) may well try to retool Concord as a free-to-play game, but this is nothing short of a major failure for Sony as things stand.

This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/concord-is-going-offline-two-weeks-after-its-ps5-and-pc-launch-163134728.html?src=rss

Amazon’s Kindle is back on sale at its Prime Day price

While you can do pretty much anything on your phone or tablet, sometimes having a dedicated device is the way to go. Opting for an ereader can help reduce eye strain compared with looking at a smartphone screen for hours on end. The battery will last longer too, and you won't have notifications popping up to distract you. So if you're someone who reads digital books and hasn't picked up an ereader yet (or you're tired of lugging around bulky paperbacks), it's worth considering Amazon's entry-level Kindle.

The Kindle has dropped from $100 to $85. While that's not an all-time-low price, it matches the offer that we saw during Amazon's Prime Day sale in July.

The standard Kindle is our pick for the best budget ereader. With its six-inch, 300dpi E Ink display, it's the lightest and most compact model in Amazon's lineup at the moment.

The Kindle comes with 16GB of storage, which makes it handy for audiobooks. When you buy both an ebook and an audiobook from Amazon, you can swap between the two easily enough on your Kindle. Thanks to the Whispersync feature, you can read for a bit in a park then continue where you left off with the narrated version while you're on your way back home.

You can customize the reading experience by adjusting factors like the margins, font and text size, and even save your preferences as a theme or preset. While page turns are speedy, we felt that the touchscreen gestures didn't always consistently carry out the intended action. It's also worth bearing in mind that unlike other Kindles, this one has no waterproof rating, so you'll want to be careful with it at the beach or pool.

Meanwhile, there's one other thing worth noting here. This model debuted in 2022 and Amazon is expected to host its annual fall hardware event in the coming weeks. The Kindle is due for a refresh so we may see an updated model there. That said, if you're just looking for a relatively inexpensive ereader, this is a solid deal.

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This article originally appeared on Engadget at https://www.engadget.com/deals/amazons-kindle-is-back-on-sale-at-its-prime-day-price-145649848.html?src=rss

The UK government will investigate Ticketmaster’s dynamic pricing model after Oasis chaos

It's not only Taylor Swift fans and the US government who aren't happy about Ticketmaster. The UK government is set to look into the company's dynamic pricing model after millions of Oasis fans scrambled for tickets to the band's reunion tour over the weekend.

Once fans got through hours-long queues to make their purchase, some found that the price of a standing ticket was suddenly 2.5 times more expensive — in one case, going up from £135 to £337.50 ($177 to $444). Ticketmaster often gives customers just seconds to decide whether to complete a purchase once tickets are in their cart, so they don't have much time to determine whether such a hefty price increase is worth it.

Many fans didn't manage to buy Oasis tickets before they sold out on Ticketmaster. So, if they really want to see Liam and Noel Gallagher on stage together for the first time in 16 years, they may have to resort to resale sites where some touts are trying to sell tickets for nearly $8,000 each.

The chaos and complaints about the dynamic pricing model caught the attention of Lisa Nandy, the UK's culture secretary. Nandy said it was "depressing to see vastly inflated prices excluding ordinary fans from having a chance of enjoying their favorite band live," according to The Guardian.

“This government is committed to putting fans back at the heart of music. So we will include issues around the transparency and use of dynamic pricing, including the technology around queueing systems which incentivise it, in our forthcoming consultation on consumer protections for ticket resales," Nandy said. "Working with artists, industry and fans, we can create a fairer system that ends the scourge of touts, rip-off resales and ensures tickets at fair prices.”

Before the Labour Party won July's general election, leader Sir Keir Starmer vowed to cap resale ticket prices for music and sports events. The government announced it would hold a consultation into the secondary-ticket market this fall and the issue of dynamic pricing will now be factored in.

Ticketmaster doesn't set prices itself. The company said that's a decision for event organizers. In other words, the promoters. But artists have a say as well. Swift, Ed Sheeran and The Cure are among the big names who have opted not to use dynamic pricing on recent tours. However, Bruce Springsteen caused a stir in 2022 when he said he'd use the model.

Meanwhile, Ticketmaster is in hot water Stateside. In May, the Justice Department and dozens of state and district attorneys general filed an antitrust suit in an attempt to break up Ticketmaster owner Live Nation, claiming it held an unlawful monopoly over the live entertainment industry.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/the-uk-government-will-investigate-ticketmasters-dynamic-pricing-model-after-oasis-chaos-195446622.html?src=rss

Elon Musk’s Starlink will comply with the Brazil X ban after all

Update, September 3, 5:15PM ET: Starlink has reversed course on its decision to not comply with Brazil’s block of X. In a statement posted to X, the company said:

“To our customers in Brazil (who may not be able to read this as a result of X being blocked by @alexandre):

The Starlink team is doing everything possible to keep you connected.

Following last week’s order from @alexandre that froze Starlink’s finances and prevents Starlink from conducting financial transactions in Brazil, we immediately initiated legal proceedings in the Brazilian Supreme Court explaining the gross illegality of this order and asking the Court to unfreeze our assets. Regardless of the illegal treatment of Starlink in freezing of our assets, we are complying with the order to block access to X in Brazil.

We continue to pursue all legal avenues, as are others who agree that @alexandre’s recent orders violate the Brazilian constitution.”

The original story, "Starlink is refusing to comply with Brazil's X ban," as published on September 2, continues below unedited.


After the country’s Supreme Court ordered internet service providers to block access to X, the platform was largely unavailable in the country by Sunday night. The only ways to access X since then have been through VPNs (for those willing to risk huge fines) and Starlink, the satellite internet service that’s also run by X owner Elon Musk.

The president of Brazil’s telecom agency, Anatel, said that Starlink refused to comply with the court order until officials released its frozen assets, The New York Times reports. Alexandre de Moraes, the Supreme Court justice who has been on the warpath against X, also blocked the local bank accounts of Starlink, which is a SpaceX subsidiary. Moraes, who has accused X of disseminating hate speech and disinformation, is said to have done so with the aim of collecting $3 million in fines levied against X for ignoring his orders to block certain accounts.

Starlink petitioned the court to unblock its assets but the court dismissed the request. Musk called the Starlink account freeze "illegal," arguing that SpaceX and X are separate entities while claiming he owns 40 percent of the former.

There are around 250,000 Starlink customers in Brazil. The service has proven popular there in rural areas and among Indigenous tribes in the Amazon. Starlink pledged to provide free internet access to its Brazilian customers while its accounts in the country remain blocked.

If Starlink maintains its stance on X, Brazil could revoke the internet service’s license. If it continues to operate after that, officials could seize equipment from 23 ground stations. The gear helps Starlink improve the quality of its satellite connections.

Meanwhile, a majority of a Supreme Court panel upheld the X ban, which Moraes issued after Musk defied several of his orders, at a trial on Monday. X will have the right to appeal the decision. The panel also approved an order by Moraes to fine anyone caught using a VPN to access X in Brazil a daily fine of 50,000 Brazilian Real (around $8,900).

This article originally appeared on Engadget at https://www.engadget.com/big-tech/elon-musks-starlink-will-comply-with-the-brazil-x-ban-after-all-181144471.html?src=rss

Resident Evil mobile ports now require an online check-in before you can play

Capcom has updated the mobile ports of several Resident Evil games to now require an internet connection when the apps are opened. As noted by Eurogamer, patch notes for the latest Resident Evil 7, Resident Evil 4 and Resident Evil Village updates read, "Due to changes to the startup process, an internet connection is now required when starting this app."

It's unclear why Capcom added this requirement, but it stinks. It prevents anyone taking a flight without Wi-Fi or those hoping to sneak in a little game time while camping in the middle of nowhere from playing any of these games on their phone or tablet. It mitigates the notion that mobile games can be played anywhere, but you can avoid the issue if you already have the games you want to play on your device and automatic updates are off.

Several commenters on a Reddit thread that flagged the change said they'd be asking for a refund. However, Capcom may not have to be too worried about having to pay back a ton of players. There are reports that the mobile versions of the three games haven't been very successful. For instance, data suggests that just 2,000 people had paid for the iOS port of Resident Evil 7 in its first two weeks.

This article originally appeared on Engadget at https://www.engadget.com/gaming/resident-evil-mobile-ports-now-require-an-online-check-in-before-you-can-play-161156065.html?src=rss