What If Houses Were Spheres and AR Glasses Showed the Facade?

Buildings consume massive amounts of resources just to look a certain way. Houses could function perfectly well as simple, efficient structures that keep us warm, dry, and comfortable, but we demand gables, columns, brick facades, and decorative trim because we want them to look appealing. The materials and energy required to build and maintain those aesthetic choices far outweigh what’s actually needed for shelter. If we were all blind, the argument goes, our houses would be optimized spheres or domes with minimal material use and maximum efficiency.

The Virtual Reality Veneer proposes a radical split between what a house is and what it looks like. The physical structure would always be a simple white sphere, built from the most environmentally friendly materials available and outfitted with efficient energy systems. The appearance, however, would be entirely digital, generated by a computer inside the sphere and broadcast to special AR glasses worn by anyone nearby. Look at the sphere through those glasses and you’d see whatever aesthetic the owner chose, from a traditional suburban home to an abstract sculpture.

Designer: Michael Jantzen

The concept is illustrated through a series of renderings showing the same spherical structure in a green landscape. The base condition is just a plain white sphere on supports, accessed by a simple staircase. The other images show that same sphere with a virtual skin unfurling to cover it, transforming into a classic American house complete with gables, shutters, and landscaping. This isn’t a different building but just a digital veneer unfolding over the same unchanging physical form.

The system would work both inside and outside. When you approach the sphere wearing the glasses, you’d see the chosen exterior facade overlaid on the plain structure. Step inside, and the glasses would switch to a different set of images, replacing the minimal interior with virtual walls, furniture, and even window views showing landscapes that don’t physically exist. The owner could change everything on a whim without touching a single material.

Of course, this raises plenty of questions. What happens when different people want to see different aesthetics for the same building? Do non-wearers just see plain spheres dotting the landscape while everyone else experiences virtual variety? The concept assumes widespread adoption of AR glasses or possibly future retinal implants, which is a big leap from where we are now, even with mixed reality headsets becoming more common.

What makes the Virtual Reality Veneer interesting is how current technology is catching up to the idea. AR glasses, spatial computing, and AI image generation already let us overlay digital content onto the real world. The concept simply pushes that logic further, asking whether we could satisfy our desire for beautiful homes without actually building beautiful homes, using light and computation instead of lumber and stone.

The proposal works best as a provocation rather than a blueprint. It forces you to consider how much waste comes from wanting things to look a certain way, and whether we’d trade physical aesthetics for virtual ones if it meant reducing our environmental footprint. That’s a question without an easy answer, but worth asking as AR technology continues blurring the line between what’s real and what’s projected.

The post What If Houses Were Spheres and AR Glasses Showed the Facade? first appeared on Yanko Design.

iOS 26.2 Beta 2: Everything New in the Update

iOS 26.2 Beta 2: Everything New in the Update

Apple’s iOS 26.2 beta 2 introduces a host of enhancements aimed at improving performance, extending battery life, and refining overall usability. First previewed at WWDC 2025, this update addresses persistent issues while incorporating new features that align with Apple’s commitment to seamless design and functionality. With the final public release expected in December, this update […]

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Stop Wasting Hours, Claude Skills Can Automate Your Coding and Content Today

Stop Wasting Hours, Claude Skills Can Automate Your Coding and Content Today

Have you ever felt like your daily workflow is a never-ending maze of repetitive tasks and inefficiencies? Imagine if you could hand off the tedious parts of your job to an intelligent assistant that not only understands your needs but also adapts to them. Enter Claude Skills, a new suite of AI tools developed by […]

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Samsung Galaxy S26 Ultra: Complete Breakdown of Every Leak So Far

Samsung Galaxy S26 Ultra: Complete Breakdown of Every Leak So Far

Samsung’s upcoming Galaxy S26 Ultra is shaping up to be one of its most ambitious flagship upgrades in years. Early leaks point toward a polished new design, upgraded cameras, a next-generation Snapdragon platform, faster charging, and deeper integration of AI across the entire user experience. With interest surging around Samsung’s upcoming devices, the S26 Ultra […]

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Google’s SIMA 2 Self-Improving Brain : Robotics May Change Faster Than You Think

Google’s SIMA 2 Self-Improving Brain : Robotics May Change Faster Than You Think

What if the most advanced AI agent ever created could not only solve intricate puzzles but also adapt to entirely new environments without breaking a sweat? Enter Google’s SIMA 2, a new leap in artificial intelligence that’s redefining what machines can do. With a staggering 65% success rate in executing complex, multi-step tasks, more than […]

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Make Your iPhone Look Brand New: Liquid Glass Home Screen Guide for iOS 26

Make Your iPhone Look Brand New: Liquid Glass Home Screen Guide for iOS 26

Apple’s iOS 26 introduces the innovative “liquid glass” design, offering a dynamic and reflective aesthetic that transforms home screen customization. This futuristic design not only enhances visual appeal but also redefines traditional customization techniques. To help you make the most of this update, the video below from Sam Beckman explores practical strategies and tools to […]

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For the Steam Machine to change PC gaming, Valve must solve Linux’s anti-cheat problem

Following months of rumors, Valve finally announced the new Steam Machine earlier this week. And while I might question the company's decision to ship a system with only 8GB of VRAM in 2026, I believe the "Gabecube" will do more for PC gaming than anything Microsoft has done in the last decade. 

With SteamOS and Linux, Valve has polished away many of the things that make PC gaming unapproachable to some people. Want to set a frame limit to extend your Steam Deck's battery life? It's an easy-to-find option in the Performance overlay, not something you need to dig through multiple menus to find. Want to suspend a game? That's possible on SteamOS.

And now with the Steam Machine, Valve is poised to bring the fun of PC gaming to an entirely new audience: home console gamers. Even though I don't plan to buy one, selfishly I hope it's a runaway success. Like a lot of PC gamers I imagine, I'm ready to leave Windows behind. Over the last few years, Microsoft has proven to be a poor steward of the platform. The company seems more interested in pushing AI features few care for, rather than solving the issues that have plagued Windows for years. After all, it was only recently that Microsoft said it would tackle shader stutter, a problem that has plagued many recent AAA games. Worse yet, that solution may take years to fully implement

I want the Steam Machine to be the revolution that brings SteamOS to desktop PCs, but before that can happen, Valve must solve Linux's cheating problem. Right now, the Steam Deck covers two of the three pillars of PC gaming: indies and singleplayer AAA games. For some people, that's enough, but it leaves out a huge section of the PC market. Nearly four years after its release, you can't play some of the most popular competitive games, and it's all because of how easy it is to make cheating software for Linux-based operating systems.

In a 2024 interview with The Verge, Riot's Phillip Koskinas summarized the issue concisely. "You can freely manipulate the kernel, and there’s no user mode calls to attest that it’s even genuine," he told the outlet. "You could make a Linux distribution that’s purpose-built for cheating and we’d be smoked."

When Valve released the Steam Deck at the start of 2022, there was some hope games like Fortnite and Rainbow Six Siege would eventually be playable on the handheld, and for a while things looked positive. Toward the end of 2021, Valve announced Proton compatibility with BattlEye. A few months later, the company did the same for Epic's Easy Anti-Cheat. There's also Valve's in-house solution, VAC, which is fully supported and means the company's own games, including Counter-Strike 2 and Dota 2, are playable on Steam Deck.   

However, despite Valve's support for some of the most popular anti-cheat solutions on the market, many studios chose not to bring their competitive games to SteamOS, citing cheating concerns. Some notable examples include Fortnite, Valorant and PUBG. Those games have never been playable on Steam Deck. In fact, last fall EA withdrew Linux and Steam Deck support for Apex Legends, one of the few competitive shooters you could play on Valve's handheld. 

"In our efforts to combat cheating in Apex, we’ve identified Linux OS as being a path for a variety of impactful exploits and cheats. As a result, we’ve decided to block Linux OS access to the game," the company said at the time. "We believe the decision will meaningfully reduce instances of cheating in our game." 

For EA, Riot, Epic and developers of other popular competitive games, the issue is two-fold: Cheating software is harder to detect when it's used on Linux. More importantly, for many of them there aren't enough Linux players to justify the resources needed to secure their games for every Linux distribution. For example, when Riot made its Vanguard software a requirement to play League of Legends in 2024, the studio said there were just over 800 daily users playing the game on Linux. For context, millions of people League every day. Put another way, it's a chicken and egg problem. 

The Steam Machine represents an opportunity for Valve. According to Are We Anti-Cheat Yet, a crowd-sourced database listing games that require anti-cheat software and whether they work through Linux or Valve's Proton compatibility layer, 682 games don't work for one reason or another. That means more than half of the 1,136 games that require anti-cheat software can't be played on SteamOS. 

With the nature of Linux being what it is, it's unlikely Valve could make even the most popular kernel-level anti-cheat apps work across every Linux distribution, and based on the company's approach, it doesn't have an interest in doing that. However, if Valve made a better sandbox for developers to secure their games, we could absolutely see a SteamOS version of Valorant, for instance.     

Studios will go where their players are. The Steam Deck has proven that. And if the Steam Machine becomes popular enough to warrant companies like EA to bring their games to SteamOS and Linux, the PC gaming landscape will suddenly be very different. 

This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/for-the-steam-machine-to-change-pc-gaming-valve-must-solve-linuxs-anti-cheat-problem-130000088.html?src=rss

Gemini 3 vs GPT-5 Pro : Leaked Benchmarks Hint at a Shake-Up in AI Performance

Gemini 3 vs GPT-5 Pro : Leaked Benchmarks Hint at a Shake-Up in AI Performance

  What if the tools we rely on daily could not only anticipate our needs but also outperform our wildest expectations? With the unveiling of Gemini 3, Google DeepMind has shattered conventional boundaries, introducing an AI model that feels less like a tool and more like a collaborator. From recreating entire operating systems in a […]

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Black Friday deals include Sony’s WH-1000XM5 headphones for an all-time low

Sony’s still excellent WH-1000XM5 wireless headphones are down to $248 for Black Friday. That’s $152 off the list price and equal to the all-time low (give or take a single cent) we saw on Prime Day. They may no longer be Sony’s flagship noise-canceling headphones, but if the WH-1000XM6 are out of your price range, these former Engadget favorites are well worth considering at this heavily reduced price.

We awarded the WH-1000XM5 a score of 95 in our 2022 review, praising the supremely comfortable redesign, sound quality and powerful ANC. Battery life is also very respectable at 30 hours. We found the punchy bass an improvement over their predecessors, and the overall sound deeper and more immersive than the M4 headphones. As for noise-canceling, Sony’s decision to double the number of microphones and processors used for ANC means an improvement in blocking higher frequency sounds, such as human voices. They aren’t entirely baby scream-proof, but then few headphones are.

Naturally, the WH-1000XM6 that this year replaced the M5 as Sony’s flagship model offers even better sound quality and noise cancellation, while remaining extremely comfortable throughout long listening sessions. But they’re also a lot more expensive at $450 — they're on sale now for $398 for Black Friday, so you have the option to upgrade to the latest flagship if you're willing to spend a bit more. However, we still think the XM5 deal is the best value for most people here.

This article originally appeared on Engadget at https://www.engadget.com/deals/black-friday-deals-include-sonys-wh-1000xm5-headphones-for-an-all-time-low-124434455.html?src=rss