Valve says that the Steam Machine’s price will be more ‘in line with current PC market’

Valve shook up the gaming world with the announcement of the Steam Machine, but we're all still curious about the million-dollar question of pricing. While there's plenty of speculation, we finally have some sort of indication from Valve directly. In an interview with Skill Up's Friends Per Second podcast, Valve's Pierre-Loup Griffais revealed that the Steam Machine will not be subsidized but will still have competitive pricing.

"I think that if you build a PC from parts and get to basically the same level of performance, that’s the general price window that we aim to be at," Griffais said on the podcast. "Obviously, our goal is for it to be a good deal at that level of performance, and then you have features that are actually really hard to build if you’re making your own gaming PC from parts."

Griffais didn't offer a concrete price range since Valve was still early in the process, adding that "right now is just a hard time to have a really good idea of what the price is going to be because there’s a lot of different things that are fluctuating." When asked if the Steam Machine would be subsidized like how other companies often sell new consoles at a loss or slim profit margin to generate early momentum, Griffais said no and that it would be "more in line with what you might expect from the current PC market."

However, Griffais also revealed that Valve is potentially interested in doing a Steam Machine Pro, but that the company is currently focused on this mid-range level as a "good trade off between affordability and the level of power we get."

This article originally appeared on Engadget at https://www.engadget.com/gaming/valve-says-that-the-steam-machines-price-will-be-more-in-line-with-current-pc-market-182213173.html?src=rss

iOS 27 will reportedly focus on performance improvements and AI upgrades

After years of introducing major changes with its annual iOS releases, Apple may be altering its approach next time around, instead focusing on refinement over a bevy of flashy new features. According to Mark Gurman in this week's Power On newsletter, for iOS 27, Apple is "focused on improving the software’s quality and underlying performance." That, and beefing up its AI offerings.

On the heels of iOS 26, which brought the Liquid Glass design overhaul, and the trickle of underbaked AI features that have arrived since the rollout of Apple Intelligence last year, Apple is reportedly honing in to improve the experience. Gurman writes that "engineering teams are now combing through Apple’s operating systems, hunting for bloat to cut, bugs to eliminate, and any opportunity to meaningfully boost performance and overall quality." Gurman compares the strategy to 2009's Snow Leopard release for Mac, which focused on bug fixes, decluttering and efficiency. 

Catching up on AI is a major priority as well, the report notes. The company is working on an AI web search tool and an Apple Intelligence overhaul, alongside plans to integrate its AI into more apps. We still have yet to see the smarter, more personal AI-powered Siri the company has been talking about since 2024, but that's expected to arrive before iOS 27 — possibly with iOS 26.4 this coming spring, according to Gurman. 

This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/ios-27-will-reportedly-focus-on-performance-improvements-and-ai-upgrades-175700261.html?src=rss

Snapdragon devices will soon be able to transfer files to iPhones via Quick Share

Building on Google's recent announcement that Android's Quick Share will work with iOS' AirDrop for Pixel 10 smartphones, Qualcomm revealed in a post on X that the cross-platform file-sharing feature will be available on devices powered by its Snapdragon chips. In the post, Qualcomm said that it "can't wait for people to use this once enabled on Snapdragon in the near future."

It's not a complete surprise since Google mentioned in its announcement that Quick Share to AirDrop would come to more Android devices. However, the Snapdragon confirmation acknowledged that this new compatibility wouldn't be limited to Pixel smartphones or devices running Google Tensor chips. Soon, we could have the ability to share files with iPhone users, even if it's with a Samsung Galaxy smartphone, a OnePlus device or even Nothing phones.

Qualcomm didn't specify exactly when or which smartphones will get this Quick Share to AirDrop feature, but we might see it come to more devices than just smartphones, like tablets or laptops. Along with this latest file-sharing feature, Apple's announcement of iOS 18 getting RCS compatibility has reduced the longstanding friction between smartphone operating systems.

This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/snapdragon-devices-will-soon-be-able-to-transfer-files-to-iphones-via-quick-share-164835065.html?src=rss

The Ninja Creami ice cream drops to $180 for Black Friday

Cold fall weather shouldn't get in the way of you enjoying a nice frozen dessert, and if you purchase our favorite ice cream maker for its discounted price of $180 for Black Friday, you could remove another obstacle between you and fresh ice cream every day. In our review testing, the Ninja Creami wasn't just good for ice cream, but could also make a mean sorbet in a pinch, and if you buy it today, you'll get if for the lowest price we've seen this year — $50 off its regular $230 starting price.

While you’ll definitely need a bit of space to accommodate it, the Creami is a more compact ice cream machine than some of its rivals. It works similarly to a food processor, only here you’ll be using strictly frozen liquid ice cream as a base. Once you have that (you’ll need to give the base around 24 hours in the freezer for the desired consistency) you use Ninja’s machine to blend in your chosen flavors. And if you make a mess (and let’s face it, you probably will), rest assured that most of the components are dishwasher-safe.

It’s admittedly a fairly loud machine during use, but as long as you’re willing to put up with the noise, you can choose between seven one-touch programs, including milkshake if you’re in the mood for a cold drink. And if you’re hosting people with allergies, they can be reassured that you have total control about what’s going into and coming out of the machine, which is much harder to guarantee when you’re buying dessert in a restaurant. This model also includes two pint containers with lids.

If you want the latest and greatest, though, the Ninja Swirl is the ice-cream maker to get. It can make regular and soft-serve ice cream, plus a number of other frozen treats. Right now, QVC has it for the best price we've seen, from $350 to $280.

This article originally appeared on Engadget at https://www.engadget.com/deals/the-ninja-creami-ice-cream-drops-to-180-for-black-friday-133009780.html?src=rss

A decision about breaking up Google’s adtech monopoly is on the horizon

Google made its final arguments in a longstanding case against the US Department of Justice on whether it has to split up its ad tech practices. However, the judge presiding over the case may be looking to wrap up the case before Google has a chance to appeal, according to a report from Reuters

On Friday, both sides made their closing statements in the lawsuit where the Justice Department accused the tech giant of illegally monopolizing the ad tech market. While the US District Court Judge Leonie Brinkema ruled in April that Google held a monopoly in the online adtech space, the judge recently asked the Justice Department how quickly an anticompetitive measure could go into effect, adding that "time is of the essence."

Google's attorney, Karen Dunn, argued that forcing Google to sell its advertising tech subsidiary would be extreme and hurt customers in the process, according to the report. Google is also reportedly planning to appeal the latest decision. According to Reuters, Brinkema noted that any sort of remedy "most likely would not be as easily enforceable while an appeal is pending," meaning that Google could delay the forced sale until the appeal is concluded. At the same time, Google is facing a $3.5 billion fine for violating the European Union's antitrust laws within the adtech industry.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/a-decision-about-breaking-up-googles-adtech-monopoly-is-on-the-horizon-184409011.html?src=rss

Microsoft isn’t releasing a diversity report for 2025

Microsoft will not release a diversity and inclusion report for 2025 like it has been doing every year since 2019, Stephen Totilo from Game File has reported. Totilo asked the company if it was skipping this year after it failed to publish a report from October to early November like it had done so the previous years. “We are not doing a traditional report this year as we’ve evolved beyond that to formats that are more dynamic and accessible — stories, videos, and insights that show inclusion in action,” said Microsoft’s chief communications officer, Frank Shaw, in a statement. “Our mission and commitment to our culture and values remain unchanged: empowering every person and organization to achieve more.”

As Totilo notes, the Trump administration made it very clear early on that it was against government and corporate diversity, equality and inclusion programs. Trump signed executive orders directing government agencies to roll back DEI initiatives and encouraged the private sector to do the same. Meta reportedly ended its DEI programs earlier this year, while Google reportedly announced that it will “no longer set hiring targets to improve representation in its workforce.”

Totilo previously reported that Microsoft didn’t mention anything about its diversity programs in two shareholder reports for 2025, signifying that the company wasn’t highlighting its DEI initiatives anymore like it did the previous years. Based on its statement, Microsoft isn’t completely dropping its DEI efforts. Without a report, however, we can’t keep an eye on its progress when it comes to things like pay equality and workforce diversity.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/microsoft-isnt-releasing-a-diversity-report-for-2025-180000401.html?src=rss

Waymo gets California DMV’s approval to test robotaxis in more areas

The California DMV has approved Waymo’s request to conduct driverless testing and to deploy its robotaxis in more locations in the state. As CBS News reports, Waymo now has the permission to operate across the whole Bay Area, Sacramento and most of Southern California up to the border of Mexico. It’s a huge expansion, based on the maps the state DMV has provided. In the images below, you’ll see Waymo’s old areas shaded in a darker color, while the locations with a lighter shade indicate areas added in the expansion.

Waymo's new operation map in California.
Waymo's new operation map in California.
California DMV

“We're officially authorized to drive fully autonomously across more of the Golden State,” Waymo said in an announcement on X. It didn’t say when it’ll start testing and offering rides to the public in the new areas, but it said the company’s “next stop” in California after this is San Diego. Waymo will start offering rides in the city sometime in mid-2026. It will also deploy robotaxis in Las Vegas, including the Strip with plans to expand to the airport, and Detroit next year. In addition, it recently announced that it’s coming to Miami, Dallas, Houston, San Antonio and Orlando in 2026.

On the Waymo and San Francisco subreddits, people pointed out that Waymo robotaxis could become a hit in Wine Country. People could call them for transportation, for instance, if they’re doing wine tasting.

This article originally appeared on Engadget at https://www.engadget.com/transportation/waymo-gets-california-dmvs-approval-to-test-robotaxis-in-more-areas-170000104.html?src=rss

X rolls out ‘About this account’ feature that displays a profile’s country of origin and more

You'll soon be able to see more information about X accounts, including where they're based and how many times they've changed their usernames. X is rolling out a new feature called "About this account" that displays more information about user accounts. Not only will it display the country a user is located in and username changes, the feature will also make public which country the account was created in and whether it's connected via the web or a specific app store.

X began testing this feature out last month, but more recently, users have been posting screenshots of the new feature being rolled out. X is following in the footsteps of other social media platforms, as already seen with Facebook's Page transparency and Instagram's own About this account. As detailed by Nikita Bier, X's head of product, the upcoming "About this account" feature is meant to verify the authenticity of content posted on X.

You can currently see your own info by clicking on the "Joined" button underneath your X bio, but you may not be able to see others' info yet since the feature is still being rolled out. In your own profile, you can choose to display either your country or region/continent, with the exact country being the default option. Bier previously said that there will be "privacy toggles," which will be highlighted on your profile if you opt in. On top of that, users accessing X through a VPN may have a disclaimer on their profile that says, "Country or region may not be accurate," as spotted by some internet sleuths.

This article originally appeared on Engadget at https://www.engadget.com/social-media/x-rolls-out-about-this-account-feature-that-displays-a-profiles-country-of-origin-and-more-160617187.html?src=rss

How to wirelessly charge your phone with max power

Wireless charging has become one of those small but satisfying conveniences of modern smartphones. You drop your device on a pad and watch the battery percentage climb without fiddling with cables or ports. Yet for many users, that effortless charge doesn’t always come at the speed they expect. Sometimes the phone warms up, the percentage barely rises or charging takes far longer than it would if you plugged it in.

Getting the fastest possible wireless charge requires more than just setting your phone on a pad. It depends on using the right equipment, like one of the best wireless chargers or the best multi-device wireless charging pads, plus the latest standards and a setup that makes the most of your phone’s capabilities. Here’s everything you need to know about getting the maximum wireless charging speeds for your smartphone.

Wireless charging relies on electromagnetic induction. When you place your phone on a compatible pad, electricity flows through a coil inside the charger, creating an electromagnetic field. Another coil inside your phone captures that energy and converts it back into electricity to refill the battery. It sounds simple, but efficiency depends on how precisely those two coils align, how much power the charger can deliver and how well the phone can handle the heat that builds up during the process.

For years, the Qi standard from the Wireless Power Consortium defined how most wireless chargers worked. Nearly every major smartphone brand supports Qi, and you can mix and match chargers and phones from different manufacturers with little trouble.

But the new Qi2 standard, which began rolling out in 2024 and has expanded in 2025, changes how well that power is transferred. Qi2 uses magnetic alignment to snap the phone and charger into the ideal position automatically, reducing wasted energy and heat. It also allows for higher charging speeds, with Qi2 chargers now supporting 15 to 25 watts of output depending on the device.

Each smartphone has a built-in limit to how much power it can receive wirelessly. The iPhone 12 models and later, for instance, support up to 15 watts with MagSafe, and Samsung’s S25 Galaxy series can handle similar speeds through Qi2. If you use a charger that delivers less power than your phone’s maximum, it’ll charge slower. For example, if you use a 10W wireless charger on an iPhone 17, the max speeds will top out at 10W. But even if you buy the most powerful pad on the market, you won’t get results beyond what your phone’s receiver can manage.

The phone’s software also plays a role. Some Android models include a “Fast Wireless Charging” setting that must be enabled to reach full speed. Others may automatically adjust charging rates to prevent overheating, especially if the phone gets too warm. Checking your device’s specifications and settings is an easy way to make sure it’s configured to draw the most power possible.

Wireless chargers vary widely in quality and performance. Qi2 certification is the best way to ensure that a product meets the latest safety and efficiency standards. Certified chargers have been tested to deliver power consistently and to protect against overheating and overcharging. While uncertified or budget pads may still work, they often fall short of their advertised wattage.

The wall adapter that powers the charger is just as important. Many people plug their charging pad into an old 5-watt or 10-watt power brick, which limits the output before the phone ever sees it. To achieve maximum speed, use a high-output USB-C adapter rated at 20 watts or higher, ideally one designed for fast charging like any of those included in our guide to the best fast chargers.

The cable connecting the adapter to the charger matters too. Short, high-quality cables help minimize resistance and power loss, while longer or cheaper cables can slow things down noticeably. Most of the newest USB cables will also list a max wattage they support in their specs; generally, the higher the better when you’re picking up a new one, so it can support charging as many of your devices as possible.

Belkin 3-in-1 wireless charger
Will Lipman Photography for Engadget

Even with the right hardware, proper placement and environment make a big difference. Wireless charging works best when the phone’s coil is perfectly aligned with the coil in the charging pad. If the two are slightly off-center, energy transfer drops and more heat builds up which slows charging further.

Qi2’s magnetic alignment largely fixes this issue by snapping the phone into the right position, but older Qi chargers still rely on manual placement. Taking a second to make sure the phone is centered can shave minutes off of the total charge time.

Cases and accessories can also interfere with charging. Thick protective cases, wallet covers or anything with metal components can block or weaken the electromagnetic field. Even magnets not designed for Qi2 alignment can throw off the connection. A slim, wireless-compatible case or no case at all will help maintain the strongest link between the coils. It’s also worth keeping the charging area clean and free from dust or small metal objects, which can disrupt the signal or cause heat spots on the pad.

Heat management plays another critical role. Wireless charging generates more heat than wired charging, and if the phone gets too warm, the charging system automatically slows down to protect the battery. Placing the charger on a flat, hard surface in a well-ventilated area helps prevent overheating. Avoid charging on soft fabrics or in enclosed desks that trap heat. Some of the best Qi2 chargers now include small fans or heat-dissipating materials to maintain stable temperatures during fast charging sessions.

If your phone still charges slower than expected, it’s worth double-checking each part of your setup. Confirm that your charger and phone both support the same standard — Qi2 chargers work best with Qi2 phones, though older Qi devices can still connect at lower speeds. Make sure the power adapter provides enough wattage to match your phone’s maximum wireless rate. If the charger uses a replaceable cable, try swapping it for a certified USB-C cable rated for high power output.

Software updates can also influence performance. Manufacturers often fine-tune charging algorithms through firmware updates, improving heat control or overall efficiency. Keeping both your phone and charger up to date ensures you benefit from those refinements. And if your phone still feels unusually hot or the charging indicator blinks on and off, removing the case or cleaning the pad can often resolve the issue.

The arrival of Qi2 has narrowed the performance gap between wireless and wired charging. While a cable will still be faster in most cases, a properly configured Qi2 setup can now come surprisingly close to a wired one. The technology has matured from a slow, convenient novelty into a reliable daily solution for many users. As more devices adopt the new magnetic alignment, and as charger manufacturers refine their designs, wireless charging at maximum power is becoming easier to achieve without any extra effort.

Wireless charging has always promised convenience, but it now delivers real speed too. With the right combination of a Qi2-certified charger, a capable power adapter, good alignment and smart heat management, it’s possible to get close to your phone’s peak charging speeds every time you place it on the pad.

This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/how-to-wirelessly-charge-your-phone-with-max-power-130013170.html?src=rss

Dragon Quest 7 Reimagined is all about enhancing the game’s greatest strengths

Square Enix has been on a tear in recent years remastering and outright remaking many of its landmark role-playing games. Along with Final Fantasy, the developer has given the Dragon Quest series such attention as well, and the next game on deck is a remake of the PlayStation 1's Dragon Quest VII. Commonly regarded by fans as one of the most challenging and lengthy games of the series, the developers building Dragon Quest VII: Reimagined — the second remake of the game following the 3DS release in 2013 — are aiming to reshape DQVII with a striking new visual style and a refocused adventure.

I recently got to spend a couple of hours with Dragon Quest VII: Reimagined, seeing its new interpretation of the 2000 classic JRPG and some of the more noteworthy updates to its combat. So far, the remake is making some intriguing choices that not only aim to give the sprawling time-travel plot a better sense of direction but also streamline some of the original's more exhaustive and challenging beats.

The original Dragon Quest VII carried the familiar conceit of earlier entries, focusing on a party of high-fantasy adventurers embarking on an epic adventure filled with dungeons to explore and powerful monsters to fight. But DQVII deviated from the traditional Dragon Quest storyline by focusing on the party's adventures through time. As the Hero and his friends uncover the lost history of their world, they'll step back into previous eras to explore bygone kingdoms and continents that will reveal a larger conspiracy in the present. Along the way, they'll build their bonds of friendship that will stretch across time.

Reimagined does well to capture that sense of adventure that the series does so well. Even as the series has evolved with new entries, it still strikes a balance between old-school, turn-based JRPG gameplay and modern storytelling flair. What's especially novel about the remake of Dragon Quest VII is its sharper, visually expressive 3D art style. Using diorama models and real doll versions of the party as reference material for the look of the game, the new 3D visuals really capture the whimsical and emotive style of the late Akira Toriyama's distinctive art, which has given the series its unique look. But with the move to a new 3D style, Reimagined sets itself apart from the previous games by feeling more like an animated adventure film.

Dragon Quest 7 Reimagined
Dragon Quest 7 Reimagined
Armor Project/Bird Studio/Square Enix

Along with the visual style, the developers also focused on reshaping sections and the overall storytelling of DQVII to offer a more satisfying experience. According to game producer Takeshi Ichikawa, one of the larger goals of remaking Dragon Quest VII was to improve the flow of the game, which ultimately made for a more satisfying sense of adventure.

"The 'reimagined' elements of the narrative allude to improvements in the game's overall framework, which offers a much deeper and more compelling experience," Ichikawa said. "In our effort to streamline the overall story progression and provide a more engaging narrative, we decided to cut subplots that have little or no direct relevance to the main scenario. While some content has been removed, entirely new scenarios have also been introduced. Our goal was to build upon the strengths of the original game while striving to deliver a deeper, more immersive story experience for modern players."

During my hands-on time, I got to explore two separate sections of the game. These focused on the early-game Emberdale dungeon, where townsfolk committed themselves to a volcano ritual to pacify a fire demon within. The other section focused on the Wetlock scenario, which had the party confront a mysterious magic user who whisked away townsfolk to a mysterious tower in a flooded land. 

My memories of the original and 3DS remake came back while playing Reimagined, which made it easy to slide back into that dungeon-crawling flow. Much like the original, Reimagined still sticks with traditional turn-based combat, and the new visual style really helps emphasize the sense of impact and tactics at work in battle — more so than in other games in the series. I especially liked how unique each character felt, particularly the wolf-riding bandit Ruff, who is  fun to use in battle. 

Dragon Quest 7 Reimagined
Dragon Quest 7 Reimagined
Armor Project/Bird Studio/Square Enix

During the Wetlock section, I generally found the challenge to be fair, and I even discovered a good leveling spot fighting golems and Metal Slimes that popped up on occasions. But things can easily kick into high gear when taking on the elite enemies and the end boss of the questline. I had to carefully assess the available skills and employ a range of offensive and defensive abilities to survive. The remake is not so much about removing the sense of challenge from the original, but rather about maintaining it while offering more options to help with battles.

One of the larger innovations to Reimagined combat is the Moonlighting system, which allows each party member to equip two vocations at once. The original game allowed each character to only have one vocation at a time, and switching classes reset your level. This created a lot of busywork in the original game, so with this new two-class approach, it cuts down on grinding significantly and keeps you feeling empowered. But on a more strategic level, it also adds a lot more utility and variety to each character's loadout. It also does well to make a party with more diverse skills, which adds a lot more charm to the group.

Dragon Quest 7 Reimagined
Dragon Quest 7 Reimagined
Armor Project/Bird Studio/Square Enix

There's so much thought put into the top-down rework of the original game for Dragon Quest VII: Reimagined, and I found the changes to be a very charming and personable  approach to remaking it. Even back in 2000, the original game was a very ambitious take on the series. Not just being the first 3D entry, but also in how it actually utilized many of the different locations and characters from across the sprawling story in a more meaningful way. The original is still a great entry in the series, but it's one that feels a bit tough to revisit. That makes the developer's intent on streamlining and refocusing to feel quite appropriate, and I quite dug the changes I saw during my hands-on time.

So far, Dragon Quest VII: Reimagined looks to maintain the ambition and scope of the original, but hone it into a more focused and satisfying JRPG. It adds a seriously impressive visual style that brings it to life. According to the remake's producer, Reimagined and its new approach to remaking Dragon Quest is about adding a new sense of energy to the series, and it's so far doing just that.

"We believe that existing fans will find the game satisfying. At the same time, since this title has been reimagined from the ground up as a modern release, we're also excited for many new players to enjoy it as their first Dragon Quest experience," Ichikawa said. 

Dragon Quest VII: Reimagined will be released on February 5, 2026 for PC, PS5, Xbox Series X|S and Nintendo Switch 1 & 2.


This article originally appeared on Engadget at https://www.engadget.com/gaming/dragon-quest-7-reimagined-is-all-about-enhancing-the-games-greatest-strengths-130000125.html?src=rss