Slack’s CEO is joining OpenAI to find the money to pay for all those data centers

OpenAI has announced that Denise Dresser, the current CEO of Slack, will be the company's new Chief Revenue Officer. Dresser will oversee the company's revenue strategy "across enterprise and customer success," according to OpenAI's announcement, and will presumably play a key role in leading the company towards profitability now that it's reorganized as a public benefit corporation.

"We're on a path to put AI tools into the hands of millions of workers, across every industry," Fidji Simo, OpenAI's CEO of Products said in the announcement. "Denise has led that kind of shift before, and her experience will help us make AI useful, reliable, and accessible for businesses everywhere."

Simo joined OpenAI in May of this year, after serving as CEO of Instacart, and before that, the head of Facebook at Meta. Hiring Simo and Dresser could be a good indication of how OpenAI plans to approach ChatGPT going forward. Which is to say, the company is taking a very Silicon Valley approach to growing its chatbot business and focusing on scale and monetizing as many AI interactions as possible. It's not a mistake that Simo helped establish Meta's ads business and OpenAI is reportedly planning to introduce ads into chats with its AI models.

Even with the possibility of ad revenue, Dresser will still have to overcome what OpenAI continues to spend to offer its various AI products. OpenAI pays for multiple partnerships for data center access and has commitments to both buy and build server components for those data centers. Add in the cost of just processing a ChatGPT query itself, and growing the company’s revenue seems like a tall order.

This article originally appeared on Engadget at https://www.engadget.com/ai/slacks-ceo-is-joining-openai-to-find-the-money-to-pay-for-all-those-data-centers-220411962.html?src=rss

Samsung Wallet to gain support for digital Porsche keys

Owners of the Porsche Macan and upcoming Porsche Cayenne Electric will be able to unlock and start their cars with their Galaxy phones, Samsung has announced. The cars, alongside other Porsche models, are gaining support for Samsung Wallet's Digital Key feature, which lets users wirelessly control their car over a secure UWB or NFC connection.

Digital Key support will be available in Europe in December, before rolling out globally, "aligned with the launch timeline of Porsche vehicles," Samsung says. Samsung Wallet is available on Samsung devices as old as the Galaxy S20, Note 20, Galaxy Z Fold 2 and Galaxy Flip 5G, and is included on the majority of the company's new phones. Like similar features on Google's Pixels and Apple's iPhones, Digital Key allows Porsche owners with a supported Galaxy phone to unlock, lock and start their car directly from their phone. If your phone is ever taken, you can also remotely lock or delete a Digital Key to keep your car safe.

Samsung added Digital Key support to select Volvo and Polestar EVs in February 2025. The feature first became available in 2021, and is one of several ways the phone maker imagines people will use Samsung Wallet. Beyond digital car keys, the app can also store credit and debit cards and be used to transfer money with a tap.

This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/samsung-wallet-to-gain-support-for-digital-porsche-keys-193000085.html?src=rss

Best Guess Live is Netflix’s take on HQ Trivia

Netflix has already committed to reviving Star Search for its streaming service, and now the company is turning its attention to a different type of live show: HQ Trivia. Netflix's Best Guess Live is an attempt to revive the late 2010s app-based show with what the company is calling its first "weekday mobile game show."

Best Guess Live will be hosted by Howie Mandel (Deal or No Deal, America's Got Talent) and Hunter March (Sugar Rush) and will broadcast Monday through Friday at 8PM ET / 5PM PT. The game seems like it will lean on multiple choice questions much like HQ Trivia did, and will reward players who answer the fastest and play multiple times per week. Netflix's announcement doesn't have any specifics as to how much money will be up for grabs, but the company does promise to give away "thousands of dollars in prize money."

HQ Trivia, started by Vine co-founders Rus Yusupov and Colin Kroll, was a surprise hit when it debuted in 2017, thanks in part to its host Scott Rogowsky and the appointment-viewing nature of a daily game show you could watch on your phone. The later slow collapse of HQ was rocky enough to warrant a CNN documentary, but clearly the concept of the app fits nicely with Netflix's growing interest in live shows and casual games.

Netflix has experimented with a growing number of live shows, including talk shows and sports programming. The company has also recently abandoned its aspirations to develop AAA games and ambitious indie titles to focus on casual experiences and games based on Netflix IP. Best Guess Live seems like a nice fusion of casual interactive experience and lightweight live content. Many people already open the Netflix app daily to find something to watch. It makes sense they'd be willing to do it for money, too.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/best-guess-live-is-netflixs-take-on-hq-trivia-170000030.html?src=rss

Blink budget security cameras will support AI-powered video descriptions

Amazon's budget Blink smart home brand is adding AI-generated video descriptions as a new benefit for subscribers. Blink Video Descriptions are text descriptions of the motion doorbells and cameras capture, and they’ll be available in beta starting December 8.

Not unlike Ring Video Descriptions, a feature offered on Amazon's other smart home brand, Blink's AI-generated descriptions are supposed to be a concise way to check out what's happening in and around your home. Any kind of motion can produce a video clip and a notification in the Blink app, but video descriptions should help weed out which ones are worth watching and worrying about.

Blink says Video Descriptions will be supported on all existing Blink doorbells and cameras, provided you're paying to be a Blink subscriber for at least $4 a month or $40 a year. That means if you've scooped up one of the new Blink 2K+, Blink Outdoor 2K+ or Blink Arc cameras, you'll be able to take advantage of the feature.

Blink Video Descriptions start rolling out to subscribers today in beta, though not in Illinois, possibly due to the state's Biometric Information Privacy Act.


Correction, Dec 8, 2025, 12:03pm ET: This story originally misstated the availability date for the beta as mid November.

This article originally appeared on Engadget at https://www.engadget.com/home/smart-home/blink-budget-security-cameras-will-support-ai-powered-video-descriptions-143000725.html?src=rss

Meta’s latest acquisition suggests hardware plans beyond glasses and headsets

Meta has acquired Limitless, the maker of an AI-powered "Pendant," to work on building consumer hardware for the company, the startup announced via a YouTube video and blog post. So far, Meta has focused on selling VR headsets and AI smart glasses. Now the company seems interested in branching out.

"Meta recently announced a new vision to bring personal superintelligence to everyone and a key part of that vision is building incredible AI-enabled wearables. We share this vision and we'll be joining Meta to help bring our shared vision to life," Limitless CEO Dan Siroker said in the post announcing the acquisition.

Limitless' first product was Rewind, desktop productivity software that recorded everything you did on your computer and turned it into a searchable database you interacted with via a chatbot. The company later expanded into hardware with Pendant, essentially a clip-on Bluetooth microphone that applies the same concept (privacy concerns be damned) to the things you say or hear throughout the day.

The company plans to support its existing Pendant customers "for at least another year," but will no longer sell the wearable going forward. Current customers will be able to access all the features of Pendant without having to pay for a subscription, though Limitless says availability will vary per region. If you have data stored with Limitless and don’t want to hold onto your Pendant, you're now also able to export or delete your data if you choose.

AI wearables focused on recording audio have emerged as a common form factor primarily because they lean on two things AI models do moderately well: transcribing audio into text and summarizing it. Meta dipping its toes into the space makes sense, if only because not everyone will want to wear glasses to receive the benefits of an AI assistant. Amazon acquired an AI wearable company called Bee in July 2025, presumably with similar intentions.

Add in Meta's recent hiring of former Apple design lead Alan Dye, and you can start to imagine where things might be headed. In the future, the Ray-Ban Meta Smart Glasses and Meta Ray-Ban Display could be two entries in a larger lineup of AI-powered wearables.

This article originally appeared on Engadget at https://www.engadget.com/ai/metas-latest-acquisition-suggests-hardware-plans-beyond-glasses-and-headsets-212930339.html?src=rss

CES 2026 preview: What to expect from tech’s biggest conference in January

CES doesn't start until January, but whispers of the products and announcements that could be in store for tech's biggest annual conference have already started to take shape. The CES 2026 show floor is officially open from January 6 through 9, although the show kicks off with events on Sunday January 4 and a host of press conferences on Monday. As always, product demos, announcements and networking will be happening at the Las Vegas Convention Center and surrounding hotels all over the city. As usual, Engadget will be covering the event in-person and remotely, bringing you news and hands-ons straight from the show floor.

More specific details and pre-announcements should trickle out as CES approaches, but in the meantime, we do know what companies will be hosting press conferences and what tech trends could rear their heads at the show.

What we already know about

Press conferences and show floor booths are the bread and butter of CES. The Consumer Technology Association has already published a searchable directory of who will have a presence at the show, along with a schedule of every official panel and presentation.

On Sunday, January 4, Samsung will kick-off CES with "The First Look," a presentation hosted by TM Roh, the CEO of Samsung's DX Division, on the company's "vision for the DX (Device eXperience) Division in 2026, along with new AI-driven customer experiences." 

That'll be followed by multiple press conferences throughout Monday, January 5. LG is hosting its "Innovation in Tune with You" presentation to share "its vision for elevating daily life through Affectionate Intelligence" at the start of the day, Intel is launching its new Core Ultra Series 3 processors in the afternoon, Sony Honda Mobility is holding a press conference on its first car and AMD CEO Lisa Su will cover AMD's upcoming chip announcements at a keynote address that closes out the day.

Finally, on Tuesday, January 6, Lenovo CEO Yuanqing Yang will host Lenovo's Tech World Conference at Sphere, using the large and decidedly curved screen to share the company's "commitment to delivering smarter AI for all by constantly redefining how technology can engage, inspire, and empower." It’s worth noting that Lenovo is the parent company of Motorola, which still makes phones and foldables that feature AI tools, so it’s possible those devices feature in the presentation as well.

Outside of the formal introduction of new products and initiatives, reading the tea leaves of what was announced last year and what companies are reportedly working on, we can make some educated guesses at what we could see at CES 2026.

New chips from AMD, Intel and Qualcomm

CES is frequently the start of a cascade of new chip announcements for a given year, and one of the first places new silicon appears in real consumer products. AMD will likely use its keynote to introduce new versions of its Ryzen chips, including the recently spotted Ryzen 7 9850X3D, which is expected to offer better single-threaded performance, and the Ryzen 9000G series, which could be built with AMD's Zen 5 architecture. The company might also use its CES stage to go over its new FSR Redstone AI upscaling tech.

Intel has already publicly announced that it'll launch its Panther Lake chips at CES 2026. The officially titled Intel Core Ultra Series 3 chips fit into Intel's overall "AI PC" push, but are specifically meant for premium laptops. Based on a preview from October 2025, Intel says the first chip made with its 2-nanometer 18A process will offer 50 percent more processing performance than previous generations and for the chip's Arc GPU, a 50 percent performance bump from last generation.

Qualcomm is also rumored to be targeting laptops at the show, building on the work it's done moving its Snapdragon chips out of phones and tablets and into other types of computers. The company's Snapdragon X2 Elite and X2 Elite Premium chips should start appearing in laptops at CES 2026, offering a look at the improved speed and AI performance the company promised in 2025.

Brighter, "truer" screens

Sony announced a collection of new Bravia TVs in April 2025, replacing the company's flagship, filling in its midrange options and adding a new budget model to the mix. The star of this updated Bravia lineup is the Bravia 9, which features a QD-OLED panel, but Sony appears to be prepping entirely new display tech for 2026. In March 2025, Sony introduced a new RGB LED panel that uses individual Mini LED backlights colored in red, green and blue to produce even brighter, more accurate colors. In contrast to a QD-OLED, which filters a layer of blue organic light emitting diodes through quantum dots that change color, Sony's "General RGB LED Backlight Technology" can get as bright as a Mini LED panel without needing an extra filter layer or worrying about OLED's problems with burn-in. 

The company has already trademarked the name "True RGB," which could end up being what Sony calls this new flavor of display if it decides to show them off at CES. It seems entirely likely, because CES is nothing if not a TV show — it’s a sure bet that we’ll see new TVs from the likes of LG and Samsung in addition to Sony. If the company doesn't introduce new display tech for its TVs, it does have a new 240Hz PlayStation monitor coming in 2026 that it could show off at CES instead.

Sony isn't the only company hyped on bright screens. Samsung is reportedly pushing an updated version of the HDR10 and HDR10+ standards that could be ready to demo at CES 2026. The new HDR10+ Advanced standard would be Samsung's answer to Dolby Vision 2, which includes support for things bi-directional tone mapping and intelligent features that automatically adapt sports and gaming content. Samsung's take will reportedly offer improved brightness, genre-based tone mapping and intelligent motion smoothing options, among other improvements.

Ballie Watch 2026

The ball-shaped yellow robot lovingly known as "Ballie" has been announced twice, first in 2020 and then again in 2024 with a projector in tow. Samsung said Ballie would go on sale in 2025 at CES last year and then shared in April 2025 that Ballie would ship this summer with Google's Gemini onboard. But it's nearly 2026, and Ballie is nowhere to be seen. It's possible Samsung could make a third attempt at announcing its robot at CES 2026, but whether or not it does, robotics will still be a big part of the show.

Robot vacuums and mops were a major highlight of CES 2025, and it's safe to expect notable improvements from the new models that are announced at CES 2026. Not every company will adopt the retractable arm of the Roborock Saros Z70, but robot vacuums with legs for rising over small ledges like the Dreame X50 seem like they could become the norm. Roborock could also show off its new Roborock Qrevo Curv 2 Flow, the first of its robot vacuums to feature a retractable roller mop.

Beyond just traversing spaces more efficiently, improving robots' navigation could also be a major concern at the show. Prominent members of the AI industry are turning their attention from large language models to world models, which aim to give AI a deep understanding of physical space. Those world models could be the key to making robots, bipedal or otherwise, competent at navigating homes and workplaces, and will likely be a significant talking point at CES 2026.

We’ll be updating this article throughout the month as more rumors surface and new products are confirmed — stay tuned for future updates!

Update, December 11 2025, 11:03AM ET: This story has been updated to include detail on Lenovo being Motorola’s parent company and how the latter might have a part in the Tuesday presentation.


This article originally appeared on Engadget at https://www.engadget.com/big-tech/ces-2026-preview-what-to-expect-from-techs-biggest-conference-in-january-120000200.html?src=rss

Russia reportedly bans Snapchat and FaceTime

Roskomnadzor, Russia's federal agency for monitoring and censoring mass media, has blocked access to Snapchat and FaceTime in the country, Bloomberg reports, citing Russian news service Interfax. The bans were reportedly put in place because the platforms were used "to organize and carry out terrorist acts,” and commit fraud.

It's not clear if either service is still accessible by using a VPN, but banning Snapchat and FaceTime fits with Russia’s crackdown on communication and social platforms that started after the country’s invasion of Ukraine in 2022. Facebook and X were blocked in March of that year, and Instagram was added to the ban list not long after. In 2024, the encrypted messaging app Signal was also banned, and more recently in July 2025, Russia threatened to block access to WhatsApp.

Engadget has contacted both Apple and Snap to comment on the Russian bans. We'll update this article if we hear back.

Banning or restricting these platforms is a way to exert control over where and how conversation happens in Russia — and prevent the spread of "LGBT propaganda," if you believe Roskomnadzor's reasoning for banning Roblox — but it might also be an attempt to drive people to use "MAX," a state-run super app that offers services like communication, banking and document storage. The app is part of a long-standing push to rely on Russia's tech industry rather than foreign companies, and could potentially give the Russian government an easier method for surveilling its citizens, The New York Times reports.

This article originally appeared on Engadget at https://www.engadget.com/apps/russia-reportedly-bans-snapchat-and-facetime-194906404.html?src=rss

Artist Bungie plagiarized for Marathon alpha says the issue has been resolved

Bungie and Sony Interactive Entertainment appear to have settled the plagiarism scandal that rocked Marathon before the game was indefinitely delayed in June 2025. Fern Hook, an artist who goes by the name “Antireal” online, posted on X that her issues with Bungie using her work without credit in Marathon have been resolved to her "satisfaction."

Marathon's distinct art style is one of its charms, but as Hook claimed on X and Bungie later confirmed, a portion of the assets and textures featured in the game's alpha were lifted from Hook's work. At the time, Bungie announced that it was conducting an investigation and hoped to discuss the issue with Hook. It's not clear what kind of agreement Bungie, Sony and Hook came to, but it appears to have solved any outstanding issues.

Bungie delayed Marathon from its original September 2025 launch date in June, and more recently ran closed playtests of an updated version of the game in October. As of Sony's November earnings report, the company now says Marathon will launch by March 2026. Marathon is a reimagining of an older Bungie franchise, but more importantly, it's also the developer's first new game since Destiny 2 was released in 2017. Considering Sony's increased scrutiny of Bungie's performance, settling this issue and hopefully setting up Marathon for a smoother launch is definitely a good thing.

This article originally appeared on Engadget at https://www.engadget.com/gaming/artist-bungie-plagiarized-for-marathon-alpha-says-the-issue-has-been-resolved-223901094.html?src=rss

Artist Bungie plagiarized for Marathon alpha says the issue has been resolved

Bungie and Sony Interactive Entertainment appear to have settled the plagiarism scandal that rocked Marathon before the game was indefinitely delayed in June 2025. Fern Hook, an artist who goes by the name “Antireal” online, posted on X that her issues with Bungie using her work without credit in Marathon have been resolved to her "satisfaction."

Marathon's distinct art style is one of its charms, but as Hook claimed on X and Bungie later confirmed, a portion of the assets and textures featured in the game's alpha were lifted from Hook's work. At the time, Bungie announced that it was conducting an investigation and hoped to discuss the issue with Hook. It's not clear what kind of agreement Bungie, Sony and Hook came to, but it appears to have solved any outstanding issues.

Bungie delayed Marathon from its original September 2025 launch date in June, and more recently ran closed playtests of an updated version of the game in October. As of Sony's November earnings report, the company now says Marathon will launch by March 2026. Marathon is a reimagining of an older Bungie franchise, but more importantly, it's also the developer's first new game since Destiny 2 was released in 2017. Considering Sony's increased scrutiny of Bungie's performance, settling this issue and hopefully setting up Marathon for a smoother launch is definitely a good thing.

This article originally appeared on Engadget at https://www.engadget.com/gaming/artist-bungie-plagiarized-for-marathon-alpha-says-the-issue-has-been-resolved-223901094.html?src=rss

Artist Bungie plagiarized for Marathon alpha says the issue has been resolved

Bungie and Sony Interactive Entertainment appear to have settled the plagiarism scandal that rocked Marathon before the game was indefinitely delayed in June 2025. Fern Hook, an artist who goes by the name “Antireal” online, posted on X that her issues with Bungie using her work without credit in Marathon have been resolved to her "satisfaction."

Marathon's distinct art style is one of its charms, but as Hook claimed on X and Bungie later confirmed, a portion of the assets and textures featured in the game's alpha were lifted from Hook's work. At the time, Bungie announced that it was conducting an investigation and hoped to discuss the issue with Hook. It's not clear what kind of agreement Bungie, Sony and Hook came to, but it appears to have solved any outstanding issues.

Bungie delayed Marathon from its original September 2025 launch date in June, and more recently ran closed playtests of an updated version of the game in October. As of Sony's November earnings report, the company now says Marathon will launch by March 2026. Marathon is a reimagining of an older Bungie franchise, but more importantly, it's also the developer's first new game since Destiny 2 was released in 2017. Considering Sony's increased scrutiny of Bungie's performance, settling this issue and hopefully setting up Marathon for a smoother launch is definitely a good thing.

This article originally appeared on Engadget at https://www.engadget.com/gaming/artist-bungie-plagiarized-for-marathon-alpha-says-the-issue-has-been-resolved-223901094.html?src=rss