OpenAI has a has a new version of ChatGPT just for universities

OpenAI is bringing ChatGPT to college campuses across the country. On Thursday, the company announced ChatGPT Edu, a version of ChatGPT built specifically for students, academics, faculty. “ChatGPT Edu is designed for schools that want to deploy AI more broadly to students and their campus communities,” the company said in a blog post.

ChatGPT Edu includes access to GPT-4o, OpenAI’s latest large language model that the company revealed earlier this month. OpenAI claims that the model is much better than its previous versions at interpreting text, coding, and mathematics, analyzing data sets, and being able to access the web. ChatGPT Edu will also have significantly higher message limits than the free version of ChatGPT and allow universities to build custom versions of ChatGPT trained on their own data — confusingly called GPTs — and share them within university workspaces. OpenAI claims that conversations and data from ChatGPT Edu won’t be used to train OpenAI’s models.

Although the introduction of ChatGPT in late 2022 initially raised concerns about academic integrity and potential misuse in educational environments, universities have increasingly been experimenting with using generative AI for both teaching as well as research. OpenAI said that it built ChatGPT Edu after it saw Wharton, Arizona State University and Columbia among others using ChatGPT Enterprise.

MBA undergrads at Wharton, for instance, completed their final reflection assignments by training a GPT trained on course materials have having discussions with the chatbot, while Arizona State University is experimenting with its own GPTs that engage German conversations with students learning the language.

This article originally appeared on Engadget at https://www.engadget.com/openai-has-a-has-a-new-version-of-chatgpt-just-for-universities-191350708.html?src=rss

Emory University awarded two students $10,000 for their AI study tool, then suspended them

Individuals and organizations are still struggling with how and how much to integrate AI into daily life. Rarely has that been more clear than a case out of Emory University in which the school went from awarding students with an entrepreneurship prize worth $10,000 for their AI-powered studying tool to suspending them for it, 404 Media reports. No, the students didn't suddenly misuse the tool, known as Eightball, in any way; they did just as they said they would, and all the while, Emory promoted them — until they didn't.

Eightball allowed students to turn any coursework or readings into practice tests or flashcards for studying. It also connected to Canvas — the platform professors at Emory use to share course documents with their students. A demo video for Eightball called it similar to ChatGPT but trained on Canvas courses, looking at everything from lectures to slides, rather than students having to upload each PDF individually to the tool. 

Emory's Honor Council accused Eightball's creators of cheating, plagiarizing and helping other students violate the Honor Code in November 2023 and the duo shut the tool down. The Council also claimed Eightball attached to Canvas without permission, despite it being stated during the awards competition in Spring 2023. The body launched an investigation into the students, which found that Eightball hadn't assisted with cheating and that the student creators had never lied about its capabilities.

Yet, the Honor Council recommended a year suspension for one of the students, Benjamin Craver, and expulsion for the other (who ideated Eightball). The Council's director called the situation "unprecedented" due to the harm it could cause at Emory. Craver was eventually suspended for the summer and fall 2024 semesters — after which he would need to apply for readmission. He was also given a mark on his permanent record and required to complete an educational program. His co-creator received a one-year suspension.

Craver filed a lawsuit on May 20 against Emory detailing how Eightball came to be, teachers' support and use, articles promoting it in the university's newspaper and that the students had always been transparent in its use. Among other evidence, the lawsuit also shares words of support from the associate dean of Emory's business school about Eightball following the award and her choice to connect the students with an outside entrepreneur, an Emory Alumnus. "While nothing about Eightball changed, Emory's view of Eightball changed dramatically," Craver's lawsuit states. "Emory concedes that there is no evidence that anyone has ever used Eightball to cheat. And to this day Emory advertises Eightball as an example of student innovation and entrepreneurship."

This article originally appeared on Engadget at https://www.engadget.com/emory-university-awarded-two-students-10000-for-their-ai-study-tool-then-suspended-them-120026233.html?src=rss

Microsoft teams up with Khan Academy to make the Khanmigo AI teaching assistant free

Microsoft and non-profit educational organization Khan Academy have formed a partnership that will allow all K-12 educators in the US to access the pilot version of Khanmigo for Teachers at no cost. Khanmigo is an AI-powered teaching assistant that can help teachers find ways to make lessons more fun and engaging. it will also recommend assignments, display information on a student's performance so that teachers can assess their progress and provide resources educators can use to refresh their knowledge.

The tool can also quickly create lesson plans and suggest student groups for team activities. Khan Academy says Khanmigo can save teachers an average of five working hours every week. The service previously cost educators $4 a month, but Khan Academy has dropped those fees since its Microsoft partnership allows it to use the Azure OpenAI Service to power Khanmigo for free. 

As part of their collaboration, Khan Academy will also help Microsoft train the company's Phi-3 small language models (SLMs) and develop its AI-powered math tutoring capabilities. The organization will give the company access to explanatory educational materials it can feed Phi-3, such as step-by-step guides on how to solve math problems. Khan Academy is hoping that SLMs like Phi-3, which can run locally on devices, will eventually be able to provide teaching help and tutoring for teachers and students in resource-strapped regions. Microsoft will also add more content from Khan Academy to Copilot and Teams for Education so that more people can access the organization's educational library. 

This article originally appeared on Engadget at https://www.engadget.com/microsoft-teams-up-with-khan-academy-to-make-the-khanmigo-ai-teaching-assistant-free-153008848.html?src=rss

Card game helps kids learn about colours and be offline

There is still an ongoing conversation (debate) amongst educators, parents, and psychologists on the amount of screen time that we should allow kids to have. Of course there’s a balance between screens and offline activities although that’s pretty hard to achieve. It’s also hard to wean this generation away from their devices but one way is to provide alternative activities for them at school and especially at home. And maybe, we can even get them to create their own alternatives.

Designer: Pupils from The Piggot School

The winner for this year’s Design Museum’s Design Ventura competition may be a fun alternative for children and adults alike. The Colour Countdown card game created by the pupils at The Piggot School was inspired by classic analog games Uno and I Spy. It can bring out the competitive spirit amongst players but also lets them interact with their surroundings instead of just focusing on various screens. This is an annual competition for students aged 13-16 to create something that will eventually be sold in the Design Museum.

Each card has a coloured cellophane window and can be combined with other cards to create different blends of colours. The players have to find things around their space which will match the card or cards that they’re holding. It can be played in any environment but of course since you’re dealing with colours, it is better played somewhere with a lot of colourful objects around. The cards are also eco-friendly as it uses FSC-certified paper and the cellophane is made from wood pulp.

The next step for the Colour Countdown is that it will be developed by the students with a professional agency. It will eventually be manufactured and then sold at the Design Museum Shop so you actually have the chance to own and play this game. Who says only kids need to be weaned away from their screens?

The post Card game helps kids learn about colours and be offline first appeared on Yanko Design.

Spotify launches educational video courses in the UK

There was once a time when you went to one place for music, another for education, and so on, but many companies are now attempting to turn themselves into a jack of all trades to compete for survival. The latest example is Spotify, which has announced a test for video-based learning courses. The new feature joins the platform's music, podcasts and audiobooks lineup. 

Spotify has teamed up with a range of content partners: BBC Maestro, PLAYvirtuoso, Thinkific Labs Inc. and Skillshare. They offer content in four main categories: making music, getting creative, learning business and healthy living. "With this offer, we are exploring a potential opportunity to provide educational creators with a new audience who can access their video content, reaching a bigger potential swath of engaged Spotify users while expanding our catalog," Spotify stated in the announcement. The platform claims that around half of users have "engaged" in self-help or educational podcasts

The test courses are available only to UK users, with free and premium subscribers receiving at least two free lessons per course. The series will range in price from £20 ($25) to £80 ($101), regardless of a person's subscription tier. Users can access them on mobile or desktop. Exact pricing and availability might change if the feature moves past the test phase. 

This forays into video-based courses follows shortly after Spotify introduced music videos in beta. They're available on select tracks and, like the classes, aren't available to US subscribers (the UK is among the 11 countries with access). 

This article originally appeared on Engadget at https://www.engadget.com/spotify-launches-educational-video-courses-in-the-uk-131559272.html?src=rss

10 Things To Consider Before Planning To Study Design Abroad

We’re finally at a point where design as an occupation holds the same mental weight as medicine, engineering, or law. The past two decades have seen a rapid rise in ‘design’ and ‘design thinking’ becoming permanent parts of the professional vocabulary, and with that, there’s a steady rise in the demand for designers. The educational setup, however, is still taking time to catch up to the industry’s need for designers, which is why even today there are still just a handful of institutions that command the design education space. A lot of them are in the global west, undoubtedly, but the global east is picking up pace too, offering young designers and aspirants the ability to travel to a whole variety of countries to study and specialize in design. If you’re reading this, chances are that you’re either thinking of studying design abroad, or you’ve already studied design abroad… or you’re just design-curious.

The allure of studying design abroad is undeniable—new experiences, exposure to international design perspectives, and the promise of personal growth. However, before your dreams take flight across borders, there are critical considerations that can make or break your educational journey. From cultural nuances and the constant evolution of design requirements to financial planning and accreditation standards, venturing into foreign territories for a design education requires meticulous preparation. My objective here is not just to guide you through practical steps but also to present you with a wealth of options when it comes to planning your career trajectory.

1. Evaluate the Worth of Studying Design Abroad

The decision to study design abroad is more than a question of education; it’s an exploration into cultural diversity and global perspectives. Exposure to different design philosophies, techniques, and cultural aesthetics can significantly enrich a designer’s creative arsenal. International programs often boast cutting-edge technology and facilities, alongside faculty who are leaders in their fields. However, this comes at a cost, both financially and emotionally, as you step away from the familiar comforts of home. It’s essential to balance these factors against your personal and professional goals. Does the international exposure align with your career aspirations? Can the unique experiences and skills acquired abroad offer you a distinctive edge in the competitive design industry? These are questions only you can answer, making this initial evaluation a cornerstone of your decision-making process.

2. Choose the Right College or Program

Choosing the right institution is a multifaceted decision encompassing several critical factors. Reputation is often the first consideration, but digging deeper into the curriculum offered, faculty expertise, and the strength of the alumni network can provide greater insight into the program’s value. The program’s location can also significantly influence your learning experience, offering unique cultural and design opportunities. Accreditation ensures that the education you receive meets global standards, essential for your future employability. Lastly, consider the program’s connections to the design industry, including internship and employment opportunities post-graduation. Each of these factors plays a crucial role in not just shaping your educational experience but also in laying a solid foundation for your future career in design.

3. Future-Proof Your Education: Choose Programs with Potential

The design industry is continually evolving, driven by advances in technology and shifts in societal needs. Future-proofing your education means choosing programs that not only provide a solid foundation in traditional design principles but also incorporate emerging fields such as UX/UI design, sustainable design, or digital media. Programs that emphasize adaptability, critical thinking, and innovation prepare students to navigate the rapidly changing landscape of the design industry. Look for curriculums that blend theoretical knowledge with practical application, offering opportunities to work on real-world projects and collaborate with industry professionals. This approach not only enhances learning but also ensures that students graduate with a portfolio that showcases their skills in addressing contemporary design challenges.

4. The Merits of Studying Design in Your Own Country

While international study offers unique advantages, considering the merits of studying in your own country is equally important. Cultural relevance in design can be a significant factor, especially if you intend to work within your local market post-graduation. Studying domestically can also be more cost-effective, reducing the need for international travel and living expenses. Moreover, local education systems are often well-aligned with the country’s specific design industry needs, providing relevant networking opportunities and internships. However, this doesn’t preclude international opportunities; many domestic programs offer exchange or study abroad options, allowing students to gain international exposure without committing to a full degree program overseas.

5. Job Opportunities: Local vs. Global Market Readiness

The design job market is incredibly diverse – design itself doesn’t have a standalone industry, it instead builds on the capabilities of other industries, whether it’s medical, consumer-goods, architecture, city planning, etc. Understanding the demand for specific design skills in your target market—whether local or international—is crucial. Programs that offer robust internship and placement services can significantly enhance your employability by providing practical experience and industry contacts. Networking, both in-person and online, can open doors to job opportunities not advertised publicly. However, international students should also consider a few things before planning on studying abroad. Aside from mere market readiness or a burgeoning need for your skill-sets, it’s important to evaluate the future from a social, economical, and even political lens. Looming sociopolitical unrest could lead to disruptions in your studies/work, low-skill work could be replaced by AI, a weak economy could easily affect job availability.

6. The Financial Aspect: Weigh Costs Against Benefits

The financial implications of studying design abroad are a major consideration. Tuition fees for international students can be substantial, and when combined with the cost of living, travel, and materials, the total expense can be daunting. Exploring scholarship opportunities, financial aid, and part-time work options can help mitigate these costs. It’s essential to conduct a cost-benefit analysis, considering the potential return on investment in terms of career opportunities and salary prospects. Ask yourself – “Will my salary grow proportionate to how much I’m investing in my career?” While the initial financial outlay may be significant, the long-term benefits of an international design education can outweigh the costs for many students.

7. Learning Vs. Earning – Upskilling Amidst Work

The debate between pursuing further studies and entering the workforce directly presents a compelling consideration: the possibility of learning while earning. This approach champions the idea of upskilling within the context of a job, where theoretical knowledge meets practical application. It’s a strategy that not only keeps the financial wheels turning but also enriches a designer’s skill set and experience in real-world settings. It allows aspiring designers to avoid the substantial financial and time investments typically associated with studying abroad, without sacrificing the advancement of their skills and careers. You build a skill set while building your savings – it’s a win-win.

8. Legal Considerations and Work Rights for International Students

Understanding the legal framework of your host country is essential for international students. This includes visa requirements, work rights during and after your studies, and potential pathways to permanent residency or employment. Regulations vary widely between countries, so it’s important to research thoroughly and plan accordingly. Many countries offer post-study work visas that allow graduates to remain in the country and gain valuable work experience, enhancing their career prospects.

9. Building a Global Network: Long-Term Career Advantages

One of the most significant benefits of studying design abroad is the opportunity to build a global network. Connections with fellow students, faculty, and industry professionals can provide invaluable support and opportunities throughout your career. These relationships can lead to collaborative projects, job offers, and partnerships. Actively engaging in your institution’s alumni network, attending industry events, and participating in design competitions can help you build and maintain these critical connections.

10. Reflection: Is Further Studies in Design Worthwhile?

Finally, reflecting on the value of further studies in design is crucial. While formal education can provide a strong foundation, the design industry also values experience, portfolio strength, and creativity. Consider whether your career goals are best served by further academic study or by gaining practical experience through internships, freelance projects, or starting your own design venture. For many, a combination of both education and practical experience offers the best path to a successful career in design.

The post 10 Things To Consider Before Planning To Study Design Abroad first appeared on Yanko Design.

The UK moves another step closer to banning phones in schools

Mobile phone ownership has become standard for people of most ages, and, while there's a convenience argument, experts and regulators alike have expressed concerns about children's well-being and distraction while learning. To that end, the UK government has become the latest to announce guidance for banning the use of phones during school. It follows other European countries like France and Italy, which prohibit phones in classrooms. 

Some schools in the UK already have no-phone policies in place, but these guidelines could bring widespread adoption and uniformity. "This is about achieving clarity and consistency in practice, backing headteachers and leaders and giving staff confidence to act," Gillian Keegan, the UK's secretary of state for education, said in a release. "Today's children are growing up in an increasingly complex world, living their lives on and offline. This presents many exciting opportunities – but also challenges. By prohibiting mobile phones, schools can create safe and calm environments free from distraction so all pupils can receive the education they deserve."

While the UK government encourages schools to create their own policies, it outlines a few overarching options. The first — and most extreme — is a complete ban on mobile phones from school premises. However, the guidance acknowledges that this could create complications or risks for children when traveling to and from school. The next option takes care of that problem while still taking phones away. It suggests having students hand in their phones when arriving at school.

Then there's the locker route, where phones are kept strictly in students' lockers or whatever personal storage they get at school. While this allows students to keep possession of their device, it still wouldn't be usable at any point in the day, even when accessing the locker during breaks. The final option aligns with what many schools do — let students keep their phones in their bags, but they should be turned off and never accessed. 

The guidance also recommends teaching students about the mobile phone's potentially harmful impact on young people. Study after study has found that social media, in particular, can negatively impact young people's mental health. The UK government argues that, in addition to combating the social media issue, restricting phone use can increase students' concentration, time being active and spending time with peers face-to-face. 

Parents are encouraged to contact the school directly rather than through a private phone if they need to get in touch with their child. The guidance also encourages parents to discuss the rules at home and, once again, the risks of phones and the internet.

This article originally appeared on Engadget at https://www.engadget.com/the-uk-moves-another-step-closer-to-banning-phones-in-schools-132518091.html?src=rss

A Linoleum Birdhouse Game That Educates and Instils The Values Of Sustainability

In an interesting collaboration, design studio Mano de Santo has joined forces with French design atelier Tarkett to introduce ELVI. This innovative urban birdhouse game delves into the transformative potential of reusing materials. An eco-friendly and adaptable creation that not only highlights the versatility of linoleum but also aims to provide an interactive learning experience, fostering awareness and coexistence with urban wildlife.

Designers: Mano de Santo and Tarkett

In the world of birdhouse games, ELVI is not your everyday player. It stands out for its incredible ability to fit in just about anywhere – be it on streetlights, trees, balconies, or bars. It has a way of seamlessly blending into different spots, making it the go-to choice for those who appreciate a touch of beauty. What makes it even cooler is its modular design, making it super easy for anyone to put it together. You can be your own urban designer, customizing the birdhouse to match your style. The DIY aspect of ELVI adds a unique and personal dimension to the birdhouse-making process. By allowing individuals to assemble the birdhouse themselves, it creates a sense of connection to the project. This hands-on approach not only fosters a personal connection with the final product but also instills a deeper appreciation for the craftsmanship involved in its creation.

But this birdhouse is not just about looking good; it’s on a mission to teach us some important values. Imagine it as a wise friend, sharing knowledge about linoleum – a material often used for floors. It’s not just comfortable and durable; it’s also super versatile. You can find it in schools, hospitals, and many other places. The birdhouse takes this material and turns it into a piece of art that fits perfectly into our daily lives. The DIY nature encourages more people to actively engage in sustainable practices. As individuals take part in the creation of their birdhouses, they become more conscious of the materials used and the environmental impact of their choices.

Beyond its good looks, it takes on another important role as an educational tool. It’s like a guiding light, showing us how linoleum can be recycled and why it’s so good for the environment. It’s a product of the values of Tarkett, emphasizing how linoleum can be recovered and reused after we’re done using it. By pointing out the linoleum’s cleanliness and its ability to become new floors, the birdhouse wants us to feel responsible for taking care of our environment.

The hands-on experience serves as an educational tool, promoting a greater understanding of the importance of reusing materials like linoleum and contributing to a culture of sustainability.

By creating ELVI, a birdhouse game that goes beyond just being pretty, the project adds a special touch to urban spaces. Its design and focus on the eco-friendly qualities of linoleum make it more than just a decoration; it becomes a symbol of responsible choices and a reminder that we can live in harmony with nature even in our busy cities.

The post A Linoleum Birdhouse Game That Educates and Instils The Values Of Sustainability first appeared on Yanko Design.

OpenAI and CommonSense Media team up to curate family-friendly GPTs

You will soon find a kid-friendly section inside OpenAI's newly opened store for custom GPTs. The company has joined forces with Common Sense Media, a nonprofit organization that rates media and technology based on their suitability for children, to minimize the risks of AI use by teenagers. Together, they intend to create AI guidelines and educational materials for young people, their parents and their educators. The two organizations will also curate a collection of family-friendly GPTs in OpenAI's GPT store based on Common Sense's ratings, making it easy to see which ones are suitable for younger users. 

"Together, Common Sense and OpenAI will work to make sure that AI has a positive impact on all teens and families," James P. Steyer, founder and CEO of Common Sense Media, said in a statement. "Our guides and curation will be designed to educate families and educators about safe, responsible use of ChatGPT, so that we can collectively avoid any unintended consequences of this emerging technology."

According to Axios, the partnership was announced at Common Sense's kids and family summit in San Francisco, where OpenAI CEO Sam Altman shot down the idea that AI is bad for kids and should be kept out of schools. "Humans are tool users and we better teach people to use the tools that are going to be out in the world," he reportedly said. "To not teach people to use those would be a mistake." The CEO also said that future high school seniors would be able to operate at a higher level of abstraction and could achieve more that their predecessors with the help of artificial intelligence. 

This article originally appeared on Engadget at https://www.engadget.com/openai-and-commonsense-media-team-up-to-curate-family-friendly-gpts-074228457.html?src=rss

OpenAI and CommonSense Media team up to curate family-friendly GPTs

You will soon find a kid-friendly section inside OpenAI's newly opened store for custom GPTs. The company has joined forces with Common Sense Media, a nonprofit organization that rates media and technology based on their suitability for children, to minimize the risks of AI use by teenagers. Together, they intend to create AI guidelines and educational materials for young people, their parents and their educators. The two organizations will also curate a collection of family-friendly GPTs in OpenAI's GPT store based on Common Sense's ratings, making it easy to see which ones are suitable for younger users. 

"Together, Common Sense and OpenAI will work to make sure that AI has a positive impact on all teens and families," James P. Steyer, founder and CEO of Common Sense Media, said in a statement. "Our guides and curation will be designed to educate families and educators about safe, responsible use of ChatGPT, so that we can collectively avoid any unintended consequences of this emerging technology."

According to Axios, the partnership was announced at Common Sense's kids and family summit in San Francisco, where OpenAI CEO Sam Altman shot down the idea that AI is bad for kids and should be kept out of schools. "Humans are tool users and we better teach people to use the tools that are going to be out in the world," he reportedly said. "To not teach people to use those would be a mistake." The CEO also said that future high school seniors would be able to operate at a higher level of abstraction and could achieve more that their predecessors with the help of artificial intelligence. 

This article originally appeared on Engadget at https://www.engadget.com/openai-and-commonsense-media-team-up-to-curate-family-friendly-gpts-074228457.html?src=rss