Bungie’s Marathon arrives on March 5

Marathon, Bungie's long-awaited extraction shooter, will arrive on March 5, the studio announced today. Alongside a definitive release date, Bungie shared a new gameplay trailer, in addition to details about the game's forthcoming deluxe edition, which fans can pre-order today on Steam, PlayStation 5 and Xbox Series X/S. All versions of the game will support crossplay, meaning you'll be able to play with your friends, no matter where they decide to buy Marathon.  

Sony, Bungie's parent company, had previously committed to a March release for Marathon, but stopped short of sharing an exact date. News of that date leaked early Monday after Microsoft published the pre-order trailer you see above early.  Sony had originally planned to release Marathon in September 2025, but delayed the game indefinitely in June of last year after a mixed reception to its alpha and an admission Bungie had partially plagiarized some visual assets. It's safe to say Marathon could decide the future of the studio. In November, Sony said Destiny 2 had not lived up to its expectations and wrote down the value of the studio’s assets by $204 million. This came after the company said it would take more direct control of Bungie.

This article originally appeared on Engadget at https://www.engadget.com/gaming/bungies-marathon-arrives-on-march-5-193808588.html?src=rss

Papers Please but with zombies, a farming-based shoot-’em-up and other new indie games worth checking out

Welcome to our latest roundup of what's going on in the indie game space. Several neat-looking games arrived this week, we got release dates for several others that I'm really looking forward to and a brand-new Steam festival was announced. 

The Love, Romance, and Heartbreak Debutante Ball is said to be the first Valentine's Day-themed Steam festival. It'll run from February 13 to 20 and feature more than 100 games, including discounts and demos. A showcase will take place on February 13 at 1PM ET on the Sunny Demeanor Games YouTube channel too.

Organizers say the festival includes a wide variety of games about love, including RPGs, puzzle games and (naturally) visual novels. You might play as a cat or someone trying to fish an engagement ring out of a claw machine, as a secret agent or a couple that's run off to another planet. I'm intrigued! There will be some NSFW games involved, for what it's worth.

Quarantine Zone: The Last Check seems like a 3D version of Papers Please but with zombies. At a checkpoint amid a zombie outbreak, your mission is to screen survivors for signs of infection. If you're unsure of their status, you can send an individual to quarantine for further observation or a lab for additional screening. Otherwise, you can let them in or send them to "liquidation." Get things wrong and it could spell disaster, but at least you have a sidearm (and a weaponized drone) to help you deal with sticky situations.

It looks like there's a lot going on in Quarantine Zone: The Last Check, which is from Brigada Games and publisher Devolver Digital. There are base and resource management aspects as well. It's out now on Steam (usually $20, but there's a 10 percent discount until January 26) and PC Game Pass.

Air Hares seems to draw inspiration from classic top-down shoot-'em-ups. But instead of simply blowing up countless ships, your mission is to restore farmland. You'll fire seeds and water to turn barren land into fertile carrot fields. There are still enemies to contend with — you (and perhaps a co-op partner) can dodge and ram them as you try to protect the land. Expect boss battles, too.

I really like the aesthetic here. It has a '90s-style cartoon look (I suddenly really want a modern Bucky O'Hare game). Also, the song from the trailer is going to live in my head for weeks.

Husband-and-wife team Tim and Megan Bungeroth created Air Hares over six years with the help of several contributors. According to a press release, the game is "inspired by the creators’ personal journey with infertility and the idea of creating life rather than destroying it." 

Air Hares is out now on Steam. It typically costs $9, but there's a 20 percent discount until January 28.

Luckshot Games' Big Hops looks like my kind of 3D platformer: joyous and playful. As a young frog who has been kidnapped, you'll try to find airship parts for a raccoon who has promised to help get you home.

There are tons of movement mechanics here, and Hop's tongue plays a major role in those. You can use it to swing across gaps, hookshot your way to higher platforms and solve puzzles. 

Big Hops is out now on Steam, Nintendo Switch and PS5 for $20. The Switch and Steam versions have a 10 percent launch discount until January 19.

Cassette Boy is a pixel-art game that might appear to be a 2D exploration puzzler, but there's more going on here. You can rotate the world to discover new secrets and hide enemies and hazards from view so you can move past them. If you can't see something on your screen, it doesn't exist. There's a bit of a Fez influence here, it would appear.

Wonderland Kazakiri and publisher Pocketpair are behind this one, which I'm looking forward to checking out when I have a chance. Cassette Boy is available on Steam, Switch, PS4, PS5, Xbox One and Xbox Series X/S for $13.

I really enjoyed the demo for Aerial_Knight’s DropShot (as well as Aerial_Knight’s previous games). I'm for sure going to be playing the full game when it hits PS5, Xbox Series X/S, Steam and Epic Games Store on February 17.

This is a single-player first-person shooter in which you're skydiving with finger guns. You compete with four enemies to grab the only available parachute as you're falling through the air. Rounds are fast-paced too, generally lasting under a minute.

Point-and-click adventure Earth Must Die has been on my radar for a while and we'll all get a chance to try it soon. It's designed to be a playable cartoon (with a runtime of about eight hours) and it has an art style to match. 

The cast is pretty stellar, with Ben Starr (Final Fantasy XVI, Clair Obscur: Expedition 33, Hades II), Joel Fry (Our Flag Means Death) and a whole load of British comedy figures on board. There's a demo available on Steam now and the full game — from Size Five Games and publisher No More Robots — will land on January 27.

Let's wrap things up for this week something very silly-looking from Monster Shop Games. Pie in the Sky is a Tony Hawk's Pro Skater-inspired action arcade game in which you play as a magpie that terrorizes bystanders. You can knock people off the Sydney Harbour Bridge, ram kids off of scooters, actually go skateboarding and, uh, cause havoc from above. In classic THPS-style, there are hidden areas too. 

This looks like a fun distraction from [gestures at everything]. Pie is the Sky will swoop onto Steam on February 2.

This article originally appeared on Engadget at https://www.engadget.com/gaming/papers-please-but-with-zombies-a-farming-based-shoot-em-up-and-other-new-indie-games-worth-checking-out-123000437.html?src=rss

The latest Legend of Zelda Lego set pays tribute to Ocarina of Time’s final battle

We already knew something Ocarina of Time-related was coming from Nintendo and Lego in 2026, and now we know exactly what that set will look like. Weighing in at a surprisingly modest 1,003 pieces, the typically word salad-y Lego The Legend of Zelda: Ocarina of Time - The Final Battle is the second Lego Zelda set, following the 2,500-piece Great Deku Tree set in 2024.

While the latter lets you choose between building either a Breath of the Wild or OoT-themed replica of the wise old guardian of the forest, the upcoming set is aimed squarely at fans of the series’ debut 3D outing. As you can probably guess from the name, it’s a brick-built tribute to Link and Princess Zelda’s climactic battle with Ganondorf in the seminal Nintendo 64 game, in what remains of the castle. Inside the rubble are three recovery hearts.

It’s hard to see how this works without a video, but Lego says you can release Link’s nemesis by pressing a button that raises him from the debris. As well as the minifigures for Zelda and Link — complete with his Master Sword and Hylian Shield — you also get a suitably transparent Navi to display. And then there’s the large poseable Ganon (the pig demon version of Ganondorf), which is probably the highlight of the whole set.

Interestingly, the new Ocarina of Time set is the first high-profile Lego announcement since unveiling its new Smart Brick at CES, but it looks like we’ll be playing with regular dumb Lego only here. You’ll just have to do the final Hyrule-saving "Hyah!" yourself, I guess.

Lego The Legend of Zelda : Ocarina of Time - The Final Battle is available to pre-order from today and will be available from March 1, priced at $130.

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/the-latest-legend-of-zelda-lego-set-pays-tribute-to-ocarina-of-times-final-battle-172212137.html?src=rss

Italian regulators are investigating Activision Blizzard’s monetization practices

The Italian Competition Authority (AGCM) has opened two investigations into Microsoft-owned game studio Activision Blizzard, centered around the mobile games Diablo Immortal and Call of Duty: Mobile. The AGCM alleges the free-to-play games use "misleading and aggressive practices" to encourage in-game purchases.

Regulators say the games rely on a "deceptive user interface design" meant to encourage longer and more frequent play sessions while bombarding players with reminders and opportunities to spend real money in-game. Players might be reminded to buy a limited-time item before it's gone or urged not to miss out on rewards, with in-app messages and push notifications that reach players during and outside gameplay. The authority also raised concerns about virtual currency and in-game currency bundles that can make it harder to understand real-world costs.

Parental control settings are also being scrutinized as the AGCM says the default settings are too permissive, such as allowing in-game purchases and unlimited play time. The watchdog will also investigate potential violations of consumer contractual rights and practices that may encourage players to unknowingly give up those rights, such as the EU's 14-day right of withdrawal.

Free-to-play games have long leaned on loot boxes and other in-game purchases to drive monetization. Unlike full-priced games like Diablo IV, these systems can blur the line between natural progression and pay-to-win. For an idea of how quickly costs can add up, consider one player who reportedly spent $100,000 on Diablo Immortal.

This article originally appeared on Engadget at https://www.engadget.com/gaming/italian-regulators-are-investigating-activision-blizzards-monetization-practices-135057481.html?src=rss

Heist game Relooted gets a release date

The intriguing Africanfuturist heist game, Relooted, is out on February 10. Developed by independent South African studio Nyamakop, the game focuses on a ragtag crew from Johannesburg that liberates real-life African artifacts from a series of fictionalized Western museums.

Relooted is best described as a 2.5d side-scrolling action platformer with stealth and puzzle elements. You have to carefully plan each heist with your fellow teammates, knowing where to place each crew member and how you’re going to get in and out in one piece. Once you’ve grabbed the artifact you’re looking for in each mission, an alarm will sound and you have a limited amount of time to escape, so good preparation is vital.

The studio’s previous game, the platformer Semblance, was significant for being the first South Africa-developed IP to come to a Nintendo console when it launched on Switch in 2018. At E3 that same year, Nyamakop programmer Cukia Kimani and designer Ben Myres talked to Engadget about the difficulties of getting your game in front of the major platform-holders as an indie developer based in sub-Saharan Africa. Without notable local industry events or reps in the country, the developers had to do a lot of globe-trotting in order to get their game noticed.

At the time of writing there’s no Switch or Switch 2 release lined up for Relooted, but the game is coming to PC and Xbox consoles next month.

This article originally appeared on Engadget at https://www.engadget.com/gaming/heist-game-relooted-gets-a-release-date-173456541.html?src=rss

Samsung’s refreshed Mobile Gaming Hub is trying to make it easier to discover new games

During CES 2026, Samsung unveiled plenty of new TVs, monitors and other hardware. However, the company is also looking to expand further into video games and has announced a significant refresh to its Gaming Hub on smartphones.

Engadget spoke with Samsung’s Jong Woo, VP of Game Services, who explained that the update will offer more personalized, faster ways to play and place greater emphasis on up-and-coming titles. Now available on Galaxy devices, with further updates planned, the new hub wants to be a more active space for the latest mobile games.

"We believe that gamers want to find new content that is personalized to them," said the VP of Samsung Games Services. He continued: "We want to bring content to users and make it immediately available for them to play. We have instant plays where, through our cloud streaming technology, we can take Android-native games and put them in the cloud, so that when users want to try them, they don't have to go through the friction of downloading them first.”

According to Samsung, the mobile Gaming Hub attracts over 160 million users across smartphones and other devices. However, the VP of Game Services at Samsung believes that, despite the vast library of games across many genres available to mobile users, "mobile game discovery is broken."

Samsung's updated Gaming Hub on mobile
Samsung

Initially, the mobile Gaming Hub was a supplemental app for all purchased games, allowing users to track their collection. With this update, all games purchased from both Google Play and the Galaxy Store are stored in the Gaming Hub. It's designed to be a single place for players to view their owned games, find recommendations, access cloud streaming for select games and even watch highlights from content creators.

According to Woo, the larger goal of the new Samsung mobile Gaming Hub is to personalize and guide the mobile gaming experience for players, which has remained nebulous compared with gaming discovery experiences on PC and consoles.

“We're getting a lot of feedback from the users, a lot of it from focus testing and beta testing, and what we're finding is that we believe we are solving pain points for mobile gamers," said Woo about rebuilding the Gaming Hub. "We're getting an idea of gamer preferences at the individual, personalized level. Based on all of that, we're able to provide different types of recommendations."

Another reason for the new changes to the Samsung Gaming Hub was to help foster a community for mobile gamers, including players and developers. In addition to sharing YouTube videos and content from gaming creators and streamers, the company plans to add more social elements to the Gaming Hub to make mobile gaming feel more active and less isolating.

"Mobile is a very personal experience, right? It's your personal device, and oftentimes when you play games on mobile, it feels like a solitary experience,” said Woo. Currently, the revamped Mobile Gaming Hub is only available for Galaxy smartphones and tablets. Users on non-Galaxy devices will still use the previous version of the Gaming Hub, for now.

Compared with PC and console online hubs like Steam and PlayStation Network, it's clear that mobile platforms are still figuring out how to create an equally compelling space for engagement. Even with the vast user base, mobile game hubs tend to be a go-between for users to get to the products. There's more work to do, but the new Gaming Hub could be the first step in the right direction.

This article originally appeared on Engadget at https://www.engadget.com/gaming/samsung-refreshed-mobile-gaming-hub-150010632.html?src=rss

PS Plus Game Catalog additions for January include Resident Evil Village and Like a Dragon: Infinite Wealth

Sony just announced January's Game Catalog additions for PS Plus subscribers and it's a fantastic lineup. All of these titles will be ready to play on January 20.

First up, there's Resident Evil Village. This is a direct sequel to 2017’s Resident Evil 7: Biohazard. It's a full game with plenty of jump scares and an engrossing narrative. It's set in a spooky village, thus the name, and a nearby castle. This shouldn't disappoint fans of the franchise and will be available for both PS4 and PS5.

Like a Dragon: Infinite Wealth is a 2024 sequel to Yakuza: Like a Dragon. It was a massive hit upon release, thanks to solid RPG mechanics and a truly unique sense of humor. There are minigames that parody both Pokémon and Animal Crossing. The combat and movement have also both been enhanced since the last entry. It'll be playable on both PS4 and PS5.

Expeditions: A MudRunner Game is a neat little riff on a driving sim, mixing in other genres. The meat and potatoes involve driving an off-road vehicle to locate treasures and uncover secrets, but there's also a base-building element. It'll be available for both PS4 and PS5.

That's really just the tip of the iceberg. This is a big month for PS Plus subscribers. Other titles dropping on January 20 include the iconic roguelike Darkest Dungeon II and the horror adventure A Quiet Place: The Road Ahead.

This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/ps-plus-game-catalog-additions-for-january-include-resident-evil-village-and-like-a-dragon-infinite-wealth-181501574.html?src=rss

A Resident Evil showcase is taking place on January 15

Resident Evil Requiem, the first new mainline entry in the series since 2021’s Resident Evil Village, is just over a month away and Capcom is ready to share more details. The publisher will air a Resident Evil Showcase on January 15 at 5PM ET. You’ll be able to watch it on Twitch and YouTube (in English and Japanese).

The stream will run for around 12 minutes. It will feature “all the latest info on Resident Evil Requiem,” which will almost certainly include some gameplay ahead of it hitting PS5, Xbox Series X/S, Nintendo Switch 2 and Steam on February 27. Capcom might have more in store, though. An announcement for the showcase on the Resident Evil website states that, “Some of the games included in the show aren't suitable for children.”

That suggests the company will share details about other RE titles. It may just be a case of Capcom offering a reminder that it’s also bringing ports of Resident Evil 7 and Village to Switch 2 on February 27. Still, there’s a chance we’ll hear news of more ports. There’s also the possibility that we get a glimpse of the next Resident Evil movie, a reboot of the series from Barbarian and Weapons filmmaker Zack Cregger that’s set to hit theaters in September. 


This article originally appeared on Engadget at https://www.engadget.com/gaming/a-resident-evil-showcase-is-taking-place-on-january-15-133000548.html?src=rss

Lego’s first Pokémon sets are now available for pre-order

We learned last March that Lego and Pokémon would be joining forces and the first results of their partnership are here. Pre-orders for all three kits are open now, with an expected ship date of February 27. As one might have guessed from the lightning bolts on the previous promotional image, one of the debut pocket monsters getting the brick treatment is Pikachu, complete with a Poké Ball. The 2,050-piece kit can be built to show Pikachu either leaping out of the open Poké Ball into battle or at rest staring up at the builder, closed Poké Ball between his paws. The Pikachu kit costs $200.

There's also a 587-piece model of Eevee, which goes for $60. On the bigger side is a set featuring a trio of Pokémon: Venusaur, Charizard and Blastoise. This kit has 6,838 pieces and can show the group together in battle formation or separately in their own mini environments. It retails for $650.

Lego kit of Pokemon character Eevee
Lego

Before you leap to pre-order pages, however, here's a word of caution. In Lego form, our little friends look…kinda strange? I'm not the biggest Lego builder, but I am a rather accomplished architect in Minecraft, so I am well aware of the innate challenge in constructing a rounded shape from square blocks. Take Pikachu, for instance. Part of his appeal is his chubby little cheeks. There are bricks with more rounded sides in this collection that hint at his usual rotundness, but the proportions of his face just feel a little off to me. I had the same reaction to the other figures as well, although Eevee seems to have fared a little better than the others. They're all sort of cute, but not nearly so cute as they are in other formats. But like I said, Lego is not my personal block of choice, so perhaps I'm in the minority here! If you love these bricky pocket monsters, then roll on over to Lego's website and snap up these kits faster than a Mewtwo.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/legos-first-pokemon-sets-are-now-available-for-pre-order-205527102.html?src=rss

Don’t count on Baldur’s Gate 3 coming to Switch 2, as least for now

Nintendo Switch 2 owners can forget about seeing Baldur’s Gate 3 in the Nintendo Store, at least as of now. In a Reddit AMA, Larian Studio's CEO, Swen Vicke, said that the team would have loved to bring the title to Switch 2, but "it wasn't our decision to make."

As cryptic as that may sound, Vicke's response hints that either Wizards of the Coast, which owns the Dungeons and Dragons IP that Baldur's Gate 3 is set in, or Nintendo is behind the lack of a port. When it comes to Wizards of the Coast, rumors have circulated that the game studio and Wizards of the Coast may have a strained relationship. On the other hand, Larian Studios' technical director, Bert van Semmertier, revealed in a response to another AMA question that the studio just released Divinity: Original Sin 2 on the Switch 2, adding that "we love the platform and we will certainly consider Switch 2 for the next Divinity game."

There's still a chance that Wizards of the Coast decides to hire another studio to pursue a port in the future, but there's been no indication yet. As for why Larian Studios won't be behind a potential Switch 2 port, the developer said in a statement last year that it would no longer develop any major content updates or expansions for Baldur's Gate 3, nor work on a sequel.

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/dont-count-on-baldurs-gate-3-coming-to-switch-2-as-least-for-now-180538969.html?src=rss