There’s a new John Wick game on the way

There's a new AAA John Wick game coming with Keanu Reaves portraying the main character both in voice and likeness, Lionsgate and Saber Interactive announced. Currently untitled, it's in development for PS5, Xbox Series X and S, and PC, and will be a single-player third-person experience designed for "mature" audiences. So far, there's no release date. 

"The new single-player third-person action game will combine John Wick’s unparalleled, adrenaline-fueled 'gun-fu' fighting style with Saber’s proven reputation for creating thrilling gaming experiences that leave players craving more," the companies said in an announcement post. They added that franchise director Chad Stahelski and star Keanu Reeves are both involved in the game’s production, with Reeves reprising his character's look, voice and more. 

The story is original and "addresses a significant time in John Wick's life," according to the game's director Jesus Iglesias. It will include both familiar film characters and new ones created for the game. As for gameplay, it will offer "a hard-hitting gun-fu combat system, jaw-dropping camerawork, intense driving experiences, cinematic storytelling, and a bold range of atmospherically immersive environments," the team said.

Saber Interactive is the developer behind Warhammer 40,000: Space Marine 2 and is also developing the upcoming titles Jurassic Park: Survival and John Carpenter's Toxic Commando. It will be the first John Wick game since John Wick Hex, which came out in 2019 but was recently delisted

This article originally appeared on Engadget at https://www.engadget.com/gaming/theres-a-new-john-wick-game-on-the-way-103900064.html?src=rss

Samsung One UI 8.5: Every Major Change Explained

Samsung One UI 8.5: Every Major Change Explained Samsung One UI 8.5

  Samsung’s One UI 8.5 represents a significant evolution in Android interface design, focusing on usability, aesthetics, and functionality. This update prioritizes personalization, offering a suite of tools that allow you to adapt your device to your unique preferences. By blending intuitive design with advanced customization options, One UI 8.5 ensures a seamless and tailored […]

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DIY Steam Machine : SteamOS Mini PC Build Targets $350 Budget

DIY Steam Machine : SteamOS Mini PC Build Targets $350 Budget AMD RX 6400 graphics card connected through an adapter, showing the space limits inside a mini PC.

Valve’s Steam Machine was designed to merge PC gaming flexibility with console simplicity, but delays and high costs left it out of reach for many. In response, Tech By Matt created a DIY alternative for $350, starting with a Lenovo M720Q mini PC. The build features upgrades like an AMD RX6400 GPU, a PCIe riser, […]

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The Samsung Galaxy S26 Ultra’s Flex Magic Pixel is the Privacy Feature You Didn’t Know You Needed

The Samsung Galaxy S26 Ultra’s Flex Magic Pixel is the Privacy Feature You Didn’t Know You Needed Samsung Galaxy S26 Ultra showcasing its sleek design and thinner bezels

The unveiling of the Samsung Galaxy S26 Ultra is expected on the 25th of February at Samsung Unpacked. The flagship smartphone combines notable advancements with some contentious decisions. Among its most polarizing aspects is the absence of built-in magnetic wireless charging, a feature increasingly embraced by competitors. This omission raises questions about Samsung’s ability to […]

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Marvel Tōkon: Fighting Souls lands on PS5 and PC August 6 with X-Men in tow

Marvel Tōkon: Fighting Souls was first announced last year as a tag fighting game feature superheroes including Captain America, Ms Marvel and Spider-Man, with a launch sometime in 2026. We expected more details to be revealed at Sony's State of Play yesterday and indeed they were. The game will arrive August 6 on PS5 and PC and include the Unbreakable X-Men's Storm, Magik, Wolverine, and Danger. 

The trailer teases each character's fighting style, with Magik and Wolverine using a more in-your-face melee fighting style. Storm and Danger, meanwhile, offer more diverse attack abilities, with Storm manipulating wind and lightning and Magik deploying sorcery skills. We also saw a team-based finisher attack with all four characters joining forces to unleash a flurry of attacks. The trailer also revealed that Marvel Tōkon: Fighting Souls will offer an Episode Mode with a "new form of storytelling adapted for a modern video game format" that marries Manga with American comics. 

MARVEL Tōkon: Fighting Souls launches on August 6, 2026 for PS5 and PC. Pre-orders open February 19, 2026 at the PlayStation Store and PC storefronts. It will be sold in three versions: the $60 Standard Edition, $85 Digital Deluxe Edition (includes the full game, all pre-order incentives, a Year 1 Characters and Stage Pass) and Howard the Duck and Cosmo. Finally, the $100 Ultimate Edition includes all the preceding, plus costumes for Storm, Captain America, Doctor Doom, Iron Man, and Spider-Man, along with an Animated Chromatic color unlock for all 20 launch characters. 

This article originally appeared on Engadget at https://www.engadget.com/gaming/marvel-tokon-fighting-souls-lands-on-ps5-and-pc-august-6-with-x-men-in-tow-095235773.html?src=rss

Death Stranding 2 for PC arrives on March 19

Death Stranding 2: On the Beach will be available on PC starting on March 19, Kojima Productions has announced at State of Play. The studio worked with Dutch video game developer Nixxes Software, which Sony acquired in 2021 to help bring PlayStation games to PCs. The sequel to the first Death Stranding is set in Australia almost a year after the events of the original game. It still features a post-apocalyptic world inhabited by strange creatures, and you’ll still control Sam Porter Bridges to connect survivors in the continent to the chiral network communications system.

Kojima Production says the PC version of the game will come with a bunch of improvements, will work with NVIDIA, AMD and Intel Upscaler and FrameGen, and will have uncapped framerates. It will support 4K gaming and will come with support for ultrawide monitors with 21:9 aspect ratio, as well as for super ultrawidescreen monitors with 32:9 aspect ratio for PC. When it comes to audio, the PC version of the game supports 3D audio via Dolby Access and DTS Sound Unbound, as well as Windows Sonic for headphones. You can play using a mouse and a keyboard if you wish, but you can also play with a DualSense controller.

You’ll be able to pre-purchase Death Stranding 2: On the Beach starting today for $70 on Steam or Epic Games and receive extra in-game items. The Digital Deluxe edition, which comes with more in-game extras, will set you back $10 more.

This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/death-stranding-2-for-pc-arrives-on-march-19-095157946.html?src=rss

Unconfirmed Gemini 3.1 Pro Listing Suggests a Gemini 3 Pro Update

Unconfirmed Gemini 3.1 Pro Listing Suggests a Gemini 3 Pro Update Mock chart showing Gemini 3.1 Pro appearing on Artificial Analysis Arena without an official Google release note.

Z.AI has introduced GLM5, an open source AI model with 744 billion parameters and a 200,000-token context window. This model is designed for tasks like autonomous coding and agentic engineering, offering a framework optimized for managing intricate workflows. As highlighted by Universe of AI, this release comes alongside overviews of Gemini 3.1 Pro, a possible […]

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This Volcanic Stone Shelter in Sicily Reimagines 3,000-Year-Old Homes

Along Sicily’s Anapo river, more than 4,000 rock-cut tombs puncture limestone cliffs like open mouths, silent witnesses to a civilization that thrived over a millennium before Christ. These tombs at Pantalica tell us exactly where the dead were laid to rest, but offer almost nothing about the homes, the kitchens, the everyday places where life actually happened.

Leopold Banchini saw this gap and decided to fill it, not with archaeological certainty but with speculation grounded in place. His installation, Asympta, doesn’t pretend to know what was. Instead, it imagines what might have been, building a temporary shelter that speaks to the provisional, organic nature of structures that left no trace.

Designer: Leopold Banchini (photos by Simone Bossi)

Installed first in Ortigia in 2025 and traveling to Pantalica for the 2026 COSMO festival, Asympta is a deliberate act of architectural conjecture. While we have permanent records of death carved into stone, the domestic lives of those who carved them remain largely invisible. The structure acknowledges this absence by embracing impermanence.

Materials matter here, chosen not for aesthetics alone but for their connection to the geological and cultural heritage of eastern Sicily. Lava stone from Mount Etna forms the roof, its porous grey surface echoing volcanic origins. Local wood, sealed with fire using ancient techniques, creates a framework of charred beams that cast rhythmic shadows. Pietra Pece limestone and sheep wool felt round out the palette, each material rooted in the craft traditions of the region.

The form itself carries meaning in its curves. One arc references Mount Etna, the volcano that dominates the Sicilian horizon, while the other echoes the hollowed geometry of the latomie, those ancient stone quarries where limestone was extracted to build cities and monuments. This dual gesture creates what Banchini calls an asymptotic form, a visual bridge between sky and earth, between the forces above and the voids below.

But Asympta refuses to play the role of the mythical Primitive Hut, that Enlightenment fantasy of architecture’s origin story. Instead of positioning itself as some universal beginning point, it offers something more honest: a shaded gathering space that acknowledges its relationship to a specific landscape, with all its complexities. The structure doesn’t wall off the world. It frames it, creating a focal point that reorients how visitors perceive their surroundings.

There’s a vulnerability in this openness. Some materials are meant to endure, others to weather and decay. This choice reflects the fleeting quality Banchini imagines characterized the domestic architecture along the Anapo river. Early inhabitants likely used light construction techniques and organic materials that simply didn’t survive millennia of wind, rain, and time. Their shelters were provisional by necessity, adapted to the resources at hand.

The installation functions as an ephemeral landmark within the Syracusa-Pantalica UNESCO World Heritage site, a designation that typically celebrates what has survived. Asympta celebrates what hasn’t, what can’t, what was never meant to. It explores how cosmologies and architectures might emerge directly from a landscape, attuned to topography and available resources rather than imported ideals.

This approach feels particularly urgent now, when so much contemporary architecture could exist anywhere, when materials arrive from global supply chains with no relationship to place. Banchini’s project is a quiet argument for specificity, for letting landscape and history shape what we build.

Walking into the shaded interior, visitors encounter limestone seating, the play of light through scorched timber, the weight of lava stone overhead. It’s a space for gathering and reflection that doesn’t demand reverence so much as attention. The installation asks us to notice absence, to think about all the ordinary human spaces history forgot to preserve.

Because here’s the truth: we remember monuments. We remember tombs. We remember the grand gestures civilizations made toward permanence. But the places where people cooked meals, told stories, sheltered from storms? Those slip away, leaving us to wonder and imagine. Asympta gives form to that wondering, turning speculation into something you can walk through and touch.

The post This Volcanic Stone Shelter in Sicily Reimagines 3,000-Year-Old Homes first appeared on Yanko Design.

The Real Reason Apple is Putting Cameras in the AirPods Pro 4

The Real Reason Apple is Putting Cameras in the AirPods Pro 4 AirPods Pro 4

Apple’s highly anticipated AirPods Pro 4, rumored for release in late 2026, are set to redefine the boundaries of wearable audio technology. With a suite of advanced features such as built-in cameras, gesture recognition, and enhanced environmental awareness, these earbuds aim to seamlessly integrate into Apple’s growing ecosystem. Maintaining an expected price of $249, the […]

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OpenAI Tests ChatGPT Ads for Logged-In Adult Users

OpenAI Tests ChatGPT Ads for Logged-In Adult Users Phone settings screen showing ad personalization controls and options to limit data use in ChatGPT.

OpenAI has begun testing advertisements within ChatGPT, marking a significant shift in how the platform generates revenue. As explained by Matt Wolfe, these ads are currently limited to logged-in adult users on free and lower-tier subscription plans. They are clearly labeled and placed outside of AI-generated responses to maintain transparency and avoid interfering with the […]

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