Unity mounts a comeback with launch of Unity 6 game engine

Unity has released the latest version of its engine for developing games and interactive experiences. Unity 6 has new workflows for creating online multiplayer games and more tools for projects intended for mobile platforms, including mobile web support for Android and iOS browsers. The engine promises improved performance, particularly in graphics rendering, and adds several features for creating more realistic environments via global lighting and other VFX. And it wouldn't be a tech announcement without some AI component; the company has also released the latest version of its Sentis neural network inference library for using AI models within the Unity engine.

The company took a real hit to its public perception when it attempted to revise its pricing structure last September. The proposed payment model would charge devs a fee whenever a player downloaded their creation. The move led to outcry among game developers, particularly the indie scene. After a leadership shakeup and a massive workforce reduction, the company walked back most of the changes it had announced. This September, the controversial fee was dropped entirely.

This article originally appeared on Engadget at https://www.engadget.com/gaming/unity-mounts-a-comeback-with-launch-of-unity-6-game-engine-205332034.html?src=rss

Microsoft recruits accessibility app to make its AI more useful to blind and low-vision users

Be My Eyes, the accessibility app for mobile devices that puts blind and low-vision people on a live video call with a sighted guide, will help Microsoft train its AI. Be My Eyes will provide anonymized video data to improve scene understanding in Microsoft’s accessibility-focused AI models.

The data sets Be My Eyes gives Microsoft will include “unique objects, lighting and framing that realistically represents the lived experience of the blind and low vision community.” The goal is to make Microsoft’s AI more inclusive for people with vision disabilities.

The companies say all personal info has been scrubbed from the metadata. The provided data won’t be used for advertising or any purpose other than training Microsoft’s AI models.

Although this is Be My Eyes’ first such data partnership, it’s worked with Microsoft before by incorporating its Be My AI tool into Microsoft’s Disability Answer Desk. As its name suggests, Be My AI is the company’s GPT-4-powered spin on an assistance product. In that case, it helps people with vision disabilities navigate Office, Windows and Xbox.

Be My Eyes also struck a deal with Hilton earlier this month. In that case, dedicated hotel staff help blind and low-vision lodgers do things like adjust their thermostats, make coffee and raise or lower their blinds. A previous 2023 partnership between the two companies helped train the Be My AI model.

This article originally appeared on Engadget at https://www.engadget.com/ai/microsoft-recruits-accessibility-app-to-make-its-ai-more-useful-to-blind-and-low-vision-users-130006439.html?src=rss

Instagram is adding new features to prevent teen sextortion scams

Meta is continuing its flurry of teen safety features for Instagram as the company faces mounting questions about its handling of younger users’ privacy and safety in its apps. The latest batch of updates are meant to tighten its protections against sextortion.

With the changes, Meta says it will make it harder for “potentially scammy” accounts to target teens on Instagram. The company will start to send follow requests from such accounts to users’ spam folders or block them entirely. The app will also start testing an alert that notifies teens when they receive a message from such an account, warning them that the message appears to be coming from a different country.

Additionally, when the company detects that a potential scammer is already following a teen, it will prevent them from being able to view teens’ follower lists and accounts that have tagged them in photos. The company isn’t saying exactly how it’s determining which accounts are deemed “potentially scammy,” but a spokesperson said they’re using signals such as the age of the account and whether it has mutual followers with the teen it’s attempting to interact with.

Meta is expanding its nudity protection ferature.
Meta

Meta is also making changes to prevent the spread of intimate images. Instagram will no longer allow users to screenshot or screen record images shared over DMs via the app’s ephemeral messaging feature and will no longer allow these images to be opened from the web version of Instagram. The app will also expanding the nudity protection feature it began testing earlier this year to all teens on the app. The tool automatically blurs images when nudity is detected in an image shared over DMs, and provides warnings and resources when such an image is detected.

The changes are meant to address the realities of how sextortion scams, in which scammers coerce teens into sending intimate images that are then used to threaten and blackmail them, are often carried out over Instagram. A report from Thorn and the National Center for Missing & Exploited Children (NCMEC) earlier this year found that Instagram, along with Snapchat, were the “most common” platforms used by scammers “as initial contact points.”

These scams are carried out by individuals and groups that sometimes organize on Meta’s own platforms. Alongside the updates, Meta said that it removed 800 groups on Facebook and 820 accounts, linked to a group known as the Yahoo Boys, that “were attempting to organize, recruit and train new sextortion scammers.”

Meta’s updates come as it faces increasing pressure to strengthen safety features for its youngest users. The company is currently facing a lawsuit from more than 30 states over the issue. (Earlier this week, a federal judge rejected Meta’s attempt to have the lawsuit dismissed.) New Mexico is also suing the company and has alleged that Meta didn’t do enough to stop adults from sexually harassing teens on its apps, particularly Instagram.

This article originally appeared on Engadget at https://www.engadget.com/social-media/instagram-is-adding-new-features-to-prevent-teen-sextortion-scams-111047916.html?src=rss

Google wants to put the consequences of its Epic antitrust ruling on pause during appeal

Update, October 18, 5PM ET: District Judge James Donato has granted an administrative stay. This effectively puts Donato's prior order, which was due to come into effect shortly, on pause until the 9th Circuit's resolves Google's stay motion. In a statement given to Engadget, a Google spokesperson said: 

"We’re pleased with the District Court’s decision to temporarily pause the implementation of dangerous remedies demanded by Epic, as the Court of Appeal considers our request to further pause the remedies while we appeal. These remedies threaten Google Play’s ability to provide a safe and secure experience and we look forward to continuing to make our case to protect 100 million U.S. Android users, over 500,000 U.S. developers and thousands of partners who have benefited from our platforms.”

The original story follows.


Google has formally filed a motion [PDF] asking the 9th Circuit Court of Appeals to put a pause on the order that forces the company to open the Play store to competitors. If you'll recall, Google lost an antitrust lawsuit filed by Epic Games after a federal jury found that the company held an illegal monopoly on app distribution and in-app billing services for Android devices. Earlier this month, US District Judge James Donato ordered Google to allow third-party app stores access to the Google Play app catalog and to make those stores downloadable from its storefront. Now, Google is asking the court for a stay on that order while it's appealing the Epic antitrust lawsuit decision, saying that it will expose 100 million Android users in the US to "substantial new security risks."

The company called the order "harmful and unwarranted" and said that if it's allowed to stand, it will threaten Google's ability to "provide a safe and trusted used experience." It argued that if it makes third-party app stores available for download from Google Play, people might think that the company is vouching for them, which could raise "real risks for [its] users." Those app stores could have "less rigorous protections," Google explained, that could expose users to harmful and malicious apps. 

It also said that giving third-party stores access to the Play catalog could harm businesses that don't want their products available alongside inappropriate or malicious content. Giving third-party stores access to its entire library could give "bad-intentioned" stores a "veneer of legitimacy." Moreover, it argued that allowing developers to link out from their apps "creates significant risk of deceptive links," since bad actors could use the feature for phishing attacks to compromise users' devices and steal their data. 

One of court's main proposed changes is to allow developers to remove Google Play billing as an option, allowing them to offer their apps to Android users without having to pay the company a commission. However, Google said that by allowing developers to remove its billing system, it could "force an option that may not have the safeguards and features that users expect." 

In its filing, Google emphasized that the three weeks the court gave it to make these sweeping changes is too short for a "Herculean task." It creates an "unacceptable risk of safety" that could lead to major issues affecting the functionality of users' Android devices, it said. The company also questioned why the court sided with Epic in its antitrust lawsuit, whereas it sided with Apple in a similar case also filed by the video game company. "It is pause-inducing that Apple, which requires all apps go through its proprietary App Store, is not a monopolist, but Google — which built choice into the Android operating system so device makers can preinstall and users can download competing app stores — was condemned for monopolization."

Epic Games provided Engadget with the following statement: "The jury’s verdict and the court’s injunction were clear: Google’s anticompetitive Play Store practices are illegal. Google is merely fear mongering and falsely using security as a pretext to delay the changes mandated by the court. This is Google’s last ditch effort to protect their control over Android and continue extracting exorbitant fees. The court’s injunction must go into effect swiftly so developers and consumers can benefit from competition in the mobile ecosystem."

This article originally appeared on Engadget at https://www.engadget.com/big-tech/google-wants-to-put-the-consequences-of-its-epic-antitrust-ruling-on-pause-during-appeal-020354621.html?src=rss

Threads can now show when people are online and using the app

Threads is sometimes criticized for not prioritizing real-time content in its recommendations. Now, Meta is adding status indicators that can show when a particular user is online in an apparent effort to address that need.

The optional feature, called “activity status,” will display a green bubble alongside someone’s profile photo when they’re online. The indicator is meant to help users find “others to engage with in real-time,” according to an update from Instagram boss Adam Mosseri. “We hope that knowing when your people are online makes it easier to have conversations.”

It’s an interesting choice for a platform that still doesn’t have direct messaging capabilities. Such indicators are more common in chat apps like Discord (Instagram, which does have robust DM capabilities, also has a similar feature). But Meta has said repeatedly it doesn’t want to bring in-app messaging to Threads, with the app’s head of product recently telling Business Insider there are no plans to add DMs to the app.

The feature also doesn’t exactly address many users’ desire for a feed that’s more oriented to real-time information and conversations. Instead, Meta is offering the status indicators as a way to seek out users who are currently active on the service as a way of encouraging conversations that are more likely to get timely replies. But without a clear way of finding people who have that green bubble alongside their profile photo, it’s unclear how easy this will actually be.

This article originally appeared on Engadget at https://www.engadget.com/social-media/threads-can-now-show-when-people-are-online-and-using-the-app-194041928.html?src=rss

Android 15 is starting to roll out on Pixel devices

It’s been a bit of a wait for those who snapped up a new Pixel phone immediately, but Google is now starting to roll out Android 15 across eligible devices. While Google released the source code for the open source variant last month, the retail iteration of the mobile operating system is starting to hit phones and tablets.

As ever, Pixel devices are the first to get access to Android 15. The Pixel 9 lineup debuted in August and although Google typically deploys a major OS update alongside its latest flagship phones, that wasn’t the case this time. Android 15 will be available on eligible devices from other manufacturers in the coming months, but some phone and tablet makers will be using forked versions of the source code.

Security and privacy are major focus points for Android 15. Google says Theft Detection Lock employs AI to help protect your data. Extra layers of authentication for the likes of SIM removal and switching off Find My Device should help secure your device too. You'll be able to set up a private space in Android 15 where sensitive apps (and any others you want to chuck in there) are all but invisible to others.

Other new features include an easy way to pin and unpin the taskbar on foldables and tablets for more customizable layouts and app access. An app pairing option is said to benefit multitasking. You'll be able to save combinations of apps as app icons on the home screen and open them with a tap, which should make moving files between, say, Google Drive and Gmail a cinch.

Google is opening up more camera options to third-party apps, such as more granular control over the flash. You'll be able to log into apps that use passkeys with a single tap. And, perhaps most significantly of all for some folks, carrier messaging apps will be able to support messaging via satellite when you're out of range of cell and Wi-Fi networks.

In addition, Google is releasing a Pixel drop today, which includes support for Theft Detection Lock on devices running Android 10 and later.

This article originally appeared on Engadget at https://www.engadget.com/mobile/android-15-is-starting-to-roll-out-on-pixel-devices-160039591.html?src=rss

Sonos’ $999 Arc Ultra is a bass powerhouse in a (relatively) small package

Sonos must feel its companion app is in good enough shape, because today the company is launching two new products just a couple of months after it delayed them to fix its software. On Tuesday, Sonos announced the Arc Ultra and Sub 4. The former replaces the $899 Arc as the company’s flagship home theater product. 

It’s the first Sonos soundbar to include its new Sound Motion technology. The company says the tech allowed it to “drastically” reduce the size of the Arc Ultra’s transducer without sacrificing bass output. In fact, Arc Ultra can produce up to twice as much bass as its predecessor, according to Sonos. In all, the soundbar features 14 drivers, including a set of tweeters on both ends of the device, allowing it to deliver 9.1.4 spatial audio.

Other notable features include a Speech Enhancement tool Sonos says will allow users to decide how clear they want dialogue to sound. On the connectivity front, the soundbar includes an HDMI eARC port, as well as Wi-Fi 6 and Bluetooth 5.3 support. AirPlay 2 connectivity is also included, as is support for optical audio — though the latter requires an adapter. For the first time, Sonos will also make its handy Trueplay tunning feature available to Android users. The Arc Ultra will cost an eye-watering $999 when it arrives on October 29. For now, Sonos will continue to sell the Arc for $899. 

As for the Sub 4, Sonos calls it its most advanced subwoofer to date. The Sub 4 features more processing power and additional RAM, as well as a new Wi-Fi radio to offer stronger connectivity. At the same time, Sonos made the device more efficient, with the company claiming an almost 50 percent reduction in idle power consumption. Like the Arc Ultra, the Sub 4 will go on sale on October 29. It will cost a slightly more palatable $799.

With today's announcement, Sonos says a new software update is also on the way. The company claims the release will improve performance relative to its previous app. Expect refinements to system identification, speaker grouping and setup. For current users, the update will bring back 90% of the features the new app has been missing since it replaced the company's old software.   

"We’ve worked tirelessly to resolve the most critical app issues and most requested legacy features. We have reached a level of quality that gives us the confidence to launch our extraordinary new products," said Sonos CEO Patrick Spence. "As we laid out in our commitments we will continue to improve the software regularly, and are determined to make the Sonos experience better than it's ever been."

This article originally appeared on Engadget at https://www.engadget.com/home/home-theater/sonos-999-arc-ultra-is-a-bass-powerhouse-in-a-relatively-small-package-141412411.html?src=rss

DJI’s Osmo Mobile 6 smartphone gimbal is cheaper than ever right now

There are few faster ways to improve your smartphone photo and video game than by snapping up a gimbal. This increases image stabilization, reducing hand shake to make for smoother shots and help ensure a still is framed just as you want it. DJI's Osmo Mobile 6 gimbal is an option worth considering, especially since it's on sale. This model is currently $20 off, which brings it down to a price of $119.

The Osmo Mobile 6 has a larger clamp than DJI's previous models, meaning larger smartphones and ones with bulkier cases can slot in. If you attach an iPhone, the Mimo app goes into camera view when the gimbal is unfolded so you can start shooting photos and videos with it faster.

The handle is said to be more comfortable to hold compared with earlier versions. DJI retained the built-in extension rod from the previous model, so you can use the Osmo Mobile 6 as a selfie stick. You can set it up as a tripod too.

DJI included an array of smart features, such as timelapse, gesture control, automatic dynamic zoom, panorama and story mode. Using a side wheel, you can adjust the focal length and zoom level manually.

There's a new status panel built in that displays battery levels and a button that lets you switch between various modes. DJI also upgraded its ActiveTrack feature. This supports stable tracking over longer distances and helps your phone's front camera to better track subjects as they rotate.

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This article originally appeared on Engadget at https://www.engadget.com/deals/djis-osmo-mobile-6-smartphone-gimbal-is-cheaper-than-ever-right-now-192859156.html?src=rss

TikTok is reportedly aware of its bad effects on teen users

TikTok's executives and employees were well aware that its features foster compulsive use of the app, as well as of its corresponding negative mental health effects, according to NPR. The broadcasting organization reviewed the unredacted documents from the lawsuit filed by the Kentucky Attorney General's Office as published by the Kentucky Public Radio. More than a dozen states sued TikTok a few days ago, accusing it of "falsely claiming [that it's] safe for young people." Kentucky Attorney General Russell Coleman said the app was "specifically designed to be an addiction machine, targeting children who are still in the process of developing appropriate self-control."

Most of the documents submitted for the lawsuits had redacted information, but Kentucky's had faulty redactions. Apparently, TikTok's own research found that "compulsive usage correlates with a slew of negative mental health effects like loss of analytical skills, memory formation, contextual thinking, conversational depth, empathy, and increased anxiety." TikTok's executives also knew that compulsive use can interfere with sleep, work and school responsibilities, and even "connecting with loved ones." 

They reportedly knew, as well, that the app's time-management tool barely helps in keeping young users away from the app. While the tool sets the default limit for app use to 60 minutes a day, teens were still spending 107 minutes on the app even when it's switched on. That's only 1.5 minutes shorter than the average use of 108.5 minutes a day before the tool was launched. Based on the internal documents, TikTok based the success of the tool on how it "improv[ed] public trust in the TikTok platform via media coverage." The company knew the tool wasn't going to be effective, with one document saying that "[m]inors do not have executive function to control their screen time, while young adults do." Another document reportedly said that "across most engagement metrics, the younger the user, the better the performance."

In addition, TikTok reportedly knows that "filter bubbles" exist and understands how they could potentially be dangerous. Employees conducted internal studies, according to the documents, wherein they found themselves sucked into negative filter bubbles shortly after following certain accounts, such as those focusing on painful ("painhub") and sad ("sadnotes") content. They're also aware of content and accounts promoting "thinspiration," which is associated with disordered eating. Due to the way TikTok's algorithm works, its researchers found that users are placed into filter bubbles after 30 minutes of use in one sitting. 

TikTok is struggling with moderation, as well, according to the documents. An internal investigation found that underage girls on the app were getting "gifts" and "coins" in exchange for live stripping. And higher-ups in the company reportedly instructed their moderators not to remove users reported to be under 13 years old unless their accounts state that they indeed are under 13. NPR says TikTok also acknowledged that a substantial number of content violating its rules get through its moderation techniques, including videos that normalize pedophilia, glorify minor sexual assault and physical abuse.

TikTok spokesman Alex Haurek defended the company and told the organization that the Kentucky AG's complaint "cherry-picks misleading quotes and takes outdated documents out of context to misrepresent our commitment to community safety." He also said that TikTok has "robust safeguards, which include proactively removing suspected underage users" and that it has "voluntarily launched safety features such as default screentime limits, family pairing, and privacy by default for minors under 16."

This article originally appeared on Engadget at https://www.engadget.com/apps/tiktok-is-reportedly-aware-of-its-bad-effects-on-teen-users-150030241.html?src=rss

Xbox gamers will soon be able to buy games from the Xbox Android app

Starting in November, Xbox players will be able to play and purchase games directly from the Xbox App on Android. Sarah Bond, the president of Xbox at Microsoft, has made the announcement on X, with a comment that the "court's ruling to open up Google's mobile store in the US will allow more choice and flexibility." She's talking about the ruling on Google's four-year antitrust battle with Epic Games that was recently handed down by US District Judge James Donato. The judge issued a permanent injunction that would force Google to give third-party app stores access to the Play library and to make Android apps available on alternative storefronts. 

As CNBC notes, players can download games to their Xbox consoles through the Android app, and Game Pass Ultimate subscribers can also stream games on their phones. However, they can't buy games straight from the app. After the court's ruling, Google won't be able to require developers to use its billing system and will be not be allowed to prohibit devs from telling people about more affordable payment options. Microsoft will be able to offer titles for purchase without having to pay Google a commission, which was most likely the reason why Xbox didn't sell games within its Android app. 

Epic's lawsuit against Google has been going on for years. In 2023, a federal jury sided with the plaintiff and found that Google held an illegal monopoly on app distribution and in-app billing services for Android devices. When Judge Donato handed down his ruling, Google told Engadget that it's going to appeal the decision, because it "fails to take into account that Android is an open platform and developers have always had many options in how to distribute their apps."

This article originally appeared on Engadget at https://www.engadget.com/gaming/xbox/xbox-gamers-will-soon-be-able-to-buy-games-from-the-xbox-android-app-120001529.html?src=rss