Lawsuit accuses ChatGPT of reinforcing delusions that led to a woman’s death

OpenAI has been hit with a wrongful death lawsuit after a man killed his mother and took his own life back in August, according to a report by The Verge. The suit names CEO Sam Altman and accuses ChatGPT of putting a "target" on the back of victim Suzanne Adams, an 83-year-old woman who was killed in her home.

The victim's estate claims the killer, 56-year-old Stein-Erik Soelberg, engaged in delusion-soaked conversations with ChatGPT in which the bot "validated and magnified" certain "paranoid beliefs." The suit goes on to suggest that the chatbot "eagerly accepted" delusional thoughts leading up to the murder and egged him on every step of the way.

The lawsuit claims the bot helped create a "universe that became Stein-Erik’s entire life—one flooded with conspiracies against him, attempts to kill him, and with Stein-Erik at the center as a warrior with divine purpose." ChatGPT allegedly reinforced theories that he was "100% being monitored and targeted" and was "100% right to be alarmed."

The chatbot allegedly agreed that the victim's printer was spying on him, suggesting that Adams could have been using it for "passive motion detection" and "behavior mapping." It went so far as to say that she was "knowingly protecting the device as a surveillance point" and implied she was being controlled by an external force.

The chatbot also allegedly "identified other real people as enemies." These included an Uber Eats driver, an AT&T employee, police officers and a woman the perpetrator went on a date with. Throughout this entire period, the bot repeatedly assured Soelberg that he was "not crazy" and that the "delusion risk" was "near zero."

The lawsuit notes that Soelberg primarily interfaced with GPT-4o, a model notorious for its sycophancy. OpenAI later replaced the model with the slightly-less agreeable GPT 5, but users revolted so the old bot came back just two days later. The suit also suggests that the company "loosened critical safety guardrails" when making GPT-4o to better compete with Google Gemini.

"OpenAI has been well aware of the risks their product poses to the public," the lawsuit states. "But rather than warn users or implement meaningful safeguards, they have suppressed evidence of these dangers while waging a PR campaign to mislead the public about the safety of their products."

OpenAI has responded to the suit, calling it an "incredibly heartbreaking situation." Company spokesperson Hannah Wong told The Verge that it will "continue improving ChatGPT's training to recognize and respond to signs of mental or emotional distress."

It's not really a secret that chatbots, and particularly GPT-4o, can reinforce delusional thinking. That's what happens when something has been programmed to agree with the end user no matter what. There have been other stories like this throughout the past year, bringing the term "AI psychosis" to the mainstream.

One such story involves 16-year-old Adam Raine, who took his own life after discussing it with GPT-4o for months. OpenAI is facing another wrongful death suit for that incident, in which the bot has been accused of helping Raine plan his suicide.

This article originally appeared on Engadget at https://www.engadget.com/ai/lawsuit-accuses-chatgpt-of-reinforcing-delusions-that-led-to-a-womans-death-183141193.html?src=rss

Google Disco is an experimental web browser that builds AI widgets based on your tabs

The latest experiment emerging out of Google Labs is Disco, which is the company's AI-driven approach to web browsing. The first feature for Disco is called GenTabs, built on Google's Gemini 3 model. 

GenTabs are interactive widgets created from a mix of user prompts, open tabs and chat history. The preview examples demonstrate how GenTabs can create a model to demonstrate entropy as a study aid, or collect trip ideas into one screen for building an itinerary. The GenTab can be further refined with natural language requests, and it will also offer contextual suggestions for additions that may be helpful. Google's blog post announcing this concept notes that information given in a GenTab will include links to its sources. 

Google has a waitlist for people who want to try out Disco and GenTabs, although for now it's only on macOS. Google Labs projects don't always go the distance to an official public release, and the company even acknowledged that GenTabs will likely have some wonkiness at this experimental stage. But it's been clear for months that big tech companies are gunning for the best and fastest ways to put their AI tools into browsers, so it seems likely that there will be more features in this vein coming up soon.

This article originally appeared on Engadget at https://www.engadget.com/ai/google-disco-is-an-experimental-web-browser-that-builds-ai-widgets-based-on-your-tabs-180000701.html?src=rss

Rivian goes all in on ‘universal hands-free’ driving at its first Autonomy and AI day

EV automaker Rivian just held its inaugural Autonomy and AI day which, unsurprisingly, focused extensively on hands-free driving. An upcoming software update promises the introduction of "universal hands-free" driving. The company says its vehicles will be able to autonomously navigate more than 3.5 million miles of roads in North America, "covering the vast majority of marked roads in the US."

This is coming to the R2 line of EVs, but also Gen 2 R1 vehicles like the recently-released Rivian R1S. The service will be locked behind a subscription for something called Autonomy+ that includes self-driving, but also offers access to forthcoming and unannounced autonomous features. Rivian customers can pay $2,500 for lifetime access to the platform or $50 per month.

The R2 is getting LiDAR sensors, which will presumably help enable some of those upcoming autonomous features, in addition to a new chip called the Rivian Autonomy Processor. The processor has been designed for multimodal applications and runs the company's proprietary neural net engine. Both of these features are expected "to ship on R2 models starting at the end of 2026."

Today's event wasn't just about hands-free driving. Many of the company's vehicles will soon be given access to the AI-powered Rivian Assistant, which uses LLMs and can connect to apps like Google Calendar. This assistant will be model-agnostic, as it will "orchestrate different models and choose the best one for the task."

In addition to the upcoming R2, the company is prepping the R3 and R3X. A Rivian offshoot just introduced an extremely expensive, but modular, electric bike called the TM-B.

This article originally appeared on Engadget at https://www.engadget.com/transportation/evs/rivian-goes-all-in-on-universal-hands-free-driving-at-its-first-autonomy-and-ai-day-172004733.html?src=rss

Disney has accused Google of copyright infringement on a ‘massive scale’

Disney has accused Google of copyright infringement on a "massive scale," alleging that the tech giant is training its AI tools on protected materials as well as allowing those tools to generate infringing images and videos. Variety reports that Disney attorneys sent a cease-and-desist letter to Google on Wednesday.

“Google is infringing Disney’s copyrights on a massive scale, by copying a large corpus of Disney’s copyrighted works without authorization to train and develop generative artificial intelligence (‘AI’) models and services, and by using AI models and services to commercially exploit and distribute copies of its protected works to consumers in violation of Disney’s copyrights,” reads the letter, which Variety reviewed.

The letter includes examples of images from several Disney properties including Deadpool, Moana, Star Wars and others, reproduced by Google's AI tools. Disney is demanding that Google implement guardrails within all its AI products to prevent further infringement. The media giant sent a similar letter to Character.AI in September, and is currently suing Hailuo and Midjourney over alleged copyright infringement.

Copyright enforcement has become more challenging in the face of AI-created imagery, and companies are increasingly taking an "if you can't beat them, join them" approach. Today Disney announced a deal with OpenAI to license its characters for use in Sora, OpenAI's video generator. The deal will see Disney invest $1 billion in OpenAI (a paltry sum by some standards), with the option to purchase additional equity at a later date.

This article originally appeared on Engadget at https://www.engadget.com/ai/disney-has-accused-google-of-copyright-infringement-on-a-massive-scale-163737642.html?src=rss

One of our favorite budgeting apps is 50 percent off right now

If you have a resolution in the new year to get more acquainted with your finances, a good budgeting app can help with that. One of our favorites is a bit cheaper to sign up for right now: Monarch Money is offering 50 percent off annual subscriptions for new users. Use the code MONARCHVIP at checkout to get half off, so you'll pay just $50 for one year of access.

Monarch Money was the runner-up in our guide to the best budgeting apps in 2025, and it was definitely a grower. Initially we found the experience of using the app to be needlessly complicated compared to some of its rivals, but get over that hurdle and it’s impressively fully-featured. There are plenty of customization options, a helpful “goals” feature and a thorough month-in-review recap that beats out similar features from some of its competitors. We also like how you can grant account access to others.

Besides the steep learning curve, we also noted that the mobile app is less intuitive to use than the web version, which might pose a problem if you were hoping to do most of your accounting on the go. We also had some issues with the app failing to distinguish between bills and other recurring expenses, as well as a few bugs along the way.

All things considered, Monarch is definitely one of our favorite budgeting apps, only being beaten out by Quicken Simplifi. As you might expect, the biggest strength of Simplifi is its simplicity, and how it eases you into using its various features. If you value that kind of user experience, it might be a better choice for you, but there’s unfortunately no free trial to take advantage of.

Follow @EngadgetDeals on X for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/deals/one-of-our-favorite-budgeting-apps-is-50-percent-off-right-now-154056703.html?src=rss

OpenAI signs deal to bring Disney characters to Sora and ChatGPT

It looks like Disney wasted no time delivering on CEO Bob Iger’s promise to bring AI-generated content to Disney+. On Thursday, the company announced the start of a three-year licensing agreement with OpenAI to bring more than 200 of its beloved characters, including those from Star Wars and Pixar, to the Sora app and ChatGPT. With the deal in place, OpenAI users will be able to prompt ChatGPT to generate images that tap into Disney’s intellectual property, with costumes, props, vehicles and environments covered.

The agreement does not include voices or “talent likenesses,” meaning Sora users won’t be able prompt the app to make a video with Black Widow and get something with Scarlett Johansson in it. Instead, both Sora and ChatGPT will only have access to animated and illustrated versions of Marvel and Star Wars characters like Black Panther, Captain America, Han Solo, Darth Vader and others. Disney will stream “curated selections” of Sora-generated fan videos on Disney+. Sora and ChatGPT users will be able to start generating images and videos with Disney characters starting in early 2026.

“Disney is the global gold standard for storytelling, and we’re excited to partner to allow Sora and ChatGPT Images to expand the way people create and experience great content,” said OpenAI CEO Sam Altman. “This agreement shows how AI companies and creative leaders can work together responsibly to promote innovation that benefits society, respect the importance of creativity, and help works reach vast new audiences.”

Disney has also agreed to become an OpenAI customer, promising to use the company’s APIs to build new products, tools and experiences. Additionally, Disney will invest $1 billion in OpenAI, with the option to purchase additional equity down the road. OpenAI recently completed a restructuring to become more of traditional profit-seeking corporation, clearing the way for a potential IPO sometime in the next year or so. Still, the pact brings together two unlikely bedfellows who have been on opposite sides of the copyright debate.

Reaction from the entertainment industry was mixed. In a statement released on Bluesky, The Writers Guild of America, which represents writers across film, television and other media, made it clear it is unhappy with the deal:

“Disney’s deal with OpenAI appears to sanction its theft of our work and cedes the value of what we create to a tech company that has built its business off our backs. We will meet with Disney to probe the terms of this deal, including the extent to which user-generated videoes will use the work of WGA members. We will continue to fight to protect our members’ creative and economic interests in the context of AI technology.”

SAG-AFTRA, the screen actors union which has around 160,000 members worldwide, was less incendiary. It posted a notice on its site saying that both Disney and OpenAI had reached out to the union to give “their assurances that they will meet their contractual and legal obligations to performers.” The union noted it would “closely monitor the deal and its implementation to ensure compliance with our contracts and with applicable laws protecting image, voice, and likeness.”

Update, December 11, 5:45PM ET: This story was updated after publish to include comment from the Writers Guild of America and SAG-AFTRA.

This article originally appeared on Engadget at https://www.engadget.com/ai/openai-signs-deal-to-bring-disney-characters-to-sora-and-chatgpt-144344820.html?src=rss

Wario’s one and only 3D platformer is now playable on Switch 2

Nintendo has been slowly drip-feeding us GameCube games since the console joined its Nintendo Classics offering when the Switch 2 launched in June, and we just got another one. Switch Online + Expansion Pack subscribers can now play Wario’s one and only 3D platformer on the service.

Wario World launched in 2003 and was developed by Treasure (Gunstar Heroes, Ikaruga). You play as Wario, the flatulent antithesis of Nintendo’s primary mascot, in what is a combat-heavy platformer. Wario’s castle has been overthrown by an evil piece of sentient jewellery called Black Jewel, and it’s up to the garlic-loving antihero to punch and piledrive everything in sight in order to reclaim it.

Wario World was a relative commercial hit for Nintendo, but while many reviewers praised its chaotic gameplay, the game’s short length pulled the scores down. Interestingly, the same criticism was leveled at the similarly brief Luigi’s Mansion, which joined the Nintendo Classics app just ahead of Halloween.

Wario World becomes the seventh GameCube game that can be played on the Switch 2 via NSO. The service launched with The Legend of Zelda: The Wind Waker, F-Zero GX and Soulcalibur II. Since then Nintendo has added Super Mario Strikers, Chibi-Robo!, Luigi’s Mansion and now Wario World. The likes of Super Mario Sunshine and Fire Emblem: Path of Radiance will arrive at some point.

It’s been a good week for NSO subscribers who enjoy retro 3D platformers. Yesterday Nintendo announced that Rayman 2: The Great Escape and Tonic Trouble are coming to its N64 emulator on December 17.

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/warios-one-and-only-3d-platformer-is-now-playable-on-switch-2-133011950.html?src=rss

Google’s Gemini AI comes to Chrome on iPhone and iPad

After rolling it out on desktop and Android earlier in 2025, Google is finally bringing its built-in Gemini AI experience to iPhone and iPad. It offers new features like summarizing pages and helping you test your knowledge about a subject you're learning. As with any AI tool, though, it shouldn't be trusted for anything important given the possibility of hallucinations and other errors. 

When it arrives on your iOS device, tapping the spark icon at the left of the address bar (in place of the Google Lens camera) brings up a "Pages tool" that offers Lens and the new feature, "Ask Gemini." You can then chat with Gemini about the current web page (by default) or any other topic. It may then offer suggestions that appear in the chat box like: 

  • Summarize page: Tap to get key takeaways and insights that help you understand any topic.

  • Create FAQ about this topic: Tap to get FAQs based on info from this page and similar sites.

If you elect to just type in the chat window, here are some examples of what you can do:

  • Summarize key takeaways from an article

  • Explain a complex topic in a different way

  • Help you test your knowledge of a new subject you’re learning

  • Modify a recipe to meet dietary needs

  • Compare information or make recommendations based on your preferences

The response to your chat questions will float over the web page that then shifts to the background. A new chat can be started from the top right corner, and you'll see a Liquid Glass overflow menu. 

For now, Gemini in Chrome on iPhone and iPad is only supported in the US with the browser language set to English. You need to be signed into Chrome and the feature doesn't work in incognito mode. Google also noted that the feature is only available to users 18 and older and may not roll out to your device immediately. 

This article originally appeared on Engadget at https://www.engadget.com/ai/googles-gemini-ai-comes-to-chrome-on-iphone-and-ipad-130003432.html?src=rss

US could demand five-year social media history from tourists before allowing entry

Tourists from Europe and other regions could be asked to provide a five-year social media history before given entry to the United States, according to a new proposal from the US Customs and Border Protection service (CBP). The new rule would affect visitors from countries who normally enjoy relatively easy entry to the US via the Electronic System for Travel Authorization (ESTA).

The new proposal cites an executive order issued by President Trump from January titled "Protecting the United States From Foreign Terrorists and Other National Security and Public Safety Threats." In his first year in office, Trump has been hyper-focused on strengthening US borders and reducing what he calls illegal immigration. 

The US state department will conduct "online presence" reviews for applicants and their dependents and require privacy settings on social media profiles to be made "public." Applicants must list all the social media handles they've used over the last five years and if any information is omitted, it could lead to the denial of current and future visas. The CBP didn't say what information they were looking for or what could be disqualifying. 

On top of the social media information, CBP may require applicant's telephone numbers and email addresses used over the last five and 10 years respectively, along with information about family members. 

The new conditions are liable to increase ESTA wait times and drastically boost the cost of enforcing it. The CPB's document suggests that an additional 5,598,115 man-hours would be required per year, or around 3,000 full-time jobs plus all the costs that entails. Right now, the ESTA application costs $40, allows people to visit the US for 90 days at a time and is valid for a two-year period. 

The mandatory social media reporting and other requirements could discourage travelers. Some Australian tourists who were coming to the US for the upcoming World Cup have now said that they've abandoned those plans, according to The Guardian, with one person calling the new rules "horrifying."

However, when asked if the proposal could lead to a tourism decline in the US, Trump said he wasn't concerned. "No. We're doing so well," he told a reporter. "We want to make sure we're not letting the wrong people come enter our country." 

The CPB emphasized that the new conditions were only a proposal for now. "Nothing has changed on this front for those coming to the United States [currently]," a spokesperson told the BBC. "This is not a final rule, it is simply the first step in starting a discussion to have new policy options to keep the American people safe." 

If implemented, the rule would affect people from 40 countries, including the UK, Ireland, France, Germany, Italy, Australia and Japan. The largest number of tourists to the US come from Canada and Mexico, accounting for nearly half of the total — however, visitors with passports from those two countries don't require a visa or ESTA approval. Travel to the US was down three percent this year compared to 2024 as of August 2025, according to the National Travel and Tourism Office

This article originally appeared on Engadget at https://www.engadget.com/social-media/us-could-demand-five-year-social-media-history-from-tourists-before-allowing-entry-102751243.html?src=rss

Mewgenics, the next game from The Binding of Isaac’s developer, will arrive next February on PC

Indie game developer Edmund McMillen hosted a Reddit AMA today offering some more details about his upcoming game Mewgenics. For starters, the Steam release date for this turn-based cat-breeding RPG has been slightly delayed to February 10. The game was first announced all the way back in 2012 and had most recently been slated for a launch some time this year. Part of the long development cycle was so that McMillen could pause to launch Super Meat Boy Forever, the sequel to his Super Meat Boy platforming hit from 2010. Gamers may also know McMillen for The Binding of Isaac, which has had some notable crossovers with titles like Balatro in recent years.   

Other tidbits from the AMA include the promise that McMillen already has DLC ideas, so expect to have additional content release after the base game is available. Although there doesn't seem to be any lack of replayability in Mewgenics; McMillen said "I currently have 300+ hours across 2 saves and have only beaten the game on one save so far." There is also a plan to have some console versions of the game, although likely not until much later next year at the soonest, the dev added.

This article originally appeared on Engadget at https://www.engadget.com/gaming/mewgenics-the-next-game-from-the-binding-of-isaacs-developer-will-arrive-next-february-on-pc-235740063.html?src=rss