RIP Chromecast: Looking back at 11 years of Google streaming

Google’s Chromecast is no more. With Tuesday’s introduction of its successor, the company laid to rest the brand that kicked off 11 years ago with a novel product that helped move streaming onto the center stage of home entertainment. With the Google TV Streamer taking the baton, it’s time to look back at 11 years of Chromecast.

Google’s casting-centric brand arrived on July 24, 2013, with the first-generation Chromecast. The streaming stick plugged directly into a TV’s HDMI port and lacked a remote control. Instead, you fired up content using a mobile device or computer.

Most importantly, the innovative gizmo only cost $35. This was when an Apple TV set-top box started at $99, and app-laden televisions were nowhere near commonplace. Even Roku’s same-generation Streaming Stick, which landed a year earlier, cost $100. Oh, and it required a TV certified as “Roku-ready.”

When faced with pricier options, it was hard to resist the Chromecast. And many people felt that way: The stick quickly sold out. And it hung around for longer than most tech products, as the company only retired it last year.

Engadget applauded the device. Our review praised it as a wholehearted recommendation “for anyone who’s been looking for an easy, unobtrusive way to put some brains into their dumb TV.” The device was Google at its best: Innovating in a highly accessible, affordable and device-agnostic way.

Second-generation Chromecast in box
The second-generation model from 2015.
Nicole Lee for Engadget

What followed were years of iterations as competitors pushed out competing products, and Google responded with more modern features and redesigns.

The second-gen model from 2015 switched to a dongle form factor with a magnetized back and HDMI plug. The same year, Google launched a music-focused sister device, Chromecast Audio (with a vinyl record-inspired appearance). Chromecast Ultra, the first stab at a higher-end model, landed in 2016 with 4K streaming and Dolby Vision support. A third-gen model followed in 2018 with faster speeds, Nest speaker integration... and not much else.

This decade, we saw the awkwardly branded Chromecast with Google TV (4K) in 2020 — now with a remote!! — and the Chromecast with Google TV (HD) in 2022. In hindsight, the strange naming could now be seen as the company’s first nudge toward a rebrand. Of course, the Chromecast branding for casting popped up on smart TVs, speakers, and projectors as Google opened up and expanded the ecosystem beyond its own hardware. 

Two Google TV Streamer devices sitting on a red table.
Sam Rutherford for Engadget

This brings us to today, as Google bids adieu to its streaming wunderkind—at least under its old name. The Google TV Streamer, with its sleek wedge shape and unique hazel color option, is taking over in a much different landscape than we saw 11 years ago.

The Chromecast, especially that innovative first-generation model, helped push us into the streaming-first world many of us have lived in ever since. That’s especially true when you consider its impact on competitors. Roku’s second-generation Streaming Stick from 2014 dropped from $99 to $50 and ditched its doomed “Roku Ready TV” requirement. Meanwhile, Amazon saw an opening and launched a Fire TV Stick (also in 2014) that cost $39.

Without that first Chromecast model, it’s hard to tell how that landscape may have looked different in the following years.

It isn’t too late to dip your toes into the nostalgia pool and pick up a Chromecast, as Google says the old devices will remain on the market while supplies last. Crucially, the company’s promise of security updates and support remains unchanged, so there’s no need to fret if you recently picked up one of the soon-to-be-extinct devices.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/rip-chromecast-looking-back-at-11-years-of-google-streaming-211742586.html?src=rss

Sonos Ace owners can now swap TV audio with the Ray and Beam soundbars

Sonos has delivered on its promise to expand TV audio swap for its new Ace headphones, which launched in June. When the premium cans arrived, support for the TV sound-switching feature was limited to the Arc soundbar. But starting on Tuesday, Ace owners can swap their audio with the Ray and both generations of the Beam.

After installing today’s update through the Sonos app, Ace users can move audio from their TV to their headphones by pressing the content key on their right ear cup. Alternatively, the Sonos app can do the same. The feature works on iOS and Android after being limited to iOS on the headphones’ arrival.

TV audio swap supports spatial audio with Dolby Atmos, so you can feel “centered in the action,” as a Sonos spokesperson put it. Engadget’s audio gear expert, Billy Steele, was impressed with how the feature worked with the NBA playoffs on TNT. “Regularly, the commentary trio is clear with a bit of crowd noise in the background, but after Sonos does its tricks, the announcers are more prominent and dynamic. Plus, the cheers of the crowd envelope you so it feels more like you’re in the arena.”

“TV Audio Swap really is as quick and easy as pressing a button,” he wrote in our Ace headphones review.

Once activated, the feature works through a Wi-Fi chip inside the headphones that takes over to receive the soundbar’s signals. Low-energy Bluetooth will remain connected to your phone for controls and settings, although there’s one caveat: You’ll have to un-swap the audio to reconnect Bluetooth if a call comes in while watching.

This article originally appeared on Engadget at https://www.engadget.com/audio/headphones/sonos-ace-owners-can-now-swap-tv-audio-with-the-ray-and-beam-soundbars-161925958.html?src=rss

NVIDIA’s AI team reportedly scraped YouTube, Netflix videos without permission

In the latest example of a troubling industry pattern, NVIDIA appears to have scraped troves of copyrighted content for AI training. On Monday, 404 Media’s Samantha Cole reported that the $2.4 trillion company asked workers to download videos from YouTube, Netflix and other datasets to develop commercial AI projects. The graphics card maker is among the tech companies appearing to have adopted a “move fast and break things” ethos as they race to establish dominance in this feverish, too-often-shameful AI gold rush.

The training was reportedly to develop models for products like its Omniverse 3D world generator, self-driving car systems and “digital human” efforts.

NVIDIA defended its practice in an email to Engadget. A company spokesperson said its research is “in full compliance with the letter and the spirit of copyright law” while claiming IP laws protect specific expressions “but not facts, ideas, data, or information.” The company equated the practice to a person’s right to “learn facts, ideas, data, or information from another source and use it to make their own expression.” Human, computer… what’s the difference?

YouTube doesn’t appear to agree. Spokesperson Jack Malon pointed us to a Bloomberg story from April, quoting CEO Neal Mohan saying using YouTube to train AI models would be a “clear violation” of its terms. “Our previous comment still stands,” the YouTube policy communications manager wrote to Engadget.

That quote from Mohan in April was in response to reports that OpenAI trained its Sora text-to-video generator on YouTube videos without permission. Last month, a report showed that the startup Runway AI followed suit.

NVIDIA employees who raised ethical and legal concerns about the practice were reportedly told by their managers that it had already been green-lit by the company's highest levels. “This is an executive decision,” Ming-Yu Liu, vice president of research at NVIDIA, replied. “We have an umbrella approval for all of the data.” Others at the company allegedly described its scraping as an “open legal issue” they’d tackle down the road.

It all sounds similar to Facebook’s (Meta’s) old “move fast and break things” motto, which has succeeded admirably at breaking quite a few things. That included the privacy of millions of people.

In addition to the YouTube and Netflix videos, NVIDIA reportedly instructed workers to train on movie trailer database MovieNet, internal libraries of video game footage and Github video datasets WebVid (now taken down after a cease-and-desist) and InternVid-10M. The latter is a dataset containing 10 million YouTube video IDs.

Some of the data NVIDIA allegedly trained on was only marked as eligible for academic (or otherwise non-commercial) use. HD-VG-130M, a library of 130 million YouTube videos, includes a usage license specifying that it’s only meant for academic research. NVIDIA reportedly brushed aside concerns about academic-only terms, insisting their batches were fair game for its commercial AI products.

To evade detection from YouTube, NVIDIA reportedly downloaded content using virtual machines (VMs) with rotating IP addresses to avoid bans. In response to a worker’s suggestion to use a third-party IP address-rotating tool, another NVIDIA employee reportedly wrote, “We are on [Amazon Web Services](#) and restarting a [virtual machine](#) instance gives a new public IP[.](#) So, that’s not a problem so far.”

404 Media’s full report on NVIDIA’s practices is worth a read.

This article originally appeared on Engadget at https://www.engadget.com/ai/nvidias-ai-team-reportedly-scraped-youtube-netflix-videos-without-permission-204942022.html?src=rss

Apple’s latest iOS 18 beta walks back some changes to the redesigned Photos app

Apple is pumping the brakes on some of its updates to the Photos app in iOS 18. The company made some changes — removing some features and tweaking others — on Monday to address user feedback. The pared-down version can be found in the software’s fifth developer beta, which app makers can install today.

The biggest change is that Apple removed the Carousel from the Photos app altogether. The iOS 18 feature used “on-device intelligence” (which, confusingly, isn’t the same as Apple Intelligence) to aggregate what it thought was your best content, placing them in a swipeable row. Previously found to the right of the photo grid, it’s now gone altogether, helping Apple clean up one of the features that earned a healthy dose of complaints from beta testers.

In addition, Apple tweaked the All Photos view in today’s update to show more of the photos grid. The company also added Recently Saved content to the Recent Days collection. Finally, Apple made albums easier to find for users with more than one. (The difficulty of locating that section was a frequently echoed complaint among testers.)

Two iPhones showing different views of the overhauled iOS 18 Photos app. White background.
Apple

Apple pitched the changes to the Photos app as one of the pillars of its 2024 software update. Although the app is streamlined into a single view and designed to be more customizable, it too often ends up as a mishmash of extra features most people won’t need, sometimes getting in the way of finding what you’re looking for.

A Reddit thread from July with over 1,000 upvotes gave voice to some of the most frequent complaints. “Once again taking a rapid-use app and making it into an experience for no reason,” u/thiskillstheredditor commented. “I just want a camera roll and maybe the ability to sort photos by location. It was perfectly fine, if maybe a bit bloated, before. But this is an unmitigated mess.”

Time will tell if today’s updates are enough to clean up the app’s user experience ahead of iOS 18’s fall launch to the public. The changes aren’t yet in the public beta but will likely appear there in the next version or soon after.

This article originally appeared on Engadget at https://www.engadget.com/apples-latest-ios-18-beta-walks-back-some-changes-to-the-redesigned-photos-app-180145232.html?src=rss

Apple’s iPad mini drops to a record low of $380

If you’ve been holding out for a deal on an iPad mini, it may be time to make a move. Apple’s mini-tablet has dropped to a record low on Amazon. Usually $499, the sixth-gen model with 64GB is on sale for a mere $379. If you want more storage, the 256GB variant, typically $649, is on sale for $529.

Although the iPad mini is a niche device these days, it’s still a terrific tablet for those who like something smaller to easily hold in one hand and stow away in a small bag or purse. It can serve as a fancy eReader (through Apple Books, Kindle or any other iPadOS reading app), and it’s handy for perusing other content, watching videos and FaceTiming friends. It even includes Apple’s AI-powered Center Stage feature, which keeps you in frame on video calls.

This sixth-generation model is several years old (it launched in 2021), but it’s still Apple’s newest model. It was the first to shed the old Touch ID home button design from iPads in the days of yore, moving to an 8.3-inch Liquid Retina display that nearly covers its entire face. Like the iPad Air, its Touch ID sensor is on its power / sleep button, which is on the tablet’s side. It has a 2266 x 1488 resolution with 326 ppi.

Its battery life is rated for up to 10 hours, but it lasted around 12 in Engadget’s continuous video playback test. Powering it is the A15 Bionic chip, only one generation behind the A16 found in the (non-Pro) iPhone 15 series.

The iPad mini supports the second-generation Apple Pencil, which attaches magnetically to its side. The tablet includes a USB-C charging port, aligning with Apple’s current standard.

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This article originally appeared on Engadget at https://www.engadget.com/apples-ipad-mini-drops-to-a-record-low-of-380-163004518.html?src=rss

Warner Bros. Discovery sues the NBA in a last-ditch effort to block Amazon’s new streaming package

Warner Bros. Discovery followed through on its threat to “take appropriate action” against the NBA for rejecting its broadcasting rights offer. Variety reported on Friday that the media company sued the league in the New York State Supreme Court after the NBA turned down its bid to match Amazon’s streaming package that kicks in starting in the 2025-26 season.

The conflict stems from Warner’s belief that its current contract gives it the right to match any offer that would replace Warner’s TNT as a home for NBA games (and the iconic Inside the NBA) in the upcoming deal. As for the league’s stance, The Athletic reported that since the current agreements were signed when streaming was “on the horizon, but not part of the deals,” the NBA disagrees with Warner’s matching claim.

The lawsuit was expected as soon as the league announced its new broadcasting and streaming package, which also includes Disney (ABC and ESPN) and Comcast (NBC). The NBA reportedly told Warner it rejected its matching offer because it wanted to put all its games on its streaming service, Max, in addition to TNT. Amazon also allegedly offered to pay its first three years in full, whereas Warner offered a three-year line of credit. Finally, the NBA reportedly believed Amazon’s reach was simply greater.

“Warner Bros. Discovery’s most recent proposal did not match the terms of Amazon Prime Video’s offer and, therefore, we have entered into a long-term arrangement with Amazon,” the NBA’s statement on Wednesday read.

Charles Barkley sitting in a studio chair, a look of disbelief on his face.
Charles Barkley
TNT / Warner Bros. Discovery

Unless Warner can force the NBA’s hand, the new agreement will almost certainly mean the end of Inside the NBA. The decades-old sports show, starring Ernie Johnson, Kenny Smith, Charles Barkley and Shaquille O’Neal, has harnessed a rare blend of comedy, chemistry and (sometimes taking a backseat to the first two) sports analysis. The beloved program, which has won 19 Sports Emmy Awards, began in 1989 as a Johnson solo effort before fleshing out its tight-knit cast through the following years and (in the case of Shaq) decades.

Turner has partnered with the NBA since the 1984-85 season, which coincided with Barkley’s (and Michael Jordan’s) entrance into the league out of college.

Barkley lashed out at the NBA after hearing about the new rights package, accusing it of wanting to “break up with us from the beginning” in a statement on X. Adding, “I’m not sure TNT ever had a chance,” the Hall of Famer described it as “a sad day when owners and commissioners choose money over the fans.”

“It just sucks,” Barkley wrote before thanking Turner’s fans for the last 24 years he’s been on the show. Inside the NBA will return next season, perhaps its last, along with the network’s standard lineup of NBA games, before the new deal begins in the 2025-26 season.

This article originally appeared on Engadget at https://www.engadget.com/warner-bros-discovery-sues-the-nba-in-a-last-ditch-effort-to-block-amazons-new-streaming-package-183352404.html?src=rss

Apple’s M3 MacBook Air with 16GB of RAM is $200 off right now

Apple’s M3 MacBook Air combines Apple’s lightest and thinnest laptop design with the impressive horsepower of third-generation Apple silicon. B&H Photo Video has the 2024 laptop on sale for $200 off. Usually $1,299, the variant with 16GB of RAM and 256GB of storage is only $1,099.

The 2024 MacBook Air adds the M3 chip, Apple’s silicon with a 3nm process that crams more electronic components into a smaller space compared to its predecessor. Apple’s Neural Engine, which will become more crucial with the introduction of Apple Intelligence AI features this fall, is also 15 percent faster in the M3 family than the M2. While the M3 MacBook Air may not provide a dramatic speed boost over the M2 in day-to-day tasks, it has a higher ceiling for intensive work and is more future-proofed.

The M3 model adds support for dual screens with the lid closed. It also supports Wi-Fi 6E’s faster speeds and lower latency if you have a compatible router.

Engadget Senior Editor Devindra Hardawar praised the device in his review from earlier this year, describing the two sizes of the laptop as “great computers with excellent performance, gorgeous screens and incredible battery life.” The M3 MacBook Air lasted over 10 hours in our video-playback battery stress test.

Although the $200 off deal at B&H is for the 13-inch model, the retailer (which operates online but also has a robust Manhattan retail outlet) has the 15-inch model for $150 off. If you like more real estate for your apps and desktop (or, like me, need larger text for aging eyes), the larger model may be the better choice.

One thing to keep in mind before ordering is that B&H’s return policy states that it won’t take computers back for a refund once the packaging has been unsealed. Although you can contact customer service for an exchange if something is wrong out of the box, buyer’s remorse alone won’t cut it for getting your money back. This contrasts with competitors like the Apple Store, Amazon and Best Buy, so consider that before proceeding. However, apart from that footnote, B&H has been an Apple partner for nearly a decade and has built a solid reputation with customers since its 1973 founding.

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This article originally appeared on Engadget at https://www.engadget.com/apples-m3-macbook-air-with-16gb-of-ram-is-200-off-right-now-165605741.html?src=rss

California Supreme Court upholds classification of gig workers as independent contractors

Ride-share companies scored a victory in the California Supreme Court, allowing them to continue classifying gig workers as independent contractors rather than employees. Uber, Lyft, DoorDash and other gig-economy companies invested around $200 million in the passage of Proposition 22, which voters approved in 2020. The state’s highest court rejected a legal challenge from a drivers’ group and a labor union, ending their quest to bring full employee benefits to the state’s gig workers.

The California Supreme Court ruling affirms the state’s definition of drivers and other gig workers as independent contractors. Proposition 22, which received the support of 59 percent of voters in 2020, gives gig workers limited benefits like a baseline income and health insurance for those working at least 15 hours a week. However, it also allows the companies to avoid providing the broad swath of benefits full employees receive.

The Service Employees International Union and a drivers’ group sued to challenge the law after it went into effect in early 2021. Their lawsuit got an early boost from lower courts: An Alameda County Superior Court Justice ruled that year that Proposition 22 was “unconstitutional and unenforceable,” as the LA Times reported. The lower-court judge determined that the law diminished the state Legislature’s power to regulate injury compensation for workers.

However, in 2023, a state appeals court ruled the opposite, that Proposition 22 didn’t impede on the Legislature’s authority. Thursday’s decision upholds that ruling, ending the long saga and leaving the state’s gig workers with fewer benefits than they’d otherwise have. Proposition 22 remained in effect during the legal challenges, so nothing will change in how they’re treated.

Uber, Lyft, DoorDash and other gig-economy companies fought tooth and nail to pass and uphold the law. Four years ago, they invested upwards of $200 million in campaigning for it. They even threatened to pull their businesses from the state if they were forced to classify drivers as employees.

The LA Times reports the decision could influence other states’ laws. Uber has lobbied for similar legislation in other parts of the US. A law in Washington state closely parallels it, and the companies recently settled with the Massachusetts attorney general to provide similar (minimal) benefits to gig workers in that state.

Uber framed the ruling as a victory for upholding the will of the people (well, apart from the gig workers who wanted more benefits and protections). The company described the Supreme Court’s decision as “affirming the will of the nearly 10 million Californians who voted to deliver historic benefits and protections to drivers, while protecting their independence.”

This article originally appeared on Engadget at https://www.engadget.com/california-supreme-court-upholds-classification-of-gig-workers-as-independent-contractors-210735586.html?src=rss

AI video startup Runway reportedly trained on ‘thousands’ of YouTube videos without permission

AI company Runway reportedly scraped “thousands” of YouTube videos and pirated versions of copyrighted movies without permission. 404 Media obtained alleged internal spreadsheets suggesting the AI video-generating startup trained its Gen-3 model using YouTube content from channels like Disney, Netflix, Pixar and popular media outlets.

An alleged former Runway employee told the publication the company used the spreadsheet to flag lists of videos it wanted in its database. It would then download them without detection using open-source proxy software to cover its tracks. One sheet lists simple keywords like astronaut, fairy and rainbow, with footnotes indicating whether the company had found corresponding high-quality videos to train on. For example, the term “superhero” includes a note reading, “Lots of movie clips.” (Indeed.)

Other notes show Runway flagged YouTube channels for Unreal Engine, filmmaker Josh Neuman and a Call of Duty fan page as good sources for “high movement” training videos.

“The channels in that spreadsheet were a company-wide effort to find good quality videos to build the model with,” the former employee told 404 Media. “This was then used as input to a massive web crawler which downloaded all the videos from all those channels, using proxies to avoid getting blocked by Google.”

Screnshot of the Runway AI homepad.
Runway

A list of nearly 4,000 YouTube channels, compiled in one of the spreadsheets, flagged “recommended channels” from CBS New York, AMC Theaters, Pixar, Disney Plus, Disney CD and the Monterey Bay Aquarium. (Because no AI model is complete without otters.)

In addition, Runway reportedly compiled a separate list of videos from piracy sites. A spreadsheet titled “Non-YouTube Source” includes 14 links to sources like an unauthorized online archive of Studio Ghibli films, anime and movie piracy sites, a fan site displaying Xbox game videos and the animated streaming site kisscartoon.sh.

In what could be viewed as a damning confirmation that the company used the training data, 404 Media found that prompting the video generator with the names of popular YouTubers listed in the spreadsheet spit out results bearing an uncanny resemblance. Crucially, entering the same names in Runway’s older Gen-2 model — trained before the alleged data in the spreadsheets — generated “unrelated” results like generic men in suits. Additionally, after the publication contacted Runway asking about the YouTubers’ likenesses appearing in results, the AI tool stopped generating them altogether.

“I hope that by sharing this information, people will have a better understanding of the scale of these companies and what they’re doing to make ‘cool’ videos,” the former employee told 404 Media.

When contacted for comment, a YouTube representative pointed Engadget to an interview its CEO Neal Mohan gave to Bloomberg in April. In that interview, Mohan described training on its videos as a “clear violation” of its terms. “Our previous comments on this still stand,” YouTube spokesperson Jack Mason wrote to Engadget.

Runway did not respond to a request for commeInt by the time of publication.

At least some AI companies appear to be in a race to normalize their tools and establish market leadership before users — and courts — catch onto how their sausage was made. Training with permission through licensed deals is one thing, and that’s another tactic companies like OpenAI have recently adopted. But it’s a much sketchier (if not illegal) proposition to treat the entire internet — copyrighted material and all — as up for grabs in a breakneck race for profit and dominance.

404 Media’s excellent reporting is worth a read.

This article originally appeared on Engadget at https://www.engadget.com/ai-video-startup-runway-reportedly-trained-on-thousands-of-youtube-videos-without-permission-182314160.html?src=rss

The US Senate unanimously passes a bill to empower victims of intimate deepfakes

The US Senate unanimously passed a bill on Tuesday designed to hold accountable those who make or share deepfake porn. The Disrupt Explicit Forged Images and Non-Consensual Edits Act (DEFIANCE Act) would allow victims to sue those who create, share or possess AI-generated sexual images or videos using their likeness. The issue took root in the public consciousness after the infamous Taylor Swift deepfake that circulated among online lowlifes early this year.

The bill would let victims sue for up to $150,000 in damages. That number grows to $250,000 if it’s related to attempted sexual assault, stalking or harassment.

It now moves to the House, where a companion bill awaits. Rep. Alexandria Ocasio-Cortez (D-NY) sponsors the sister bill. If it passes there (which sounds likely, given the unanimous nature of the Senate’s vote), it will move to President Biden’s desk for final passage.

“There’s a shock to seeing images of yourself that someone could think are real,” Ocasio-Cortez told Rolling Stone earlier this year. “And once you’ve seen it, you’ve seen it. It parallels the same exact intention of physical rape and sexual assault, [which] is about power, domination, and humiliation. Deepfakes are absolutely a way of digitizing violent humiliation against other people.”

The bill, sponsored by Senator Dick Durbin (D-IL), lets the victims of intimate digital forgeries (deepfakes) sue for damages. It would give victims a 10-year statute of limitations, beginning either from the discovery of the content or when they turn 18 in the (even more disturbing) case of minors.

“As we know, AI plays a bigger role in our lives than ever before, and while it has many benefits, it’s also easier than ever to create sexually explicit deep fakes without a person’s consent,” Senate Majority Leader Chuck Schumer (D-NY) said on the Senate floor late Tuesday. “It is a horrible attack on someone’s privacy and dignity to have these fake images of them circulating online without recourse.”

Schumer cited Swift and Megan Thee Stallion in his floor speech as two celebrity examples who have fallen victim to the types of content the bill targets. However, The Verge notes online sexual deepfakes have affected those with much less clout (and money for lawyers) than A-list pop stars, like high school girls, some of whom have found out about contrived sexual images of them being passed around among their peers.

Fortunately, the bill stipulates that victims would have privacy protections during court proceedings and that they could recover legal costs. “It’s a grotesque practice and victims of these deep fakes deserve justice,” Schumer said.

This article originally appeared on Engadget at https://www.engadget.com/the-us-senate-unanimously-passes-a-bill-to-empower-victims-of-intimate-deepfakes-201343557.html?src=rss