Apple is reportedly getting ready to replace Tim Cook as early as next year

According to the Financial Times, Tim Cook may be ready to leave his position as soon as next year, and Apple's board and senior executives have ramped up their preparations to secure his replacement.

Cook, who has been at the helm of Apple for more than 14 years, succeeded Steve Jobs and led the company to a market cap of more than $4 trillion. Cook's tenure since 2011 has overseen the introduction of hardware, including Apple Watch, AirPods and Vision Pro, but also services like Apple Arcade and Apple TV+. According to the Financial Times's sources, Apple's senior vice president of engineering, John Ternus, will most likely take on the CEO role, but this decision hasn't been finalized yet. Ternus has been with Apple since 2001 as part of its Product Design team and eventually stepped into a vice president role within the Hardware Engineering division, where he played a heavy role in the company's transition to Apple silicon.

According to the Financial Times, Apple isn't planning to announce the new CEO before its January earnings report. However, the report also noted that this announcement would come earlier in the year to allow the leadership team to transition smoothly in time for all of Apple's annual events. Earlier this year, Apple also announced Sabih Khan as the new chief operating officer, taking over for Jeff Williams.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/apple-is-reportedly-getting-ready-to-replace-tim-cook-as-early-as-next-year-171407974.html?src=rss

OpenAI says ChatGPT will listen if you tell it not to use em dashes

You may now have to scrutinize what you read on the internet (and event on print) more closely to determine if it’s the product of AI. Sam Altman has revealed on X that if you tell ChatGPT not to use em dashes in your custom instructions, the chatbot will now finally listen to you. Previously, ChatGPT would ignore your instruction and continue using em dashes even if you tell it not to.

People are treating the presence of em dashes, especially if they’re used in abundance, as one of the biggest tells if something was written by large language models. Of course, just because a piece of text uses em dashes doesn’t mean it was actually written by AI, but people have become suspicious of any writing that uses the punctuation mark.

It’s not quite clear while generative AI models have the tendency to pepper the text they generate with em dashes. LLMs are trained on a vast number of books and online content, such as scientific papers, posts on public forums and articles like this. It’s possible that punctuation mark appears so often in training materials and isn’t flagged by AI trainers as something that the LLM should avoid using.

This article originally appeared on Engadget at https://www.engadget.com/ai/openai-says-chatgpt-will-listen-if-you-tell-it-not-to-use-em-dashes-140000927.html?src=rss

How to add someone to an Apple Family account

Apple’s Family Sharing feature is designed to make digital life simpler for households that use multiple Apple devices. It links individual Apple IDs under one family group so everyone can share subscriptions, purchases and storage without sacrificing personal privacy. A single organizer manages the group and decides who’s invited, what’s shared and how payments are handled. Once someone joins, they can access shared Apple services like Music, TV+, iCloud+, Fitness+ or Arcade, along with any compatible third-party apps that support Family Sharing.

Setting it up only takes a few minutes, but understanding how it works makes it far easier to manage long-term. Whether you’re adding a new partner, a roommate or creating an Apple ID for a child, the process is similar across iPhone, iPad and Mac, and each person keeps their own private account within the shared ecosystem.

Before adding someone new, make sure you’re the organizer of the family group. The organizer controls invitations and payment preferences, while each member uses their own Apple ID to sign in. You can manage everything from the Settings app on iPhone or System Settings on Mac. It’s worth checking for software updates first, since Family Sharing menus can vary slightly between iOS versions.

When you’re ready, open Settings, tap your name at the top then select Family. From there, you’ll see a summary of your group, any shared subscriptions and the option to add new members. Apple will ask whether you’d like to invite an existing user or create an account for a child who doesn’t yet have an Apple ID. Invitations can be sent through Messages, Mail or AirDrop, and if the person is nearby, you can let them enter their details directly on your device.

On a Mac, the process looks a little different but leads to the same result. Open System Settings, select your name then choose Family. You can then add a member, send an invite or set up a child account with appropriate parental controls. Once the invitation is accepted, the person automatically appears in your group list.

When someone joins, they instantly gain access to the subscriptions and features that the organizer has made available. That can include Apple Music, Apple TV+, Apple Arcade and Apple Fitness+, along with the shared iCloud+ storage plan if you have one. Photos, calendars and location information can also be shared through the Family section of the Settings app, letting everyone see joint reminders, events or device locations through Find My.

If purchase sharing is enabled, everyone in the group can use the organizer’s payment method for App Store and iTunes purchases. Each transaction is still tied to the buyer’s own Apple ID, but it’s billed to the organizer’s payment method. It’s entirely optional, and you can disable it if you’d prefer each person to pay separately. Shared purchases can still be re-downloaded by other members from their purchase history without paying again, so long as the app or media supports Family Sharing.

Parents also gain access to tools like Screen Time and Ask to Buy, which give them oversight of a child’s activity. These options appear automatically when you create a child account and can be fine-tuned later from the organizer’s device. For example, Ask to Buy can send a notification each time a child tries to install a new app or make an in-app purchase, letting the organizer approve or decline it in real time.

Creating an account for a child works slightly differently from inviting an adult. Apple requires a parent or guardian to set up the account directly from their own device, adding the child’s name, birthday and Apple ID credentials during setup. The age you enter determines what privacy and parental-control features are switched on by default, such as limits on explicit music or app downloads.

Once the child’s account is created, it behaves like any other Apple ID but remains tied to the family group until the child reaches the minimum age to leave or until the organizer removes them. Screen Time reports, purchase requests and content restrictions can all be adjusted as the child gets older. It’s a flexible way to give kids their own Apple ID and access to family-purchased content without sharing login details.

Most people can add members without any problems, but sometimes the invitation process can stall. If the person you’re inviting doesn’t see the request, resend it from the Family settings and ask them to check their Messages or Mail. Invitations occasionally end up in spam folders or are filtered by older devices. If they’ve previously joined a different Family Sharing group, they’ll need to leave that one before they can accept your invite.

It’s also possible to hit the group limit. Family Sharing supports one organizer and up to five additional members, for a total of six people in one group. If you try to invite more, you’ll be prompted to remove someone before adding another. And if the Family menu doesn’t show the option to add members at all, double-check that you’re signed in with the organizer’s Apple ID, as members without organizer privileges won’t see those options.

If someone accepts but can’t see shared subscriptions, open the Subscriptions page under your Apple ID in Settings and ensure the toggle for “Share with Family” is switched on. For iCloud+ storage, confirm that the plan you’re sharing is large enough to include everyone’s data.

Once everything is configured, Family Sharing can quietly simplify the way your household uses Apple’s ecosystem. Instead of juggling multiple subscriptions or repeating purchases, the organizer can consolidate everything in one place. Each member keeps their personal messages, photos and preferences, but benefits from shared apps, music and cloud storage. It’s also the easiest way to manage children’s digital habits while still giving them independence.

This article originally appeared on Engadget at https://www.engadget.com/mobile/how-to-add-someone-to-an-apple-family-account-130033896.html?src=rss

Engadget review recap: Apple Watch SE 3, DJI Neo 2, PlayStation Portal and more

The busiest section of the holiday season is just two weeks away and we’re shoring up our reviews library with some of the products that might be on your list. We’ve got another well-rounded round-up this week, spanning multiple product categories and even taking another look at an older device. Read on for everything you might’ve missed.

Apple Watch SE 3

You don’t have to sacrifice as much as you used to if you want to save money on a current Apple Watch. Managing editor Cherlynn Low makes the case for the Apple Watch SE 3, laying out the specific items she missed from the Apple Watch Series 11. “In the end, it wasn’t the features like blood oxygen readings or hypertension notifications that I wanted back,” she explained. “It boiled down to physical components like a brighter display or bigger battery and more durable case that I wanted around for peace of mind.”

Apple Vision Pro M5

Apple’s M5 refresh for the Vision Pro is an improvement, but the product still very much feels like it’s in the beta phase. The main problem? Price. “Once again, the Vision Pro feels like a proof of concept — a symbol of what Apple can do when it’s not constrained by traditional screens,” senior reporter Devindra Hardawar said. “But the company’s dream of spatial computing won’t go anywhere until it can deliver cheaper devices.”

DJI Neo 2

The biggest problem with the DJI Neo drone was its deafening howl, and on the way to (somewhat) fixing that issue, the company added a host of new features for the Neo 2. The result is a highly capable drone that’s now the best budget option. “It retains everything I liked about the Neo, especially the ease of use and safety features,” contributing reporter Steve Dent wrote. “On top of that, it adds a host of useful functions like obstacle protection and, thank goodness, lower noise levels.”

Acer Predator Triton 14 AI

Gaming laptops are rarely actually portable. According to senior reporter Sam Rutherford, Acer has managed to fix that with the Predator Triton 14 AI. “In a lot of ways, this isn't just a travel-friendly gaming machine, it's a true do-everything ultraportable,” he explained.

OnePlus 15

There’s a lot to like about the OnePlus 15, including the processor, display and battery. What you have to contend with is a basic design and subpar cameras. “If you’re okay with a worse camera overall, the OP15 has a lot going for it, and provided OnePlus can successfully navigate an uncertain tariff regime, it will end up not just one of the best phones of 2025 but much of 2026 too,” senior reporter Igor Bonifacic said.

Other reviews you might have missed

Those devices aren’t all we’ve been testing over the last two weeks. I spent some time with Bowers & Wilkins’ luxurious Px8 S2 headphones. Reviews contributor James Trew put the Rodecaster Video S through its paces and deputy editor Nathan Ingraham met Alexa+ via the Echo Dot Max. Senior editor Daniel Cooper is keeping tabs on Framework’s modular, upgradable PCs and he reviewed the 2025 update for the Laptop 16.

Speaking of laptops, senior reporter Amy Skorheim took on the rare feat of reviewing a laptop charger, proclaiming the Anker Laptop Power Bank as an outstanding option for your gear bag. Sony recently gave the PlayStation Portal a big upgrade, so Devindra had a third review stint with the two-year-old gaming handheld.

This article originally appeared on Engadget at https://www.engadget.com/engadget-review-recap-apple-watch-se-3-dji-neo-2-playstation-portal-and-more-130000029.html?src=rss

Old-school platforming, Metroidvania horror and other new indie games worth checking out

Welcome to our latest roundup of what's going on in the indie game space. As ever, it's been a busy week of new games arriving and details of upcoming releases emerging. Before we get to some of those though, the nominees for the second annual Indie Game Awards were announced this week.

There's a nice mix of big hitters and smaller, but equally worthy titles among the Game of the Year contenders. Those are:

  • Absolum - Dotemu, Guard Crush Games and Supamonks

  • and Roger - TearyHand Studio

  • Blue Prince - Dogubomb

  • Citizen Sleeper 2: Starward Vector - Jump Over the Age

  • Clair Obscur: Expedition 33 - Sandfall Interactive

  • Consume Me - Jenny Jiao Hsia, AP Thomson, Jie En Lee, Violet W-P and Ken "coda" Snyder

  • Hades II - Supergiant Games

  • Hollow Knight: Silksong - Team Cherry

  • Keep Driving - YCJY Games

  • Pipistrello and the Cursed Yoyo - Pocket Trap

Consume Me and and Roger are two I've been meaning to check out for a while. I'm also yet to hop into Clair Obscur: Expedition 33, which is arguably the frontrunner here — it's looking like the favorite for top honors at The Game Awards next month as well. 

There are a whole bunch of worthy contenders in other categories, from hits like Discounty and the charmingly bittersweet Time Flies, to solo-developed projects like Spilled! and Vile: Exhumed. The supremely addictive Ball x Pit picked up a nod, but it's going against the tremendous Öoo (and Absolum, Hades II and Silksong) in the gameplay design category. It's neat to see Playdate game Taria & Como earn recognition too.

The Indie Game Awards ceremony takes place on December 18 at 6:30PM ET. You can watch it on YouTube and Twitch

New releases

The new release I'm most looking forward to trying when I have a chance is Windswept, a precision platformer that's inspired by similar games from the '90s like Donkey Kong Country. Marbles the duck and Checkers the turtle each have unique movement abilities, and you'll need to swap between the pair to best navigate environments. You'll be trying to help them get back home after a storm whisked them away.

There are lots of secrets to discover across the 40-plus levels, animal buddies to ride and much more. I grew up with games like this one from WeatherFell and publisher Top Hat Studios, which looks completely up my alley. Windswept is out now on Steam, GOG, Nintendo Switch, PS4, PS5, Xbox One and Xbox Series X/S for $20.

The Devolver Digital-published Possessor(s) is something a little different from Hyper Light Drifter studio Heart Machine. This is a horror-inflected Metroidvania and the developers drew inspiration from platform fighters for the combat. Here, high school student Luca forms an alliance with a demon in need of a host following "an interdimensional catastrophe." They team up to stay alive and discover what led to the disaster.

As with Heart Machine's other games, it looks very pretty, but reviews for Possessor(s) — which is out on PS5 and PC — have been fairly mixed so far. Things haven't exactly been going great for Heart Machine overall. The studio last month laid off staff and ended development of Hyper Light Breaker, which remains in early access. 

As with its earlier game Before Your Eyes, Nice Dream says its latest project, Goodnight Universe, is best played with a camera. There's the option to interact with the game using your eye movement and facial expressions. That makes a lot of sense for Goodnight Universe, which casts you in the role of a six-month-old baby with psychic powers. Little Isaac just wants familial love, but a shadowy tech corporation is looking to take custody of him.

Skybound Games is the publisher of Goodnight Universe, which is available on Nintendo Switch 2, PS5, Xbox Series X/S and Steam for $20. A Switch version is coming on December 18, and an update that will bring camera support to the Switch 2 edition is on the way.

Bonaparte - A Mechanized Revolution is a turn-based strategy game that affords you the chance to shift the outcome of the French Revolution. An opportunity to revolutionize the revolution, as it were. You can defend, depose or even reform the monarchy. 

As the title suggests, you'll have mechs at your disposal in battle — to that end, this reminds me a bit of the clockpunk soulslike Steelrising, which was also set during the French Revolution. Bonaparte - A Mechanized Revolution, from Studio Imugi and co-publisher 2P Games, left early access on Steam this week. It costs $20.

Upcoming 

I'm very happy to continue this little run of including a dog game in this roundup every week with something new on the beautifully titled Barkour. As part of Steam Animal Fest (which runs until Monday and includes a sale on games like Tunic and Hello Kitty Island Adventure), Varsav Game Studios unleashed a new trailer and an updated Steam demo. 

Here, you play as Agent T.H.U.N.D.E.R., a special agent with gadgets galore and plenty of bite to go with the bark. On missions, you can play the stealthy way, fight your enemies head on or carry out barkour parkour runs. Varsav Game Studios is hoping to release Barkour in 2026.

Next up, we have release dates for a pair of cafe sims, starting with Tailside. As a furry cafe owner, you'll be looking to perfect the art of coffee making so you can serve delicious concoctions to your patrons. You can even create foam art on lattes for an extra-special touch.

In this game from solo developer Coffee Beans Dev, you can customize your cafe to your liking. There are no timers to worry about, so you can play at your own pace. Tailside is coming to Steam on January 21. A demo is available now.

As revealed during the State of Play Japan showcase this week, the latest entry in the Coffee Talk series is bound for Steam, PS5, Xbox One, Xbox Series X/S and Nintendo Switch on March 5. Chorus Worldwide Games and Toge Productions' Coffee Talk Tokyo places you in the role of a barista who hears out their clientele.

The drinks you make (which you can enhance with sprinkle stencils for latte art) help shape your conversations with customers and have a bearing on the branching storylines. Coffee Talk and Coffee Talk Episode 2 composer Andrew “AJ” Jeremy returned to craft another lo-fi soundtrack for the latest installment.

A release window for InKonbini: One Store. Many Stories was confirmed during the State of Play Tokyo stream as well. It's coming to Steam and consoles, including PS5, in April. There's a Steam demo available now. 

From Nagai Industries, this simulator puts you in the role of a college student and employee of a small-town Japanese convenience store (a konbini) in the early 1990s. You'll decide which products to sell, and order and restock goods. More importantly, you'll have to deliver exceptional customer service. That involves having conversations with customers, which will sometimes end up having an impact on their lives. It seems quite lovely.

This article originally appeared on Engadget at https://www.engadget.com/gaming/old-school-platforming-metroidvania-horror-and-other-new-indie-games-worth-checking-out-120000751.html?src=rss

Disney channels are back on YouTube TV

Google and Disney have finally reached an agreement, a couple of weeks after YouTube TV lost access to Disney channels that include ESPN, FX and ABC stations. In a statement, Google said the deal “preserves the value of [its] service for [its] subscribers and future flexibility in [its] offers.” Subscribers will be able to start watching Disney channels as they return over the course of the day, as well as access any content in their library. “We apologize for the disruption and appreciate our subscribers’ patience as we negotiated on their behalf,” YouTube wrote.

The new deal “recognizes the tremendous value of Disney’s programming and provides YouTube TV subscribers with more flexibility and choice,” Disney Entertainment co-chairpersons Alan Bergman and Dana Walden, as well as ESPN Chairman Jimmy Pitaro said in a statement. “We are pleased that our networks have been restored in time for fans to enjoy the many great programming options this weekend, including college football,” they added.

Disney pulled its channels from YouTube’s subscription service on October 31 after the companies failed to reach a deal for the renewal of their partnership. Google said at the time that Disney “used the threat of a blackout on YouTube TV as a negotiating tactic to force deal terms that would raise prices on [its] customers.” Meanwhile, Disney accused Google of “refusing to pay fair rates for [its] channels” and using its dominance in the market to “eliminate competition and undercut the industry-standard terms” that its other partners had agreed to.

According to The Hollywood Reporter, YouTube TV subscribers will get access to select live and library programming from ESPN Unlimited at no extra cost under the terms of the new agreement. Google will also be able to offer Disney+ and Hulu bundles to YouTube TV customers and will be able to offer genre-based channel packages. Google has sent out emails to YouTube TV subscribers, notifying them about the return of Disney channels. It also clarified that they will still be able to claim the $20 credit, which the company gave out to make up for the missing channels, until December 9.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/youtube/disney-channels-are-back-on-youtube-tv-014930463.html?src=rss

X is finally rolling out Chat, its DM replacement with encryption and video calling

X has finally revealed its long-promised chat platform, which replaces the service's basic DM functionality with features more like the messaging capabilities on other mainstream apps. The update adds voice and video calling, file sharing and the ability to edit and delete previously sent messages, as well as privacy-focused features like end-to-end encryption and screenshot notifications. 

The overhauled messaging features, called Chat, are rolling out now on iOS and the web and will be "coming soon" on Android, according to the company. X also said it's working on a voice memo feature for users to exchange audio messages. 

X has been teasing its new "chat" features for several months. The company rolled out an early version of encrypted messaging earlier this year, but "paused" the feature in May to address unspecified issues. Now, it appears that X's encryption no longer has some of the limitations it initially did. An article on X's help center states that "unlike before, group messages and media can now be encrypted," though it notes that associated metadata (including information about the recipient) is not encrypted. 

X also states that "we do not offer protections against man-in-the-middle attacks," which could compromise an encrypted chat. "As a result, if someone—a malicious insider or X itself as a result of a compulsory legal process—were to compromise an encrypted conversation, neither the sender or receiver would know," the company explains. X says it's working on features that will help users verify the authenticity of encrypted conversations. 


This article originally appeared on Engadget at https://www.engadget.com/social-media/x-is-finally-rolling-out-chat-its-dm-replacement-with-encryption-and-video-calling-233032571.html?src=rss

Five plead guilty to helping North Koreans pretend to be US-based IT workers

The US Department of Justice has announced that five people have pleaded guilty to helping North Koreans defraud US companies by pretending to be US-based remote workers. North Korea has previously used fake identities and the direct manipulation of US cybersecurity workers to circumvent international sanctions and funnel money into the country.

In this case, the people knew they were helping North Koreans, the DOJ says, and "provided their own, false, or stolen identities" to help the remote workers get jobs. They also "hosted U.S. victim company-provided laptops at residences across the United States" to hide the workers' location. In the case of at least two "facilitators," they also took company drug tests on the workers' behalf.

Audricus Phagnasay, Jason Salazar and Alexander Paul Travis each pleaded guilty to one wire fraud conspiracy for their role in the scam. Travis was paid "at least $51,397" for participating, while Phagnasay and Salazar earned "at least $3,450 and $4,500, respectively." Another facilitator, Erick Ntekereze Prince, used his company to contract certified IT workers to other US companies, fully knowing the workers were using stolen identities. He earned "more than $89,000" for his participation in the scam and pleaded guilty to one count of wire fraud conspiracy.

The final facilitator, Oleksandr Didenko, pleaded guilty for one count of wire fraud conspiracy and one count of aggravated identity theft for participating in an extensive identity theft operation. Didenko helped foreign IT workers fraudulently gain employment at 40 US companies, the DOJ says, and he's forfeiting $1.4 million as part of his plea.

"These prosecutions make one point clear: the United States will not permit the DPRK to bankroll its weapons programs by preying on American companies and workers," U.S. Attorney Jason A. Reding Quiñones said in the DOJ announcement. “We will keep working with our partners across the Justice Department to uncover these schemes, recover stolen funds, and pursue every individual who enables North Korea’s operations.”

This article originally appeared on Engadget at https://www.engadget.com/big-tech/five-plead-guilty-to-helping-north-koreans-pretend-to-be-us-based-it-workers-230831417.html?src=rss

Call of Duty: Black Ops 7 appears to feature AI-generated art assets

By all appearances, Call of Duty: Black Ops 7 features a not insignificant amount of AI-generated art, Kotaku reports. The game's over 680 Calling Cards — collectible backgrounds earned through in-game achievements or purchases — appear to be the main offenders, featuring art that imitates the knockoff animation style of ChatGPT.

While it's hard to authoritatively claim that Studio Ghibli-inspired illustrations are a smoking gun, the Calling Cards players have spotted do at the very least seem unpolished for a splashy $70 game. Activision has also confirmed that the game's development team used "generative AI tools to help develop some in-game assets" in a disclosure on the Black Ops 7 Steam page, which certainly won't dissuade anyone’s suspicions.

In a statement to Kotaku, Activision also didn't deny the possibility, noting that AI was one of several "digital tools" it used "to empower and support our teams to create the best gaming experiences possible for our players." Using AI-generated art or at least AI art edited by a human could have saved Activision and developer Treyarch money during development. But it's also possible these in-game rewards look weird because they were made in the rush to get the game out the door.

Call of Duty: Black Ops 7 has the honor of being the first in the franchise to launch on Xbox Game Pass, one way Microsoft hopes to justify the subscription's recent price hike. That the game features AI-generated assets might dampen some player's excitement, but Black Ops 7's campaign seems like the more pressing issue. It requires an internet connection to run because it was designed to be played in a "squad" of four, but even if you play with in-game bots, you still can't pause the game.

This article originally appeared on Engadget at https://www.engadget.com/gaming/call-of-duty-black-ops-7-appears-to-feature-ai-generated-art-assets-201746595.html?src=rss

‘Divine’ is a Jack Dorsey-backed Vine reboot for 2025

Nearly a decade after going offline, Vine is (sort of) back and, in a truly bizarre twist, Jack Dorsey is at least partially responsible. An early Twitter employee has released a beta version of a rebooted Vine — now called "Divine" — that revives the app's six-second videos and includes a portion of the original app's archive. 

The project comes from Evan Henshaw-Plath, a former Twitter employee who goes by "Rabble," and has backing from Dorsey's nonprofit "and Other Stuff," which funds experimental social media apps built on the open source nostr protocol. Rabble has so far managed to resurrect about 170,000 videos from the original Vine thanks to an old archive created before Twitter shut down the app in 2017. In an FAQ on Divine's website, he says that he also hopes to restore "millions" of user comments and profile photos associated with those original posts as well. 

But Divine is more than just a home for decade-old clips. New users can create six-second looping videos of their own for the platform. The app also has many elements that will be familiar to people who have used Bluesky or other decentralized platforms, including customizable controls for content moderation and multiple feed algorithms to choose from. The site's FAQ says Divine plans to support custom, user-created algorithms too.

Divine is also taking a pretty strong stance against AI-generated content. The app will have built-in AI detection tools that will add badges to content that's been verified as not created or edited with AI tools. And, according to TechCrunch, the app will block uploads of suspected AI content.

"We're in the middle of an AI takeover of social media," Divine explains on its website. New apps like Sora are entirely AI-generated. TikTok, YouTube, and Instagram are increasingly flooded with AI slop—videos that look real but were never captured by a camera, people who don't exist, scenarios that never happened. Divine is fighting back. We're creating a space where human creativity is celebrated and protected, where you can trust that what you're watching was made by a real person with a real camera, not generated by an algorithm."

While all that may sound intriguing, Divine has a long way to go before it can accomplish all that. The app hasn't made it onto either app store yet, though it's already added 10,000 people to an iOS beta, according to its founder. In the meantime, you can also browse some of the app's videos, including some old Vine posts, on its website, though not all of the videos are working properly at the moment.

Still, any kind of reboot is good news for fans of the original, who have long hoped the app might make a comeback. Elon Musk has suggested more than once that he would revive Vine in some way, but has yet to follow through.

This article originally appeared on Engadget at https://www.engadget.com/social-media/divine-is-a-jack-dorsey-backed-vine-reboot-for-2025-192307190.html?src=rss