Our favorite cheap Android tablet is on sale for $170

We highlight Samsung's Galaxy Tab A9+ in our Android tablet buying guide for those who just want a competent slate for as little money as possible. If that describes you, take note: The 11-inch device is now on sale for $170 at several retailers, including Amazon, Walmart and Best Buy. This deal has technically been available for a couple of weeks, but it still represents the lowest price we've tracked. For reference, Samsung typically sells the tablet for $220. Both the Graphite and Silver finishes are discounted.

Do note, though, that this price applies the base model, which includes 4GB of RAM and 64GB of storage. The latter is expandable with a microSD card, but the limited memory can cause some stutters if you want to push the the tablet for anything beyond casual streaming and web browsing. Samsung sells a higher-spec model with 8GB of RAM and 128GB of storage: That one will be a better buy for gaming and more involved use, and it's also $50 off at $220, another all-time low.

As my colleague Sam Rutherford notes in our buying guide, the Galaxy Tab A9+ isn't likely to wow you in any one area, but it covers the basics well. Its 11-inch LCD display is well-sized and has a faster-than-usual 90Hz refresh rate, which helps the UI feel smooth to scroll through. The screen has a wide 16:10 aspect ratio, so it's better suited to landscape mode than the 4:3 display on an iPad. The metal and plastic frame is slick for the price, while the 7,040mAh battery should hold up for a day or two of casual use. And though no Android tablet really nails the software experience, most people should find Samsung's One UI to be cleaner than something like Amazon's Fire OS. The company says it'll provide OS updates through the eventual Android 16 and security updates through October 2027.

That said, this is still a cheap tablet. The Galaxy Tab A9+'s Snapdragon 695 chip is speedy enough but no powerhouse, and its charging speed tops out at a relatively meager 15W. There's no fingerprint reader, included stylus or formal water-resistance rating, either. If you're not beholden to Android, one of Apple's iPads will still be more well-rounded (though we expect to see new models arrive in the coming weeks). Still, at these prices, the Galaxy Tab A9+ is a solid buy if you're on a tighter budget.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/our-favorite-cheap-android-tablet-is-on-sale-for-170-151624727.html?src=rss

Our favorite cheap Android tablet is on sale for $170

We highlight Samsung's Galaxy Tab A9+ in our Android tablet buying guide for those who just want a competent slate for as little money as possible. If that describes you, take note: The 11-inch device is now on sale for $170 at several retailers, including Amazon, Walmart and Best Buy. This deal has technically been available for a couple of weeks, but it still represents the lowest price we've tracked. For reference, Samsung typically sells the tablet for $220. Both the Graphite and Silver finishes are discounted.

Do note, though, that this price applies the base model, which includes 4GB of RAM and 64GB of storage. The latter is expandable with a microSD card, but the limited memory can cause some stutters if you want to push the the tablet for anything beyond casual streaming and web browsing. Samsung sells a higher-spec model with 8GB of RAM and 128GB of storage: That one will be a better buy for gaming and more involved use, and it's also $50 off at $220, another all-time low.

As my colleague Sam Rutherford notes in our buying guide, the Galaxy Tab A9+ isn't likely to wow you in any one area, but it covers the basics well. Its 11-inch LCD display is well-sized and has a faster-than-usual 90Hz refresh rate, which helps the UI feel smooth to scroll through. The screen has a wide 16:10 aspect ratio, so it's better suited to landscape mode than the 4:3 display on an iPad. The metal and plastic frame is slick for the price, while the 7,040mAh battery should hold up for a day or two of casual use. And though no Android tablet really nails the software experience, most people should find Samsung's One UI to be cleaner than something like Amazon's Fire OS. The company says it'll provide OS updates through the eventual Android 16 and security updates through October 2027.

That said, this is still a cheap tablet. The Galaxy Tab A9+'s Snapdragon 695 chip is speedy enough but no powerhouse, and its charging speed tops out at a relatively meager 15W. There's no fingerprint reader, included stylus or formal water-resistance rating, either. If you're not beholden to Android, one of Apple's iPads will still be more well-rounded (though we expect to see new models arrive in the coming weeks). Still, at these prices, the Galaxy Tab A9+ is a solid buy if you're on a tighter budget.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/our-favorite-cheap-android-tablet-is-on-sale-for-170-151624727.html?src=rss

Apple Vision Pro owners now have more decent controller options

The Apple Vision Pro is an impressive piece of hardware, and the eye-tracking/hand gesture input combo is fantastic for navigating menus and the like. It’s not so great for gaming. There haven't been many easy ways to connect a third-party controller for playing iPad or cloud games. This is changing, however, as accessory manufacturer 8BitDo just announced Vision Pro compatibility for a number of its controllers.

These accessories are officially supported by Apple, so they should work as soon as you make a Bluetooth connection. No muss and no fuss. All told, eight devices got the Apple seal of approval here. One such gadget is the company’s Ultimate Bluetooth Controller, which we basically called the perfect gamepad for PC.

A person wearing a headset and playing Pac-Man.
8BitDo

Other compatible devices include various iterations of the SN30 Pro controller, the Lite 2 and the NES-inspired N30 Pro 2. The integration isn’t just for game controllers, as 8BitDo also announced AVP compatibility for its Retro Mechanical Keyboard. Of course, the Vision Pro works out of the box with most Bluetooth keyboards.

This is pretty big news, however, as media consumption is one of the best parts of the Vision Pro experience. Video games fall squarely in that category. Just about every iPad title works on the device. If playing Cut the Rope on a giant virtual screen doesn’t do it for you, the headset also integrates with Xbox Cloud Gaming and Nvidia GeForce Now for access to AAA titles. 

8BitDo announced official controller support for Apple devices last year, though this was primarily for smartphones, tablets and Mac computers. The integration was thanks to new controller firmware and Apple's recent iOS 16.3, iPadOS 16.3, tvOS 16.3 and macOS 13.2 updates. It looks like all of the accessories that work with iPhones and iPads also work with the Vision Pro. 

This article originally appeared on Engadget at https://www.engadget.com/apple-vision-pro-owners-now-have-more-decent-controller-options-150055872.html?src=rss

Apple Vision Pro owners now have more decent controller options

The Apple Vision Pro is an impressive piece of hardware, and the eye-tracking/hand gesture input combo is fantastic for navigating menus and the like. It’s not so great for gaming. There haven't been many easy ways to connect a third-party controller for playing iPad or cloud games. This is changing, however, as accessory manufacturer 8BitDo just announced Vision Pro compatibility for a number of its controllers.

These accessories are officially supported by Apple, so they should work as soon as you make a Bluetooth connection. No muss and no fuss. All told, eight devices got the Apple seal of approval here. One such gadget is the company’s Ultimate Bluetooth Controller, which we basically called the perfect gamepad for PC.

A person wearing a headset and playing Pac-Man.
8BitDo

Other compatible devices include various iterations of the SN30 Pro controller, the Lite 2 and the NES-inspired N30 Pro 2. The integration isn’t just for game controllers, as 8BitDo also announced AVP compatibility for its Retro Mechanical Keyboard. Of course, the Vision Pro works out of the box with most Bluetooth keyboards.

This is pretty big news, however, as media consumption is one of the best parts of the Vision Pro experience. Video games fall squarely in that category. Just about every iPad title works on the device. If playing Cut the Rope on a giant virtual screen doesn’t do it for you, the headset also integrates with Xbox Cloud Gaming and Nvidia GeForce Now for access to AAA titles. 

8BitDo announced official controller support for Apple devices last year, though this was primarily for smartphones, tablets and Mac computers. The integration was thanks to new controller firmware and Apple's recent iOS 16.3, iPadOS 16.3, tvOS 16.3 and macOS 13.2 updates. It looks like all of the accessories that work with iPhones and iPads also work with the Vision Pro. 

This article originally appeared on Engadget at https://www.engadget.com/apple-vision-pro-owners-now-have-more-decent-controller-options-150055872.html?src=rss

Engadget Podcast: Why pay $10 a month to get away from Google search?

Google has gone from being the go-to search engine to something people are paying to avoid entirely. This week, Cherlynn and Devindra chat with 404 Media co-founder Jason Koebler about his experience moving away from Google and towards Kagi, a $10 a month search engine without ads or data tracking. Funny enough, Kagi is still relying on Google’s index, so it’s a lot like using that site before the onslaught of ads, sponsored posts and AI results. Also, we discuss the company’s lies around Chrome’s incognito mode, as well as the news that it would be deleting user data collected in that mode. (Be sure to check out the 404 Media podcast too!)


Listen below or subscribe on your podcast app of choice. If you've got suggestions or topics you'd like covered on the show, be sure to email us or drop a note in the comments! And be sure to check out our other podcast, Engadget News!

Topics

  • Why Jason Koebler moved from Google to Kagi's paid search engine – 0:45

  • Google says it will destroy data collected from users using Incognito mode – 15:01

  • Gurman report: Apple is working on personal home robots – 24:55

  • Amazon just walked out on its self check-out tech – 30:43

  • FCC set to vote to restore Net Neutrality – 43:00

  • Apple adds Spatial Personas to make the Vision Pro experience less lonely – 45:09

  • Proposed California state law would give tech workers the “right to disconnect” – 47:17

  • Tekken director responds to fighting game fans’ request for a Waffle House stage – 49:57

  • Around Engadget – 51:22

  • Working on – 54:31

  • Pop culture picks – 59:13

Subscribe!

Credits 

Hosts: Cherlynn Low and Devindra Hardawar
Guest: Jason Koebler
Producer: Ben Ellman
Music: Dale North and Terrence O'Brien

This article originally appeared on Engadget at https://www.engadget.com/engadget-podcast-google-search-kagi-incognito-123049753.html?src=rss

Engadget Podcast: Why pay $10 a month to get away from Google search?

Google has gone from being the go-to search engine to something people are paying to avoid entirely. This week, Cherlynn and Devindra chat with 404 Media co-founder Jason Koebler about his experience moving away from Google and towards Kagi, a $10 a month search engine without ads or data tracking. Funny enough, Kagi is still relying on Google’s index, so it’s a lot like using that site before the onslaught of ads, sponsored posts and AI results. Also, we discuss the company’s lies around Chrome’s incognito mode, as well as the news that it would be deleting user data collected in that mode. (Be sure to check out the 404 Media podcast too!)


Listen below or subscribe on your podcast app of choice. If you've got suggestions or topics you'd like covered on the show, be sure to email us or drop a note in the comments! And be sure to check out our other podcast, Engadget News!

Topics

  • Why Jason Koebler moved from Google to Kagi's paid search engine – 0:45

  • Google says it will destroy data collected from users using Incognito mode – 15:01

  • Gurman report: Apple is working on personal home robots – 24:55

  • Amazon just walked out on its self check-out tech – 30:43

  • FCC set to vote to restore Net Neutrality – 43:00

  • Apple adds Spatial Personas to make the Vision Pro experience less lonely – 45:09

  • Proposed California state law would give tech workers the “right to disconnect” – 47:17

  • Tekken director responds to fighting game fans’ request for a Waffle House stage – 49:57

  • Around Engadget – 51:22

  • Working on – 54:31

  • Pop culture picks – 59:13

Subscribe!

Credits 

Hosts: Cherlynn Low and Devindra Hardawar
Guest: Jason Koebler
Producer: Ben Ellman
Music: Dale North and Terrence O'Brien

This article originally appeared on Engadget at https://www.engadget.com/engadget-podcast-google-search-kagi-incognito-123049753.html?src=rss

Roku looks into serving you ads on whatever you plug into its TVs

Roku already serves ads through its platform, but it's also apparently exploring the idea of showing you ads while you're using third-party devices connected to its TVs. Based on a recent patent filing unearthed by Lowpass, the company is looking to develop a system or a method "for ad insertion by a display device coupled to a media device via a high-definition media interface (HDMI) connection." That means if you've connected another streaming device or console — say, an Apple TV, a Chromecast or a PlayStation — to a Roku TV via HDMI, the company would still be able to serve you advertisements. 

In particular, Roku is hoping to show you commercials while whatever you're watching or playing on the third-party device attached to it is on pause. In its patent, it described several methods on how it can detect whether the show or game on screen is paused, such as receiving a pause signal from the remote control, detecting a pause icon, looking at several video frames and determining that the image on screen hasn't changed for some time and getting a silent audio signal from the HDMI connection. 

If it works as intended, those ads wouldn't impact your viewing or playing experience (much), assuming you're truly stepping away or doing something else in the meantime. While you'd probably prefer those experiences to be free of ads altogether, Roku is at least looking to make sure that it's serving you relevant ads. It could analyze frozen video or audio frames and use automatic content recognition (ACR) technology to identify what's on screen. Or it could analyze metadata to show ads connected to what you're playing or watching. It could also serve commercials based on what third-party device is attached to your TV. 

As Lowpass notes, the company could have conjured the idea because manufacturers typically don't make a lot of money from hardware sales. For the fiscal year of 2023, Roku lost $44 million on smart TVs. Similarly, Samsung's visual display and digital appliances division posted $37.5 million in operating losses for last year's fourth quarter. Meanwhile, ads and services generated $1.6 billion in profit for Roku. This idea could potentially make it more money... if the prospect of watching commercials while your show or game is paused doesn't turn you off buying Roku TV, of course. This is just a patent at this point in time, though, and Roku may very well end up scrapping it and not implementing it at all. 

This article originally appeared on Engadget at https://www.engadget.com/roku-looks-into-serving-you-ads-on-whatever-you-plug-into-its-tvs-120016754.html?src=rss

Roku looks into serving you ads on whatever you plug into its TVs

Roku already serves ads through its platform, but it's also apparently exploring the idea of showing you ads while you're using third-party devices connected to its TVs. Based on a recent patent filing unearthed by Lowpass, the company is looking to develop a system or a method "for ad insertion by a display device coupled to a media device via a high-definition media interface (HDMI) connection." That means if you've connected another streaming device or console — say, an Apple TV, a Chromecast or a PlayStation — to a Roku TV via HDMI, the company would still be able to serve you advertisements. 

In particular, Roku is hoping to show you commercials while whatever you're watching or playing on the third-party device attached to it is on pause. In its patent, it described several methods on how it can detect whether the show or game on screen is paused, such as receiving a pause signal from the remote control, detecting a pause icon, looking at several video frames and determining that the image on screen hasn't changed for some time and getting a silent audio signal from the HDMI connection. 

If it works as intended, those ads wouldn't impact your viewing or playing experience (much), assuming you're truly stepping away or doing something else in the meantime. While you'd probably prefer those experiences to be free of ads altogether, Roku is at least looking to make sure that it's serving you relevant ads. It could analyze frozen video or audio frames and use automatic content recognition (ACR) technology to identify what's on screen. Or it could analyze metadata to show ads connected to what you're playing or watching. It could also serve commercials based on what third-party device is attached to your TV. 

As Lowpass notes, the company could have conjured the idea because manufacturers typically don't make a lot of money from hardware sales. For the fiscal year of 2023, Roku lost $44 million on smart TVs. Similarly, Samsung's visual display and digital appliances division posted $37.5 million in operating losses for last year's fourth quarter. Meanwhile, ads and services generated $1.6 billion in profit for Roku. This idea could potentially make it more money... if the prospect of watching commercials while your show or game is paused doesn't turn you off buying Roku TV, of course. This is just a patent at this point in time, though, and Roku may very well end up scrapping it and not implementing it at all. 

This article originally appeared on Engadget at https://www.engadget.com/roku-looks-into-serving-you-ads-on-whatever-you-plug-into-its-tvs-120016754.html?src=rss

Apple cuts over 700 jobs following its car and display project closures

Over 700 people at Apple have recently lost their jobs, according to the latest WARN report posted by the Employment Development Department of California (EDD). Most of the people who were laid off worked at Apple's offices in Santa Clara, with 371 of them coming from the company location that primarily dealt with the company's now-defunct electric vehicle project. Under California law, companies are required to file a report with the EDD for each location affected by layoffs under the Worker Adjustment and Retraining Notification (WARN) program. 

Eight Apple locations in Santa Clara were hit by layoffs, including the main car office, though one of them worked on its in-house MicroLED display project that was reportedly scrapped in March due to costs and technical difficulties. The company was hoping to produce its own screens for iPhones, Macs and its smartwatches, but that clearly isn't happening anytime soon. 

Apple's original car ambitions were to build a fully autonomous vehicle without pedals and a steering wheel, until it decided to develop an electric vehicle instead. A previous Bloomberg report said Apple canceled the initiative internally called "Project Titan" after investing billions of dollars and a decade into it. The employees who were developing the vehicle were given the chance to transfer to Apple's other divisions, including its teams that are reportedly working on artificial intelligence and home robotics. But based on Apple's WARN report, it wasn't able to re-integrate everyone into the company. 

Apple is believed to be in the very early stages of developing personal robotics for people's homes. One of the machines that's currently a work-in-progress is a robot that follows people around, while the other is a table-top device that uses a robot to move a display around, according to another Bloomberg report. The company's work on personal robotics is part of its efforts, which also include the Vision Pro, to find new sources of revenue. 

This article originally appeared on Engadget at https://www.engadget.com/apple-cuts-over-700-jobs-following-its-car-and-display-project-closures-061524777.html?src=rss

Apple cuts over 700 jobs following its car and display project closures

Over 700 people at Apple have recently lost their jobs, according to the latest WARN report posted by the Employment Development Department of California (EDD). Most of the people who were laid off worked at Apple's offices in Santa Clara, with 371 of them coming from the company location that primarily dealt with the company's now-defunct electric vehicle project. Under California law, companies are required to file a report with the EDD for each location affected by layoffs under the Worker Adjustment and Retraining Notification (WARN) program. 

Eight Apple locations in Santa Clara were hit by layoffs, including the main car office, though one of them worked on its in-house MicroLED display project that was reportedly scrapped in March due to costs and technical difficulties. The company was hoping to produce its own screens for iPhones, Macs and its smartwatches, but that clearly isn't happening anytime soon. 

Apple's original car ambitions were to build a fully autonomous vehicle without pedals and a steering wheel, until it decided to develop an electric vehicle instead. A previous Bloomberg report said Apple canceled the initiative internally called "Project Titan" after investing billions of dollars and a decade into it. The employees who were developing the vehicle were given the chance to transfer to Apple's other divisions, including its teams that are reportedly working on artificial intelligence and home robotics. But based on Apple's WARN report, it wasn't able to re-integrate everyone into the company. 

Apple is believed to be in the very early stages of developing personal robotics for people's homes. One of the machines that's currently a work-in-progress is a robot that follows people around, while the other is a table-top device that uses a robot to move a display around, according to another Bloomberg report. The company's work on personal robotics is part of its efforts, which also include the Vision Pro, to find new sources of revenue. 

This article originally appeared on Engadget at https://www.engadget.com/apple-cuts-over-700-jobs-following-its-car-and-display-project-closures-061524777.html?src=rss