Sony had some new hardware to reveal during its State of Play Japan showcase on Tuesday. Along with a refreshed Japanese-only PS5 Digital Edition, the company unveiled an official PlayStation monitor that you can also hook your PC up to. It’s a 27-inch QHD display with a 240Hz refresh rate and support for HDR and variable refresh rate. However, the refresh rate is limited to 120Hz when you’re playing PS5 games.
What’s more, the monitor has a charging hook. It folds down from the rear of the display and you can place your DualSense controller on it, so you’re ready to play whenever the mood strikes. The monitor will be available in the US and Japan sometime next year. Sony hasn’t revealed how much it will cost.
The monitor follows the Pulse Elevate portable desktop speakers that Sony announced back in September. These will work with PC, Mac, PlayStation 5 and PlayStation Portal and are set to arrive in 2026 as well.
The new hardware seems to be part of the company’s push to become more of a player in PC gaming. For instance, the company recently made it possible to pair a DualSense controller with more than one device at a time, making it easier to switch the connection from a PS5 to a PC and vice-versa.
This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/sony-made-an-official-240hz-playstation-monitor-with-a-built-in-dualsense-charging-hook-230659339.html?src=rss
Threads is working on new features that could make the text-based social network a bit more audio-friendly. Starting today, Threads is rolling out some new features for sharing podcasts and podcast episodes. Creators have the option to add the link to their show to their bio page; after that, their posts with show and episode links will appear with an audio preview. Non-hosts will also start to see the new previews when they post links to their favorite shows.
For starters, the rollout is only supporting Spotify shows. Connor Hayes, who heads up Threads and also posted about the new feature, said in a reply to another user that Apple Podcasts will also eventually receive support. The previews are going live today and will become available to all users over the coming weeks.
In theory, this feature could help attract new listeners. However, Threads doesn't have a strong success rate when it comes to its users clicking on links. It should be interesting to see if the audiovisual addition makes it any more appealing for people to visit podcast pages.
This article originally appeared on Engadget at https://www.engadget.com/threads-is-adding-features-for-creators-to-promote-their-podcasts-215711793.html?src=rss
Lego has a long history of geek and gaming crossovers. We've seen recent sets for Star Wars and Star Trek, while past collaborations include everything from Super Mario Bros. to Minecraft. The latest blocky tie-in is a classic: The Legend of Zelda: Ocarina of Time, as teased on social network X by Nintendo of America with the caption “Do you realize who you’re dealing with?”
The short video clip recreates a scene from the game, with a minifig of Link armed with his Hylian shield and Master Sword beside a tiny floating Navi fairy. (Presumably Lego Navi will not interrupt you with "Hey! Listen!" every five minutes, but maybe the company is striving for total accuracy.) A blurry Zelda minifig stands behind them, and the heroes stare upward at the looming shadow of what must be a Ganon character. Whether the villain is a minifig of his own or a larger-than-life constructed model remains to be seen. The set won't be released until 2026, but most likely either Lego or Nintendo will reveal more details ahead of the launch date.
This isn't the first time Hyrule is getting the Lego treatment. The brands' debut Legend of Zelda collab was a set of the Great Deku Tree that came out last year, and it could be built as either the wise arboreal being from Ocarina of Time or from Breath of the Wild.
This article originally appeared on Engadget at https://www.engadget.com/entertainment/nintendo-and-lego-tease-a-legend-of-zelda-ocarina-of-time-set-201500150.html?src=rss
Sony is not happy with the performance of Destiny 2, the company confirmed in its latest Q2 earnings announcement. "Regarding Destiny 2, partially due to changes in the competitive environment, the level of sales and user engagement have not reached the expectations we had at the time of the acquisition of Bungie, Inc." Sony Chief Financial Officer Tao Lin said. In response, the company is recording around a $204 million impairment on the developer's intangible assets.
The impairment isn't equivalent to money lost, but rather a representation of Destiny 2 not meeting the sales and engagement models Sony made when it acquired Bungie. The "intangible assets" Bungie brought to the deal, like the Destiny IP and the developer's existing customer relationships, are worth less right now than expected. However, that doesn't extend to the "goodwill" created when both companies agreed to the acquisition, Sonys says, because it’s "supported by the whole game segment."
When it completed its acquisition of Bungie for $3.6 billion in 2022, Sony believed the developer could use its expertise in running online games to help expand PlayStation's live service offerings. While the strategy has led to successes, like Helldivers 2, which has proven to be a popular multiplayer game on PC, PlayStation and Xbox, it's also created catastrophic failures like Concord, which was pulled from digital stores less than two weeks after it launched.
Sony's announcement doesn't suggest the company believes it was wrong to purchase Bungie, but it does put even more pressure on the developer to perform, and justifies Sony taking firmer control of what happens at the studio. Renegades, a planned Star Wars-themed expansion, could bring the mass appeal Bungie is hoping for, but the developer has a whole other game to contend with, too.
Bungie delayed its take on an extraction shooter, Marathon, in June, after it was revealed that a significant portion of the game used stolen assets. The developer hasn't announced a new release date since then, but assuming interest in Destiny 2 never fully returns, a lot could ride on Bungie's next game.
This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/sony-says-destiny-2-has-not-met-expectations-200000610.html?src=rss
It can be tough to know when a phone is on its deathbed or when an app is just being an overt battery hog. Google is going to help users get to the bottom of things, according to a recent Android Developers Blog.
The company just announced the launch of a new metric for app developers that keeps an eye on battery usage. If a developer consistently runs afoul of Google's battery usage guidelines, a warning will pop up in the Play Store to alert end users.
Google
This metric will keep a particular eye on so-called wake locks, which is when smartphones are prevented from entering sleep mode by battery-hungry apps that want to run background processes when the screen is off. Google says wake locks are a "heavy contributor to battery drain" and has developed a threshold for what is deemed acceptable for apps running in the background.
This threshold "considers a user session excessive if it holds more than two cumulative hours of non-exempt wake locks in a 24 hour period." There are exemptions if the background process offers "clear user benefits" with examples given of audio playback and user-initiated data transfers.
If a developer doesn't fix the underlying wake lock issue, they get slapped with a visible warning. The Play Store label says that "this app may use more battery than expected due to high background activity." That will likely turn off potential downloaders. I certainly wouldn't pop one of those apps on my phone.
Google will go a step further in some cases, making the offending apps ineligible for certain discovery sections within the Play Store. These rules go into effect on March 1, so we only have a few more months to experience just how quickly an Android phone can go from a full battery to completely dead.
This article originally appeared on Engadget at https://www.engadget.com/apps/google-is-clamping-down-on-android-apps-that-cause-excessive-battery-drain-194008031.html?src=rss
Lumines Arise, the latest chapter in the popular puzzle game franchise, is out today. It's available for PlayStation 5, including on PlayStation VR2, and on Steam, with support for both VR and Steam Deck.
I'm a bit of a Tetris fiend. If there's any game with falling and spinning geometric pieces, be they tetrominoes or pills or puyos, I am here for it. My personal favorite iteration of the formula is Tetris Effect, because good golly is that ever a beautiful game. Normally if I saw reviews bestowing adjectives like "ecstatic,” “euphoric” and "breath-taking" on a video game, I'd roll my eyes and snark, but Tetris Effect merits all the grandiloquent accolades. So when I saw during Sony's summer State of Play that the same studio was back to give its mesmerizing treatment to yet another puzzle game in Lumines Arise, my hype level was pretty dang high.
Since the reveal, we had some time with the Lumines Arise demo and the main takeaway was "if you loved Tetris Effect, you'll adore Lumines Arise." I’m delighted, but unsurprised, by that reaction. Because I watched that trailer and the tunes, the visuals, the vibes, all of it is exactly what I want to see in another Enhance project. So I am now eagerly counting down the hours until I can settle into a dark room, crank the speakers to max and get lost in yet another gorgeous puzzle flow state.
This article originally appeared on Engadget at https://www.engadget.com/gaming/lumines-arise-is-out-today-and-i-cant-wait-to-play-it-190936581.html?src=rss
Google's November 2025 Pixel Drop is available today, and it includes some new features that should benefit more than just the Pixel phones and tablets Google typically targets. A new messaging feature called Remix in Google Messages expands access to Gemini-powered photo editing, and Google's improving its Scam Detection and Pixel VIP features, too.
Remix in Google Messages is essentially Google's Nano Banana photo editing tool, but available directly in Google Messages. The feature uses the same image model as Gemini and Google Photos, and lets Messages users tweak photos directly in a chat. Importantly, the edited photos are viewable by anyone in the chat, even if they're not on Android. The feature is available in English in the US, UK, Australia, Canada, India, Ireland and New Zealand with RCS enabled. Google says remixed images can also be sent over MMS.
In the Google Photos app, those photo editing skills will now also be even more personalized. Google says eligible Android users with Ask Photos and Face Groups enabled, can refer to people in their photos by name while they edit. The Photos app can use past photos of your labelled friends to make tweaks like adding a smile or opening someone's eyes without having to be provided a previous reference.
Power Saving Mode in action.
Google
For anyone who owns one of the latest Pixel 10 phones, the Pixel Drop includes a new Power Saving Mode in Google Maps that blacks out the screen and only shows essential information and directions. Google claims the feature and extend battery life for up to four hours. The company hasn’t announced any plans, but the feature seems like it could be an equally good fit on Android Auto.
Scam Detection is Android's built-in feature for identifying scam calls and warning you with a notification. As part of the Pixel Drop, Scam Detection will now also work with messages, warning you in your notifications on Pixel 6 devices and up if you could be dealing with fraud. As part of the update, Scam Detection is also now available in the UK, Ireland, India, Australia and Canada. The update also includes support for Notification Summaries on the Pixel 9 and up, which summarize frequent group chat notifications as a recap in your notification shade. If you've marked anyone as a Pixel VIP (a feature added back in June), Android will now also prioritize their messages so you don't miss them.
Alongside those more practical features, Google is also introducing a new seasonal Wicked: For Good theme pack on Pixel 6 and newer devices. The theme pack is accessible via a new Theme Packs app that was released earlier in November. While it uses existing options like your wallpaper and icon settings to set "Glinda" and "Elphaba" themes, the convenience of Theme Packs is the ability to change all those settings at once. It's unfortunate Google's introducing the tool with an ad, but it could prove useful down the line.
This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/remix-in-google-messages-brings-ai-photo-editing-to-even-more-phones-190000445.html?src=rss
Google Photos introduced a fresh batch of a half-dozen AI-powered features today. First is personalized photo editing. Using "Help me edit," you can now make adjustments to portraits and group shots, such as removing sunglasses or fixing closed eyes. Google says that the AI uses other images stored in a user's face groups to make accurate changes to the people in your photo library. The "Help me edit" voice- or text-controlled photo editing tool is also starting to roll out to iOS users in the US.
Next, the company is integrating its Nano Banana image editor into Google Photos. Users can make open-ended restyling requests in the "Help me edit" tool, such as making a picture look like a Renaissance painting or a mosaic. Nano Banana will also power a new Create with AI section, which will provide templates based on popular requests to jumpstart the AI editing process. This feature will roll out to the Create tab for Android users in the US and India beginning next week. Later on, Google will begin personalizing these templates to the particular hobbies and experiences captured in a person's photo library.
Following a "pause" and restart in June, the Ask Photos tool is also expanding. The feature for AI-powered searches of the Google photo library will be available in more than 100 new markets and will support 17 new languages starting this week.
Finally, Google Photos is getting a new Ask button aimed at delivering more details about a specific image. After tapping the button, a user can type questions about the content of the photo, find similar pictures in their library or begin describing desired edits. This feature is rolling out just in the US for now, but on both Android and iOS platforms.
This article originally appeared on Engadget at https://www.engadget.com/ai/google-photos-now-has-six-more-ai-powered-features-170000125.html?src=rss
Nintendo and The Pokémon Company are trying something a little different with Pokémon Pokopia. It’s a life sim game in the vein of Animal Crossing. Nintendo unveiled the game during a Direct in September, saying that it would arrive in spring 2026. Now, the company has revealed that Pokémon Pokopia will hit Nintendo Switch 2 on March 5.
There’s no new trailer for the game just yet — you’ll have to wait until Thursday, November 13 for that. Nor did Nintendo discuss more details about Pokémon Pokopia, other than to indicate the cartridge will be a Game Key Card(no game files are stored on such a cart, which is effectively a physical key that allows you to download a game). The company announced the release date with the most bare bones of tweets:
Koei Tecmo studio Omega Force is developing Pokémon Pokopia. We learned during the Nintendo Direct a couple of months ago that you’ll play as a Ditto who has taken on the guise of a human. You’ll meet more Pokémon and learn new abilities to help you upgrade your community and make your home just the way you want it.
Last month, there was another leak of files from Game Freak, the main developer of Pokémon games. Among other things, the details indicated that an expansion for Pokémon Pokopia is in the works.
Before Pokémon Pokopia arrives, you’ll be able to warm up for a Pokémon flavor of life sim by dipping back into Animal Crossing New Horizons, which is getting a major update and a Switch 2 version in January. It includes support for mouse controls, visual enhancements and other upgrades on Switch 2. An update that will also apply to the original Switch version will introduce a new hotel location, more cosmetic items, a Lego collaboration and much more.
This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/pokemon-pokopia-an-animal-crossing-esque-life-sim-will-hit-switch-2-on-march-5-160000254.html?src=rss
WhatsApp is following in the footsteps of fellow Meta-owned companies, Instagram and Facebook. The European Commission will give WhatsApp's open channels the designation of Very Large Online Platform (VLOP) under the Digital Services Act (DSA), Bloomberg reports. The Commission has yet to make a public announcement on the matter, but has reportedly told Meta.
This label gives the EU greater regulatory power over WhatsApp in areas such as content moderation and data sharing. WhatsApp will also need to conduct an annual independent audit and have transparent advertising practices, among other mandates.
The new label isn't exactly a surprise. In February, WhatsApp announced that it had averaged about 46.8 million EU users in the second half of 2024. The DSA states that the VLOP designation should be given when a platform exceeds 45 million monthly EU users.
This designation will strictly be for WhatsApp's open channels feature. Individual messaging should not be impacted in any way and should remain private between the parties involved. Alongside Facebook and Instagram, WhatsApp joins companies such as Amazon, Google and ByteDance in the VLOP designation.
This article originally appeared on Engadget at https://www.engadget.com/big-tech/whatsapp-will-reportedly-face-further-eu-regulation-150037042.html?src=rss