Logitech has introduced the Astro A50 X gaming headset that does more (and costs more) than most rival products we've ever seen. It not only offers audiophile sound features, but comes with a dock that can switch your entire setup, including sound and video, between PlayStation 5, Xbox Series X and PC at the touch of a button.
The headphones themselves come with 40mm graphene audio drivers (the same we saw in the Logitech G Pro X 2), a 16-bit 48 kHz "broadcast quality" microphone, Dolby Atmos support and Logitech's Lightspeed wireless system. You can tune the EQ and levels through the Logitech G Hub, so it's the company's first Astro headset to support that function. Bluetooth is on tap for mixing in phone audio or connecting a Nintendo Switch, and it runs for up to 24 hours between charges. They can be wirelessly charged on the hub or via a USB-C port.
Logitech
The hub adds a very nerdy element that will test your cable management skills. It offers what Logitech calls PlaySync tech that uses HDMI passthrough, allowing it to be used as a switch for your game and home AV setup. It comes with two HDMI 2.1 input ports that support 4K at 120Hz (for Xbox and PS), a USB-C DisplayPort for PC and one HDMI 2.1 output. With all that, it can switch between devices and pass through a single HDMI output to your TV or monitor, without interfering with variable refresh rate (VRR) or auto low latency mode (ALLM) gaming features.
To hook it up, you connect the HDMI output from your console(s) to the HDMI input on the Astro A50 X's hub. You also need to make a USB-C connection between each device. Your PC, meanwhile, will connect to the hub via a USB-C DisplayPort connection, rather than HDMI. Then, the hub connects to your TV or monitor via HDMI 2.1.
Logitech
To use it, you don the headset and hit the PlaySync button to select the sources (PS5, Xbox or PC) to display on the screen. The corresponding sound is wirelessly sent from each source to the headset, of course. Once set up, you can be anywhere in the room with your headset and controller in hand, and quickly switch between devices. You can also output sound to external speakers by placing the headset in the dock, which stops audio to the headset but still allows switching via the PlaySync button.
Logitech didn't say so, but I can't see any reason why you couldn't connect, say, a Blu-ray player to one of the HDMI inputs if you only have one console (I've asked the company to confirm that). Also bear in mind the length limitations on HDMI 2.1 cables.
If all of that sounds insanely complicated, then you're probably not the target market for this product. Once set up, though, it looks like a way for serious gamers to quickly switch between devices from any location. Yes, $379 is high for a gaming headset, but if you consider that it's also a 3-in-1 HDMI 2.1 switcher with wireless audio output and Bluetooth input, it's a relatively good deal.
This article originally appeared on Engadget at https://www.engadget.com/logitechs-astro-a50-x-headset-can-switch-between-ps5-xbox-and-pc-with-a-button-press-123508695.html?src=rss
Strava, the popular app for tracking activities like hikes and runs, is now taking another step toward becoming a bona fide social media network. Users could already follow each other and like each other's activities in a display of encouragement, but only now can they finally send each other messages in either direct one-on-one chats or in groups.
Strava users can engage with the platform to send exact routes or activities to others, making it possible to do things like coordinate community runs on the app. Previously, athletes on Strava had to go off-platform to discuss meetup events on the app on other platforms like WhatsApp or Facebook.
The chat settings feature can be managed so that a user can send or receive messages to and from mutuals or accounts already being followed. You can also elect to have no one be able to message you unless you initiate a chat. For group chats, creators can add or remove participants and grant members access to invite others or leave a conversation if they’d like. To further deepen the interactions, Strava is also including features like reacting to messages with gifs or likes.
Strava, which claims it has over 100 million users and 40 million activities uploaded per week, has been attempting to become more than just a tracking tool for runners and bikers. Messaging expands the app’s capacity for it to become a more engaging tool for like minded fitness-focused individuals to convene in real life. Creating a chat tool is in line with Strava’s other social media-adjacent offerings previously dropped, such as when it gave app users the option to curate feeds or create posts. Recently, Strava also integrated music streaming directly onto its platform and has made some of its premium-only features accessible to free users in an attempt to continue to grow its base and offerings.
This article originally appeared on Engadget at https://www.engadget.com/fitness-app-strava-now-lets-you-message-other-users-174202523.html?src=rss
As one of the few standalone gimbal cameras out there, DJI’s Osmo Pocket line has always been something of a niche product family. But it certainly had its fans, offering things like portability, fluid video and decent image quality. Now, three years after the Pocket 2, DJI has introduced the Osmo Pocket 3 with some big improvements. Those include a large 1-inch sensor that improves image quality significantly, especially in low light. Another key change is a bigger screen that flips sideways, plus advanced subject tracking. Other features include 4K 120p shooting, 10-bit D-LogM for improved dynamic range, quicker autofocus and more.
With all those extra talents, the Pocket 3 could serve as a standalone vlogging camera – but it’s also considerably more expensive than its predecessor. To find out if it’s worth the extra money, I did some extensive testing to see what it could — and couldn’t — do.
DJI’s Osmo Pocket 3 is a portable camera that’s relatively simple to use, small enough to carry with you and easy to maneuver in tight spaces. It’s stabilized by a 3-axis gimbal to make shots smooth and fluid. It can pan, tilt and roll across a wide range of 303, 278 and 283 degrees, respectively.
At 5.5 inches long and 179 grams, it’s a bit heavier but nearly as compact as the Pocket 2 (117 grams and 4.9 inches long). It resembles its predecessor at first glance, but a closer look reveals some big changes.
The first thing that jumps out is the 16:9 2-inch screen that has nearly five times the area of the Pocket 2’s 1-inch display. Better still, it flips sideways and automatically rotates the camera to match, so you can shoot either in landscape or portrait modes with no need to dive into settings. However, note that going into vertical video mode doesn’t flip the camera like it does on DJI’s Mini 4 Pro drone. Rather, it just crops the video, reducing the resolution from 4K to 3K.
I wouldn’t call the menu system on the Pocket 3’s touchscreen intuitive, as it involves either swiping from the sides or touching icons to access functions. Without a lot of visual clues for guidance, you need to memorize all the functions.
The other noticeable feature is a larger camera head that houses a 1-inch 9.4MP sensor with a true 16mm diagonal size. That’s nearly three times that of the Pocket 2's 1/1.7-inch sensor. Knowing DJI, we might see the same sensor on upcoming products like the Mini drones and Osmo action cams.
The fixed 20mm equivalent lens has a relatively fast F/2.0 aperture. The wide focal length means it’s not ideal for portraits or product shots. It does have a two times digital zoom to double that, at a cost of some resolution.
There are now only two physical buttons, record and gimbal control. The microSD card is still on the left side, with USB-C port on the button as before. Should the position of the latter be inconvenient, the included handle moves it to the side.
Battery life is outstanding for such a small device, with 135 minutes available with the built-in 1,300mAh battery, rising to 240 minutes with the optional ($99) 950mAh battery handle. On top of that, the Pocket 3 can be recharged from 20 to 80 percent in just 16 minutes, so DJI is finally embracing fast charging on its devices – something that’d be nice to see with its drones, too.
Steve Dent for Engadget
What about the Mimo app? While its use was required previously for some functions on the Pocket 2, most things can now be done straight from the camera screen, apart from Glamor and a few other settings. It’s still handy for monitoring and controlling the camera remotely, of course.
The Pocket 3 is available by itself or in a Creator Combo that gives you a battery handle, mini tripod, 0.75x lens adapter and carry bag. You also get the DJI Mic 2 Transmitter that pairs automatically with the Pocket 3, giving you a high-quality wireless mic and providing an audio backup. DJI should be announcing the Mic 2 as a separate product in the near future. If you already own the original DJI Mic, the Osmo Pocket 3 is compatible with that model as well.
Performance
Above all, the Osmo Pocket 3 is a gimbal designed to provide smooth and stable video. Operation is very much point and shoot to keep the subject in frame, as the gimbal and autofocus do the rest. As before, it offers three modes: follow, tilt lock and FPV mode.
Follow aims the camera where you point it while locking off roll to keep the camera level. Tilt mode also locks the tilt function to keep the horizon level, while FPV keeps all three unlocked so that the camera tilts, pans and rolls as you move the camera.
It’s not just the larger sensor that helps the Pocket 3 create cinematic video. The optical stabilization allows for slower shutter speeds that create natural looking motion blur — something that’s impossible on action cameras, as electronic stabilization isn’t compatible with motion blur.
Steve Dent for Engadget
The gimbal generally does a good job of smoothing video, in scenarios ranging from cars, to running to rapid panning. Without electronic stabilization, Z-axis (up and down) motion is still present, so you’ll need to walk smoothly to avoid it.
The Pocket 3 and DJI Mic 2 is a practical combination, allowing you to vlog easily with smooth, high-quality video and excellent audio quality. It’s also discreet, as the Pocket 3 is small and the Mic 2 allows you to speak quietly, even in a crowd.
As with DJI’s original Mic, the Mic 2 offers consistent sound quality and levels while keeping outside noise to a minimum. It has decent range with the Pocket 3, though DJI has yet to specify that exactly (again, we’ll learn more when the standalone Mic 2 is released). Given the wide angle lens, you’ll probably never get too far from the Pocket 3 – but it worked fine for me with a camera mounted on a car and me inside, for example.
Like DJI’s drones, the Pocket 3 has ActiveTrack subject tracking. You enable that by double tapping a subject or selecting it from the Mimo app. From there, the head will tilt and pan to follow the subject and keep it in focus.
Steve Dent for Engadget
This function works automatically when selfie mode is activated either by touching the icon or triple-pressing the joystick. In this case, it goes into face-tracking mode and keeps your face centered screen no matter where you move the camera.
Another function called dynamic framing also tracks faces, but lets you change the framing at the touch of a button. DJI also introduced a new mode called spin shot that rotates the camera 90 or 180 degrees to create a stylized scene.
Video and image quality
The Pocket 3 can shoot 4K at up to 60 fps in normal mode, and now includes both a 10-bit D-LogM mode and HLG mode for HDR shooting. It has a 9.
DJI also added 4K 120p shooting via a special slow-mo mode. This is handy for high-speed scenarios, particularly when combined with camera moves. At launch, this mode didn’t support 10-bit and D-LogM/HLG modes, but via a recent firmware update, those modes now work at 4K 120p as well.
Another new function is low-light video mode, designed to improve performance in dim scenes. In this setting, it’s limited to 30 fps max and ISO is boosted up to 16,000, compared to 3,200 in regular video mode.
The Hyperlapse and time lapse settings work the same as on DJI drones, giving you a time lapse option that’s great for showing the quick passage of time. The other two modes are Panorama for wide shots and, of course, photos.
Image quality is outstanding for a device this tiny, with the large sensor beating any smartphone except for maybe Sony’s Xperia Pro-I. In normal mode, video is sharp and colors are vibrant. In photo mode, JPEGs look good straight out of the camera, but you can also shoot RAW for more flexibility in post.
As mentioned, the Osmo Pocket 3 isn’t ideal for things like portraits or product beauty shots due to the relatively wide-angle 20mm equivalent lens. Yes, you can do a digital zoom to double that, but resolution dips well below 4K when you do that, due to the relatively low 9.4-megapixel (MP) sensor resolution.
Such a field of view doesn’t tend to flatter subjects (you generally want about 35-100mm), and moving the camera close can even cause distortion. So if you produce content around those things, the Pocket 3 isn’t ideal as a standalone camera.
The D-LogM function boosts dynamic range significantly, particularly in high-contrast or on sunny days. It also helps with creative color correction and to match scenes with other cameras, particularly DJI’s own drones and action cams. It’s easier to adjust than most log modes, so I leave it on all the time.
The larger sensor also makes the Pocket 3 much better in low light than before. Normal video mode goes up to ISO 3200, while low light mode ramps that up to ISO 16,000, letting you film in very dim rooms. It also appears to crank up noise reduction at upper ISOs though, so expect some loss of detail.
Steve Dent for Engadget
While low-light capability is improved, the sensor resolution drops significantly from 64MP on the Pocket 2 to 9.4MP on the new model. That’s not bad per se, as we’ve seen low-resolution sensors on high-end cameras like the Sony A7S III. However, it means that any digital zooming for video results in a loss of resolution (4K is 8.4MP), and photos aren’t nearly as sharp on the Pocket 3.
Autofocus can be an issue with larger sensor cameras, but the Pocket 3’s phase detect AI system is generally reliable. That applies whether you’re shooting multiple subjects in FPV mode or using Active Track or Face Tracking.
Rolling shutter is really pretty minimal, with just a light amount of skew on fast moving subjects like trains. That’s aided considerably by the gimbal, of course, which eliminates any strong jolts that could cause jello-like video.
One big issue is focus breathing, though, as the frame changes substantially when you focus from a far to a near object. If possible, it would be good for DJI to add a breathing compensation feature as we’ve seen on Sony and other cameras.
Wrap-up
Steve Dent for Engadget
With improvements in image quality, tracking and other areas, DJI’s Osmo Pocket 3 is more versatile than ever. The image quality puts it in the category of high-end compact cameras and you get incredible optical stabilization equivalent to a handheld gimbal with none of the hassle.
It has no major flaws, except for the $520 price for the gimbal alone, or $699 in the aforementioned kit. For that, you could get Sony’s ZV-1F vlogging camera, or for $150 more, Sony’s ZV-10 mirrorless camera with a much larger sensor. Neither of those can do exactly what the Pocket 3 can do, but then again the Pocket 3 isn’t ideal for portraits, product shots and other types of content either.
The Pocket 2 was embraced mainly as a second camera for grabbing some stabilized shots. The Pocket 3 costs $170 more, though, so it’s not something you’d pick up on a whim. DJI is no doubt hoping folks will be willing to pay the extra money if they embrace it as a standalone vlogging camera. It can certainly serve that purpose, but only if your focus is on creating cinematic shots — and not on people or product-focused content creation.
This article originally appeared on Engadget at https://www.engadget.com/dji-osmo-pocket-3-review-maybe-the-only-vlogging-camera-you-need-163028145.html?src=rss
Apple's AirTag is still the best bet for iPhone owners who want a Bluetooth tracker to keep tabs on their stuff, and right now a four-pack of the diminutive devices is on sale for $80 at Amazon with an on-page coupon. While that isn't the absolute lowest price we've seen, it's still about $10 less than the bundle's average street price in recent months and $19 less than buying from Apple directly. It also matches the price we saw at most retailers during Black Friday and Cyber Monday sales last month.
We recommend the AirTag in our guide to the best Bluetooth trackers because it taps into Apple's enormous Find My network to locate items accurately. You can place one in a wallet, suitcase, backpack or any other sensitive item; if that item is misplaced, nearby Apple devices with Bluetooth enabled will alert the Find My network when an AirTag is nearby, then Find My will report that location to you. Because there are hundreds of millions of iPhones, iPads, Macs and other Apple devices out in the wild, the chances of pinpointing a lost item are usually high.
Beyond that, the AirTag supports the ultra-wideband (UWB) wireless protocol, which makes it easier to locate items from close distance. When you're in the vicinity of a lost item, this enables a Precision Finding feature, which displays an arrow and distance estimate on your iPhone to guide you an attached AirTag. The tracker itself is IP67-rated, so it can survive a dip in water, and its CR2032 battery is easily replaceable. By default, the battery should last about a year before it needs a change.
It's important to note that AirTags are not explicitly designed for retrieving stolen items. They could work for that, but if your AirTag is found to be moving with somebody else, they'll receive an alert telling them as much. This kind of feature is meant to ward off bad actors who may use AirTags for stalking purposes, which variousreportshave found to be an unfortunate side effect of the tracker's effectiveness. (Though Apple and Google have gradually rolled out updates to further combat this behavior.) On a far less serious note, the AirTag also lacks a keyring hole or built-in adhesive, so you'll need to pick up an extra accessory to actually attach it to an item. All that said, if you use it for its intended purpose, a set of AirTags can provide a little extra peace of mind for those who often misplace their things, and this deal makes them a little more approachable.
WhatsApp is currently rolling out a new update for iOS users that allows people to share photos and videos over the messaging platform in their original quality, with no compression. The platform has been notorious for low-quality media transfers, even after an August update that brought a bit of high-def goodness to its compression algorithm, so this is a welcome change.
What’s the secret sauce here? As previously indicated, these media files aren’t compressed at all. Instead, the update treats media as standard data files. When you send one of these files, they aren’t transformed into previews for the chat window, but the recipient can click to view. You’ll still be able to send media the old-fashioned way, if losing the chat window preview thumbnails is a bridge too far.
With that said, this change isn’t automatic. You have to consciously decide to send an uncompressed image or video and click the “+” icon to transfer a document. The rest is self-explanatory. WhatsApp says this is a tiered rollout, so it could be a couple of weeks before it reaches your update box. As for Android, the company’s working on it, according to MacRumors, but there’s no release information.
This article originally appeared on Engadget at https://www.engadget.com/whatsapp-now-lets-you-share-photos-and-videos-in-their-original-quality-160750588.html?src=rss
Microsoft's Seeing AI app is available on Android devices for the first time starting today. You can download it from the Google Play Store. The aim of the free app is to help blind and low-vision folks understand more of the world around them with the assistance of their smartphone's cameras and AI-powered narration. Microsoft says the Android app uses the company's latest advances in generative AI and it has the same features as the iOS version. Given that there are more than 3 billion Android users around the world, the app could help improve the quality of life of many people.
Seeing AI's latest features were built with the help of feedback from users. Microsoft says the app now offers more detailed descriptions of images. By default, Seeing AI will provide a brief summary of what a photo depicts. When a user taps the "more info" icon, the app will generate a far more in-depth description of the image. Move your finger over the screen and the app can tell you about the locations of various objects. Photos can be imported from other apps too.
Another feature Microsoft recently rolled out following feedback from users is the ability to ask questions about a document. After scanning a document, you can ask Seeing AI questions about things such as menu items or the price of an item on a bill. You can also ask it to summarize an article you have scanned. The app provides the user with audio guidance on how to scan a printed page.
Seeing AI offers users many other ways to find out about the world around them by pointing their camera at or taking a photo of something. For instance, the app will read out a short piece of text as soon as the camera picks it up. Seeing AI can scan barcodes and provide product information such as the name and details from packaging when available, which could be particularly useful when it comes to dealing with medication.
In addition, the app can help identify people (and their facial expressions), currency, colors and brightness. It's also able to read handwritten text in some languages.
Seeing AI is landing on Android on the International Day of People with Disabilities. The app is now available in 18 languages: Czech, Danish, Dutch, English, Finnish, French, German, Greek, Hungarian, Italian, Japanese, Korean, Norwegian Bokmal, Polish, Portuguese, Russian, Spanish, Swedish and Turkish. Microsoft plans to expand that number to 36 languages in 2024.
This article originally appeared on Engadget at https://www.engadget.com/microsofts-seeing-ai-app-for-low-vision-and-blind-users-comes-to-android-160052026.html?src=rss
Researchers from Carnegie Mellon University and AI startup Hugging Face collaborated to see the carbon footprint of all those whimsical AI images we’ve generated over the last few years. They discovered that creating an image using artificial intelligence uses the same energy as charging a smartphone. Generating text, whether a conversation with a chatbot or cleaning up an essay, predictably requires much less energy. The researchers examined 13 tasks, ranging from summarization to text classification, and measured the carbon dioxide produced per every 1,000 grams.
The researchers urge machine learning scientists and practitioners to “practice transparency regarding the nature and impacts of their models, to enable better understanding of their environmental impacts.” Take ChatGPT, OpenAI’s chatbot. It has upward of 10 million users per day and 100 million monthly active users. That’s a lot of energy.
— Mat Smith
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One woman, writer-comedian Tessa Coates, stood in front of a mirror, but with three different arm positions. How? Well, it’s likely she was moving at the instant the photo was taken, so the algorithm stitched the photo together from multiple images — exactly what the iPhone and other phones do to capture more information and synthesize better images. It appears the algo considered each figure a separate woman, capturing her at different points at different places in the image. But it’s no blue-or-gold-dress conundrum, is it?
One title nominated for Best Independent at The Game Awards this year, Dave the Diver, was produced by Nexon, one of the largest video game studios in South Korea. Fans quickly pointed out the error and reignited the debate over what “indie” means. Engadget’s Jessica Conditt lays out her thoughts on the matter.
The Analogue Pocket multi-system portable handheld console is an indie hit and has been sold out for weeks. Analogue just announced a major restock, with consoles available to buy on December 4 at 11AM ET. So... now. The company promises these orders will arrive in time for the holidays. However, this only applies to the original black and white designs — not those limited edition colorways.
Google has canceled its Gemini launch events scheduled for next week and now plans to launch its GPT-4 competitor in January, according to The Information. The company teased Gemini at I/O 2023, touting it as a foundational model with “impressive multimodal capabilities”
The new AI is intended to handle various applications, combining data types, like images and text, for more advanced tasks. However, sources told The Information that Gemini was struggling with non-English queries, prompting CEO Sundar Pichai to delay its release.
A woman was photographed standing in front of two mirrors with an iPhone camera, but the actual photo shows three completely different arm positions. The arms are in different locations in mirror number one, mirror number two and in actual real life. Is it Photoshop? Is it a glitch in the Matrix? Did the woman take a 25-year trip inside of Twin Peak’s black lodge? No, it’s just a computational photography error, but it still makes for one heck of an image.
It all comes down to how modern smartphone cameras deal with photography. When you click that camera button, billions of computational operations occur in an instant, resulting in a photo you can post online in hopes of getting a few thumbs up. In this case, Apple’s software didn’t realize there was a mirror in the shot, so it treated each version of the subject as three different people. She was moving at the instant the photo was taken, so the algorithm stitched the photo together from multiple images. The end result? Well, you can see it above.
Smartphone camera software always pulls from many images at once, combining at will and adjusting for contrast, saturation, detail and lack of blur. In the vast majority of cases, this doesn’t present an issue. Once in a while, however, the software gets a tad bit confused. If it was three different people, instead of one with a mirror, each subject would have been properly represented.
This is something that can actually be recreated by just about anyone with an iPhone and some mirrors. As a matter of fact, there’s a TikTok trend in which folks do just that, making all kinds of silly photos and videos by leveraging the algorithm's difficulties when separating mirror images from actual people.
This article originally appeared on Engadget at https://www.engadget.com/what-did-an-iphone-camera-do-to-this-poor-womans-arms-201507227.html?src=rss
The acclaimed Analogue Pocket multi-system portable handheld console is a bona fide hit. It’s so popular, in fact, that it's been sold out for weeks. Have no fear, would-be purchasers. Analogue just announced a major restock. The consoles will be available to buy on December 4 at 11AM ET. The company promises that these orders will arrive in time for the holidays.
This restock only applies to the original black and white designs, and not those nifty limited edition colors, most of which remain sold out. If you miss the window on December 4, the company is doing another restock on December 8 at 11AM ET, but those won’t ship until February.
Analogue also announced a new operating system for the console, set to arrive in the next few days. Analogue Pocket OS v.1.2 fixes a bunch of bugs, adds support for new controllers, updates the music-making app Nanoloop and allows for new openFGPA developer tools. That’s just the first update. Analogue Pocket OS v2.0 arrives before the end of the month and gives third-party developers access to the original display modes, like the iconic Game Boy aesthetic, among other features. These updates follow last year’s OS v1.1.
It’s not just the Pocket getting some love. The Analogue Duo is finally shipping on December 11, three years after the original announcement and over six months after pre-orders went live. The Duo is an all-in-one system that promises to play every TurboGrafx-16/PC Engine title, even Bonk’s Adventure, a game that gave me no end of stress in childhood for obvious name-related reasons. The Duo plays both cartridges and compact discs. It’ll even run games that originally required the Arcade RAM add-on included as part of the Japan-only SuperGrafx console. Again, Analogue promises deliveries by the holidays.
The company’s also selling a limited-edition white dock for the Pocket, which also goes on sale December 4. However, this freshly-hued dock is more expensive than the original black model, at $130 instead of $100.
It’s not all good news for fans of retro gaming. Analogue announced a delay for the Pocket Adapter Set until February. This set adds new consoles to the lineup, so the system will be able to play TurboGrafx-16 cartridges, Neo Geo Pocket Color cartridges and Atari Lynx carts.
This article originally appeared on Engadget at https://www.engadget.com/a-big-analogue-pocket-restock-is-coming-but-cart-adapters-are-delayed-again-191423716.html?src=rss
Telegram has released a major update for its iOS and Android apps that includes an array of new and upgraded features. Since last year, Telegram Premium users have been able to get transcriptions of voice and video messages and now the platform is opening up that feature to everyone, albeit on a more limited basis. Free users will be able to convert two messages per week into text. Just hit the →A icon on a voice message and you'll get a text version of the memo. Telegram notes that it's rolling out this feature gradually, so you may not have access to it right away.
Elsewhere, Telegram is looking to improve channel discovery. Whenever you join a channel, you'll see a selection of similar public channels. Telegram is basing these recommendations on similarities in subscriber bases. You'll be able to view these recommendations at any time by going to a channel's profile.
Telegram
You can now include a video comment or reaction with a story. You'll have the ability to resize this video message and move it around the screen. You can add a video message, a feature that takes a page out of the TikTok playbook, by holding down the camera icon in the story editor to capture a selfie clip. You can adjust the volume by holding a finger on the video track at the bottom of the screen.
Reposting someone else's story is now a cinch too. Just tap the share button on a story, then you'll have the option to repost it. Only stories that have their visibility set to public can be reposted. You can add a video comment to reposted stories too.
Elsewhere, Premium users can set up their profiles with unique color combos, everyone can apply custom wallpapers to each individual chat (Premium users can set the same wallpaper for both participants) and channel admins can customize the emoji that appear as reactions. In addition, any Telegram app can now detect a coding language in messages and highlight the syntax with proper formatting.
This article originally appeared on Engadget at https://www.engadget.com/telegram-now-offers-all-users-limited-transcriptions-of-voice-messages-185114448.html?src=rss