Ford’s electric three-row SUV is dead

As part of a rethink of its EV strategy, Ford has canceled plans [PDF] to build an electric three-row SUV. It said earlier this year that it would delay the vehicle by two years until 2027 but now the automaker has scuttled that model entirely. It's pivoting to using hybrid tech in its next three-row SUVs. Ford expects the decision to cost up to $1.9 billion in special charges and expenses.

In addition, Ford is delaying the rollout of a next-gen electric truck from 2026 until the second half of 2027. This model will build on what the company has learned from the F-150 Lightning and include "features and experiences never seen on any Ford truck." Among those will be improved aerodynamics and an upgraded bi-directional charging capability. Ford says delaying the electric pickup will let it take advantage of lower-cost battery tech and other cost efficiencies. It will build this model, which was previously delayed from 2025, at a Tennessee plant.

Ford also plans to release a medium-sized electric pickup, the first production vehicle that's based on a lower-cost platform designed by a skunkworks team, in 2027. According to The Wall Street Journal, Ford expects the EV platform to help it produce several profitable models. That could help it compete with Chinese electric vehicle makers, which Ford CEO Jim Farley claims benefit from a lower-cost supply chain. That said, the US has imposed a 100 percent tariff on imported EVs from China, which the White House says "will protect American manufacturers."

Elsewhere, Ford plans to start producing a new electric commercial van in Ohio in 2026. A Tennessee factory will start making cells for the van and the next-gen electric pickup in late 2025.

The shift in strategy comes as Ford attempts to mitigate losses on its current electric models while ensuring EVs it makes in the future turn a profit. The EV division is on track to lose $5 billion this year (up from a $4.7 billion loss in 2023) amid lower-than-expected demand. Ford is also slashing capital spending on EVs from 40 percent of its budget to 30 percent.

This article originally appeared on Engadget at https://www.engadget.com/transportation/evs/fords-electric-three-row-suv-is-dead-151528349.html?src=rss

Tesla issues an in-person recall for its Model X SUV

Tesla has recalled over two million vehicles in 2024 alone, so close to 10,000 more cars shouldn't be very noteworthy at this point. But Tesla's latest recall is a bit fussier in that technicians must review each car in person rather than just issuing an over-the-air update. Tesla's latest recall will see 9,136 Model X SUVs tended to manually due to concerns of a trim on the roof separating which could increase the risk of a crash, Reuters reports.

The National Highway Traffic Safety Administration stated, "The front and center roof cosmetic trim pieces may be adhered to the vehicle without primer. As a result, one or both pieces of trim may separate from the vehicle." Tesla will test the attachment of each vehicle's roof trim and join the pieces back together if necessary.

This year has seen previous recalls on Model X vehicles, along with the Model Y, Model 3, Model S and its Cybertruck. The issues responsible have ranged from the backup camera not working in reverse to a potential for the hood to detach.

This article originally appeared on Engadget at https://www.engadget.com/transportation/evs/tesla-issues-an-in-person-recall-for-its-model-x-suv-150039573.html?src=rss

Volkswagen’s long-awaited electric ID.Buzz pricing and range revealed

After keeping up with the Volkswagen ID.Buzz electric van for a while, we finally have more details about this retro-yet-modern vehicle. The exact release date isn’t yet specified, but the company claims it will be available in the US within this year. Volkswagen also released information about different trims, pricing and range.

The first version is the ID.Buzz Pro S, which has an MSRP of $59,995. It’s a rear-wheel-drive-only vehicle that accommodates up to seven passengers. Volkswagen is offering three exterior color schemes: Candy White, Deep Black Pearl and Metro Silver. The interior comes in either Copper (tan) or Moonlight (dark brown) color schemes.

Photo: James Lipman
VW / James Lipman

Next is the Pro S Plus, which has an MSRP of $63,495 for RWD and $67,995 for 4Motion AWD. Unlike the Pro S, this model only has six seats, but the higher price includes a head-up display, Harman Kardon 700-watt speakers and power-sliding rear doors, among other features. It comes in the same Candy White or Deep Black Pearl single-color exteriors, as well as an additional interior color: Dune (off-white). For an extra $995, there are eight two-tone exterior colors, including Candy White top with Cabana Blue, Blue Charcoal and more below. The alternative is Metro Silver top with Cherry Red.

The 2025 ID.Buzz's 91kWh battery should deliver an EPA estimated 234 miles on a full charge (or a slightly more modest 231 miles for those equipped with 4Motion.)

Volkswagen will also offer the launch-only 1st Edition, starting at $65,495 for RWD and $69,995 for AWD. These have a few unique features to set them apart: 20-inch wheels, upgraded audio, roof rail crossbars, "heritage-inspired floor mats" and exclusive badging. The optional glass roof available on the Pro S is also part of the package. It only comes in one of five exterior two-tone color options: Cabana Blue, Mahi Green, Metro Silver, Energetic Orange and Pomelo Yellow, all of which are contrasted with Candy White.

This article originally appeared on Engadget at https://www.engadget.com/transportation/evs/volkswagens-long-awaited-electric-idbuzz-pricing-and-range-revealed-143929494.html?src=rss

Apple’s M2 MacBook Air drops to a record low of $799

As usual, summer has sped by in the blink of an eye, which means it's already back-to-school season. Thankfully, there are some great tech deals for college students (and lucky high school ones), including a record-low price on Apple's 2022 MacBook Air with an M2 chip. Right now, you can get the 256GB laptop in any color for its Prime Day price of $799, down from $999 — a 20 percent discount. 

The 2022 MacBook Air is our choice for best budget MacBook thanks to a range of features that hold up two years later. It's a "near-perfect Mac," as we called it while giving it a 96 in our review, offering a 13.6-inch Liquid Retina display with up to 500 nits of brightness and a 60Hz refresh rate.  

This MacBook also has an M2 chip with eight CPU cores and up to 10 GPU cores. Apple has recently introduced the M4 chip, but the M2 should give you plenty of power for any run-of-the-mill programs. Speaking of power, you should get some excellent, vibrant sound quality with the MacBook Air's quad-speaker system — plus, it's compatible with Dolby Atmos and Spatial Audio. 

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/deals/apples-m2-macbook-air-drops-to-a-record-low-of-799-140005153.html?src=rss

Texas judge blocks the FTC from enforcing its ban on noncompete agreements

The Federal Trade Commission's (FTC) efforts to ban noncompete agreements has been blocked by a federal judge in Texas. According to The Washington Post, US District Judge Ada Brown has determined that the agency doesn't have the authority to enforce the rule, which was supposed to take effect on September 4. She reportedly wrote in her decision that the FTC only looked at "inconsistent and flawed empirical evidence" and didn't consider evidence in support of noncompetes. "The role of an administrative agency is to do as told by Congress, not to do what the agency thinks it should do," she added. 

FTC Chair Lina M. Khan explained that "noncompete clauses keep wages low, suppress new ideas, and rob the American economy of dynamism" when the agency voted 3-2 in favor of the ban. Noncompete agreements are widely used in the tech industry, and preventing companies from adding them to contracts would mean that workers will be able to freely move to a new job or start a business in the same field. The two Republican commissioners in the FTC, Melissa Holyoak and Andrew Ferguson, voted against the ban and also said that the agency "overstepped the boundaries of its power."

In July, Brown temporarily blocked the rule's enforcement to assess the lawsuit filed by Dallas tax services firm Ryan LLC mere hours after the FTC announced the ban. The US Chamber of Commerce and other groups of American businesses eventually joined the tax firm in challenging the new rule on noncompete clauses. 

"We are disappointed by Judge Brown's decision and will keep fighting to stop noncompetes that restrict the economic liberty of hardworking Americans, hamper economic growth, limit innovation, and depress wages," FTC spokesperson Victoria Graham told The Post. "We are seriously considering a potential appeal, and today's decision does not prevent the FTC from addressing noncompetes through case-by-case enforcement actions."

A federal judge in Florida also blocked the rule last week, though only for the lawsuit's plaintiffs. Meanwhile, another judge in Pennsylvania ruled last month that the agency has the authority to enforce the ban in a separate case filed by a tree-care company in the state. All three cases could still be appealed and could even make their way to the Supreme Court. 

This article originally appeared on Engadget at https://www.engadget.com/general/texas-judge-blocks-the-ftc-from-enforcing-its-ban-on-noncompete-agreements-133059676.html?src=rss

AMD explains its AI PC strategy

Over the past few years, the concept of "AI PCs" has gone from sounding like a desperate attempt to revive the computer industry, to something that could actually change the way we live with our PCs. To recap, an AI PC is any system running a CPU that's equipped with a neural processing unit (NPU), which is specially designed for AI workloads. NPUs have been around for years in mobile hardware, but AMD was the first company to bring them to x86 PCs with the Ryzen Pro 7040 chips.

Now with its Ryzen AI 300 chips, AMD is making its biggest push yet for AI PCs — something that could pay off in the future as we see more AI-driven features like Microsoft's Recall. (Which, it's worth noting, has also been dogged with privacy concerns and subsequently delayed.) To get a better sense of how AMD is approaching the AI PC era, I chatted with Ryzen AI lead Rakesh Anigundi, the Ryzen AI product lead and Jason Banta, CVP and GM of Client OEM. You can listen to the full interview on the Engadget Podcast.

My most pressing question: How does AMD plan to get developers onboard with building AI-powered features? NPUs aren't exactly a selling point if nobody is making apps that use them, after all. Anigundi said he was well aware that developers broadly "just want things to work," so the company built a strategy around three pillars: A robust software stack; performant hardware; and bringing in open-source solutions.

"We are of the philosophy that we don't want to invent standards, but follow the standards," Anigundi said. "That's why we are really double clicking on ONNX, which is a cross platform framework to extract the maximum performance out of our system. This is very closely aligned with how we are working with Microsoft, enabling their next generation of experiences and also OEMs. And on the other side, where there's a lot of innovation happening with the smaller ISVs [independent software vendors], this strategy works out very well as well."

He points to AMD's recently launched Amuse 2.0 beta as one way the company is showing off the AI capabilities of its hardware. It's a simple program for generating AI images, and runs entirely on your NPU-equipped device, with no need to reach out to OpenAI's DallE or Google's Gemini in the cloud.

Ryzen AI 300
AMD

AMD's Banta reiterated the need for a great tool set and software stack, but he pointed out that the company also works closely with partners like Microsoft on prototype hardware to ensure the quality of the customer experience. "[Consumers] can have all the hardware, they can have all the tools, they can have all the foundational models, but making that end customer experience great requires a lot of direct one to one time between us and those ISV partners."

In this case, Banta is also referring to AMD's relationship with Microsoft when it comes to building Copilot+ experiences for its systems. While we've seen a handful of AI features on the first batch of Qualcomm Snapdragon-powered Copilot+ machines, like the new Surface Pro and Surface Laptop, they're not available yet on Copilot+ systems running x86 chips from AMD and Intel.

"We're making that experience perfect," Banta said. At this point, you can consider Ryzen AI 300 machines to be "Copilot+ ready," but not yet fully Copilot+ capable. (As I mentioned in my Surface Pro review, Microsoft's current AI features are fairly basic, and that likely won't change until Recall is officially released.)

As for those rumors around AMD developing an Arm-based CPU, the company's executives, naturally, didn't reveal much. "Arm is a close partner of AMD's," Banta said. "We work together on a number of solutions across our roadmaps... As far as [the] overall CPU roadmap, I can't really talk about what's coming around the corner." But given that the same rumor points to NVIDIA also developing its own Arm chip, and considering the astounding performance we've seen from Apple and Qualcomm's latest mobile chips, it wouldn't be too surprising to see AMD go down the same Arm-paved road. 

This article originally appeared on Engadget at https://www.engadget.com/computing/amd-explains-its-ai-pc-strategy-123004804.html?src=rss

Hyper Light Breaker’s early access launch delayed to 2025

Hyper Light Drifter fans, you'll have to wait a bit longer to start playing its follow-up title. Heart Machine has announced that it has pushed back Hyper Light Breaker's Steam Early Access launch to "very early next year." In its announcement, the developer said that after many conversations with its publisher Arc Games, it determined that it needed more time to polish the title's gameplay experience. It didn't reveal the issues it's still fixing, but it explained that it didn't want to ship a game that's not up to its standards. The studio also said that it didn't want to rush and burn its team out. 

"...we REALLY need to make sure that the core foundational units of the game are as strong as they can be, so that we can build on them during the Early Access period," Heart Machine wrote. The company originally aimed for a spring 2023 launch when it introduced the game two years ago. Since then, though, it has pushed back the game's early access launch date a few times, until it was supposed to come out this summer by the time we were able to play a preview of it. 

Hyper Light Breaker is an action rogue-lite with a full 3D environment, unlike its predecessor that has 2D visuals. It's an open-world game set in a fantasy-cyberpunk universe, where you can explore a landscape called the Overgrowth and play with friends through online co-op. Engadget Senior Editor Jessica Conditt called it a "hoverboard sim" in her hands-on, though, because you can just explore its world on a gliding slab, avoiding enemy encounters and enjoying the scenery if you want to.

This article originally appeared on Engadget at https://www.engadget.com/gaming/hyper-light-breakers-early-access-launch-delayed-to-2025-110019909.html?src=rss

Genshin Impact is coming to Xbox this fall

Genshin Impact is bringing its fantastical world to the Xbox this fall. During Gamescom 2024, developer HoYoverse announced that the free-to-play open-world game will be available on Xbox Series X|S and Xbox Cloud Gaming beginning on November 20.

With that release, Xbox players will receive all the same updates, cross-play and cross-progression as Genshin has on other platforms. It can be wishlisted today and Xbox Game Pass players can pre-install it today as well.

Since its debut in September 2020, Genshin Impact has gotten many content updates, arrived on additional platforms, and even spawned an anime series. HoYoverse followed up this international success with a similar science fiction title, Honkai: Star Rail, last spring and then with Zenless Zone Zero this spring.

This article originally appeared on Engadget at https://www.engadget.com/gaming/genshin-impact-is-coming-to-xbox-this-fall-224105925.html?src=rss

Prepare for world domination when Civilization VII arrives in February 2025

Firaxis Games announced the release date and shared gameplay for Sid Meier's Civilization VII at Gamescom 2024. The strategy game will launch on February 11, 2025. It's been a long wait for fans since Civilization VI arrived back in 2016, and today's announcements at Gamescom mark a few departures for the storied empire-building series.

For starters, the game will be released across platforms. It will be available on PC, Mac, PlayStation 5, PlayStation 4, Xbox and Nintendo Switch at launch. Past entries in the series have arrived on console much later post-release, and sometimes with very clunky ports. Hopefully this approach means a better console experience for Civ VII.

There are also some big changes in gameplay that the team highlighted during a Gamescom livestream. In previous Civilization games, you'd pick one famed leader from history and stick with them for the scenario, guiding their single empire across the decades and centuries. With Civ VII, you'll pick a new civilization at the start of each age that will continue building on what you've already accomplished.

Your options at the start of a new age will vary based on historical context and what you've already done with your current civilization. A full game will have three time periods – the Antiquity Age, the Exploration Age and the Modern Age – or you can opt to play a single-age scenario. For even more variety, players will also be able to mix and match, picking from the whole roster of potential leaders and pairing them with historically inaccurate locations. This should yield a whole new array of intriguing and entertaining situations for players to create.

This article originally appeared on Engadget at https://www.engadget.com/gaming/prepare-for-world-domination-when-civilization-vii-arrives-in-february-2025-213051202.html?src=rss

Don’t Nod’s Lost Records: Bloom & Rage will launch in two parts starting February 18, 2025

Don't Nod's spiritual successor to its popular video game series Life is Strange, Lost Records: Bloom & Rage, is confirmed to launch in two parts, and the first gameplay trailer is being revealed. The first part, Tape 1, will launch on February 18, 2025. You can expect Tape 2 to come out exactly one month later, on March 18, 2025.

Earlier this year, Don't Nod decided to delay the game’s release from late 2024 to early 2025. The primary reason is Square Enix and Deck Nine Games are working on Life is Strange: Double Exposure, a new game in the series. It’s planned for an October release on PC, Xbox Series X/S and PS5. Gamers on the Switch will have to wait.

It’s safe to say that the delay of Lost Records: Bloom & Rage is to prevent it from competing with the new Life is Strange title, as they would share similar audiences. Having some breathing room between the two would also allow fans to play them at comfier pace.

The new trailer showcases gameplay from Lost Records: Bloom & Rage, which allows the main character, Swann, to switch between 1995 and 2022 timelines. The game will feature a dynamic dialog system, which changes dialog based on where players look or what they choose to say. Performing or ignoring actions will also affect outcomes.

Lost Records: Bloom & Rage will be available on PC, Xbox Series X/S and PS5. There’s currently no word about a Switch version. Don’t Nod also announced plans for physical PS5 copies, but there’s no release date set for them yet.

If you happen to be at Gamescom 2024, feel free to check out Don't Nod's space in the B2B and B2C areas. Besides a photo booth themed after Lost Records: Bloom & Rage, you might even bring a keepsake home.

This article originally appeared on Engadget at https://www.engadget.com/gaming/dont-nods-lost-records-bloom--rage-will-launch-in-two-parts-starting-february-18-2025-203015444.html?src=rss