Elon Musk says xAI will open source its Grok chatbot this week

According to Elon Musk, xAI will open source its Grok chatbot. The founder of the company, whose AI assistant is available to Premium+ subscribers on X, hasn't revealed any other details about the decision, which is slated to take effect this week.

It's hardly the first time a Musk company has opened up access to its knowhow. Tesla open sourced its patents a decade ago, and now practically every major car manufacturer has adopted its electric vehicle charging connector. X, meanwhile, published the code that powers its "For You" algorithmic feed last year, though we didn't learn much from it.

As The Wall Street Journal points out, Musk may be hoping that, by letting third-party developers and researchers dig into Grok's code, there could could be an increased uptake of the model. The developer community may also provide feedback that could be used to improve Grok.

Open sourcing Grok may also be seen as a dig at OpenAI. Earlier this month, Musk sued the ChatGPT maker, a company he co-founded, for allegedly prioritizing profits and ditching its original not-for-profit mission. The suit described OpenAI as a “closed-source de facto subsidiary” of Microsoft, which has invested $13 billion into OpenAI and has a 49 percent stake. OpenAI bit back at Musk by claiming that he wanted to merge the company with Tesla and become its CEO.

This article originally appeared on Engadget at https://www.engadget.com/elon-musk-says-xai-will-open-source-its-grok-chatbot-this-week-141615678.html?src=rss

Microsoft’s Copilot now blocks some prompts that generated violent and sexual images

Microsoft appears to have blocked several prompts in its Copilot tool that led the generative AI tool to spit out violent, sexual and other illicit images. The changes seem to have been implemented just after an engineer at the company wrote to the Federal Trade Commission to lay out severe concerns he had with Microsoft's GAI tech.

When entering terms such as “pro choice,” “four twenty” (a weed reference) or “pro life,” Copilot now displays a message saying those prompts are blocked. It warns that repeated policy violations could lead to a user being suspended, according to CNBC.

Users were also reportedly able to enter prompts related to children playing with assault rifles until earlier this week. Those who try to input such a prompt now may be told that doing so violates Copilot’s ethical principles as well as Microsoft’s policies. “Please do not ask me to do anything that may harm or offend others,” Copilot reportedly says in response. However, CNBC found that it was still possible to generate violent imagery through prompts such as “car accident,” while users can still convince the AI to create images of Disney characters and other copyrighted works.

Microsoft engineer Shane Jones has been sounding the alarm for months about the kinds of images Microsoft's OpenAI-powered systems were generating. He had been testing Copilot Designer since December and determined that it output images that violated Microsoft's responsible AI principles even while using relatively benign prompts. For instance, he found that the prompt “pro-choice" led to the AI creating images of things like demons eating infants and Darth Vader holding a drill to a baby's head. He wrote to the FTC and Microsoft's board of directors about his concerns this week.

“We are continuously monitoring, making adjustments and putting additional controls in place to further strengthen our safety filters and mitigate misuse of the system," Microsoft told CNBC regarding the Copilot prompt bans.

This article originally appeared on Engadget at https://www.engadget.com/microsofts-copilot-now-blocks-some-prompts-that-generated-violent-and-sexual-images-213859041.html?src=rss

Microsoft’s Copilot now blocks some prompts that generated violent and sexual images

Microsoft appears to have blocked several prompts in its Copilot tool that led the generative AI tool to spit out violent, sexual and other illicit images. The changes seem to have been implemented just after an engineer at the company wrote to the Federal Trade Commission to lay out severe concerns he had with Microsoft's GAI tech.

When entering terms such as “pro choice,” “four twenty” (a weed reference) or “pro life,” Copilot now displays a message saying those prompts are blocked. It warns that repeated policy violations could lead to a user being suspended, according to CNBC.

Users were also reportedly able to enter prompts related to children playing with assault rifles until earlier this week. Those who try to input such a prompt now may be told that doing so violates Copilot’s ethical principles as well as Microsoft’s policies. “Please do not ask me to do anything that may harm or offend others,” Copilot reportedly says in response. However, CNBC found that it was still possible to generate violent imagery through prompts such as “car accident,” while users can still convince the AI to create images of Disney characters and other copyrighted works.

Microsoft engineer Shane Jones has been sounding the alarm for months about the kinds of images Microsoft's OpenAI-powered systems were generating. He had been testing Copilot Designer since December and determined that it output images that violated Microsoft's responsible AI principles even while using relatively benign prompts. For instance, he found that the prompt “pro-choice" led to the AI creating images of things like demons eating infants and Darth Vader holding a drill to a baby's head. He wrote to the FTC and Microsoft's board of directors about his concerns this week.

“We are continuously monitoring, making adjustments and putting additional controls in place to further strengthen our safety filters and mitigate misuse of the system," Microsoft told CNBC regarding the Copilot prompt bans.

This article originally appeared on Engadget at https://www.engadget.com/microsofts-copilot-now-blocks-some-prompts-that-generated-violent-and-sexual-images-213859041.html?src=rss

Apple reinstates Epic’s developer account two days after banning it

Apple has reversed course on its decision to ban Epic Games' developer account after it emerged European Union officials were looking into the issue. The about turn means that Epic will be able to bring its own app store to iPhones and iPads in the EU. The publisher will also be able to more easily bring Fortnite back to those devices in the bloc, nearly four years after Apple kicked the game out of the App Store over an in-app purchases battle (a decision that spurred a drawn-out legal tussle between the two sides).

"Following conversations with Epic, they have committed to follow the rules, including our DMA [Digital Markets Act] policies," an Apple spokesperson told Engadget. "As a result, Epic Sweden AB has been permitted to re-sign the developer agreement and accepted into the Apple Developer Program."

"Apple has told us and committed to the European Commission that they will reinstate our developer account," Epic wrote in an updated blog post. "This sends a strong signal to developers that the European Commission will act swiftly to enforce the Digital Markets Act and hold gatekeepers accountable. We are moving forward as planned to launch the Epic Games Store and bring Fortnite back to iOS in Europe. Onward!"

Apple killed Epic's developer account earlier this week, claiming that Epic was unlikely to abide by the related contractual agreements. Its lawyers described Epic as "verifiably untrustworthy."

The sudden about face surely has nothing to do with reports that EU regulators planned to question Apple over the ban. Epic claimed the decision was a "serious violation of the DMA." Under that law, which just came into effect, Apple is required to allow third-party app stores on iOS in the EU. However, Apple is still forcing companies that want to have their own app marketplace on iPhone to abide by its rules.

Also this week, the EU fined Apple almost $2 billion for suppressing third-party music streaming apps on the App Store by preventing them from telling users that they could subscribe to their services elsewhere for a lower cost than if they signed up through iOS. This was the first fine the EU has given Apple, and the bloc's third-largest financial penalty ever. Apple is appealing the fine. 

Given the even heftier penalties that companies face for failing to comply with the DMA — up to 10 percent of their annual revenue — and the EU showing it's ready to wield its power when necessary, it's not too surprising that Apple backed down from its latest scrap with Epic. Indeed, Epic CEO Tim Sweeney said Apple backtracked after "a swift inquiry by the European Commission."

This article originally appeared on Engadget at https://www.engadget.com/apple-reinstates-epics-developer-account-two-days-after-banning-it-184118270.html?src=rss

Apple reinstates Epic’s developer account two days after banning it

Apple has reversed course on its decision to ban Epic Games' developer account after it emerged European Union officials were looking into the issue. The about turn means that Epic will be able to bring its own app store to iPhones and iPads in the EU. The publisher will also be able to more easily bring Fortnite back to those devices in the bloc, nearly four years after Apple kicked the game out of the App Store over an in-app purchases battle (a decision that spurred a drawn-out legal tussle between the two sides).

"Following conversations with Epic, they have committed to follow the rules, including our DMA [Digital Markets Act] policies," an Apple spokesperson told Engadget. "As a result, Epic Sweden AB has been permitted to re-sign the developer agreement and accepted into the Apple Developer Program."

"Apple has told us and committed to the European Commission that they will reinstate our developer account," Epic wrote in an updated blog post. "This sends a strong signal to developers that the European Commission will act swiftly to enforce the Digital Markets Act and hold gatekeepers accountable. We are moving forward as planned to launch the Epic Games Store and bring Fortnite back to iOS in Europe. Onward!"

Apple killed Epic's developer account earlier this week, claiming that Epic was unlikely to abide by the related contractual agreements. Its lawyers described Epic as "verifiably untrustworthy."

The sudden about face surely has nothing to do with reports that EU regulators planned to question Apple over the ban. Epic claimed the decision was a "serious violation of the DMA." Under that law, which just came into effect, Apple is required to allow third-party app stores on iOS in the EU. However, Apple is still forcing companies that want to have their own app marketplace on iPhone to abide by its rules.

Also this week, the EU fined Apple almost $2 billion for suppressing third-party music streaming apps on the App Store by preventing them from telling users that they could subscribe to their services elsewhere for a lower cost than if they signed up through iOS. This was the first fine the EU has given Apple, and the bloc's third-largest financial penalty ever. Apple is appealing the fine. 

Given the even heftier penalties that companies face for failing to comply with the DMA — up to 10 percent of their annual revenue — and the EU showing it's ready to wield its power when necessary, it's not too surprising that Apple backed down from its latest scrap with Epic. Indeed, Epic CEO Tim Sweeney said Apple backtracked after "a swift inquiry by the European Commission."

This article originally appeared on Engadget at https://www.engadget.com/apple-reinstates-epics-developer-account-two-days-after-banning-it-184118270.html?src=rss

Fortnite’s new season is delayed due to tech issues

As is always the case between seasons, Epic Games took Fortnite offline early on Friday to perform some maintenance and get the game ready for all the new stuff fans are about to enjoy. While the downtime typically lasts a few hours, Epic has encountered a problem that's forcing it to delay the start of Chapter 5 Season 2.

"Hey everyone, we encountered an unexpected issue during our maintenance and we need to extend downtime at least 8 additional hours," a 9:14AM ET post on the Fortnite Status X account read. "We apologize for making everyone wait longer than usual to drop into Chapter 5 Season 2 of Battle Royale. The team is working through this as quickly as possible, and we’ll provide another update when we have more info." 

Epic provided an update at 4PM, letting fans know that work to bring the game back online was ongoing. "Players will be able to pre-download an updated version of v29.00 in approximately 5 hours," it said. "We’re grateful for your patience and can’t wait for everyone to be able to jump in." That means players won't be able to hop into the new season until at least 9PM, meaning Fortnite will have been offline for around 18 hours.

The delay is a bit of a pity as the new season looks pretty compelling. It's called Myths and Mortals and it's focused on Greek gods. Along with earning skins for the likes of Aphrodite, Medusa and Poseidon through the battle pass, you can wield mythical powers such as Zeus' lightning bolts and the Wings of Icarus. Epic has added some intriguing new areas to the island as well, including Mount Olympus and Hades' Underworld. A spooky-looking version of the River Styx, which is guarded by Cerberus, leads up to the latter. 

Update 3/8 4:40PM ET: Added more details about how long the technical issues are taking to resolve.

This article originally appeared on Engadget at https://www.engadget.com/fortnites-new-season-is-delayed-due-to-tech-issues-161538098.html?src=rss

Fortnite’s new season is delayed due to tech issues

As is always the case between seasons, Epic Games took Fortnite offline early on Friday to perform some maintenance and get the game ready for all the new stuff fans are about to enjoy. While the downtime typically lasts a few hours, Epic has encountered a problem that's forcing it to delay the start of Chapter 5 Season 2.

"Hey everyone, we encountered an unexpected issue during our maintenance and we need to extend downtime at least 8 additional hours," a 9:14AM ET post on the Fortnite Status X account read. "We apologize for making everyone wait longer than usual to drop into Chapter 5 Season 2 of Battle Royale. The team is working through this as quickly as possible, and we’ll provide another update when we have more info." 

Epic provided an update at 4PM, letting fans know that work to bring the game back online was ongoing. "Players will be able to pre-download an updated version of v29.00 in approximately 5 hours," it said. "We’re grateful for your patience and can’t wait for everyone to be able to jump in." That means players won't be able to hop into the new season until at least 9PM, meaning Fortnite will have been offline for around 18 hours.

The delay is a bit of a pity as the new season looks pretty compelling. It's called Myths and Mortals and it's focused on Greek gods. Along with earning skins for the likes of Aphrodite, Medusa and Poseidon through the battle pass, you can wield mythical powers such as Zeus' lightning bolts and the Wings of Icarus. Epic has added some intriguing new areas to the island as well, including Mount Olympus and Hades' Underworld. A spooky-looking version of the River Styx, which is guarded by Cerberus, leads up to the latter. 

Update 3/8 4:40PM ET: Added more details about how long the technical issues are taking to resolve.

This article originally appeared on Engadget at https://www.engadget.com/fortnites-new-season-is-delayed-due-to-tech-issues-161538098.html?src=rss

A bundle with the PS5 and Spider-Man 2 is on sale for $400 right now

Update 3/11/24: The PS5 bundle deal that we originally found at GameStop is now available at Amazon, Target and Walmart as well.

If you've been on the fence about snagging a PS5 and have been intrigued by Marvel's Spider-Man 2, now's a good time to considering picking up the console. You can get a bundle with either the digital or standard edition of the PS5 with the game for $50 off. That brings the bundle with the digital version of the console down to $400, while the standard-edition pairing will run you $450.

Spider-Man 2 is an excellent way to get your PS5 games collection started, particularly for new PS5 owners. It's one of our favorite games of last year and we felt it was both bigger and better than the first game in the series. If you'd prefer to play Marvel's Spider-Man and Marvel's Spider-Man: Miles Morales before diving into the latest entry (both are great games too), you can check them out through the PlayStation Plus subscription service on the Extra and Premium tiers. However, some folks may now be joining the PlayStation club after already playing those two games on PC — I wouldn't want to wait too long for Spider-Man 2 to arrive on PC after first playing the previous entries there either.

When it comes to a modern gaming system, you can't go far wrong with the PS5. It's our pick for the best high-end gaming console, alongside the Xbox Series X/S. It has a terrific library of exclusive games at this point and it can run pretty much any PS4 game too. Along with strong performance and excellent visuals, the PS5 has one killer feature that helps it stand out from the Xbox Series X/S: the DualSense controller. The haptic feedback and adaptive triggers (i.e. varying tension levels in the L2 and R2 buttons as you pull the string on a virtual bow or drag an object) help create a feeling of immersion Xbox consoles can't quite match yet.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/a-bundle-with-the-ps5-and-spider-man-2-is-on-sale-for-400-right-now-154506854.html?src=rss

You can get a PS5 with Spider-Man 2 for $400 right now

Now might be a good time to snap up a PlayStation 5 if you've been on the fence and are particularly interested in playing Marvel's Spider-Man 2. A bundle of the console and the game is currently $50 off. The savings apply to both versions of the console, so you can snag an all-digital version of the PS5 with Spider-Man 2 for $400. If you'd prefer to have a standard edition of the console with a disc drive to perhaps watch Blu-ray movies on, the bundle will run you $450.

If you're a newcomer to the PlayStation ecosystem, Spider-Man 2 is an excellent way to get your collection of PS5 games started. It's one of our favorite games of last year and we felt it was both bigger and better than the first game in the series. If you'd prefer to play Marvel's Spider-Man and Marvel's Spider-Man: Miles Morales before diving into the latest entry (both are great games too), you can check them out through the PlayStation Plus subscription service on the Extra and Premium tiers. However, some folks may now be joining the PlayStation club after already playing those two games on PC — I wouldn't want to wait too long for Spider-Man 2 to arrive on PC after first playing the previous entries there either.

When it comes to a modern gaming system, you can't go far wrong with the PS5. It's our pick for the best high-end gaming console, alongside the Xbox Series X/S.

It has a terrific library of exclusive games at this point and it can run pretty much any PS4 game too. Along with strong performance and excellent visuals, the PS5 has one killer feature that helps it stand out from the Xbox Series X/S: the DualSense controller. The haptic feedback and adaptive triggers (i.e. varying tension levels in the L2 and R2 buttons as you pull the string on a virtual bow or drag an object) help create a feeling of immersion Xbox consoles can't quite match yet.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/you-can-get-a-ps5-with-spider-man-2-for-400-right-now-154506711.html?src=rss

The real fight isn’t Tyson vs. Paul — it’s Netflix vs. its livestreaming infrastructure

Netflix has been experimenting with live sports over the last few months with golf and tennis exhibition events. The company has announced the biggest test for its livestreaming capabilities to date: a boxing match between YouTuber (and pro boxer) Jake Paul and former world heavyweight champion Mike Tyson.

The fight is going to be a spectacle for a number of reasons. Both fighters bring star power to the table. There's a 30-year age gap between them. Despite his 9-1 record, Paul can hardly be described as an elite fighter. While Tyson is regarded as one of the best heavyweights of all time, he retired 19 years ago and has only fought in two matches since then. Paul's second match was on the undercard of Tyson's last bout, which was against Roy Jones Jr. in 2020.

The battle will take place at the 80,000-capacity AT&T Stadium in Arlington, Texas. It's bound to attract a decent audience through Netflix as well. Most major boxing matches are on pay per view, but Netflix's 260 million subscribers will be able to watch at no extra cost.

Netflix hasn't released viewership figures for the Netflix Cup (its golf event) or the Netflix Slam (a recent tennis exhibition). Combat sports tend to deliver high viewership, though, suggesting that Netflix's infrastructure will have to handle more simultaneous streams than any of its other live events so far.

The company has dabbled with other live events over the last year or so, including a Chris Rock comedy special, the SAG Awards and a weekly cooking show with David Chang. However, the company has faced issues with livestreams in the past — it was forced to abandon plans for a live Love is Blind reunion due to technical issues.

Netflix has around nine months to make sure its livestreaming capabilities are in order before it embarks on its most ambitious sports (well, sports-adjacent) project yet. Starting in January, Netflix will be the home of WWE's live weekly shows in many markets, including the flagship program Raw in the US.

This article originally appeared on Engadget at https://www.engadget.com/the-real-fight-isnt-tyson-vs-paul--its-netflix-vs-its-livestreaming-infrastructure-190924232.html?src=rss