Star Wars Jedi: Survivor is coming to PS4 and Xbox One on September 17

Star Wars Jedi: Survivor is coming to last-gen consoles on September 17, including the PlayStation 4 and Xbox One. The game was originally released for PS5, Xbox Series X/S and PC back in 2023.

For the uninitiated, this is a sequel to the absolutely fantastic Star Wars Jedi: Fallen Order. It’s a third-person adventure with a bit of Metroidvania flair that’s set in the Star Wars universe in between the events of Revenge of the Sith and A New Hope. It’s a very good video game, particularly for franchise fans.

Pre-orders are available now and early purchasers get some bonuses. These include in-game cosmetic items that will turn the protagonist into someone who resembles Obi Wan Kenobi and a new blaster set. As for the software, EA says it’s been fully optimized to run on those older consoles.

It’s worth noting, however, that the game has struggled to run on PCs. EA has issued several updates to address performance problems but some still linger. To that end, the company’s prepping a new PC update that’ll release “in the coming weeks.” This will bring “enhancements to the game’s technical performance, controls and more,” in addition to “a variety of quality-of-life improvements.”

Star Wars Jedi: Survivor also recently released on Game Pass. The PS4/XB1 version will cost $50. A third entry in the franchise has already been announced because, well, Star Wars loves trilogies.

This article originally appeared on Engadget at https://www.engadget.com/gaming/star-wars-jedi-survivor-is-coming-to-ps4-and-xbox-one-on-september-17-181004549.html?src=rss

X sues advertisers for ‘illegal boycott’ of the platform

X, whose top executives have long railed against advertisers who fled the platform amid concerns over hate speech, is now also suing them. X has filed an antitrust lawsuit against the Global Alliance for Responsible Media (GARM) and several of its members, including Mars, Unilever and CVS Health, CEO Linda Yaccarino said in an open letter shared on X.

According to Yaccarino, the group engaged in an “illegal boycott” of X. “The consequence - perhaps the intent - of this boycott was to seek to deprive X’s users, be they sports fans, gamers, journalists, activists, parents or political and corporate leaders, of the Global Town Square,” she wrote.

As Axios points out, GARM is part of the World Federation of Advertisers (which is also named in the lawsuit) and was created to come up with brand safety guidelines for online advertisers. The lawsuit alleges that the group “conspired, along with dozens of non-defendant co-conspirators, to collectively withhold billions of dollars in advertising revenue from Twitter.”

GARM didn't immediately respond to a request for comment.

It’s not the first time X has filed a lawsuit against a group that Musk has accused of stoking an advertiser exodus from the platform. The company previously sued the Center Countering Digital Hate (CCDH), an anti-hate group that published research showing that X failed to take down hateful posts shared by premium subscribers. That lawsuit was later dismissed by a judge who said X was trying to “punish” the group for sharing unflattering research. X is also suing Media Matters, a watchdog group that published a report showing X had displayed ads alongside anti-Semitic content.

“We tried being nice for 2 years and got nothing but empty words,” Musk, who nearly a year ago publicly told advertisers to “go fuck themselves," wrote in a post on Tuesday. “Now, it is war.”

This article originally appeared on Engadget at https://www.engadget.com/big-tech/x-sues-advertisers-for-illegal-boycott-of-the-platform-173100888.html?src=rss

Teenage Engineering’s built a medieval-themed sampler, complete with Gregorian chants

Teenage Engineering is no stranger to weird gadgets that defy description. This is a company that released a $250 toy car and, uh, whatever these are. We all knew that. We also knew that the company would likely be releasing a follow-up to its massively successful EP-133 K.O. II sampler. We couldn’t in a million years, however, have guessed that it would be a medieval-themed monstrosity.

That’s right. The sequel to the K.O. II is a sampler built entirely around sounds inspired by the middle ages. It’s all here, from Gregorian chants and lutes to drum sounds that recall Monty Python. The sampler also comes pre-loaded with tons of themed foley effects, like sword slashes, arrows, farm animals and, according to the company, “an actual dragon.” The EP-1320 Medieval has everything, if by “everything” we mean samples of screaming peasants.

Aesthetically, it’s basically the K.O. II with a different skin. The design features red calligraphy, castle towers and, of course, plenty of latin. As a matter of fact, it’s not even referred to as a sampler at all. The company’s calling it “the world’s first medieval electronic instrument” and there’s a large label on the front that reads “instrumentalis electronicum.”

The front panel of the EP-1320.
Teenage Engineering

There are new effects, for those worried it would just crib from last year’s model. These include something called a “torture chamber reverb” and another referred to as a “Bardic ensemble." The arpeggiator has been redesigned and there are hundreds of new multi-sampled instruments. Teenage Engineering also says, and I’m not kidding, that the drum pads smell of cocoa. We reached out about that last one and will report back when we get some info.

Of course, this is a sampler at heart, so users can put anything they want on it via the internal microphone or USB-C connection. It’s also essentially a K.O. II, so there’s the same punch-in FX tool, nine memory slots, dinky speaker and a battery compartment that holds four AAAs. But out of the box, it has everything you could possibly need for a D&D-themed rave.

Just like the original, it’s $300. Orders are available now. Diehards can also pick up a themed t-shirt, a vinyl record and a quilted carry bag.

The EP-133 K.O. II was a huge hit, but was plagued by some performance concerns, including a number of units that shipped with busted faders. TE says all of this was due to poor packaging. Let’s hope the company got all that sorted out.

This article originally appeared on Engadget at https://www.engadget.com/audio/teenage-engineerings-built-a-medieval-themed-sampler-complete-with-gregorian-chants-164941795.html?src=rss

A Quiet Place: The Road Ahead is coming to PC, PlayStation and Xbox on October 17

If there was ever a movie franchise that was seemingly made to be turned into a video game, it would be A Quiet Place. The films are basically already stealth horror titles. The premise, after all, involves bloodthirsty and noise-sensitive aliens. To that end, we already knew the franchise was getting the gaming treatment. Now we have an official release date of October 17 for the first digital spinoff. 

A Quiet Place: The Road Ahead is a first-person horror adventure that’s set in the same world as the movies, but tells a brand new story. In other words, you won’t be controlling a digital John Krasinski or a digital Lupita Nyong'o. You’ll play as a brand-new character charting her own path in this royally screwed up dystopia.

Just like the movies, players will have to rely on their wits and whatever simple tools they find when scavenging about, like flashlights and noise detectors. Developer Stormind Games, who was behind Remothered and Batora: Lost Haven, promises both thrills and chills. Today’s release date trailer certainly confirms that. The spooky vibes are off the chart.

A Quiet Place: The Road Ahead will be released on PC, PS5 and Xbox Series X/S. Pre-orders are available right now and early purchasers get “exclusive in-game content and digital concept art.” The game costs $30.

This article originally appeared on Engadget at https://www.engadget.com/gaming/a-quiet-place-the-road-ahead-is-coming-to-pc-playstation-and-xbox-on-october-17-151706002.html?src=rss

The Morning After: US judge rules that Google ‘is a monopolist’ in search

A federal judge ruled that Google has illegally abused its monopoly over the search industry. The ruling follows a 10-week trial held in 2023, which followed a 2020 lawsuit.

Judge Amit Mehta of the US District Court for the District of Columbia wrote in the ruling that the company had acted “to maintain its monopoly.”

The lawsuit claimed that Google illegally acted to maintain its dominant position in search through behavior like paying Apple, Samsung and Mozilla billions of dollars a year to be the default search engine on smartphones, browsers and elsewhere. The DOJ argued Google is responsible for almost 90 percent of web searches.

Mehta has not imposed any remedies on Google yet, but he could demand it change how it operates or even sell parts of the business. Google plans to appeal.

— Mat Smith

Neuralink successfully implants its chip into a second patient’s brain

NVIDIA’s AI team reportedly scraped YouTube, Netflix videos without permission

Elon Musk drags OpenAI into federal court

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Apple dropped the fifth developer beta, and with it comes a few changes to Safari and Photos. Specifically, Apple’s browser gets Distraction Control. It’s not quite an ad blocker, but it could be even more useful for sites with video embeds, moving elements and other chaos. Press the Page Menu button in the Search field (where the Reader and Viewer buttons are) and tap Hide Distracting Items to select which parts of a page you want to filter out. If something you’ve chosen to block, like a headline or an ad, changes in any way, it will resurface upon your next visit.

Apple also used the update to rewind its Photos app redesign, something I wasn’t super keen on in my preview of the iOS beta.

Continue reading.

TMA
HBO

HBO has released the first teaser for The Last of Us season two. It starts with Joel (Pedro Pascal) in conversation with a new character played by Catherine O’Hara (seemingly his therapist), reckoning with his past actions. It’s set to broadcast in 2025.

Watch here.

TMA
Engadget

I won’t be taking questions at this time.

Continue reading.

This article originally appeared on Engadget at https://www.engadget.com/general/the-morning-after-us-judge-rules-that-google-is-a-monopolist-in-search-111531098.html?src=rss

Nat Geo’s first Vision Pro immersive environment takes you to Iceland

National Geographic is no stranger to new media. The network has produced a slew of immersive virtual reality experiences, 360 degree videos, and even its own "Space Projection Helmets" for its big-budget show One Strange Rock. Today, it's finally delivering its first immersive experience for the Apple Vision Pro: A Disney+ environment featuring Iceland's Thingvellir National Park. Now you can sit back and watch The Avengers in 3D amid pristine white snow, towering rock formations and a clear blue sky (or a star-filled on at night). Alongside that film, Disney+ is also adding 3D versions of The Age of Ultron and the first two Ant-Man movies today.

While standing in the middle of a snow-filled park isn't as adventurous as, say, rowing a kayak through Arctic waters in VR, the environment shows that Nat Geo isn't completely ignoring the Vision Pro. Apple's headset has sorely lacked truly immersive experiences, outside of the "Encounter Dinosaurs" demo it shipped with, as well as Marvel's What If...? 

I'm not holding my breath for a big-budget National Geographic experience only meant for the Vision Pro, but it's not out of the realm of possibility. Nat Geo could reconfigure some of its existing VR projects to work on the Vision Pro, or even adapt One Strange Rock's unique helmet projection view. (I'd bet money only very few people ever saw the footage in that form.) 

This article originally appeared on Engadget at https://www.engadget.com/ar-vr/nat-geos-first-vision-pro-immersive-environment-takes-you-to-iceland-190036673.html?src=rss

Safari beta lets you selectively block distractions like pop-ups

Ahead of the full release of iOS 18, iPadOS 18, macOS Sequoia and more, Apple continues to bring updates to the betas it's made available to early testers. Today, the company has dropped the fifth developer beta to those platforms, and with it comes a few changes to Safari and Photos. Specifically, Apple's browser is getting some tools that could make surfing today's cluttered and overwhelming web pages a lot less distracting, with something called Distraction Control. 

To be clear, this isn't intended to be an ad blocker. It's for parts of a page that distract you, like an overlay asking you to subscribe or even requests to use cookies. When you land on a website, you can press the Page Menu button in the Search field (where the Reader and Viewer buttons are). There, you can tap "Hide Distracting Items" and go on to choose which parts of a page you want to filter out. Subsequently, that part will be blocked on that domain moving forward on repeated visits.

There are a few important caveats, though. The first time you click on Distraction Control, Apple will inform you that it won't permanently remove ads or other areas where content might change or get updated. Since on-page banner ads usually refresh on each visit, this renders Distraction Control useless for those elements. 

You'll also be the one selecting which parts of the site to hide, and there's no artificial intelligence automatically detecting which components might be deemed distracting. You'll see a blue outline over certain areas and can tap to select them. According to Apple, nothing will be hidden unless a user proactively selects it. You'll also be able to unhide items afterwards, by going back to the hide icon in the search field and choosing "Show hidden items."

If something you've chosen to block, like a headline or an ad, has changed in any way, it will resurface upon your next visit. 

Theoretically, you would also be able to use Distraction Control to hide the dialogs with the GDPR-stipulated cookies permission requests. If you choose to block those, the website would just be told you closed its request without an answer. Based on the legal requirements in different regions, the website would then have to proceed based on that information. 

It's not yet clear how Distraction Control will handle paywalls, especially since there are different ways that content is protected. 

The fifth developer beta also brings with it features that were teased at WWDC, like a redesigned Reader and Highlights, which brings up summarized information from a website like a business' hours or phone number. There's also a new Viewer experience that works when Safari detects a video on the page and puts in front and center. It'll also give you system playback controls in this mode, including picture-in-picture. 

If you're curious about how the new tools and Distraction Control work, you can run Apple's developer beta. Just know that since you'll be opting in to preview software, there may be bugs or quirks, so make sure to backup your data before you proceed. According to the information accompanying the iOS 18 beta 5 update, it requires 7.11GB of storage, too.

Update, August 5 2024, 1:31PM ET: This story has been updated to clarify that hiding distracting items only applies to that specific domain moving forward, and not all websites across the internet.

This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/safari-can-block-distracting-ads-and-other-website-clutter-with-the-latest-ios-18-and-macos-betas-172041678.html?src=rss

HBO drops the first teaser for The Last of Us season two

HBO has released the first teaser for The Last of Us season two and while short, it offers clues as to what we can expect when the series debuts in 2025. It starts off with Joel (Pedro Pascal) in conversation with a new character played by Catherine O'Hara (seemingly his therapist), reckoning with his past actions. "Did you hurt her?" she asks. "I saved her," he replies. 

On top of O'Hara's unknown role, we see other characters for the first time including Kaitlyn Dever's Abby, Jeffrey Wright reprising his video game voice role as Isaac, and Dina, played by Isabela Merced. Meanwhile, Joel's brother Tommy (Gabriel Luna) and Ellie (Bella Ramsey) appear briefly in some intense action scenes.

As revealed last year, showrunners Craig Mazin and Neil Druckmann decided to split the events from The Last of Us Part II video game into two seasons, since the story was far more complex than the original. The second season will be just seven episodes to create a natural break, while the third season will be "significantly larger," they said. 

The original series mostly followed the events of the game, with some smart deviations and changes. Expect more of the same for season two, though the teaser already shows one significant divergence. In the game, Joel only confesses the events that occurred at the hospital to his brother, but here, he's telling O'Hara's character. 

The teaser appeared as part of HBO's Coming to Max trailer, along with previews for The Penguin, Dune: Prophecy, It: Welcome to Derry, and our first peek at A Knight of the Seven Kingdoms, the next Game of Thrones spinoff. 

This article originally appeared on Engadget at https://www.engadget.com/hbo-drops-the-first-teaser-for-the-last-of-us-season-two-120035871.html?src=rss

What we’re listening to: I Dreamt I Found a Red Ruby, Stampede and more

In this installment of What We're Listening To, Engadget's Weekend Editor Cheyenne MacDonald dives into the new releases she's been enjoying lately.

Every once in a while, “the algorithm” actually does right by me. While scrolling through my Instagram feed sometime in the last month or so, a suggested Reel from artist Francesca Wexler popped up, and I couldn’t help but get pulled in by her captivating flow. Her style isn’t so easy to nail down to a single genre, but would fit under the alt hip-hop umbrella — she described her work in one instance as “psychedelic rap.”

Some songs on Wexler’s latest album, I Dreamt I Found a Red Ruby, have almost an ethereal quality to them, like its opening and closing tracks, “Heaven on Earth” and “Moonwalking.” The upbeat and catchy “Ain’t I” hits like a sunny day. But there are darker, harder moments too in songs like “Amphetamine Man” that really show off Wexler’s depth as a rapper. With I Dreamt I Found a Red Ruby, it’s evident that Wexler is an artist that shouldn’t be slept on.

Orville Peck didn’t make us wait long for a full album after dropping Stampede: Volume 1 in May. On Friday, the country artist released the duets album in its entirety, and even though it hasn’t been a full three days yet since it came out, I can already tell it’s going to dominate my Most Listened playlists for the foreseeable future.

Stampede sees Peck collaborating with country legends and emerging artists alike, and genre-wise, there’s a little of everything in there. On top of the songs I shouted out from the first half, the rest of Stampede brings a bunch of new bangers, my favorites including “Back At Your Door” featuring Debbii Dawson, “Papa Was a Rodeo” featuring Molly Tuttle and Golden Highway, and “You’re an Asshole, I Can’t Stand You (and I Want a Divorce)” featuring Margo Price.

I recently set out looking for music that sounds like it could be straight out of an ‘80s horror/thriller movie, and Reddit pointed me to Street Cleaner. Well let me tell you, I was not disappointed. Street Cleaner, whose style is described on Bandcamp as being a “theatrical and grimey take on synth music,” has become my go-to artist to pop on when I need to get some work done or otherwise be locked in. 

There isn’t a particular song or album I've latched onto — I just throw the entire discography on and let it get me in the zone. Street Cleaner released some new music in April, though, and that's as good a place as any to start your listening journey. The artist apparently also made a video game, which I fully plan on checking out.

This article originally appeared on Engadget at https://www.engadget.com/what-were-listening-to-i-dreamt-i-found-a-red-ruby-stampede-and-more-205000229.html?src=rss

Apple apologizes for another ad that missed the mark

Apple pulled the latest short film in its The Underdogs: OOO (Out of Office) series set in Thailand. The tech giant scrubbed it over complaints about stereotypical portrayals of Thailand and its people in certain scenes.

The Bangkok Post reports that Apple issued an apology to the people of Thailand for the fifth film in its Underdogs series. The ad series features a group of travel weary office workers navigating the world using Apple’s various products.

Several viewers posted comments criticizing the film’s use of a sepia filter to make Thailand seem underdeveloped. The comments also called out the costuming and scenery decisions in its airport scene using outdated representations of Thailand’s citizens.

Sattra Sripan, the spokesman for the Thai House of Representatives’ committee on tourism, called for a boycott over the ad.

“Thai people are deeply unhappy with the advertisement,” Sripan said in a statement. “I encourage Thai people to stop using Apple products and change to other brands.”

Apple issued an apology for the ad shortly after pulling it off of YouTube. Lawmakers have also invited Apple representatives to visit with them to discuss the ads and how they portray Thailand on film.

“Our intent was to celebrate the country’s optimism and culture, and we apologize for not fully capturing the vibrancy of Thailand today,” the statement read.

This is the second time this year that Apple has apologized for a commercial. Apple pulled an ad back in May that it told AdAge “missed the mark” for its new thin iPad Pro. The commercial features a giant pneumatic press crushing a large collection of items used in or to represent creative endeavors such musical instruments, paints, a generic arcade cabinet, and camera equipment. The steel crusher smooshes everything flat and lifts up to reveal an intact iPad sitting on the lower steel block that a voiceover describes as “the most powerful iPad ever is also the thinnest.”

Artists, musicians and other creators took offense to the ad’s implied tone that generative AI would replace human artistic endeavors. Apple vowed not to air the ad on TV but it’s still on its YouTube page with the comments section disabled.

This article originally appeared on Engadget at https://www.engadget.com/apple-apologizes-for-another-ad-that-missed-the-mark-220045564.html?src=rss