X introduces audio and video calls for Android users

X (formerly Twitter) rolled out audio and video calling for iOS users back in October 2023. Now, the feature is coming to Android, with an engineer at X, @enriquebrgn, sharing the news in a post: "Audio and video calls on X slowly rolling out for Android users today! Update your app and call your mother." 

Linda Yaccarino, X's CEO, first announced video chat on the platform last August as part of her and owner Elon Musk's plan to create an "everything" app. Of course, the perks that come along with their grand plan, including placing audio and video calls, are primarily available only to premium subscribers. However, any users can receive calls, whether or not they help fund Musk's dreams (which will cost you $8 per month or $84 annually). 

If WhatsApp, Zoom, Teams and more are enough for you, it's easy to turn calls off on X. Go into settings and click privacy and safety, then direct messages. There, you'll see an option that says enable audio and video calling, which you can make sure is switched off. Alternatively, you can control who can call you on X. Limits include people in your address book, verified users and people you follow. These restrictions can be helpful to avoid unwanted calls, as the person on the other end of the line doesn't need your phone number to contact you. 

This article originally appeared on Engadget at https://www.engadget.com/x-introduces-audio-and-video-calls-for-android-users-104015500.html?src=rss

Apple’s Vision Pro won’t have access to YouTube and Spotify apps at launch

When the earliest users of Apple's Vision Pro get their headsets in February, they'll find a few of the most popular entertainment apps missing from its system's app store. According to Bloomberg, Google's YouTube and Spotify don't have any plans to develop an application for visionOS, the device's platform, at the moment. A YouTube representative also told the publication that it's not going to make its iPad app available for download on the headset for now. "YouTube users will be able to use YouTube in Safari on the Vision Pro at launch," the spokesperson said. As for Spotify, a source told the publication that it doesn't intend to make its iPad app downloadable on the Vision Pro, as well. 

As MacStories noted in a report listing popular apps that will be compatible with the headset at launch, apps for the iPhone and iPad will automatically show up on the device's store by default. Developers have to opt out of making their apps downloadable on the Vision Pro. It's unclear why YouTube and Spotify have chosen not to make their apps available on the headset, but they're not the only ones. Bloomberg previously reported that Netflix won't be releasing a dedicated app for the Vision Pro either. In addition, Netflix told the publication that subscribers will have to access its service from a browser on the device, which means its iPad app won't be downloadable. Based on MacStories' report, Meta' Instagram and Facebook might also be missing from the Vision Pro's app store. 

These companies may have chosen to wait and see whether it's worth dedicating resources towards creating a dedicated app for the $3,500 headset. They may also be worried about having to deal with potential issues that Vision Pro users could encounter if they use the iPad versions of the apps on a device that's from a totally different category. That said, the first Vision Pro users will still have a lot of entertainment apps to choose from, including Disney+, which is giving users access to special immersive environments that can serve as backdrops for its shows. 

This article originally appeared on Engadget at https://www.engadget.com/apples-vision-pro-wont-have-access-to-youtube-and-spotify-apps-at-launch-083434306.html?src=rss

Apple’s Vision Pro won’t have access to YouTube and Spotify apps at launch

When the earliest users of Apple's Vision Pro get their headsets in February, they'll find a few of the most popular entertainment apps missing from its system's app store. According to Bloomberg, Google's YouTube and Spotify don't have any plans to develop an application for visionOS, the device's platform, at the moment. A YouTube representative also told the publication that it's not going to make its iPad app available for download on the headset for now. "YouTube users will be able to use YouTube in Safari on the Vision Pro at launch," the spokesperson said. As for Spotify, a source told the publication that it doesn't intend to make its iPad app downloadable on the Vision Pro, as well. 

As MacStories noted in a report listing popular apps that will be compatible with the headset at launch, apps for the iPhone and iPad will automatically show up on the device's store by default. Developers have to opt out of making their apps downloadable on the Vision Pro. It's unclear why YouTube and Spotify have chosen not to make their apps available on the headset, but they're not the only ones. Bloomberg previously reported that Netflix won't be releasing a dedicated app for the Vision Pro either. In addition, Netflix told the publication that subscribers will have to access its service from a browser on the device, which means its iPad app won't be downloadable. Based on MacStories' report, Meta' Instagram and Facebook might also be missing from the Vision Pro's app store. 

These companies may have chosen to wait and see whether it's worth dedicating resources towards creating a dedicated app for the $3,500 headset. They may also be worried about having to deal with potential issues that Vision Pro users could encounter if they use the iPad versions of the apps on a device that's from a totally different category. That said, the first Vision Pro users will still have a lot of entertainment apps to choose from, including Disney+, which is giving users access to special immersive environments that can serve as backdrops for its shows. 

This article originally appeared on Engadget at https://www.engadget.com/apples-vision-pro-wont-have-access-to-youtube-and-spotify-apps-at-launch-083434306.html?src=rss

The Rabbit R1 will offer up-to-date answers powered by Perplexity’s AI

The Rabbit R1 launch at CES left many questions unanswered, but earlier today, the brand finally shed light on which LLM (large language model) will be powering the device's interaction with us mere mortals. The AI provider in question is none other than Perplexity, a San Francisco-based startup with ambitions to overtake Google in the AI space, which is no wonder that it has already received investments from the likes of NVIDIA and Jeff Bezos.

Perplexity will be providing up-to-date search results via Rabbit's $199 orange brick — without the need of any subscription. That said, the first 100,000 R1 buyers will receive one year of Perplexity Pro subscription — normally costing $200 — for free. This advanced service adds file upload support, a daily quota of over 300 complex queries and the ability to switch to other AI models (GPT-4, Claude 2.1 or Gemini), though these don't necessarily apply to the R1's use case.

The Rabbit R1, designed by Teenage Engineering, features a 2.88-inch touchscreen, a scroll wheel, two mics, a speaker, a rotational camera and a "Push-to-Talk" button. By leveraging its Large Action Model (LAM), this dedicated gadget can perform tasks like booking rides, finding recipes based on the ingredients you have, identifying people and objects (including items in, say, your fridge), or just fact checking — which we now know will rely on Perplexity's real-time search engine. The R1 is available for pre-order now ahead of shipment in March or April.

This article originally appeared on Engadget at https://www.engadget.com/the-rabbit-r1-will-offer-up-to-date-answers-powered-by-perplexitys-ai-031313883.html?src=rss

The Rabbit R1 will offer up-to-date answers powered by Perplexity’s AI

The Rabbit R1 launch at CES left many questions unanswered, but earlier today, the brand finally shed light on which LLM (large language model) will be powering the device's interaction with us mere mortals. The AI provider in question is none other than Perplexity, a San Francisco-based startup with ambitions to overtake Google in the AI space, which is no wonder that it has already received investments from the likes of NVIDIA and Jeff Bezos.

Perplexity will be providing up-to-date search results via Rabbit's $199 orange brick — without the need of any subscription. That said, the first 100,000 R1 buyers will receive one year of Perplexity Pro subscription — normally costing $200 — for free. This advanced service adds file upload support, a daily quota of over 300 complex queries and the ability to switch to other AI models (GPT-4, Claude 2.1 or Gemini), though these don't necessarily apply to the R1's use case.

The Rabbit R1, designed by Teenage Engineering, features a 2.88-inch touchscreen, a scroll wheel, two mics, a speaker, a rotational camera and a "Push-to-Talk" button. By leveraging its Large Action Model (LAM), this dedicated gadget can perform tasks like booking rides, finding recipes based on the ingredients you have, identifying people and objects (including items in, say, your fridge), or just fact checking — which we now know will rely on Perplexity's real-time search engine. The R1 is available for pre-order now ahead of shipment in March or April.

This article originally appeared on Engadget at https://www.engadget.com/the-rabbit-r1-will-offer-up-to-date-answers-powered-by-perplexitys-ai-031313883.html?src=rss

Microsoft’s tool for AI reading lessons is now a standalone app

Microsoft is rolling out Reading Coach as a standalone app, which will expand its tools for educators in Microsoft Teams. The new app will be part of its Reading Progress suite designed to help students improve literacy in the classroom and at home. The tool will use artificial intelligence to provide users with personalized feedback on how to improve reading scores as well as specific suggestions for how to improve things like pronunciation. It will be free to any users that have a Microsoft account.

With prolonged use, the AI tool will flag specific words that a reader frequently mispronounces or misunderstands during reading sessions. To keep students engaged, the program will also ask a reader to choose prompts that can change a storyline as they progress.

Microsoft says teachers can integrate its program in classrooms through learning platforms starting in the Spring. But the tool is available to educators this month in preview. Teachers will be able to track how student’s feel about assignments using the Reflect tool within the program. This kind of feedback might help an educator determine what assignments students feel most excited about and which lessons might not be working. Beyond tracking student performance, the new features for Microsoft’s Teams for Education suite will help teachers generate content for lessons, such as passages and assignments for a student to engage with.

Microsoft also introduced new features for its Teams for Education app, which is designed to help educators tailor content for digital learning platforms. The Classwork tool will use AI to emphasize particular messages in an assignment’s instructions, according to an educator's particular goals for that lesson. The Assignments tool will use AI to streamline the rubric generating process. Outlines can be tailored by a teacher based on grade level, evaluation scale or other factors.

This article originally appeared on Engadget at https://www.engadget.com/microsofts-tool-for-ai-reading-lessons-is-now-a-standalone-app-230520756.html?src=rss

Microsoft’s tool for AI reading lessons is now a standalone app

Microsoft is rolling out Reading Coach as a standalone app, which will expand its tools for educators in Microsoft Teams. The new app will be part of its Reading Progress suite designed to help students improve literacy in the classroom and at home. The tool will use artificial intelligence to provide users with personalized feedback on how to improve reading scores as well as specific suggestions for how to improve things like pronunciation. It will be free to any users that have a Microsoft account.

With prolonged use, the AI tool will flag specific words that a reader frequently mispronounces or misunderstands during reading sessions. To keep students engaged, the program will also ask a reader to choose prompts that can change a storyline as they progress.

Microsoft says teachers can integrate its program in classrooms through learning platforms starting in the Spring. But the tool is available to educators this month in preview. Teachers will be able to track how student’s feel about assignments using the Reflect tool within the program. This kind of feedback might help an educator determine what assignments students feel most excited about and which lessons might not be working. Beyond tracking student performance, the new features for Microsoft’s Teams for Education suite will help teachers generate content for lessons, such as passages and assignments for a student to engage with.

Microsoft also introduced new features for its Teams for Education app, which is designed to help educators tailor content for digital learning platforms. The Classwork tool will use AI to emphasize particular messages in an assignment’s instructions, according to an educator's particular goals for that lesson. The Assignments tool will use AI to streamline the rubric generating process. Outlines can be tailored by a teacher based on grade level, evaluation scale or other factors.

This article originally appeared on Engadget at https://www.engadget.com/microsofts-tool-for-ai-reading-lessons-is-now-a-standalone-app-230520756.html?src=rss

Indiana Jones and The Great Circle is coming to Xbox and PC ‘later this year’

As promised, Xbox offered the first details on MachineGames' Indiana Jones project during its Developer Direct stream on Thursday. It also confirmed the game's title — Indiana Jones and the Great Circle — and revealed that it's coming to Xbox Series X/S, PC and Xbox Cloud Gaming later this year.

No prizes for those who guessed that it's an action-adventure game that will see Indy try to stop some bad guys who are in pursuit of a mysterious power. The story takes place in 1937, between the events of Raiders of the Lost Ark and The Last Crusade. The McGuffin powerful force in question is connected to something called The Great Circle — a perfect circle around the globe that links human-built ancient sites of "great spiritual significance." 

The first gameplay trailer shows Indy from a first-person perspective as he explores the pyramids of Egypt, traverses snowy mountain tops, sneaks around enemy strongholds and generally tries to stay alive in the face of mortal doom. He also uses his whip to trip up a bad guy (who lets out a Wilhelm scream in the process), punches some Nazis in the face and leaps from one airborne biplane to another. 

In cutscenes and some platforming sequences, the camera will pull back to let you get a better look at the legendary archaeologist. The game uses Harrison Ford's likeness, but video game stalwart Troy Baker provides the character's voice.

It's early days but MachineGames, with the help of Bethesda's Todd Howard as executive producer, seems to have gotten the look, feel and sound of an Indiana Jones adventure just about right. We'll find out just how well they've pulled off that tough task when the game comes out later this year, but Indiana Jones and the Great Circle has just become one of my most anticipated games.

This article originally appeared on Engadget at https://www.engadget.com/indiana-jones-and-the-great-circle-is-coming-to-xbox-and-pc-later-this-year-212759483.html?src=rss

Indiana Jones and The Great Circle is coming to Xbox and PC ‘later this year’

As promised, Xbox offered the first details on MachineGames' Indiana Jones project during its Developer Direct stream on Thursday. It also confirmed the game's title — Indiana Jones and the Great Circle — and revealed that it's coming to Xbox Series X/S, PC and Xbox Cloud Gaming later this year.

No prizes for those who guessed that it's an action-adventure game that will see Indy try to stop some bad guys who are in pursuit of a mysterious power. The story takes place in 1937, between the events of Raiders of the Lost Ark and The Last Crusade. The McGuffin powerful force in question is connected to something called The Great Circle — a perfect circle around the globe that links human-built ancient sites of "great spiritual significance." 

The first gameplay trailer shows Indy from a first-person perspective as he explores the pyramids of Egypt, traverses snowy mountain tops, sneaks around enemy strongholds and generally tries to stay alive in the face of mortal doom. He also uses his whip to trip up a bad guy (who lets out a Wilhelm scream in the process), punches some Nazis in the face and leaps from one airborne biplane to another. 

In cutscenes and some platforming sequences, the camera will pull back to let you get a better look at the legendary archaeologist. The game uses Harrison Ford's likeness, but video game stalwart Troy Baker provides the character's voice.

It's early days but MachineGames, with the help of Bethesda's Todd Howard as executive producer, seems to have gotten the look, feel and sound of an Indiana Jones adventure just about right. We'll find out just how well they've pulled off that tough task when the game comes out later this year, but Indiana Jones and the Great Circle has just become one of my most anticipated games.

This article originally appeared on Engadget at https://www.engadget.com/indiana-jones-and-the-great-circle-is-coming-to-xbox-and-pc-later-this-year-212759483.html?src=rss

Amazon’s latest layoffs hit Buy with Prime, which lets you use Prime benefits on other websites

Amazon tells Engadget it’s letting go of about five percent of staff in its Buy with Prime division. Launched in 2022, Buy with Prime extends the membership’s perks to third-party merchants selling and shipping goods on other sites. CNBC first reported the cuts on Thursday.

An Amazon spokesperson wrote in an email to Engadget that the cuts were part of a standard review of its business needs. “We regularly review the structure of our teams and make adjustments based on the needs of the business and, following a recent review, we’ve made the difficult decision to eliminate a small number of roles on our Buy with Prime team,” the spokesperson said.

Amazon hasn’t stated how many staff are in the division, but a source with knowledge of the matter tells Engadget about 30 employees are affected by the cuts.

Promotional image for Amazon's Buy with Prime program. Closeup of a hand holding a phone with a Buy with Prime button highlighted in blue (on a generic headphone buying screen).
Amazon

Amazon says Buy with Prime is still a central focus. “Buy with Prime is a top priority for Amazon, with strong adoption from merchants and positive feedback from customers, and we will continue investing significant resources in Buy with Prime to build on that momentum,” the spokesperson wrote to Engadget. “We’re grateful to these employees for their contributions, and we’re focused on supporting them in their next steps.”

The company spokesperson tells Engadget laid-off workers will receive at least 50 days of pay and benefits and be eligible for a severance package. In addition, the company says it’s working to find new roles within Amazon for downsized staff.

Although the number is much smaller this time, the layoffs add to the more than 27,000 workers Amazon has laid off since late 2022 (part of a brutal year-plus of job cuts in the broader tech world). The most recent round, earlier this month, hit Prime Video, MGM Studios, Audible and Twitch. Amazon posted record profits in 2023.

This article originally appeared on Engadget at https://www.engadget.com/amazons-latest-layoffs-hit-buy-with-prime-which-lets-you-use-prime-benefits-on-other-websites-212140862.html?src=rss