Apple extends free emergency SOS satellite access for existing iPhone 14 owners

It has been a year since Apple enabled emergency SOS via satellite on all iPhone 14 units in the US. The feature lets users text emergency services for help when they don't have cell service. The company is offering two years of free access upon activating an iPhone 14 or iPhone 15.

Apple has not said how much it will charge for the feature when the free access period ends. However, users won't have to worry about that for a couple more years. Apple says existing iPhone 14 users (i.e. those who activated their phone before Wednesday in a country where the service is available) will get free access for an extra year.

"Emergency SOS via satellite has helped save lives around the world. From a man who was rescued after his car plummeted over a 400-foot cliff in Los Angeles to lost hikers found in the Apennine Mountains in Italy, we continue to hear stories of our customers being able to connect with emergency responders when they otherwise wouldn’t have been able to," Kaiann Drance, Apple’s vice president of worldwide iPhone product marketing, said. "We are so happy iPhone 14 and iPhone 15 users can take advantage of this groundbreaking service for two more years for free."

Apple is extending the free access period for many users not long after it emerged that Qualcomm's bid to offer a similar feature on Android devices has sputtered out. Iridium, its partner on the Snapdragon Satellite project, said smartphone makers have opted not to include the tech in their devices. Qualcomm noted that OEMs are looking for "standards-based solutions." The costs involved in the initiative may have put them off too.

This article originally appeared on Engadget at https://www.engadget.com/apple-extends-free-emergency-sos-satellite-access-for-existing-iphone-14-owners-183256442.html?src=rss

Meta calls for legislation to require parental approval for teens’ app downloads

Meta has called for legislation that would require app stores to get parental approval before their teens download any app. That would effectively put more onus on parents, as well as Google and Apple, to protect younger users from apps that have the potential to cause harm.

"Parents should approve their teen’s app downloads, and we support federal legislation that requires app stores to get parents’ approval whenever their teens under 16 download apps," Antigone Davis, Meta's global head of safety, wrote. The company is proposing a plan that would see app stores notifying parents when their teen wants to download an app, in a similar way to how they are alerted when a kid wants to make an in-app purchase. The parent would then approve or deny the request.

Meta says its approach would let parents verify their teen's age when they set up a phone, rather than requiring everyone to verify their age multiple times across various apps. The company suggests legislation is needed to make sure all apps that teens use are held to the same standard. 

It notes that states are enacting "a patchwork of different laws," some requiring teens to get parental approval for different apps and others mandating age verification. However, "teens move interchangeably between many websites and apps, and social media laws that hold different platforms to different standards in different states will mean teens are inconsistently protected," Davis wrote.

Under current proposals, Meta argues that parents would need to navigate different signup methods and provide "potentially sensitive identification information" for themselves and their teens "to apps with inconsistent security and privacy practices." Indeed, experts say that such age verification practices threaten the privacy of all users.

Utah is enacting legislation that will require social media apps to obtain parental content before a teen can use them. That state and Arkansas both passed social media age verification laws. Following a lawsuit from tech companies, a federal judge struck down the Arkansas legislation a day before it was set to take effect in September. The Utah laws are scheduled to come into force in March.

In its call for federal legislation, this could be seen as a case of Meta trying to pass the buck to parents and app stores. A judge this week rejected attempts by Meta, YouTube parent Google and TikTok owner ByteDance to dismiss lawsuits blaming them for teens' social media addiction. In October, 41 states and the District of Columbia sued Meta for allegedly releasing "harmful features on Instagram and Facebook that addict children and teens to their mental and physical detriment," among other things.

This article originally appeared on Engadget at https://www.engadget.com/meta-calls-for-legislation-to-require-parental-approval-for-teens-app-downloads-171016744.html?src=rss

The Analogue Pocket will soon come in eight Game Boy Pocket/Advance colors

The Steam Deck OLED isn't the only new handheld gaming variant you can snap up this week. The Analogue Pocket will soon be available in eight fresh colorways. Analogue says they're color matched and manufactured in eight classic Game Boy Pocket and Game Boy Advance colors: blue, green, indigo, spice orange, pink, red, silver and yellow. They all look just lovely.

Pre-orders will open up on November 17 at 11AM ET on Analogue's website. The company will start shipping these models on November 20. So, if you want to gift one of these versions to a (very special) someone this holiday season, it should arrive with plenty of time to spare.

However, you'll surely need to act fast if you want one of these Classic Limited Editions. As with other special-edition Pockets, these will probably all be snapped up quickly. The Glow in the Dark model sold out in just two minutes. Even so, the limited-edition models may be your best chance of getting an Analogue Pocket anytime soon. The standard version is rarely in stock, and even when it is, it often takes quite some time to ship.

This article originally appeared on Engadget at https://www.engadget.com/the-analogue-pocket-will-soon-come-in-eight-game-boy-pocketadvance-colors-160009109.html?src=rss

You can now limit Instagram posts and Reels to Close Friends

Instagram is expanding its Close Friends feature from Stories and Notes to feed posts and Reels. As such, you'll be able to share Reels and feed posts with a smaller, perhaps more trusted audience instead of everyone who follows you.

The Instagram team says folks use Close Friends "as a pressure-free space to connect with the people that matter most." By expanding the Close Friends option to Reels and feed posts, the developers hope you'll have "more ways to be your most authentic self on Instagram while having more choices over who sees your content."

Sharing a Reel or feed post only with Close Friends is pretty straightforward. When you're creating one, hit the Audience button, select Close Friends and then tap Share. The post or Reel will have a green star label, so those on your Close Friends list who see it will know they're part of an exclusive club. To highlight the expansion of the feature, you might see the app's plus button turn into a green star icon today.

It's worth noting that the Close Friends list will be the same group of people across all Instagram features. However, Instagram has been looking at other ways for everyone to share things with smaller audiences. Last month, Instagram head Adam Mosseri revealed that his team was experimenting with a way to let users share Stories with different subsets of followers. Facebook users have long been able to set up many different lists of friends and choose which one to share a post with.

This article originally appeared on Engadget at https://www.engadget.com/you-can-now-limit-instagram-posts-and-reels-to-close-friends-181123680.html?src=rss

Uber is cracking down on users who give bad ratings just to get refunds

Uber drivers (and riders) need to maintain a high rating to keep using the app, but bad actors can pull that score down. Some may even give a driver or courier a poor rating for a perfectly fine ride or food delivery just so they can get a refund. Uber says it's doing more to tackle that problem and to make the platform fairer and safer for riders and couriers.

The company says it has established new systems to pinpoint users who make complaints solely in an effort to get a refund or other appeasement. Uber says any allegations that these flagged users make will not impact a driver's rating or play a factor in account deactivation decisions. The company notes that this builds on a policy it's had since 2017 to discard low ratings for issues that are outside of a driver's or courier's control, such as heavy traffic.

Elsewhere, drivers and couriers will receive clearer information as to why Uber deactivated their account. They'll be able to ask Uber to review the decision and include any details that may help their case, such as video or audio recordings. In addition, drivers in the US who have been accused of operating their vehicle under the influence of drugs will have the option of taking a test to prove their innocence. Uber will cover the cost of the drug test.

These are part of a number of measures Uber is bringing in to make the platform safer and fairer for drivers. For one thing, the company is expanding its Record My Ride feature to more cities in the US. Drivers in more locations will be able to use their iPhone's front-facing camera to capture video of their trips. As with the audio recording feature that's now available nationwide, no one will have access to an encrypted video capture unless a driver sends it to Uber for review.

In another safety-oriented update, Uber says that in 2024 it will "significantly expand verification of rider identities to compare rider account details against trusted data sources or an ID document." Eventually, it will start informing drivers whether the rider they're set to pick up is verified. The idea is to give drivers more peace of mind before they accept a trip.

Other updates Uber has announced include Android Auto integration so the Uber Driver app can be accessed on a larger screen. That builds on previous CarPlay integration.

Drivers will soon be able to share real-time traffic and route information that other drivers can access, while information on roadworks, crashes and lane closures that are sourced from TomTom are automatically factored into Uber's suggested routes. Meanwhile, couriers can now see if there's free parking close to their destination and they can access more information about their drop-off point, including photos of the building or door.

This article originally appeared on Engadget at https://www.engadget.com/uber-is-clamping-down-on-users-who-give-bad-ratings-just-to-get-refunds-164045280.html?src=rss

Venmo’s Groups feature could spell trouble for bill-splitting apps

Starting today, Venmo is rolling out what it says is one of its most-requested features: the ability to manage and settle up shared expenses in groups. The aptly-named Groups feature seeks to make it easy for users to figure out how much money each person owes to someone else in the group, and then take care of the payments all in one app.

Venmo says it's easy for anyone in the group to add expenses and it will automatically figure out the amounts due. The feature is designed to be ongoing, so if you often go to dinner with the same bunch of friends or travel with your family every year, you'll be able to manage expenses within the same group for the long haul.

To create a group, go to the Me page, then the Groups tab. The feature will be enabled for some users in the latest version of the Venmo iOS and Android app. It will be available more broadly in the coming weeks. 

Managing and settling up shared expenses in a single app could spell trouble for other services that only support the former. Casual users of apps like Splitwise (which has more in-depth features like receipt scanning for paid members) and even Facebook Messenger's bill-splitting tool may prefer to handle everything in Venmo instead.

This article originally appeared on Engadget at https://www.engadget.com/venmos-groups-feature-could-spell-trouble-for-bill-splitting-apps-140045240.html?src=rss

Baldur’s Gate 3 and Alan Wake 2 lead the 2023 Game Awards nominees

The Game Awards 2023 are almost upon us and this year's nominations have been revealed. Baldur's Gate 3 and Alan Wake 2 lead the pack with eight nods each. They're both up for the top prize of Game of the Year alongside Marvel’s Spider-Man 2 (seven nominations overall), the Resident Evil 4 remake (four nods), Super Mario Bros. Wonder (five) and The Legend of Zelda: Tears of the Kingdom (five).

Nintendo snagged the most nominations of any publisher with 15, followed by Sony (13), Microsoft (10, including Bethesda and Activision Blizzard's nods) and Epic Games (nine). There are 31 awards in total, including Best Adaptation. The nominees in that category this year are Castlevania: Nocturne, Gran Turismo, The Last of Us, The Super Mario Bros. Movie and Twisted Metal.

A bunch of deserving indies picked up nominations as well, including Cocoon, Dredge, Tchia, Viewfinder, Pizza Tower and Hello Kitty Island Adventure. Meanwhile, continuing a redemption arc after its disastrous debut three years ago, Cyberpunk 2077 2.0 and its Phantom Liberty expansion racked up four nominations in total.

The results of a fan poll will be added to votes from a jury of more than 100 global media publications and influencer outlets to determine the winners. You can watch The Game Awards live on December 7, where the hosts will undoubtedly zip through many of the awards to get to the next big trailer (which may just include one for Grand Theft Auto VI).

This article originally appeared on Engadget at https://www.engadget.com/baldurs-gate-3-and-alan-wake-2-lead-the-2023-game-awards-nominees-185729344.html?src=rss

Remedy scraps plans for a free-to-play multiplayer game

Remedy's latest title, Alan Wake II, is garnering rave reviews and is a surefire game of the year contender. The studio will be hoping to build on that success with the several other games it has in the works, including a Control sequel and co-op spinoff. However, Remedy is going back to the drawing board with another game it has been piecing together.

It emerged in 2021 that the studio was working on a free-to-play co-op shooter with Tencent. Given the uncertainty of the market for free-to-play multiplayer games, though, the two sides have decided to go in a different direction. They're rebooting Project Vanguard as Project Kestrel, which will be a "premium game with a strong, cooperative multiplayer component."

The game is going back to a concept stage with core leadership and some members of the team remaining on Kestrel. Other folks who were working on Vanguard are being reassigned to other Remedy teams. The studio says Kestrel will "lean more into Remedy’s core strengths." It plans to repurpose many of Vanguard's assets, features and themes for Kestrel.

“We have made some great strides in free-to-play and multiplayer development in Vanguard," Remedy CEO Tero Virtala said in a statement. "After a lot of careful consideration, we believe that taking on a new direction where the game will be built more around Remedy’s core competences is the right way to go. We are creating another distinct Remedy game with Tencent’s continued support in making a great cooperative multiplayer experience."

Changing tack feels like a smart move. The free-to-play multiplayer shooter market is saturated with high-profile competition such as Apex Legends, Fortnite, Call of Duty: Warzone and Overwatch 2. As a result, a number of notable live service shooters have been shut down or canceled this year. One of those was CrossfireX, a free-to-play shooter that Remedy worked on, so the studio may be forgiven for feeling wary about re-entering that fray anytime soon.

This article originally appeared on Engadget at https://www.engadget.com/remedy-scraps-plans-for-a-free-to-play-multiplayer-game-174701519.html?src=rss

Volvo’s EM90 ‘living room on the move’ minivan has up to 450 miles of EV range

Volvo has unveiled its first fully electric minivan, which is geared toward comfort. So much so, the brand describes the EM90 as a "living room on the move." While it might be comfy enough to travel in while wearing PJs, Volvo is pitching the EV as an option for those who want a space where they can get work done too.

The EM90 is infused with sound isolation and road noise cancellation tech, while Volvo claims that dual chamber air suspension and silent tires will offer the driver and passengers a smooth ride. If that works as promised, you'll be able to get the most out of an audio system that has 21 Bowers & Wilkins speakers.

Along with a 15.4-inch infotainment screen for the driver, there's a roof-mounted 15.6-inch HD display to which you can cast shows and movies from your phone. Attach a compatible camera, and the screen can be used for video calls. 5G connectivity will come in handy for business-minded users too.

Many of the EM90's functions can be controlled with your voice, including the audio and interior lighting. With a voice command or by flicking a switch, the car's screens, seats, windows, air conditioner and lighting can be adjusted for theater or meeting room use — or even a bedroom setup for the rear seats, Volvo says.

If the EM90 looks familiar, that's because it's based on the 009 from Zeekr, Volvo's sibling brand, as Electrek points out. It has a 200 kW electric motor that can take it from 0 to 100 kmph (62.1 mph) in 8.3 seconds. The EV has a 116 kWh battery (with bi-directional charging support) that Volvo claims can charge from 10 to 80 percent in under 30 minutes.

On top of all of that, the EM90 has an impressive range, at least on paper. Volvo says it has a range of up to 738 km (459 miles) based on China's CLTC testing cycle. The vehicle will only be available in China at first and it starts at around $114,000. It's unclear if or when the EV will arrive elsewhere.

This article originally appeared on Engadget at https://www.engadget.com/volvos-em90-living-room-on-the-move-minivan-has-up-to-450-miles-of-ev-range-164051908.html?src=rss

Nintendo’s next Indie World showcase takes place on November 14

It's widely believed that Nintendo will unveil the Switch's successor in 2024, but you can still expect a steady stream of games to hit the current console for the foreseeable future. To that end, the company has announced its latest Indie World showcase, which will start at noon ET on November 14. You can watch it below.

The stream will feature around 20 minutes of announcements and updates related to indie games on the Switch. Typically when an Indie World or Nintendo Direct takes place, a few games that are featured hit the Switch eShop on the same day. So, you'll likely have something unexpected and new to play on Tuesday (that is, if you don't already have an obscene backlog of games to dive into).

As for what games Nintendo will show off, that remains a mystery for now. I know we mention this every single time there's a Nintendo showcase, but there's always the possibility that Hollow Knight: Silksong makes an appearance and we finally learn its release date. Fans can but hope.

This article originally appeared on Engadget at https://www.engadget.com/nintendos-next-indie-world-showcase-takes-place-on-november-14-143518226.html?src=rss