T-Mobile to acquire majority of US Cellular, further consolidating carrier market

T-Mobile will acquire the majority of US Cellular in a deal worth approximately $4.4 billion. This means that T-Mobile will own all of US Cellular’s stores, some of its spectrum assets and some of its customers. The deal includes a combination of cash and up to $2 billion of assumed debt, according to a press release by US Cellular. The companies expect to finalize the purchase by mid-2025, though the deal must attain regulatory approval.

All told, T-Mobile will walk away with around 30 percent of US Cellular’s wireless spectrum, which it hopes to use to improve coverage in rural areas and offer better connectivity to current US Cellular customers throughout the country. Current customers will be able to keep their plans or switch to a similar T-Mobile contract.

US Cellular will retain 70 percent of its wireless spectrum and towers. Additionally, it will lease space on around 2,100 additional towers to T-Mobile. "The decisions we announced today are in the best interests of our customers and our shareholders. T-Mobile is the right partner for our wireless operations," said Laurent Therivel, CEO of US Cellular.

This is just the latest consolidation move by T-Mobile. The company recently acquired the Ryan Reynolds-backed Mint Mobile, via the purchase of parent company Ka'ena Corporation for around $1.35 billion. T-Mobile also merged with Sprint back in 2020. It’s basically Pac-Man, but instead of dots it hoovers up smaller cellular carriers.

The Wall Street Journal recently reported that T-Mobile had teamed up with frenemy Verizon to “carve up” US Cellular’s wireless spectrum, but it looks like that deal has either fallen through or will be significantly delayed.

This article originally appeared on Engadget at https://www.engadget.com/t-mobile-to-acquire-majority-of-us-cellular-further-consolidating-carrier-market-152212548.html?src=rss

T-Mobile to acquire majority of US Cellular, further consolidating carrier market

T-Mobile will acquire the majority of US Cellular in a deal worth approximately $4.4 billion. This means that T-Mobile will own all of US Cellular’s stores, some of its spectrum assets and some of its customers. The deal includes a combination of cash and up to $2 billion of assumed debt, according to a press release by US Cellular. The companies expect to finalize the purchase by mid-2025, though the deal must attain regulatory approval.

All told, T-Mobile will walk away with around 30 percent of US Cellular’s wireless spectrum, which it hopes to use to improve coverage in rural areas and offer better connectivity to current US Cellular customers throughout the country. Current customers will be able to keep their plans or switch to a similar T-Mobile contract.

US Cellular will retain 70 percent of its wireless spectrum and towers. Additionally, it will lease space on around 2,100 additional towers to T-Mobile. "The decisions we announced today are in the best interests of our customers and our shareholders. T-Mobile is the right partner for our wireless operations," said Laurent Therivel, CEO of US Cellular.

This is just the latest consolidation move by T-Mobile. The company recently acquired the Ryan Reynolds-backed Mint Mobile, via the purchase of parent company Ka'ena Corporation for around $1.35 billion. T-Mobile also merged with Sprint back in 2020. It’s basically Pac-Man, but instead of dots it hoovers up smaller cellular carriers.

The Wall Street Journal recently reported that T-Mobile had teamed up with frenemy Verizon to “carve up” US Cellular’s wireless spectrum, but it looks like that deal has either fallen through or will be significantly delayed.

This article originally appeared on Engadget at https://www.engadget.com/t-mobile-to-acquire-majority-of-us-cellular-further-consolidating-carrier-market-152212548.html?src=rss

You can now hum to find a song on YouTube Music for Android

YouTube Music for Android is finally releasing a long-awaited tool that lets people hum a song to search for it, in addition to singing the tune or playing the melody on an instrument, according to reporting by 9to5Google. The software has been in the testing phase since March.

All you have to do is tap the magnifying glass in the top-right corner and look for the waveform icon next to the microphone icon. Tap the waveform icon and start humming or singing. A fullscreen results page should quickly bring up the cover art, song name, artist, album, release year and other important data about the song. The software builds upon the Pixel’s Now Playing feature, which uses AI to “match the sound to the original recording.”

The tool comes in a server-side update with version 7.02 of YouTube Music for Android. There doesn’t look to be any availability information for the iOS release, though it’s most likely headed our way in the near future.

This type of feature isn’t exactly new, even if it’s new to YouTube Music. Google Search rolled out a similar tool back in 2020 and the regular YouTube app began offering something like this last year. Online music streaming platform Deezer also has a “hum to search” tool, released back in 2022.

This article originally appeared on Engadget at https://www.engadget.com/you-can-now-hum-to-find-a-song-on-youtube-music-for-android-190037510.html?src=rss

Apple built a Tetris clone for the iPod but never released it

Apple once designed a Tetris clone that has been found on a prototype version of the third-generation iPod, indicating the company was experimenting with releasing the game on the music player. It’s called Stacker and, obviously, is controlled via the iPod’s scroll wheel. The software was spotted by X user AppleDemoYT, who is known for finding rare prototype devices.

The prototype iPod is a "DVT" device, meaning it was a mid-stage device that was still in "Design Validation Testing." It has a model number of A1023, which is not a known model number of any iPod version.

The device runs a prototype version of iPodOS 2.0, which is where Stacker comes from. The pieces are moved from left to right using the scroll wheel and they fall when the middle button is pressed. The goal is to clear lines and score points. You know the deal. It’s Tetris.

It’s not the only game found on the prototype iPod. There’s something called Block0, which is likely an early version of Brick. The device also features a game called Klondike, which is likely an early version of Solitaire. The music player did eventually get some games, including the aforementioned Solitaire and Brick. AppleDemoYT asked former Apple VP Tony Fadell why Stacker was never released and he said it was because games didn’t show up until a “later software release.”

Later versions of the iPod got an official version of Tetris, in addition to games like Bejeweled, Mini Golf, Mahjong, Zuma, Cubis 2, and Pac-Man. All of these releases predate the App Store. The iPod Classic was discontinued in 2014 and the iPod Touch was sent to a farm upstate in 2022, ending the era of the standalone music player.

This article originally appeared on Engadget at https://www.engadget.com/apple-built-a-tetris-clone-for-the-ipod-but-never-released-it-173810144.html?src=rss

The ‘Doge’ dog has died

The dog who inspired the famous meme coin Dogecoin has died, according to a post on Instagram by its owner. Kabosu, an adorable Shiba Inu, was likely around 18 years old, though owner Atsuko Sato doesn’t know the exact birthdate of the rescue pup.

“She quietly passed away as if asleep while I caressed her,” she wrote in a blog post published by The Guardian. “I think Kabo-chan was the happiest dog in the world. And I was the happiest owner.”

The Japanese dog not only inspired Dogecoin, but the iconic 2010 photo became the source of a vast collection of internet memes. Some have even called Kabosu the “Mona Lisa of the internet.” Sato snapped the photo two years after rescuing the dog from a puppy farm, in which she would have likely been put down. The image shows Kabosu with her paws on the sofa while giving the camera, well, a sort of grin. 

The photo became an NFT digital artwork that sold for $4 million, back when NFTs were a thing that people paid money for. As for the memecoin, it started as a joke by two software engineers but has now risen to be the eighth-most valuable cryptocurrency with a market capitalization of $23 billion. The price has ticked up today, likely by news of Kabosu’s passing.

Dogecoin was most famously backed by Elon Musk, even becoming available as currency to buy certain Tesla products. Other famous backers include Snoop Dogg, Gene Simmons and Mark Cuban, to name just a few.

Dogecoin has also inspired a bunch of other memecoins, from the spin-off Shiba Inu coin to cryptocurrency coins based on cats, Elon Musk and, sigh, even Donald Trump. These coins are known to be highly volatile, so invest at your own risk. Dogecoin, however, has remained mostly stable for a while now.

Musk has long-been the primary cheerleader behind Dogecoin, even changing the Twitter icon to the image of the Shiba Inu, before he pivoted to X. He also single-handily wiped out most of the coin’s value during his disastrous SNL performance and has been accused of using it to defraud investors and create a pyramid scheme.

A statue of Kabosu was erected in Sakura, Japan in November of last year. Reporting indicates that it cost $100,000 to build. “In the last few years I’ve been able to connect the online version of Kabosu, all these unexpected things seen from a distance, with our real lives,” Sato wrote. She has used the virality of her beloved Shiba inu to donate large sums to charities, including more than $1 million to Save the Children. Godspeed, you adorable pup.

This article originally appeared on Engadget at https://www.engadget.com/the-doge-dog-has-died-162733508.html?src=rss

Lucid Motors cuts six percent of its workforce ahead of EV SUV launch

Lucid Motors has cut 400 jobs, according to a regulatory filing. This amounts to around six percent of the workforce. Incidentally, the company also cut a whopping 1,300 jobs last year. This all comes just ahead of the launch of its first electric SUV later this year, a crucial release for the auto manufacturer.

You can likely guess as to the reasoning given for the layoffs. The 400 people got pink slips due to the ever-useful and nebulous term known as “restructuring.” To that end, the company says it expects this restructuring to be completed by the end of the third quarter, though it didn’t say anything about rehiring anyone.

“As always we must remain vigilant about costs. We are optimizing our resources in a way we believe will best position the company for future success and growth opportunities as we focus on achieving our ambitious goals,” CEO Peter Rawlinson said in a company email published by TechCrunch.

Those ambitious goals include the aforementioned EV SUV, named the Lucid Gravity. The company’s calling it the “world’s best SUV” and it’ll feature two electric motors, all-wheel drive and an expected maximum range of 440 miles per charge. Those are some really good specs.

However, the vehicle’s also expected to start at $80,000. EV growth has stalled in North America, so if the EV doesn’t catch on, it’ll likely be time for more restructuring. If that fails, Lucid can always sell more cars to the Saudi government.

Speaking of stalled EV growth, most of the major US manufacturers have laid off staff in the past year. Tesla’s woes are common knowledge but Rivian has also been dramatically cutting its workforce. The same is true of California-based Fisker.

This article originally appeared on Engadget at https://www.engadget.com/lucid-motors-cuts-six-percent-of-its-workforce-ahead-of-ev-suv-launch-152746970.html?src=rss

Devolver Digital is celebrating its 15th birthday with a livestream on June 7

Devolver Digital is holding a livestream event on June 7 at 2PM ET to celebrate its 15th birthday and drop a bunch of “updates and release dates for upcoming titles.” It’s part of this year’s Summer Game Fest, which also kicks off on June 7 and is quickly becoming the de facto replacement for E3. You can stream the event in a number of ways, including the company's official website

What’s likely to be revealed by Devolver at the livestream? The company remains mum, but more information on Skate Story is practically guaranteed. The game was supposed to come out last year, so a release date is likely. We could also get updates on the action title The Plucky Squire and the bizarre man-baby walking simulator Baby Steps. The company has also promised “exciting new reveals”, which could mean just about anything from Hotline Miami 3 to previously unannounced IPs.

One thing’s for sure. The event will most definitely be quirky and entertaining. This has become Devolver’s trademark, as previous livestreams have included riffs on public access TV, parodies of massive game conferences like E3 and game designer Goichi Suda, sort of, in a mech suit.

There are other events already scheduled around Summer Game Fest. The biggest of the bunch will be the Xbox Games Showcase on June 9. This stream is likely to feature a deep dive into the next Call of Duty entry.

This article originally appeared on Engadget at https://www.engadget.com/devolver-digital-is-celebrating-its-15th-birthday-with-a-livestream-on-june-7-184301686.html?src=rss

Atari just bought Intellivision, putting an end to the very first console war

Atari just announced that it has acquired the Intellivision brand, along with more than 200 games from Intellivision Entertainment LLC. This puts an end to the very first console war, as Atari and Intellivison were bitter rivals going all the way back to 1979. The original Intellivision console, released by Mattel, went up against the Atari VCS (later named the 2600) a full decade before Nintendo and Sega started their beef.

“Uniting Atari and Intellivision after 45 years ends the longest-running console war in history,” said Mike Mika, the studio head at Atari-owned Digital Eclipse.

The deal doesn’t include the long-delayed Intellivision Amico retro console. Intellivision Entertainment LLC will continue working on the Amico as a separate and rebranded company and will use a license provided by Atari to release Intellivision games on it. The company has had a difficult time getting the console funded after originally announcing it back in 2018. It did manage, however, to release a truly bizarre app for iOS and Android devices that requires two smartphones or tablets to work. One device displays the game and the other acts as a controller. It’s a weird idea and, according to Kotaku, "one janky piece of crap."

As for Atari, it’s already making use of the Intellivision brand by adding items like t-shirts to its online store. Atari CEO and chairman Wade Rosen said on X that the acquisition presented a “very rare opportunity to unite former competitors and bring together fans of Atari, Intellivision and the golden age of gaming.” The ColecoVision, another console from the early 1980s, was also part of this golden age of gaming, but has yet to be snatched up by Atari.

This article originally appeared on Engadget at https://www.engadget.com/atari-just-bought-intellivision-putting-an-end-to-the-very-first-console-war-172320606.html?src=rss