Google’s Wear OS 5 promises better battery life

Google has unveiled Wear OS 5 at its I/O developer conference today, giving us a glimpse of new features and other improvements coming with the platform. The company isn't quite ready to roll out the final version of the wearable OS, but its developer preview already features enhanced battery life. As an example, Google said Wear OS 5 will consume 20 percent less power than Wear OS 4 if the user runs a marathon. Wear OS 4 already brought battery life improvements to smartwatches that support it, but it could still be a lot better at managing a device's power. Google also provided developers with a new guide on how to conserve power and battery, so that they can create more efficient apps.

In addition, Google has launched new features in Watch Face Format, allowing developers to make more types of watch faces that show different kinds of information. It has enabled the creation of apps that can show current weather information at a glance with this update, including the temperature and chances of rain. The company is also adding support for new complication types. They include "goal progress," which suits data wherein the user has a target but can exceed it, and "weighted elements," which can be used to represent discrete subsets of data.

Wear OS 5 could give rise to new apps and new functionalities in old apps, as well. Google's Health Connect API for the platform will allow apps to access user data even while they're only running in the background. It will also enable them to access health information over the past 30 days, though users will have to give their explicit permission before apps can take advantage of both features. Finally, Wear OS 5's Health Services API supports new data types for running, such as ground contact time and stride length.

Google didn't announce when Wear OS 5 will be available, but its predecessor, Wear OS 4, launched with the Samsung Galaxy Watch 6 in August 2023. Based on the timeline and the devices that support the current platform, Watch OS 5 could launch with the Samsung Galaxy 7 or the Pixel Watch 3 later this year.

Catch up on all the news from Google I/O 2024 right here!

This article originally appeared on Engadget at https://www.engadget.com/googles-wear-os-5-promises-better-battery-life-182834300.html?src=rss

A group of TikTok creators are also suing the US government to stop a ban of the app

A group of TikTok creators have joined the legal fight to keep the app from being banned in the United States. Eight creators have sued the US government in an effort to block a law requiring TikTok's parent company ByteDance to sell the service. 

The lawsuit claims that the “Protecting Americans from Foreign Adversary Controlled Applications Act” is unconstitutional because it violates the First Amendment rights of the creators who depend on the platform. “They have found their voices, amassed significant audiences, made new friends, and encountered new and different ways of thinking—all because of TikTok’s novel way of hosting, curating, and disseminating speech,” it states. “The Act’s ban of TikTok threatens to deprive them, and the rest of the country, of this distinctive means of expression and communication.”

The lawsuit comes one week after TikTok filed its own lawsuit against the government. According to The Washington Post, the company is “covering” the legal fees for the creators participating in the latest suit. It’s also strategy that has worked for the company in the past. A group of Montana-based TikTok creators sued the state over an attempted statewide ban last year. That effort was ultimately successful and the ban never went into effect. The Montana creators were represented by the same law firm currently repping the eight creators involved in the latest suit.

This article originally appeared on Engadget at https://www.engadget.com/a-group-of-tiktok-creators-are-also-suing-the-us-government-to-stop-a-ban-of-the-app-181524472.html?src=rss

A group of TikTok creators are also suing the US government to stop a ban of the app

A group of TikTok creators have joined the legal fight to keep the app from being banned in the United States. Eight creators have sued the US government in an effort to block a law requiring TikTok's parent company ByteDance to sell the service. 

The lawsuit claims that the “Protecting Americans from Foreign Adversary Controlled Applications Act” is unconstitutional because it violates the First Amendment rights of the creators who depend on the platform. “They have found their voices, amassed significant audiences, made new friends, and encountered new and different ways of thinking—all because of TikTok’s novel way of hosting, curating, and disseminating speech,” it states. “The Act’s ban of TikTok threatens to deprive them, and the rest of the country, of this distinctive means of expression and communication.”

The lawsuit comes one week after TikTok filed its own lawsuit against the government. According to The Washington Post, the company is “covering” the legal fees for the creators participating in the latest suit. It’s also strategy that has worked for the company in the past. A group of Montana-based TikTok creators sued the state over an attempted statewide ban last year. That effort was ultimately successful and the ban never went into effect. The Montana creators were represented by the same law firm currently repping the eight creators involved in the latest suit.

This article originally appeared on Engadget at https://www.engadget.com/a-group-of-tiktok-creators-are-also-suing-the-us-government-to-stop-a-ban-of-the-app-181524472.html?src=rss

Google lets third-party developers into Home through new APIs

Google is opening up its Home platform to third-party developers through new APIs. As such, any app will eventually be able to tap into the more than 600 million devices that are connected to Home, even if they're not necessarily smart home-oriented apps. Google suggests, for instance, that a food delivery app might be able to switch on the outdoor lights before the courier shows up with dinner.

The APIs build on the foundation of Matter and Google says it created them with privacy and security at the forefront. For one thing, developers who tap into the APIs will need to pass certification before rolling out their app. In addition, apps won't be able to access someone's smart home devices without a user's explicit consent.

Developers are already starting to integrate the APIs, which include one focused on automation. Eve, for instance, will let you set up your smart blinds to lower automatically when the temperature dips at night. A workout app might switch on a fan for you before you start working up a sweat.

Google is taking things a little slow with the APIs, as there's a waitlist and it's working with select partners. It plans to open up access to the APIs on a rolling basis, and the first apps using them will hit the Play Store and App Store this fall.

Meanwhile, Google is turning TVs into smart home hubs. Starting later this year, you'll be able to control smart home devices via Chromecast with Google TV and certain models with Google TV running Android 14 or higher, as well as some LG TVs.

This article originally appeared on Engadget at https://www.engadget.com/google-lets-third-party-developers-into-home-through-new-apis-180420068.html?src=rss

Google lets third-party developers into Home through new APIs

Google is opening up its Home platform to third-party developers through new APIs. As such, any app will eventually be able to tap into the more than 600 million devices that are connected to Home, even if they're not necessarily smart home-oriented apps. Google suggests, for instance, that a food delivery app might be able to switch on the outdoor lights before the courier shows up with dinner.

The APIs build on the foundation of Matter and Google says it created them with privacy and security at the forefront. For one thing, developers who tap into the APIs will need to pass certification before rolling out their app. In addition, apps won't be able to access someone's smart home devices without a user's explicit consent.

Developers are already starting to integrate the APIs, which include one focused on automation. Eve, for instance, will let you set up your smart blinds to lower automatically when the temperature dips at night. A workout app might switch on a fan for you before you start working up a sweat.

Google is taking things a little slow with the APIs, as there's a waitlist and it's working with select partners. It plans to open up access to the APIs on a rolling basis, and the first apps using them will hit the Play Store and App Store this fall.

Meanwhile, Google is turning TVs into smart home hubs. Starting later this year, you'll be able to control smart home devices via Chromecast with Google TV and certain models with Google TV running Android 14 or higher, as well as some LG TVs.

This article originally appeared on Engadget at https://www.engadget.com/google-lets-third-party-developers-into-home-through-new-apis-180420068.html?src=rss

Proteus Xbox controller is an accessible gamepad made of modular cubes

Xbox is expanding its accessibility footprint with the Proteus Controller, a modular gamepad created by nascent peripheral company Byowave as part of the Designed for Xbox program. The Proteus Controller is a group of palm-sized cubes that can be connected to each other in a wide variety of configurations, with interchangeable faceplates that include standard controller buttons, analog sticks and a directional pad. This means players can set up the Proteus Controller to be used in individualized ways: in one hand, flat on a desktop, as part of a traditional gamepad with palm grips, connected to a joystick, and other setups.

The Proteus Controller is available for pre-order now at a discounted price of $255. It's expected to ship in the fall. The full kit includes two power cubes, two analogue cubes (with Hall effect sensors), one half cube and two spacers, plus the swappable peripherals. There's a D-pad, left trigger, right trigger, two single-button options, an XYAB diamond, a mini analog stick and the Xbox home grouping. It also comes with left and right handles to create a traditional gamepad, and socket and plug covers featuring Byowave's cute blue beastie. A USB-C charging cable and Bluetooth dongle are included in the package.

Byowave is selling the Proteus Controller in tiers, and it has just 150 available at the $255 VIP Price. After that, it'll have 500 kits available at $268 (Early Bird), and then 1,000 kits available at $284 (Pre-Order). The standard price of the Proteus Controller will be $300.

As evidenced by the built-in Xbox home button, the Proteus Controller was backed by Microsoft and at launch it'll work only with Xbox Series X/S, Xbox One, and Windows 10 and 11. It will not work with PlayStation 5 or Switch — at least not at first.

"It is very important to us to be officially licensed with console companies to ensure a seamless user experience and so that we can ensure the longevity of the controller," the Proteus FAQ reads. "We would love to partner with these platforms in the future! 🤞"

The Byowave team says it can't verify that the Proteus Controller will work with Steam Deck, but they're hopeful that it will. They encourage interested players to reach out directly for more information about Steam Deck integration.

The Proteus Controller is part of the Designed by Xbox program, which means it was developed alongside Microsoft's gaming teams and should work seamlessly with the company's hardware. Companies like Razer, Turtle Beach, PowerA and Logitech also sell gadgets with the Designed by Xbox logo, but the Byowave partnership marks a new emphasis on accessibility products in this space. Microsoft today said it's accelerating and streamlining the Designed by Xbox onboarding process for hardware manufacturers focused on serving the disability community.

The announcement of the Proteus Controller is part of Xbox's recognition of Global Accessibility Awareness Day. Xbox has been a leader in accessible gaming hardware since it launched the Adaptive Controller in late 2018. The Adaptive Controller is a reimagined, deeply customizable gamepad designed in partnership with AbleGamers, Warfighter Engaged, SpecialEffect, Craig Hospital and the Cerebral Palsy Foundation, and it was the first piece of hardware from a major manufacturer to focus on players with disabilities. It costs just $100 and allows users to plug in their own third-party peripherals to create their ideal gaming setup.

The Adaptive Controller is also getting some love for Global Accessibility Awareness Day, as laid out on Xbox Wire: "Based on community feedback from an update impacting unauthorized accessories on our platform, we are updating the Xbox Adaptive Controller to expand support for more accessories connected via USB port. This update will better support full functionality of some accessibility peripherals."

Each port on the Adaptive Controller will now support up to 12 buttons, a second stick and a hat switch. The update will hit Xbox Insiders first over the next few weeks and it'll go public through a controller update prompt in the coming months.

This article originally appeared on Engadget at https://www.engadget.com/proteus-xbox-controller-is-an-accessible-gamepad-made-of-modular-cubes-180242918.html?src=rss

Proteus Xbox controller is an accessible gamepad made of modular cubes

Xbox is expanding its accessibility footprint with the Proteus Controller, a modular gamepad created by nascent peripheral company Byowave as part of the Designed for Xbox program. The Proteus Controller is a group of palm-sized cubes that can be connected to each other in a wide variety of configurations, with interchangeable faceplates that include standard controller buttons, analog sticks and a directional pad. This means players can set up the Proteus Controller to be used in individualized ways: in one hand, flat on a desktop, as part of a traditional gamepad with palm grips, connected to a joystick, and other setups.

The Proteus Controller is available for pre-order now at a discounted price of $255. It's expected to ship in the fall. The full kit includes two power cubes, two analogue cubes (with Hall effect sensors), one half cube and two spacers, plus the swappable peripherals. There's a D-pad, left trigger, right trigger, two single-button options, an XYAB diamond, a mini analog stick and the Xbox home grouping. It also comes with left and right handles to create a traditional gamepad, and socket and plug covers featuring Byowave's cute blue beastie. A USB-C charging cable and Bluetooth dongle are included in the package.

Byowave is selling the Proteus Controller in tiers, and it has just 150 available at the $255 VIP Price. After that, it'll have 500 kits available at $268 (Early Bird), and then 1,000 kits available at $284 (Pre-Order). The standard price of the Proteus Controller will be $300.

As evidenced by the built-in Xbox home button, the Proteus Controller was backed by Microsoft and at launch it'll work only with Xbox Series X/S, Xbox One, and Windows 10 and 11. It will not work with PlayStation 5 or Switch — at least not at first.

"It is very important to us to be officially licensed with console companies to ensure a seamless user experience and so that we can ensure the longevity of the controller," the Proteus FAQ reads. "We would love to partner with these platforms in the future! 🤞"

The Byowave team says it can't verify that the Proteus Controller will work with Steam Deck, but they're hopeful that it will. They encourage interested players to reach out directly for more information about Steam Deck integration.

The Proteus Controller is part of the Designed by Xbox program, which means it was developed alongside Microsoft's gaming teams and should work seamlessly with the company's hardware. Companies like Razer, Turtle Beach, PowerA and Logitech also sell gadgets with the Designed by Xbox logo, but the Byowave partnership marks a new emphasis on accessibility products in this space. Microsoft today said it's accelerating and streamlining the Designed by Xbox onboarding process for hardware manufacturers focused on serving the disability community.

The announcement of the Proteus Controller is part of Xbox's recognition of Global Accessibility Awareness Day. Xbox has been a leader in accessible gaming hardware since it launched the Adaptive Controller in late 2018. The Adaptive Controller is a reimagined, deeply customizable gamepad designed in partnership with AbleGamers, Warfighter Engaged, SpecialEffect, Craig Hospital and the Cerebral Palsy Foundation, and it was the first piece of hardware from a major manufacturer to focus on players with disabilities. It costs just $100 and allows users to plug in their own third-party peripherals to create their ideal gaming setup.

The Adaptive Controller is also getting some love for Global Accessibility Awareness Day, as laid out on Xbox Wire: "Based on community feedback from an update impacting unauthorized accessories on our platform, we are updating the Xbox Adaptive Controller to expand support for more accessories connected via USB port. This update will better support full functionality of some accessibility peripherals."

Each port on the Adaptive Controller will now support up to 12 buttons, a second stick and a hat switch. The update will hit Xbox Insiders first over the next few weeks and it'll go public through a controller update prompt in the coming months.

This article originally appeared on Engadget at https://www.engadget.com/proteus-xbox-controller-is-an-accessible-gamepad-made-of-modular-cubes-180242918.html?src=rss

Assassin’s Creed Shadows brings stealthy mayhem to feudal Japan on November 15

Assassin's Creed Shadows will be available globally on November 15. The latest iteration of the historical murder sim will be playable on a bunch of devices, including PS5, Xbox Series X/S and PC via the Ubisoft Store and the Epic Games Store. It’ll also be available for Apple silicon Mac computers right at launch, which is something of a rarity, and on cloud gaming platforms like Amazon Luna and Ubisoft+.

If the name sounds unfamiliar, the game used to be called Assassin’s Creed Codename Red and it’s been in development since at least 2022. It’s set in feudal Japan and the developer promises “a very different type of Assassin’s Creed game.” Ubisoft Quebec is leading work on the project, suggesting it could resemble something like the expansive Assassin's Creed Odyssey more than the streamlined Assassin’s Creed Mirage.

It’s hard to make out any major gameplay changes from the trailer, as it’s primarily cinematics. The vibes seem pretty cool though. Also, 16th-century Japan is one heck of a great setting. Here’s hoping Ubisoft nails it. The game features two playable characters, a samurai and a shinobi assassin. Each has unique playstyles, with the assassin Naoe favoring stealth and the samurai Yasuke preferring brute force.

Assassin's Creed Shadows will also be playable a bit early for Ubisoft+ subscribers, on November 12. It’ll be available in the usual array of editions. The standard version costs $70, which has somehow become the new normal price for AAA games. The Gold Edition costs $110 and nets players a season pass for DLC, a bonus quest and early access to the game on November 12, just like Ubisoft+ subscribers.

The Ultimate Edition costs $130 and includes everything just mentioned, plus a red and black photo filter and some character skins. Finally, the Collector’s Edition comes in at a jaw-dropping $280 and adds some nifty physical trinkets, including a SteelBook case, a paper world map, figurines of the main characters, a large art book, two lithographs and more. Ubisoft promises another trailer in June that will focus on gameplay.

This article originally appeared on Engadget at https://www.engadget.com/assassins-creed-shadows-brings-stealthy-mayhem-to-feudal-japan-on-november-15-180139119.html?src=rss

Assassin’s Creed Shadows brings stealthy mayhem to feudal Japan on November 15

Assassin's Creed Shadows will be available globally on November 15. The latest iteration of the historical murder sim will be playable on a bunch of devices, including PS5, Xbox Series X/S and PC via the Ubisoft Store and the Epic Games Store. It’ll also be available for Apple silicon Mac computers right at launch, which is something of a rarity, and on cloud gaming platforms like Amazon Luna and Ubisoft+.

If the name sounds unfamiliar, the game used to be called Assassin’s Creed Codename Red and it’s been in development since at least 2022. It’s set in feudal Japan and the developer promises “a very different type of Assassin’s Creed game.” Ubisoft Quebec is leading work on the project, suggesting it could resemble something like the expansive Assassin's Creed Odyssey more than the streamlined Assassin’s Creed Mirage.

It’s hard to make out any major gameplay changes from the trailer, as it’s primarily cinematics. The vibes seem pretty cool though. Also, 16th-century Japan is one heck of a great setting. Here’s hoping Ubisoft nails it. The game features two playable characters, a samurai and a shinobi assassin. Each has unique playstyles, with the assassin Naoe favoring stealth and the samurai Yasuke preferring brute force.

Assassin's Creed Shadows will also be playable a bit early for Ubisoft+ subscribers, on November 12. It’ll be available in the usual array of editions. The standard version costs $70, which has somehow become the new normal price for AAA games. The Gold Edition costs $110 and nets players a season pass for DLC, a bonus quest and early access to the game on November 12, just like Ubisoft+ subscribers.

The Ultimate Edition costs $130 and includes everything just mentioned, plus a red and black photo filter and some character skins. Finally, the Collector’s Edition comes in at a jaw-dropping $280 and adds some nifty physical trinkets, including a SteelBook case, a paper world map, figurines of the main characters, a large art book, two lithographs and more. Ubisoft promises another trailer in June that will focus on gameplay.

This article originally appeared on Engadget at https://www.engadget.com/assassins-creed-shadows-brings-stealthy-mayhem-to-feudal-japan-on-november-15-180139119.html?src=rss

What Makes a Watch Design Timeless Over 70 Years

Rolex: first Datejust 1945

Wristwatches have gone through many changes over the past 70 years, but some designs have stayed popular through it all. What’s the secret to a watch that never goes out of style? It’s a blend of simplicity, versatility, quality craftsmanship, innovation, and a nod to history. Let’s dive into how brands like Rolex, Omega, Audemars Piguet, Casio, and Swatch have kept their designs timeless.

1950s: The Golden Age of Elegance

The 1950s were all about elegance. After the war, people craved refined accessories. Watches from this era were clean and simple. The Rolex Datejust, introduced in 1945, became notable in the 1950s with its straightforward dial and comfortable Jubilee bracelet. Its 36mm case size was just right—not too big, not too small.

Rolex: Datejust

Introduced in 1948, the Omega Seamaster quickly rose to prominence and became a favorite among watch enthusiasts and casual wearers alike. Its design, balancing robustness and elegance, ensured its suitability for various occasions. Whether for a casual outing or a formal event, the Seamaster proved to be a versatile accessory. Its case was crafted from durable stainless steel, enhancing the watch’s practicality for everyday wear. Additionally, the watch was equipped with waterproof features, emphasizing Omega’s commitment to functionality without compromising design. Its sleek and refined look made it both practical and stylish.

Another impressive timepiece from this era is the Patek Philippe Calatrava. This watch stands out because of its minimalist design, characterized by a clean and uncluttered dial with simple hour markers. Its slim case enhances its refined and subtle aesthetic. The craftsmanship that goes into this piece is top-notch, with every detail meticulously executed. The Calatrava, with its understated elegance, has set a high bar for future designs in the watchmaking industry.

1960s: The Rise of Versatility

The 1960s marked an era of change and acceleration in lifestyle, necessitating timepieces that could keep up with the pace. The Rolex Submariner emerged as a symbol of both adventure and style. Its easy-to-read dial, rotating bezel, and superior water resistance make it an attractive timepiece for adventurers. It was designed to perform optimally underwater and also held its own in formal settings, making it a versatile accessory.

This era also saw the rise of the Omega Speedmaster, famously known as the “Moonwatch,” after it was worn during the Apollo moon landings. The Omega Speedmaster was chosen for its functionality and precision. Its tachymeter bezel allowed for the accurate measurement of speed, a feature integral for both astronauts and car enthusiasts. Its chronograph functions made it a perfect blend of style and functionality.

OMEGA Speedmaster Moonwatch, 1965

The Rolex Daytona, first introduced in 1963, became synonymous with auto racing. Named after the famous Daytona International Speedway, the watch was designed to meet the needs of professional race car drivers. The Daytona’s chronograph function, coupled with a tachymeter bezel, allowed drivers to measure average speeds up to 400 kilometers or miles per hour. The watch featured a distinctive dial layout with three sub-dials and was initially available in both stainless steel and gold. Its robust design and high-performance movement made it a favorite among motorsport enthusiasts and collectors alike.

Paul Newman Daytona Ref. 6239
Photo: Courtesy Sotheby’s

Introduced in 1963, the Heuer Carrera appealed to race car drivers and professionals alike. The watch stood out for its chronograph function and bold, easy-to-read dial. These attributes allowed users to keep accurate time while adding a fashionable touch to their ensemble. The success of the Heuer Carrera underscored the idea that form and function can coexist in a well-designed timepiece.

1970s: Breaking the Mold

The 1970s was a transformative decade that shattered pre-existing norms. The quartz revolution introduced cutting-edge technology into watchmaking, leading to more audacious designs. The Seiko Astron, the world’s first quartz watch, offered remarkable accuracy and affordability, setting a new industry standard for precision.

Seiko Quartz-Astron 35SQ

During the same period, the Audemars Piguet Royal Oak emerged in 1972, shaking up conventional luxury watch design with its distinct octagonal bezel and integrated bracelet. Designed by Gérald Genta, the Royal Oak’s stainless steel case and bold design were revolutionary at a time when luxury watches were typically crafted from precious metals. The Royal Oak’s bold design and unconventional material choice set a new standard in watchmaking.

Audemars Piguet 1972 Royal Oak 5402ST

Rolex introduced the Explorer II in 1971. With its 24-hour bezel and robust construction, it was also specifically crafted for adventurers. The Explorer II catered to the growing trend of sports and adventure watches, blending functionality with rugged good looks.

1980s: Digital and Classic Converge

The 1980s saw a blend of digital sophistication and traditional aesthetics in watch design. Casio introduced the G-Shock line, bringing tough, functional watches that appealed to active people. The G-Shock’s shock resistance and multifunctional digital displays set a new standard in watch design. These watches were designed to withstand extreme conditions, making them a favorite among athletes and outdoor enthusiasts.

At the same time, classic designs like the Patek Philippe Calatrava remained popular for their simple, elegant looks. The Calatrava’s timeless design continued to attract those who appreciated traditional watchmaking.

TAG Heuer made a splash with the Formula 1, introduced in 1986. This watch combined sporty looks with quartz technology, appealing to a younger audience and cementing TAG Heuer’s reputation in motorsports.

1990s: Return to Heritage

The 1990s marked a return to heritage within horology. Watchmakers began reissuing classic models with contemporary updates, blending the old with the new. One such model was the Omega Speedmaster Professional, linked to the Apollo moon landings. Its practical and functional design ensured its continued relevance.

Jaeger LeCoultre Reverso 18k 1990s

The 1990s also saw the resurgence of the Jaeger-LeCoultre Reverso, a model originally designed in the 1930s. Known for its unique reversible case, the Reverso became a symbol of timeless elegance and innovative design. The reissued models combined vintage charm with modern precision.

Another model that gained iconic status during this period was the Rolex GMT-Master II. Introduced in 1983, it came into its own in the ’90s. Its dual-time-zone function was a boon for frequent travelers. Moreover, its robust design meant it could withstand the rigors of international travel, making it a trusted travel companion.

The Rolex Daytona, first introduced in 1963, also saw renewed popularity in the 1990s. Its association with auto racing and robust chronograph function made it a standout model. Its design, featuring a tachymeter bezel and high-performance movement, appealed to both collectors and motorsport enthusiasts.

2000s: Embracing Boldness

In the early 21st century, the trend in watches shifted towards larger models. Brands like Panerai and Hublot embraced large cases for individuals who wanted their timepieces to stand out. Panerai’s designs, rooted in military diving, featured oversized dials and bold numerals, making them highly legible and stylish.

In 2005, Hublot launched its Big Bang series, marked by its large cases and innovative use of materials like rubber and ceramic. The Big Bang series offered a refreshing change from traditional watch designs, appealing to watch enthusiasts seeking something different.

The Audemars Piguet Royal Oak Offshore first launched in 1993 but gained prominence in the 2000s. It expanded the original Royal Oak design with larger cases and more rugged features. This bold approach to watch design appealed to a new generation of watch lovers seeking a statement piece.

2010s: Balance and Innovation

The 2010s marked a shift towards balanced designs. Watch sizes typically ranged from 38mm to 42mm, catering to a broader audience. The Swatch Sistem51 won over watch enthusiasts with its unique approach to automatic watch production, featuring a construction of just 51 parts and a fully automated manufacturing process.

In 2012, the Tudor Black Bay reappeared, drawing on elements from Tudor’s iconic dive watches of the 1950s and 1960s. The Black Bay blended vintage design cues with modern materials and technology, resulting in a timepiece recognized as a classic.

In 2018, the Omega Seamaster Diver 300M was reintroduced with updates like ceramic materials and a modernized movement while preserving the iconic design elements.

2020s: Comfort, Versatility, and Sustainability

Today, the focus is on comfort, versatility, and sustainability. Watchmakers are incorporating recycled materials and adopting eco-friendly processes without compromising design. The Swatch x Omega MoonSwatch collaboration blends the iconic look of the Omega Speedmaster with Swatch’s innovative materials.

The Oris Aquis Date Upcycle features a dial made from recycled ocean plastic, emphasizing sustainability and giving each watch a unique look.

The Rolex Oyster Perpetual, refreshed in 2020 with vibrant dial colors, combines classic design with modern aesthetics. Its simplicity and robustness, enhanced with new color options, make it versatile and stylish.

ROLEX: TURQUOISE BLUE DIAL – Named ‘Celebration’

Conclusion

What makes a watch timeless? It’s a blend of simplicity, versatility, quality craftsmanship, innovation, and a touch of history. Watches like the Rolex Datejust, Omega Speedmaster, and Swatch Sistem51 show how these elements combine to withstand time. Versatility is vital, as a timeless watch should look good in both a boardroom and on a beach. The Rolex Submariner exemplifies this with its dual role as both a tool watch and a dress watch.

Quality craftsmanship is fundamental, with the use of premium materials and meticulous attention to detail elevating a watch. The Patek Philippe Calatrava and Audemars Piguet Royal Oak demonstrate that quality renders a watch truly timeless. Innovation also keeps the watch industry lively, from the quartz revolution to the integration of new materials and digital features. Staying ahead in technology without compromising the core design is crucial.

A connection to heritage endows a watch with historical significance, with vintage reissues and designs influenced by a brand’s archives reminding us of the traditions that have shaped watchmaking. These elements have characterized the most iconic watches for the past 70 years. While trends may change, these principles ensure a watch’s appeal to generations. Whether it’s a vintage reissue, a modern classic, or a bold new design, a timeless watch stands the test of time and trends.

OMEGA: Seamaster models of 1948

Thank you for joining me on this journey through the history of timeless watch designs. I truly appreciate your continued support and enthusiasm for Wristwatch Wednesday. If you’re new to this column, welcome!

The post What Makes a Watch Design Timeless Over 70 Years first appeared on Yanko Design.