Microsoft Notepad just got spellcheck in the year 2024

It has finally happened. Microsoft’s text editor Notepad just got a spellcheck feature, more than 40 years after the software launched in 1983. For the history buffs, Ronald Reagan was still president in 1983 and Ghostbusters, then called Ghost Smashers, was an unmade script set to star Eddie Murphy. It was a long time ago.

Microsoft just rolled out the new spellcheck tool to the Notepad app in Windows 11 and it works how one would expect. It automatically checks spelling errors. The company began testing the feature, to whatever extent it required testing, back in March and now it has been quietly updating the software these last few days, as reported by The Verge.

Specifically, the feature works nearly the same as it does in Word or Edge. Misspelled words are highlighted via a red underline. When you right-click on the misspelled word a couple of times, you get a list of correct spelling options to change to. Microsoft has also added autocorrect to the mix, which automatically fixes errors. You get the gist. It’s 2024.

One interesting aspect, however, is that you can disable spellcheck on the basis of file type in Notepad via the settings menu. In other words, you can toggle the feature off for file types like .md or .srt. It’s automatically disabled with file types associated with coding, like log files. Also, it takes an extra click on Notepad to replace a spelling error when compared to Word. As for Word, it first got a spellcheck in 1985. Ronald Reagan was still president and Ghostbusters had just proven itself to be a massive hit.

Microsoft is about to remove the WordPad app from Windows 11 later this year, so it’s beefing up Notepad to pick up the slack. Notepad has recently gotten a dark mode, actual tabs, a character count and, well, a virtual fidget spinner. It’s also been stuffed to the gills with AI, in the form of Copilot integration.

This article originally appeared on Engadget at https://www.engadget.com/microsoft-notepad-just-got-spellcheck-in-the-year-2024-154043158.html?src=rss

Samsung Unpacked 2024: How to watch Samsung unveil the Galaxy Ring, Galaxy Z Fold and more

Samsung’s summer event is nearly here. Unpacked 2024 will stream live on Wednesday, July 10, at 9AM ET. You can watch it on Samsung’s YouTube channel, Newsroom website and homepage.

The company is holding the shindig in Paris ahead of the Olympics, kicking off there later this month. Perhaps it wants to set the tone for a fashion tie-in with its Galaxy Ring launch. Samsung has already shown what it looks like, and the company wrote in a court filing that it plans to start shipping the ring “in or around August.”

Foldables are expected to be a marquee attraction, with the Galaxy Fold 6 and Galaxy Z Flip 6 rumored to feature heavily at the event. Their updates could be minor, as alleged leaks suggest the Z Flip 6 will have a boosted battery, RAM option and a new Snapdragon chip. Similar iterative update rumors have floated around for the flagship Galaxy Z Fold 6.

The Galaxy Watch 7 is also rumored to be on tap, with better performance and power efficiency. The Galaxy Watch Ultra could be a beefy wearable with a dial. Meanwhile, the Galaxy Buds 3 and Galaxy Buds 3 Pro could make an appearance with richer audio, longer battery life and adaptive noise control in the high-end model.

The tech world’s current trajectory makes new AI features practically inevitable at the showcase. Samsung launched new AI tools with its Galaxy S24 series in January, and it sounds like a safe bet to expect more on Wednesday.

For more on the event, you can check out Engadget’s Samsung Unpacked 2024 in-depth rumor roundup.

This article originally appeared on Engadget at https://www.engadget.com/samsung-unpacked-2024-how-to-watch-samsung-unveil-the-galaxy-ring-galaxy-z-fold-and-more-141053068.html?src=rss

Prime Day deals bring the third-gen AirPods down to a record low of $129

Amazon Prime Day is less than one week away, but there are plenty of sales you can already shop. One of the best early Prime Day deals currently running is a big discount on Apple's third-generation AirPods. The earbuds are on sale for a new record low of $129, down from $169. However, this deal doesn't include AppleCare+ — you'll have to pay about $30 extra for that.

Apple's third-gen AirPods came out in 2021 as a massive improvement to their predecessor. We gave them an 88 in our review thanks to features like a more comfortable design and way better audio quality. A lot of this comes down to their shorter, more contoured shape — the improved design also allows sound to more directly enter your ear. 

The AirPods and their case have IPX4 sweat and water resistance so you can more comfortably use them while doing activities like exercise. Plus, they offer always-on Siri and six hours of battery life (30 hours total with the case). 

If you're just looking for relatively cheap, solid earbuds then check out the 47 percent discount on Apple's second-generation AirPods. They're currently down to $69 from $120 when not opting for AppleCare+. They offer five hours of continual battery or 24 hours with the case. 

Your Prime Day Shopping Guide: See all of our Prime Day coverage. Shop the best Prime Day deals on Yahoo Life. Follow Engadget for Prime Day tech deals. Hear from Autoblog’s experts on the best Amazon Prime Day deals for your car, garage, and home, and find Prime Day sales to shop on AOL, handpicked just for you.

This article originally appeared on Engadget at https://www.engadget.com/prime-day-deals-bring-the-third-gen-airpods-down-to-a-record-low-of-129-135052002.html?src=rss

Nothing’s budget-friendly brand CMF announced three new products, including a $200 smartphone

CMF, a budget-friendly sub-brand Nothing announced last August, has officially unveiled a trio of new products. There’s a smartphone, a watch and earbuds, all of which seem to be modest in both price and features.

Let’s start with the smartphone. Nothing made a splash with its original smartphone, the Nothing Phone 1, and the appropriately-named CMF Phone 1 hopes to follow suit. It wouldn’t be a Nothing-adjacent product without some quirky design elements, and the CMF Phone 1 certainly has its share.

Smartphone backs
CMF by Nothing

The back cover is interchangeable, so users can swap out to different colors and designs on the fly. The company says this design element makes it easy to access the internal components of the phone for repairs and maintenance tasks. There’s also something called an accessory point on this back cover. When unscrewed, this input point can attach to accessories like fold-out stands, card holders and lanyards.

As for specs, there’s a newly-designed 8-core MediaTek Dimensity 7300 5G processor, a 6.67-inch Super AMOLED display with a 120Hz adaptive refresh rate and a ‘flagship-grade” 50MP main camera sensor developed by Sony. There’s also a 5,000mAh battery and 8GB of RAM. These are mid-grade specs, but still decent. Perhaps the biggest feature here is the price. The CMF Phone 1 costs just $200 and is available right now. The various back covers and accessories will be available later in the month.

Two smartwatches.
CMF by Nothing

The CMF Watch Pro 2 is a follow-up to last year’s timepiece. The design here is completely different, with a rounded shape rather than the squarish look of last year’s model. There’s an auto-brightness adjustment algorithm, improved sleep tracking and customizable widgets. The watch ships with a 1.32-inch always-on AMOLED display, built-in GPS, an accelerometer, an ambient light sensor and a trio of health-tracking sensors. The company promises 11 days of use per charge, though that metric shrinks to nine days with “heavy use.”

Just like the CMF Phone 1, there are some unique customization options here. There are multiple bands to choose from, of course, but users can also swap out the bezel to “switch fluidly between styles to suit any occasion.” These additional bezels are just begging to get lost underneath a couch cushion somewhere, but we appreciate the thought. One thing hasn’t changed with this refresh. It’s still just $69. The Watch Pro 2 will be available on July 11.

Some earbuds.
CMF by Nothing

Finally, there’s a follow-up to CMF’s original earbuds. The Buds Pro 2 offers active noise cancellation and algorithmic spatial audio. The charging case features a control dial that can be customized to adjust nearly every aspect of playback. The battery life seems decent enough, though gets a major hit when using ANC.

These earbuds did get a slight price increase. Last year’s version was $49 and these are $59. The Buds Pro 2 will also be available on July 11.

This article originally appeared on Engadget at https://www.engadget.com/nothings-budget-friendly-brand-cmf-announced-three-new-products-including-a-200-smartphone-100417261.html?src=rss

Apple Watch Series 10 expected to boast larger displays, while a plastic SE may be in the works

Bigger screens are coming to the Apple Watch, according to Bloomberg’s Mark Gurman. In the Power On newsletter this week, Gurman writes that the Series 10 models will sport larger displays than we’ve seen in past versions of the regular Apple Watch, with one of the options likely to be close in size to the Apple Watch Ultra. The Apple Watch Series 10 is expected to be thinner, too, as Gurman previously reported.

Apple has also been working on more advanced health features for its smartwatches, but it seems some of these may not be ready in time for the next release. That includes tools to measure high blood pressure and detect sleep apnea. According to Gurman, “Apple has run into some serious snags” in developing the technology for these features. Sleep apnea monitoring, for one, would rely on blood oxygen saturation measurements, which Apple currently can’t offer thanks to a patent dispute.

We may also see a new version of the Apple Watch SE this year with a plastic shell instead of aluminum, according to Gurman, which could make the starting price drop a bit. Both the Apple Watch Series 10 models and the next-gen Apple Watch Ultra will get new chips for a performance boost.

This article originally appeared on Engadget at https://www.engadget.com/apple-watch-series-10-expected-to-boast-larger-displays-while-a-plastic-se-may-be-in-the-works-154027422.html?src=rss

Epic says that Apple has accepted its third-party app store

Update, July 5, 5:25PM ET: The same day it posting a tweet thread about Apple's app submission processes, Epic now says its game store has been accepted by Apple. The company offered no further commentary beyond a single tweet noting that “Apple has informed us that our previously rejected Epic Games Store notarization submission has now been accepted.” 

Thirty minutes later, Epic CEO Tim Sweeney said "Apple is now telling reporters that this approval is temporary and are demanding we change the buttons in the next version - which would make our store less standard and harder to use. We'll fight this." 

Guess this saga's got more legs to run.

The original story chronicling Epic's moody tweets follows unedited.


Epic says that Apple has once again rejected its submission for a third-party app store, according to a series of posts on X. The company says that Apple rejected the latest submission over the design and position of the “install” button on the app store, claiming that it too closely resembles Apple's own “get” button. Apple also allegedly said that Epic’s “in-app purchases” label is too similar to its own label, used for the same reason. 

The maker of Fortnite suggests that this is just another salvo in the long-running dispute between the two companies. Epic says that it’s using the same “install” and “in-app purchases” naming conventions found “across popular app stores on multiple platforms.” As for the design language, the company states that it's “following standard conventions for buttons in iOS apps” and that they’re “just trying to build a store that mobile users can easily understand.”

Epic has called the rejection “arbitrary, obstructive and in violation of the DMA.” To that end, it has shared concerns with the European Commission in charge of tracking potential Digital Markets Act (DMA) violations. The company still says it's ready to launch both the Epic Games Store and Fortnite on iOS in the EU in “the next couple of months” so long as Apple doesn’t put up “further roadblocks.”

This is just the latest news from a rivalry that goes back years. The two companies have been sparring ever since Epic started using its own in-app payment option in the iOS version of Fortnite, keeping Apple away from its 30 percent cut.

This led to a lengthy legal battle in the US about Apple’s walled-garden approach to its app store. Epic sued Apple and Apple banned Epic. A judge issued a permanent injunction as a way to allow developers to avoid Apple’s 30 percent cut of sales. This didn’t satisfy anyone. Apple wasn’t happy, for obvious reasons, and Epic contested the language of the injunction, which didn’t call out Apple for having a monopoly. Both companies appealed, eventually making its way to the Supreme Court. The court decided not to hear the case. The justices must have had other things to do.

As the two companies continued bickering in the US, the EU passed the aforementioned DMA. This forced Apple’s hand into allowing third-party storefronts on iOS devices in Europe. Since then, Epic has been trying to get its storefront going but has been met by resistance from Apple

This article originally appeared on Engadget at https://www.engadget.com/epic-says-that-apple-rejected-its-third-party-app-store-for-the-second-time-183914413.html?src=rss

Epic says that Apple has accepted its third-party app store

Update, July 5, 5:25PM ET: The same day it posting a tweet thread about Apple's app submission processes, Epic now says its game store has been accepted by Apple. The company offered no further commentary beyond a single tweet noting that “Apple has informed us that our previously rejected Epic Games Store notarization submission has now been accepted.” 

Thirty minutes later, Epic CEO Tim Sweeney said "Apple is now telling reporters that this approval is temporary and are demanding we change the buttons in the next version - which would make our store less standard and harder to use. We'll fight this." 

Guess this saga's got more legs to run.

The original story chronicling Epic's moody tweets follows unedited.


Epic says that Apple has once again rejected its submission for a third-party app store, according to a series of posts on X. The company says that Apple rejected the latest submission over the design and position of the “install” button on the app store, claiming that it too closely resembles Apple's own “get” button. Apple also allegedly said that Epic’s “in-app purchases” label is too similar to its own label, used for the same reason. 

The maker of Fortnite suggests that this is just another salvo in the long-running dispute between the two companies. Epic says that it’s using the same “install” and “in-app purchases” naming conventions found “across popular app stores on multiple platforms.” As for the design language, the company states that it's “following standard conventions for buttons in iOS apps” and that they’re “just trying to build a store that mobile users can easily understand.”

Epic has called the rejection “arbitrary, obstructive and in violation of the DMA.” To that end, it has shared concerns with the European Commission in charge of tracking potential Digital Markets Act (DMA) violations. The company still says it's ready to launch both the Epic Games Store and Fortnite on iOS in the EU in “the next couple of months” so long as Apple doesn’t put up “further roadblocks.”

This is just the latest news from a rivalry that goes back years. The two companies have been sparring ever since Epic started using its own in-app payment option in the iOS version of Fortnite, keeping Apple away from its 30 percent cut.

This led to a lengthy legal battle in the US about Apple’s walled-garden approach to its app store. Epic sued Apple and Apple banned Epic. A judge issued a permanent injunction as a way to allow developers to avoid Apple’s 30 percent cut of sales. This didn’t satisfy anyone. Apple wasn’t happy, for obvious reasons, and Epic contested the language of the injunction, which didn’t call out Apple for having a monopoly. Both companies appealed, eventually making its way to the Supreme Court. The court decided not to hear the case. The justices must have had other things to do.

As the two companies continued bickering in the US, the EU passed the aforementioned DMA. This forced Apple’s hand into allowing third-party storefronts on iOS devices in Europe. Since then, Epic has been trying to get its storefront going but has been met by resistance from Apple

This article originally appeared on Engadget at https://www.engadget.com/epic-says-that-apple-rejected-its-third-party-app-store-for-the-second-time-183914413.html?src=rss

Nike is killing the app for its futuristic Adapt BB sneakers

Nike is discontinuing its self-lacing Adapt BB sneakers and providing a case in point of what can happen to tech that relies on apps. First announced in 2019, the sneakers used a Back to the Future II style power-lacing system called FitAdapt that was adjustable either manually or with an app. Now, the company will no longer make new Adapt shoes and is retiring the Nike Adapt App, it announced in a help document spotted by The Verge

"After five years, we’re retiring the Adapt App and removing it from the Apple and Android app stores, globally, on August 6, 2024," the page states. "Don’t worry, your Adapt shoes will continue to work without the app. See below for more information about the retirement of the Adapt App."

A FAQ goes on to state that the Adapt app "should continue to function" follow its removal, if you already have it installed. You won't be able to move it to a new device, though, and future iOS updates may limit or end functionality. 

Nike goes on to state that if the app is removed, the shoes will retain the last light color selected. Features still available without it include power on, check battery status, adjust your fit, save your fit, unlace shoes and power off. 

Perhaps the biggest loss with the end of Adapt is in accessibility, as the shoes were marketed in part as a way to make shoe tying easier for people with limited mobility. It also shows the danger of tying functionality of physical technology to custom apps — once the app loses support, the product gets a lot worse and there's not much you can do about it. 

This article originally appeared on Engadget at https://www.engadget.com/nike-is-killing-the-app-for-its-futuristic-adapt-bb-sneakers-120039424.html?src=rss

Nike is killing the app for its futuristic Adapt BB sneakers

Nike is discontinuing its self-lacing Adapt BB sneakers and providing a case in point of what can happen to tech that relies on apps. First announced in 2019, the sneakers used a Back to the Future II style power-lacing system called FitAdapt that was adjustable either manually or with an app. Now, the company will no longer make new Adapt shoes and is retiring the Nike Adapt App, it announced in a help document spotted by The Verge

"After five years, we’re retiring the Adapt App and removing it from the Apple and Android app stores, globally, on August 6, 2024," the page states. "Don’t worry, your Adapt shoes will continue to work without the app. See below for more information about the retirement of the Adapt App."

A FAQ goes on to state that the Adapt app "should continue to function" follow its removal, if you already have it installed. You won't be able to move it to a new device, though, and future iOS updates may limit or end functionality. 

Nike goes on to state that if the app is removed, the shoes will retain the last light color selected. Features still available without it include power on, check battery status, adjust your fit, save your fit, unlace shoes and power off. 

Perhaps the biggest loss with the end of Adapt is in accessibility, as the shoes were marketed in part as a way to make shoe tying easier for people with limited mobility. It also shows the danger of tying functionality of physical technology to custom apps — once the app loses support, the product gets a lot worse and there's not much you can do about it. 

This article originally appeared on Engadget at https://www.engadget.com/nike-is-killing-the-app-for-its-futuristic-adapt-bb-sneakers-120039424.html?src=rss

The Morning After: OpenAI’s week of security issues

Perhaps unsurprisingly, July 4th was a quiet day for news, but we’ve still got editorials on e-ink writing, the most-delayed video game ever and more bad news from the makers of ChatGPT. 

Earlier this week, engineer and Swift developer Pedro José Pereira Vieito dug into OpenAI's Mac ChatGPT app and found that it was storing user conversations locally in plain text, rather than encrypting them. Because that app is only available from OpenAI's website, and since it's not available on the App Store, it doesn't have to follow Apple's sandboxing requirements. OpenAI released an update that added encryption to locally stored chats.

Then, more bad news stemmed from issues in 2023. Last spring, a hacker obtained information about OpenAI after illicitly accessing the company's internal messaging systems. The New York Times reported that OpenAI technical program manager Leopold Aschenbrenner raised security concerns, arguing that the hack implied internal vulnerabilities.

Aschenbrenner now says he was fired for disclosing information about OpenAI and for surfacing security concerns. A representative from OpenAI told The Times that “while we share his commitment to building safe A.G.I., we disagree with many of the claims he has since made about our work” and added that his exit was not the result of whistleblowing.

It adds to an increasingly messy impression of how the company’s oversight and practices can be behind those closed corporate doors.

– Mat Smith

Finding the joy in writing again with the Supernote Nomad

FTC warns some PC manufacturers that they're violating right to repair rules

The most-delayed video game in history is finally available… on the Game Boy Advance

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The Federal Trade Commission's (FTC) ban on noncompete agreements was supposed to take effect on September 4, but a Texan court has postponed its implementation. "Noncompete clauses keep wages low, suppress new ideas, and rob the American economy of dynamism," FTC Chair Lina M. Khan said when the rule was announced. So, surprise, a lot of companies are unhappy with the agency's rule. Dallas tax services firm Ryan LLC sued the FTC hours after its announcement. But the Chamber of Commerce’s chief counsel Daryl Joseffer called the ban an attempt by the government to micromanage business decision.

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Picking a portable Bluetooth speaker can be tough. With so many options, finding the right mix of sound quality, durability, and portability is key. We tested dozens of speakers to help you choose, focusing on versatile portable speakers, not smart speakers. We've identified top performers for different needs, whether you want strong bass, long battery life, or a tough build.

Continue reading.

This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-openais-week-of-security-issues-111545506.html?src=rss