Bungie seems to have set its sights on the mobile games market, as Destiny: Rising, a new mobile sci-fi RPG shooter title, is coming to Android and iOS. This spinoff is being developed by NetEase Games, the same company that developed the free-to-play Diablo: Immortal. Destiny: Rising will also be free to download and play when it launches.
Destiny: Rising is set in a different timeline from Destiny and Destiny 2, but NetEase promises players they’ll meet some familiar faces and new ones. The narrative is focused on a time after the Dark Age. Players will get to explore Earth after “The Collapse” and see how humanity tries to recover from a loss of civilization.
Bungie/NetEase Games
Besides playing in a first-person perspective, NetEase Games is introducing a new third-person viewpoint, previously only limited to specific weapons and equipment. The game also supports smartphone-compatible controllers if you own them.
As a Destiny 2 spinoff, Destiny: Rising will have both PvE and PvP modes, both familiar and new. Players are able to create clans and make friends, both fighting alongside or against them in challenges.
Bungie/NetEase Games
Some of you may realize that since NetEase Games is developing and publishing Destiny: Rising, the game is likely to have many microtransactions. Sadly, there’s no concrete info about this right now, but if we can take Diablo: Immortal as an example, these worries may come true.
It’s worth noting that Bungie had just laid off 220 employees this past August despite the success of its latest expansion, the Final Shape. Many Destiny 2 players may also recall that the company recently released a roadmap detailing future plans in the wake of those layoffs.
NetEase Games is opening sign-ups right now for a closed alpha test taking place next month. Those interested can visit the official website to learn more. There’s no official release date at this time.
This article originally appeared on Engadget at https://www.engadget.com/gaming/destiny-rising-is-bungies-new-mobile-game-published-by-netease-games-163054704.html?src=rss
The next Tron game is a follow-up to Tron: Identity, but it’s also something completely new. Where Tron: Identity was a visual novel, Tron: Catalyst is an isometric action game with a looping narrative, and it’s coming to PC, PlayStation 5, Xbox Series X/S and Switch in 2025. Tron: Catalyst is in development at Bithell Games, the award-winning studio behind Tron: Identity, John Wick Hex and Thomas Was Alone.
In Tron: Catalyst, players return to the Arq Grid, a virtual world that’s evolved without human input, creating a siloed, Galapagos Islands type of space populated by sentient computer programs. The protagonist is Exo, a program who’s able to relive segments of time by exploiting a system-level glitch that no one else can sense. She’s on a mission to uncover and stop the unsavory goals of the Arq Grid’s overlords, sniffing out secrets and bypassing enemies with each new loop.
Combat includes melee and ranged attacks, and Exo will collect data shards that grant her new abilities as the game progresses. Exo’s identity disc is a crucial tool in her fight to stabilize the Arq Grid, and one thing players will do with it is customize their upgrade paths.
“As you're playing through, all combat flows from your identity disc, but you're going to be able to upgrade that disc in order to satisfy the kind of action you'd like,” Bithell Games founder Mike Bithell said during a media preview of Tron: Catalyst. He showed off a disc kick, a ranged move that (fittingly) let Exo kick her disc back at the enemies encircling her, in between close-combat slices and standard throws. On top of parkour traversal, players will also be able to ride light cycles.
Tron: Catalyst will make complete sense even if you haven't played Identity, but anyone who played the first installment will encounter a few familiar faces and locales. The new game is a narrative-driven experience where players’ choices have a small but noticeable impact on the world around them. The game has voice acting for major characters and in pivotal scenes.
Bithell Games
“We have a text-based dialogue system here,” Bithell said. “This is at times linear in that way. The player also gets to make dialogue choices. The game is very straight ahead with its action, so there's not an enormous amount of branching, but it does let you be expressive. So as a player, you can decide if you want to be snarky with people, polite with people, and kind of make some choices — for example, choosing if you want to lie or not to this character, and you'll see the echoes of that in your character interactions.”
In the demo, Exo was on a mission to edit her identity disc — in the first loop, she fought her way through stages of enemies in order to access a club and talk to the proper character, who then sent her on an escort mission in order to prove her worth. She completed it, got her disc wiped, and restarted the loop. The second time around, she didn’t need to fight anyone because her identity disc scanned clean. From that point on, the city was open to Exo in a new way.
Bithell Games
Tron: Catalyst isn’t an open-world game, but it’s composed of multiple “big levels,” as Bithell called them.
He added, “We probably need to come up with a better term.”
Essentially, Tron: Catalyst is composed of multiple large hubs that take players from the city streets to rooftop penthouses, providing plenty of points of interest, even after multiple loops. As players explore, they’ll be able to add shortcut codes to Exo’s disc, removing some of the tedium from the playthroughs.
“When you travel somewhere, you may get a taxi to the hotel, but then once you start to get comfortable, you might go to a coffee shop nearby,” Bithell said. “Slowly, in ever-increasing concentric circles, a kind of iterative exploration. That's something we've really tried to pull in here. So as you're playing the game, you're building up that knowledge of the space and how to use it.”
Characters in the world of Tron: Catalyst don’t shift cycle to cycle — at the start of each loop, everyone returns to their original place, doing what they were originally doing. Still, Exo’s perception of each situation changes with every refreshed loop, revealing new paths, and the world reacts according to the edits in her identity disc.
Bithell Games
“It's meant to be a game about playing with those relationships and exploring how characters can kind of be influenced and have their minds changed,” Bithell said. “There's lots going on there, but it’s different to Hades, definitely. It's not a 100-loop roguelite. It's not that kind of game. It's much more story-driven.”
Bithell Games has a team of about 20 developers working on Tron: Catalyst, and it’s being published by Devolver Digital’s new hub for licensed indie games, Big Fan. Of course Disney is also involved — technically the new game’s full name is Disney Tron: Catalyst, so don’t be alarmed if it appears higher up in your alphabetized library than expected once it lands in 2025.
This article originally appeared on Engadget at https://www.engadget.com/gaming/the-next-tron-game-is-an-isometric-action-adventure-due-out-in-2025-130050360.html?src=rss
Pokémon developer Game Freak has confirmed its servers were hacked in August. The breach meant internal materials — from source codes to early and even scrapped character designs — were circulating on social media over the weekend.
Leaked documents and images flooded Reddit and X after Centro Leaks began dumping it all on Saturday afternoon. It allegedly includes source codes for past games and codenames for the Switch 2 and the upcoming Gen 10 Pokémon games. There are also references to a Pokémon MMO, future movies and a new anime series. The leak revealed tons of beta character designs and concept art.
Casio (of watch and calculator fame) is taking pre-orders in Japan for Moflin, the adorable robotic plushie with AI “emotional capabilities,” which debuted during CES 2021. Moflin, developed in a partnership with the Japanese startup Vanguard Industries, is meant to work like an emotional support pet — and is as fluffy as it looks.
Last week, robot vacuums across the country were hacked, allowing attackers to not only control the robovacs, but use their speakers to hurl racial slurs and abusive comments at anyone nearby. Specifically, it was the Ecovacs Deebot X2s, which has a reputation for being easy to hack. The company says it’s developed a patch to eliminate the security flaw — but that won’t roll out until November. Maybe October is a messy house kind of a month?
Redbox is dead, but its cuboid corpses remain in malls and shops nationwide. The machines are heavy and cumbersome, with a former Redbox executive suggesting it costs $500 to remove one kiosk. Note: Some machines are actually embedded in concrete. Some devotees have taken to adopting them regardless. Yet another note: These boxes use massive amounts of energy. Walgreens told a judge it costs the company $184,000 each month to power 5,400 kiosks, roughly $35 per month for a single machine. That was fine 10 years ago, when the company drew in $2 billion in annual revenue.
Pokémon developer Game Freak has confirmed it suffered a breach as troves of internal materials pertaining to the franchise — from source codes to early and, in some cases, scrapped character designs — hit social media this weekend. In a statement published on Thursday (translated from Japanese), the company said it discovered its servers were hacked in August and that sensitive employee information had been leaked. It did not address the Pokémon leaks, though the bulk of this content appears to have been published online after the statement was released.
Leaked documents and images flooded Reddit and X after Centro Leaks began dumping it all on Saturday afternoon. The “Teraleak” files, as some fans are calling it, allegedly include source codes for past games such as Pokémon HeartGold and SoulSilver, codenames for the Switch 2 and the upcoming Gen 10 Pokémon games — “Ounce” and “Gaia,” respectively — references to an in-development Pokémon MMO, and internal discussions from design meetings. There are also details on the purported unreleased Detective Pikachu sequel and other planned Pokémon movies, as well as a new anime series.
The scope of the leak is enormous, exposing tons of beta character designs and concept art in addition to the source codes. Neither Nintendo nor The Pokemon Company has publicly acknowledged the leak yet. Engadget has reached out for comment. Game Freak said in its statement that it’s strengthening its security and apologized to those affected by the breach, noting that the unauthorized third-party accessed the personal information of over 2,600 current and former workers.
This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/massive-pokemon-leak-exposes-beta-designs-source-codes-and-plans-for-upcoming-titles-180208503.html?src=rss
It's an experience many of us know all too well: open up a food blogger's recipe only to scroll past a mountain of content you don't care about to actually reach the ingredients and method. Google is trialing a feature that could eliminate this step, even though it's the result of the company's own policies.
The Verge noticed a new button on the thumbnails for select recipes called Quick View. This button brings up the complete recipe without leaving the search results page. In their testing, a search for "chocolate chip cookie recipe" revealed this Quick View button for the site Preppy Kitchen.
"We’re always experimenting with different ways to connect our users with high-quality and helpful information," Google rep Brianna Duff told Engadget about these Quick View recipes. "We have partnered with a limited number of creators to begin to explore new recipe experiences on Search that are both helpful for users and drive value to the web ecosystem. We don’t have anything to announce right now." While Google does have agreements inked with the participating bloggers, the company declined to reveal any further details about the scope of this testing.
It's quite a catch-22 Google has created when it comes to recipes online. Home cooks may find this Quick View feature appealing since so many food blogs front-load their posts with photos and personal stories before actually sharing the recipe. But it was Google's own rules that pushed bloggers toward that approach in the first place, with longer posts generally indexing higher up in search results and thus getting more traffic. (And no offense to the food bloggers of the world, but the only chocolate chip cookie recipe you need is the one on the back of the chocolate chip bag.)
While this recipe feature is just an early trial, Google has been rolling out other tools aimed at keeping users on its own webpages and platforms. The AI Overviews in search are one of the latest (and occasionally surreal) ways the company is changing the rules of engagement for web content.
This article originally appeared on Engadget at https://www.engadget.com/big-tech/google-tests-feature-to-show-full-recipes-in-search-results-212257585.html?src=rss
Blizzard co-founder and ex-CEO Mike Morhaime’s publishing company Dreamhaven just announced a new game that mixes elements of tabletop RPGs with party games like Jackbox. Sunderfolk looks to be a more casual pick-up-and-play take on something like Gloomhaven.
The title has been “designed for players who love tabletop, board and video games.” It’s a two-screen experience, with players actually controlling many aspects of the game on their smartphone. You know, just like the immensely-popular Jackbox franchise. The “tactical couch co-op RPG” is being advertised as a way for veteran tabletop players to introduce the genre to their inexperienced friends.
Sunderfolk can be played by up to four players at once and there are six hero classes, like bard, arcanist, ranger and some of the other usual suspects. The TV is the main screen and the phone acts as a controller as folks navigate the game board. The story follows a beleaguered town as it is attacked by various monsters. In other words, it’s a standard fantasy RPG.
The unique control scheme looks to eliminate some of the barriers of entry with this type of game, like the steep learning curve and lengthy set-up time. Like many tabletop RPGs, it’s cooperative in nature and not competitive. You and your friends against the world.
Dreamhaven
While the designer’s say Sunderfolk was made with couch co-op in mind, there will be online play. The game releases for Nintendo Switch, PC, PS5 and Xbox Series X/S sometime in 2025, with an affiliated iOS/Android companion app.
Kotakugot to try the game during a preview event and came away mostly impressed, saying that “working in tandem with other players quickly turned into a thrilling spectacle that felt right out of a TTRPG game night.” However, the site also said that the complexity of the gameplay may fail to lure in newbies. In other words, it’s more Gloomhaven than Jackbox.
This article originally appeared on Engadget at https://www.engadget.com/gaming/blizzard-co-founder-mike-morhaime-is-making-a-tabletop-rpg-party-game-174323950.html?src=rss
Blizzard co-founder and ex-CEO Mike Morhaime’s publishing company Dreamhaven just announced a new game that mixes elements of tabletop RPGs with party games like Jackbox. Sunderfolk looks to be a more casual pick-up-and-play take on something like Gloomhaven.
The title has been “designed for players who love tabletop, board and video games.” It’s a two-screen experience, with players actually controlling many aspects of the game on their smartphone. You know, just like the immensely-popular Jackbox franchise. The “tactical couch co-op RPG” is being advertised as a way for veteran tabletop players to introduce the genre to their inexperienced friends.
Sunderfolk can be played by up to four players at once and there are six hero classes, like bard, arcanist, ranger and some of the other usual suspects. The TV is the main screen and the phone acts as a controller as folks navigate the game board. The story follows a beleaguered town as it is attacked by various monsters. In other words, it’s a standard fantasy RPG.
The unique control scheme looks to eliminate some of the barriers of entry with this type of game, like the steep learning curve and lengthy set-up time. Like many tabletop RPGs, it’s cooperative in nature and not competitive. You and your friends against the world.
Dreamhaven
While the designer’s say Sunderfolk was made with couch co-op in mind, there will be online play. The game releases for Nintendo Switch, PC, PS5 and Xbox Series X/S sometime in 2025, with an affiliated iOS/Android companion app.
Kotakugot to try the game during a preview event and came away mostly impressed, saying that “working in tandem with other players quickly turned into a thrilling spectacle that felt right out of a TTRPG game night.” However, the site also said that the complexity of the gameplay may fail to lure in newbies. In other words, it’s more Gloomhaven than Jackbox.
This article originally appeared on Engadget at https://www.engadget.com/gaming/blizzard-co-founder-mike-morhaime-is-making-a-tabletop-rpg-party-game-174323950.html?src=rss
Amazon has revealed the extensive list of PC games that Prime members can snap up at no extra cost in October. It's a very solid line up with a little something for everyone, including big hitters, killer indies and, since it's spooky season, a cauldron full of horror games.
A dozen of the games are available now, including BioShock and Doom Eternal. It's worth noting that you'll only be able to claim the latter in regions where the Microsoft Store is available. Here's the full list of what you can claim and when, along with the launcher you can play each game on:
Available now
Hive Jump 2: Survivors (GOG)
Scarf (Amazon Games App)
Tomb Raider: Legend (GOG)
The Eternal Cylinder (Epic Games Store)
Spirit of the North (Epic Games Store)
No Straight Roads (Epic Games Store)
BioShock Remastered (GOG)
Doom Eternal (Microsoft Store)
DreadOut 2 (Amazon Games App)
Ghostbusters: Spirits Unleashed Ecto Edition (Epic Games Store)
Priest Simulator: Vampire Show (Epic Games Store)
The Gap (Amazon Games App)
October 17
Mystery Box: Hidden Secrets (Legacy Games Code)
Vlad Circus: Descend Into Madness (Amazon Games App)
Through the Darkest of Times (Amazon Games App)
Killing Floor 2 (Epic Games Store)
Zombies Ate My Neighbors and Ghoul Patrol (Amazon Games App)
October 24
Pumpkin Jack (GOG)
The Gunk (GOG)
Stasis: Bone Totem (Epic Games Store)
Gargoyles Remastered (Amazon Games App)
Monster Train (GOG)
Morbid: The Seven Acolytes (Epic Games Store)
October 31
A Plague Tale: Innocence (GOG)
Death's Door (Epic Games Store)
Haunted Hotel: Personal Nightmare Collector's Edition (Amazon Games App)
Scorn (GOG)
Coromon (GOG)
As ever, Amazon has refreshed the lineup of games that Prime members can stream on Luna at no extra cost. Fortnite and Trackmania are still in the mix, of course. Ubisoft's arena shooter, XDefiant, is on the list along with another notable name in Alien: Isolation. Amid Evil, Valfaris, Perish, Dr. Fetus' Mean Meat Machine, Tormented Souls, Dusk, Mortal Shell, Doomblade and Monster Harvest are the other games Prime members can stream (almost) for free in October.
This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/amazon-prime-free-games-for-october-include-bioshock-remastered-doom-eternal-and-a-plague-tale-innocence-170939596.html?src=rss
Amazon has revealed the extensive list of PC games that Prime members can snap up at no extra cost in October. It's a very solid line up with a little something for everyone, including big hitters, killer indies and, since it's spooky season, a cauldron full of horror games.
A dozen of the games are available now, including BioShock and Doom Eternal. It's worth noting that you'll only be able to claim the latter in regions where the Microsoft Store is available. Here's the full list of what you can claim and when, along with the launcher you can play each game on:
Available now
Hive Jump 2: Survivors (GOG)
Scarf (Amazon Games App)
Tomb Raider: Legend (GOG)
The Eternal Cylinder (Epic Games Store)
Spirit of the North (Epic Games Store)
No Straight Roads (Epic Games Store)
BioShock Remastered (GOG)
Doom Eternal (Microsoft Store)
DreadOut 2 (Amazon Games App)
Ghostbusters: Spirits Unleashed Ecto Edition (Epic Games Store)
Priest Simulator: Vampire Show (Epic Games Store)
The Gap (Amazon Games App)
October 17
Mystery Box: Hidden Secrets (Legacy Games Code)
Vlad Circus: Descend Into Madness (Amazon Games App)
Through the Darkest of Times (Amazon Games App)
Killing Floor 2 (Epic Games Store)
Zombies Ate My Neighbors and Ghoul Patrol (Amazon Games App)
October 24
Pumpkin Jack (GOG)
The Gunk (GOG)
Stasis: Bone Totem (Epic Games Store)
Gargoyles Remastered (Amazon Games App)
Monster Train (GOG)
Morbid: The Seven Acolytes (Epic Games Store)
October 31
A Plague Tale: Innocence (GOG)
Death's Door (Epic Games Store)
Haunted Hotel: Personal Nightmare Collector's Edition (Amazon Games App)
Scorn (GOG)
Coromon (GOG)
As ever, Amazon has refreshed the lineup of games that Prime members can stream on Luna at no extra cost. Fortnite and Trackmania are still in the mix, of course. Ubisoft's arena shooter, XDefiant, is on the list along with another notable name in Alien: Isolation. Amid Evil, Valfaris, Perish, Dr. Fetus' Mean Meat Machine, Tormented Souls, Dusk, Mortal Shell, Doomblade and Monster Harvest are the other games Prime members can stream (almost) for free in October.
This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/amazon-prime-free-games-for-october-include-bioshock-remastered-doom-eternal-and-a-plague-tale-innocence-170939596.html?src=rss
October’s PlayStation Plus Game Catalog lineup is certainly stuffed to the gills. There’s something for everyone, from zombie classics to narrative adventures and beyond. Let’s take a look.
The biggest draw here is likely Dead Island 2. For a while, we weren’t sure if this game would ever come out, but it did and it’s a blast to play. The action-heavy zombie slaying sim is set in Los Angeles and boasts six playable characters. There’s three-player co-op and, of course, more gore than you can shake a bloody baseball bat at. The game’s available for both PS4 and PS5.
Gris is a stylistic 2D platformer that was a bona-fide hit when it was released several years back. We said it “might be the prettiest game” ever made, so the graphics and vibes are strong with this one. It’s a relaxing mixture of puzzles, exploration and platform jumping. The dev team has another game on the way, called Neva, that also looks quite pretty.
It took 13 years, but we finally got a new entry in the Monkey Island franchise. Return to Monkey Island continues the comedic adventures of Guybrush Threepwood, as first seen in several iconic Lucasfilm titles from the 1990s. Reviews were kind, with many players calling it a true return to form. As a warning, this is an old-school adventure with roots in the point-and-click genre.
Those are the big three, but this month’s drop also includes Ghostbusters: Spirits Unleashed, Overpass 2, Tour de France 2023 and The Dark Pictures Anthology: The Devil in Me, among others. PlayStation Premium members are also getting some games, including The Last Clockwinder for PS VR2 and Dino Crisis.
This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/dead-island-2-and-gris-join-the-playstation-plus-game-catalog-for-october-162432379.html?src=rss