How to track your sleep and view your sleep data in Apple Health

Apple Health brings sleep tracking, scheduling and long-term analysis into one place, with your iPhone acting as the hub and the Apple Watch doing the overnight monitoring. Once everything is set up, Apple Health can show how long you slept each night, how consistent your sleep schedule is and how much time you spend in different sleep stages. Here is how to get started, track your sleep and review your data.

Sleep tracking in Apple Health relies on two things: You need to set up Sleep in the Health app on your iPhone, and you need a compatible Apple Watch to wear to bed. While you can set sleep schedules without a watch, detailed sleep data — including sleep stages — requires an Apple Watch.

Sleep tracking is available on all watchOS 8 (or later) models and setup starts in the Health app on your iPhone. Open Health, tap Browse and then tap Sleep. If this is your first time setting it up, you will see an option to get started. Apple Health will guide you through choosing a sleep goal, setting a bedtime and wake-up time and deciding whether you want one sleep schedule for every day or different schedules for weekdays and weekends.

During setup, you can also enable sleep reminders and a wind-down period. Wind Down reduces distractions before bedtime by activating features like Focus mode and dimming notifications at a set time before sleep. These settings are optional but they help keep your schedule consistent, which improves the quality of the data Apple Health collects over time.

Once Sleep is configured, Apple Health automatically syncs those settings to your Apple Watch. You can adjust your sleep schedule later by returning to the Sleep section in Health and tapping Full Schedule and Options. Any changes you make here update on both your iPhone and Apple Watch.

To track sleep, your Apple Watch needs to be worn overnight and have enough battery to last until morning. If the battery drops below 30 percent before bedtime, your watch will prompt you to charge it first. Sleep tracking also relies on Sleep Focus which activates automatically based on your sleep schedule. Once Sleep Focus has been set, open the Settings app on your Apple Watch, tap Sleep and ensure that Track Sleep with Apple Watch is turned on. With both features enabled your watch can monitor sleep automatically without any manual start or stop each night. 

Comfort matters when wearing a watch to bed, so many people prefer a softer band for sleep. As long as the watch fits securely and stays in contact with your wrist, it can track sleep without issue.

The Apple Watch Series 11 on a person's wrist, showing a ring with three segmented arcs encircling a Sleep Score of 53 and the description "OK" in the bottom left.
The Apple Watch Series 11 on a person's wrist, showing a ring with three segmented arcs encircling a Sleep Score of 53 and the description "OK" in the bottom left.
Cherlynn Low for Engadget

When Sleep Focus is active, the Apple Watch uses its accelerometer and heart rate sensor to detect when you are asleep and awake. Newer models also track sleep stages, including time spent in REM, core and deep sleep. Apple Health combines this information into a single overnight record that appears in the Sleep section the next morning.

You do not need to start or stop sleep tracking manually. As long as you follow your sleep schedule or enable Sleep Focus before bed, the Apple Watch automatically does everything else. If you wake up early or go to bed later than planned, Apple Health adjusts the data based on actual movement and heart rate rather than just your scheduled times. In addition, some Apple Watch models (SE 3 or higher) support on-device Siri, enabling you to ask questions such as “how much sleep did I have last night?” for a more immediate response.   

To see your sleep data, open the Health app on your iPhone and tap Browse, then Sleep. At the top of the screen, you will see a chart showing how long you slept the previous night. Tapping this chart reveals a detailed breakdown, including time asleep, time in bed and sleep stages (if available).

Scrolling down shows trends over longer periods. You can switch between daily, weekly, monthly and six-month views to see patterns in your sleep duration and consistency. Apple Health also highlights whether you are meeting your sleep goal and how regular your schedule has been.

Under Highlights, Apple Health may surface insights such as changes in average sleep time, variations in sleep stages or your nightly sleep score. Sleep scores provide a simplified summary of how well you slept, and is based on factors such as duration, consistency and restfulness. These summaries update automatically as more data is collected over time.

If your Apple Watch supports sleep stages, Apple Health displays how much time you spent in REM, core and deep sleep. These stages give context to your overall sleep quality, though Apple emphasizes trends over individual nights. Occasional short nights or unusual stage distributions are normal.

Over time, Apple Health makes it easier to spot patterns. Consistently short sleep durations, irregular bedtimes or frequent awakenings become clearer when viewing weekly or monthly summaries. This makes the Sleep section useful not just for nightly check-ins but for understanding longer-term habits.

Apple Health allows you to add or edit sleep data if needed manually. In the Sleep section, tap Add Data to log sleep that was not recorded automatically. This can be useful if you forget to wear your watch or take a nap without it.

You can also manage which devices contribute sleep data by scrolling to the bottom of the Sleep screen and tapping Data Sources and Access. This is helpful if you use third-party sleep apps or multiple devices.

Once set up, sleep tracking in Apple Health runs quietly in the background. With a consistent schedule and a charged Apple Watch, your sleep data builds into a clear picture of your nightly rest, all stored securely within Apple’s health platform.

This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/how-to-track-your-sleep-and-view-your-sleep-data-in-apple-health-130000023.html?src=rss

Fauna Robotics Just Built the First Humanoid You’d Want Home

Picture a humanoid robot, and you probably imagine something sleek, vaguely threatening, or at least a little cold. Maybe it’s built for a factory floor, towering and intimidating, or designed to look eerily human in a way that triggers that uncanny valley feeling. Either way, it’s not exactly something you’d want hanging around your living room.

That’s what makes Sprout so different. This portable humanoid from Fauna Robotics just launched out of stealth mode, and it’s taking a completely opposite approach to robot design. Instead of trying to look impressively human or industrial, Sprout leans into something that feels refreshingly approachable and, dare I say it, genuinely charming.

Designer: Fauna Robotics

Standing just 3.5 feet tall and weighing about 50 pounds, Sprout is compact and lightweight in ways that most humanoid robots simply aren’t. But what really sets it apart are those antenna-like eyebrows perched on its wide, rectangular head. They move up and down like little windshield wipers, giving this robot an expressive quality that feels more Pixar character than sterile machine.

The eyebrows work alongside a 360-degree LED facial display that animates with different light patterns and colors, plus body language that includes walking, kneeling, crawling, and sitting. Together, these features create a communication style that doesn’t rely on mimicking human faces or voices alone. Instead, Sprout uses a whole vocabulary of movement and light to express what it’s doing or feeling, which somehow makes it feel less like a failed attempt at humanity and more like its own friendly creature.

The design philosophy here clearly draws inspiration from beloved fictional robots like Baymax from Big Hero 6 or Rosie from The Jetsons, characters designed to feel helpful rather than threatening. Fauna Robotics wrapped the whole thing in a soft, padded exterior that’s safe to touch, and the company emphasizes that Sprout is built to operate in shared human spaces, around adults, children, and even pets.

This isn’t just a cute toy, though. The Creator Edition that’s shipping now is aimed at developers, researchers, and institutions that want to experiment with embodied AI in real-world settings. Sprout comes with some serious tech under that friendly exterior, including an NVIDIA Jetson AGX Orin processor with 64GB, stereoscopic vision, four time-of-flight sensors, a directional microphone array, and dual speakers.

Early customers are already putting Sprout to work. Disney, Boston Dynamics, UC San Diego, and NYU are all testing applications across retail, entertainment, home services, and research. The robot can navigate both indoor and outdoor environments without needing restricted zones, and its battery runs for about 3 to 3.5 hours before needing a swap. The price tag sits at $50,000 for the Creator Edition, which positions it as a serious development platform rather than a consumer product ready for mass adoption. But that’s kind of the point. Fauna Robotics is building the foundation for what humanoid robots could become once they leave the factory and start mingling with regular people in everyday spaces.

What strikes me most about Sprout is how it sidesteps the whole debate about whether robots should look human. By embracing a more abstract, expressive design, it avoids that creepy almost-human trap while still feeling relatable and engaging. Those eyebrows, as simple as they are, do more emotional heavy lifting than a thousand attempts at realistic facial expressions.

The broader question, of course, is whether we’re ready for robots like this in our lives. But maybe that’s the wrong question. Maybe the better question is whether robots are ready for us, designed in ways that make interaction feel natural rather than forced or unsettling. Sprout suggests that the path forward might not be about making robots that look like people, but rather creating robots that feel like they belong in the spaces where people actually live, work, and play.

With its soft exterior, expressive features, and human-scale design, Sprout represents a different vision of what personal robotics could look like. Whether it succeeds in changing minds about humanoid robots remains to be seen, but those articulated eyebrows are certainly making a compelling argument.

The post Fauna Robotics Just Built the First Humanoid You’d Want Home first appeared on Yanko Design.

Engadget review recap: Shokz OpenFit Pro, Nex Playground, Sony A7 V and more

We’re starting to hit our stride in 2026. Now that February is here, our reviews team is flush with new devices to test, which means you’ve got a lot to catch up on if you haven’t been following along. Read on for a roundup of the most compelling new gear we’ve tested recently from gaming, PCs, cameras and more.

If you still have a fondness for the Xbox Kinect, the Nex Playground might be right up your alley. Senior reporter Devindra Hardawar recently put the tiny box through its paces and found an active gaming experience that’s fun for the whole family. “While I have some concerns about the company’s subscription model, Nex has accomplished a rare feat: It developed a simple box that makes it easy for your entire family to jump into genuinely innovative games and experiences,” he wrote.

Devindra also tested MSI’s latest laptop, the powerful Prestige 14 Flip AI+. While the machine got high marks for its performance, display and connectivity, he noted that the overall experience is hindered by subpar keyboard and truly awful trackpad. “As one of the earliest Panther Lake laptops on the market, the $1,299 Prestige 14 Flip AI+ is a solid machine, if you're willing to overlook its touchpad flaws,” he explained. “More than anything though, the Prestige 14 makes me excited to see what other PC makers offer with Intel's new chips.”

Fresh off of its Best of CES selection, I conducted a full review of the OpenFit Pro earbuds from Shokz. I continue to be impressed by the earbuds’ ability to reduce ambient noise while keeping your ears open. And the overall sound quality is excellent for a product that sits outside of your ears.

Contributing reporter Steve Dent has been busy testing cameras to start the year. This week he added the Sony A7 V to the list, noting the excellent photo quality and accurate autofocus. “The A7 V is an incredible camera for photography, with speeds, autofocus accuracy and image quality ahead of rivals, including the Canon R6 III, Panasonic S1 II and Nikon Z6 III,” he said. “However, Sony isn’t keeping up with those models for video.”

Our first Editors’ Choice device of 2026 is Apple’s updated AirTag. All of the upgrades lead to a better overall item tracker, according to UK bureau chief Mat Smith. “There's no doubt the second-gen AirTags are improved, and thankfully, upgrading to the new capabilities doesn’t come at too steep a cost,” he concluded.

This article originally appeared on Engadget at https://www.engadget.com/engadget-review-recap-shokz-openfit-pro-nex-playground-sony-a7-v-and-more-123400089.html?src=rss

Samsung’s New Buds 4 Pro Just Solved the Most Annoying Thing About the Buds 3

Samsung’s New Buds 4 Pro Just Solved the Most Annoying Thing About the Buds 3 Close-up of Samsung Galaxy Buds 4 Pro showcasing premium design

Samsung is poised to elevate the premium audio market with the highly anticipated Galaxy Buds 4 series, spearheaded by the Galaxy Buds 4 Pro. Scheduled to launch alongside the Galaxy S26 lineup, these earbuds promise a harmonious blend of advanced technology, refined aesthetics, and seamless functionality. By addressing user feedback from previous models, Samsung aims […]

The post Samsung’s New Buds 4 Pro Just Solved the Most Annoying Thing About the Buds 3 appeared first on Geeky Gadgets.

Posted in Uncategorized

Hotline Miami meets football, the power of video editing and other new indie games worth checking out

Welcome to our latest roundup of what's going on in the indie game space. As always, we've got a bunch of neat games to tell you about. Perhaps I'll tear myself away from playing as Chappell Roan in Fortnite or Jetpack Cat in Overwatch long enough to check more of them out.

Thanks to the folks at Aftermath, I learned about a short, text-based game from Woe Industries from a while back called You Have Billions Invested In Generative AI. Surprisingly enough, you take on the role of a venture capitalist who has plowed gobs of money into genAI technology and might be starting to have doubts about that investment. Other characters warn you about the dangers of the tech and real-life headlines showing the impact of genAI hallucinations pop up. It's tagged as a horror game, for what it's worth. 

It's both satirical and all too real, and it's pretty funny. Plus, any game that allows me to yell at Noam Chomsky is A-OK in my book. You can play You Have Billions Invested In Generative AI for free on Itch.io.

Tackle for Loss had a very timely arrival this week, just ahead of a certain other big, real-life game. This is a football-themed take on action-heavy, top-down games like Hotline Miami. Developer Indifferent Penguin took some inspiration from the Taken film series as well — you take on the role of a CTE-afflicted former football player who sets out to rescue his kidnapped daughter.

The combat sounds pretty interesting here. You need to clear out all of the bad guys on each floor of a multistory building before you can progress, but you only have four offensive actions at your disposal each time (this draws from the four-down format of football). You'll need to plan things out before you go on the attack, not least because your character and the enemies all die in a single hit.

Tackle for Loss is out now on Steam. It'll usually run you $11, but it's 15 percent off until February 12. 

Trust Me, I Nailed It is an intriguing turn-based strategy game from Team Afternoon and publisher Jungle Game Lab. A useless warrior hires you as a video editor to make them look like a true hero capable of slaying any beast. 

Enemy attacks and other actions appear on the edit timeline as pre-recorded footage, and the idea is to plot out the warrior's movements around those. You have post-processing visual effects tricks at your disposal, so you can let the warrior teleport and convert low-power strikes into critical hits.

It's a fun idea, and a reminder (as if we should need one in the current climate) not to always take videos at face value. Trust Me, I Nailed It is on Steam now and it's free-to-play.

Tomb of the Bloodletter is a spin on the roguelike deckbuilder genre that I haven't really seen before. Your deck consists of magic powers that are applied to letters of the alphabet. Spelling out words using these Magicks can result in powerful combinations, particularly if you use the same letter multiple times. That's right, this is a typing game — a roguelike deckbuilder that the likes of Wordle players might be interested in.

It's really about coming up with words that put the right letters in a specific order. For instance, certain letters are more effective if you place them at the end of a word. So, this should get your brain ticking.  

Tomb of the Bloodletter — from Ethan's Secretions and indie.io — debuted during the Steam Typing Fest. It'll typically cost $8, but there's a 20 percent discount until February 19.

Shadowstone is an upcoming turn-based tactical co-op roguelike for up to four players from developer Secret Door and Dreamhaven (Blizzard co-founder and ex-CEO Mike Morhaime's company). It's set in the same universe as Secret Door's Sunderfolk

The action plays out on a hexagonal board with randomized rooms and enemies. Positioning will be key, and finding synergies between the abilities of the playable characters will put you in good stead.

Shadowstone will hit Steam in early access later this year for $15. It's also coming to the Epic Games Store.

Meanwhile, a major update for Sunderfolk is set to go live on March 10. It will introduce a new tank-style character and two fresh sets of missions. Secret Door will also add two much-requested features to PC versions: online multiplayer and — so you don't have to use your phone to play the game anymore — mouse and keyboard controls.

I really loved Planet of Lana and the sequel is among my most-anticipated games of this year. There's now a release date for the upcoming puzzle platformer. Wishfully and Thunderful Publishing are bringing it to Steam, Xbox, PlayStation and Nintendo Switch on March 5. It'll also be on Game Pass on day one.

A Planet of Lana II: Children of the Leaf demo will hit Steam, Xbox and PlayStation on February 11. It will arrive on Switch a bit later.

Is Sticker/Ball the first Ball x Pit-like? I'm not entirely sure. Still, it is now firmly on my radar. Instead of firing balls at a horde of constantly-advancing enemies, here you'll shoot them at dice to earn points. You'll unlock stickers that can be applied to said dice and they’ll interact with each other too. For instance, spiders can create webs and these can catch flies that are attracted to poop stickers. 

The trailer describes another interaction, "frog jumped and triggered cigarette pack." Frogs can also hijack spaceships, apparently, and there's a bouncing DVD (well, "VID") logo. There are more than 100 types of stickers and dozens of different enemies.

I don't really understand what's going on in the trailer, but it's somehow making my brain happy, so this is going on my wishlist. Solo dev Bilge is behind Sticker/Ball, which is coming to Steam soon through the help of publisher Future Friends Games. A demo is available now, so that's my weekend sorted.

Skate City has long been one of the best games on Apple Arcade. Its creator, Daniel Zeller, (Zellah Games) has revealed a new project. Skate Style is billed as a "next-gen skateboarding game with high-end graphics." You'll be able to take to the virtual streets of Barcelona and Prague to show off your best moves. 

What could help Skate Style really stand out from the pack is the animation editor, which enables you to create completely new tricks. The game is slated to have an "advanced" character creation tool as well as mod support, so there'll be a high level of customization available. 

A Skate Style demo is available on Steam now. The full game should land on PC later this year. Here's hoping the soundtrack can match up to those from the Tony Hawk's Pro Skater series.

Crimson Capes is billed as a 2D Soulslike action RPG with four playable characters, elemental magic, more than 25 bosses, swordfighting, lots of secrets, co-op, optional hunts with randomized dungeons and invasions from other players. That all sounds neat enough, but most exciting to me here is the pixel-art, rotoscoped animation work. It looks modern and retro at the same time, and I'd love to see this sort of style in more games. I also dig that you get a PDF instruction manual and game guide as well as a printable world map when you buy the game.

You (and I) won't have to wait long to play Crimson Capes, which is from Poor Locke. It's coming to Steam on February 12 for $15, though you'll get 10 percent off if you pick it up within the first nine days. Console versions are in the pipeline too.

This article originally appeared on Engadget at https://www.engadget.com/gaming/hotline-miami-meets-football-the-power-of-video-editing-and-other-new-indie-games-worth-checking-out-120000628.html?src=rss

Google Keep Note-Taking Tutorial for Beginners : Get Organized in 2026

Google Keep Note-Taking Tutorial for Beginners : Get Organized in 2026 Desktop view of Keep with search bar, label panel, and archive section organized for quick access.

Imagine this: your desk is clutter-free, your ideas are neatly categorized, and your to-dos are effortlessly synced across all your devices. Sounds like a productivity dream, right? That’s exactly what Google Keep promises to deliver. Whether you’re juggling personal tasks or collaborating with a team, Google Keep offers a seamless way to capture, organize, and […]

The post Google Keep Note-Taking Tutorial for Beginners : Get Organized in 2026 appeared first on Geeky Gadgets.

Posted in Uncategorized

iOS 26.3 – 5 Ways It Will CHANGE Your iPhone

iOS 26.3 – 5 Ways It Will CHANGE Your iPhone iOS 26.3 update showcasing enhanced privacy controls for location sharing

Apple’s iOS 26.3 update, scheduled for release on February 9, 2024, brings a range of improvements aimed at enhancing privacy, security, functionality, and overall performance. While it doesn’t introduce innovative features, the update focuses on practical enhancements that refine usability and efficiency. Below is a detailed look at the key updates and their impact on […]

The post iOS 26.3 – 5 Ways It Will CHANGE Your iPhone appeared first on Geeky Gadgets.

Posted in Uncategorized

PC Play on Linux Is Growing in 2026, with 24k Titles and Steam Machines on the Horizon

PC Play on Linux Is Growing in 2026, with 24k Titles and Steam Machines on the Horizon A Linux desktop showing Proton running a new release, highlighting 24,000 verified or playable games across diverse genres.

Can Linux finally hold its own as a gaming platform? Reluctant Anarchist takes a closer look at how the open source operating system has transformed into a legitimate contender for gamers, breaking free from its reputation as a niche or secondary option. With over 24,000 games now playable on Linux, including major hits like Hades […]

The post PC Play on Linux Is Growing in 2026, with 24k Titles and Steam Machines on the Horizon appeared first on Geeky Gadgets.

Posted in Uncategorized

Samsung Galaxy S26 Ultra: The Wait is Almost Over!

Samsung Galaxy S26 Ultra: The Wait is Almost Over! Samsung Galaxy S26 Ultra

The Samsung Galaxy S26 Ultra is poised to make a significant impact in the smartphone market. With a focus on practical innovation and user-centric features, this flagship device combines innovative technology with thoughtful enhancements. From advanced privacy solutions to AI-driven functionality, the Galaxy S26 Ultra is designed to cater to both tech enthusiasts and everyday […]

The post Samsung Galaxy S26 Ultra: The Wait is Almost Over! appeared first on Geeky Gadgets.

Posted in Uncategorized

Steam Machine Isn’t Late, Pricing is the Real Risk

Steam Machine Isn’t Late, Pricing is the Real Risk Valve confirms Steam Machine targeting first half of 2026, with pricing pressures from memory and storage shortages.

Is Valve’s highly anticipated Steam Machine facing delays, or is it still on track for its mid-2026 launch? With global component shortages disrupting industries worldwide, gamers are understandably concerned about whether these issues might impact the release of Valve’s newest gaming hardware. In this walkthrough, Deck Ready shows how these challenges are influencing production timelines […]

The post Steam Machine Isn’t Late, Pricing is the Real Risk appeared first on Geeky Gadgets.

Posted in Uncategorized