Soon, AT&T subscribers will have the option to ensure that they have access to cell service even in typical dead zones, like deep inside national parks or far-flung rural locations. The mobile carrier has been working with AST SpaceMobile since 2018 under a Memorandum of Understanding, helping the latter test two-way audio calls, texts and video calls via satellites in space using ordinary smartphones. Now, the companies have entered a definitive commercial agreement, which means AT&T is getting close to offering subscribers the capability to transform their regular phones into legit satellite devices.
Phones need to be close enough to cell towers to be able to get any sort of service. That's why people aren't usually able to call their families, or even text them, when they're in a forest or in the mountains. AT&T's satellite-to-phone service will use satellites as cell towers, and since they're placed in orbit, they're able to provide connectivity even in remote areas.
The companies have reached an agreement just in time for a rocket launch this summer that will ferry five commercial AST satellites to space. Those satellites will enable AT&T to roll out its service and are just the first ones in the company's planned constellation. Unfortunately, AT&T has yet to reveal a specific rollout date for the service, and it's also unclear if it will charge extra for the capability.
Last year, AT&T wrote the FCC to raise concerns about a similar satellite-to-phone technology T-Mobile and SpaceX's Starlink are working on. The two companies formed an alliance in 2022, promising to provide users with a service that they'll be able to access even if they're in the middle of the ocean. SpaceX launched the first Starlink satellites with direct-to-cell service capability in January 2024, and the companies sent and received the first text messages via T-Mobile using the satellites a week later. The carrier said it's planning to offer satellite-based texting to the public sometime this year.
This article originally appeared on Engadget at https://www.engadget.com/att-deal-will-make-every-phone-a-satellite-phone-101351590.html?src=rss
Soon, AT&T subscribers will have the option to ensure that they have access to cell service even in typical dead zones, like deep inside national parks or far-flung rural locations. The mobile carrier has been working with AST SpaceMobile since 2018 under a Memorandum of Understanding, helping the latter test two-way audio calls, texts and video calls via satellites in space using ordinary smartphones. Now, the companies have entered a definitive commercial agreement, which means AT&T is getting close to offering subscribers the capability to transform their regular phones into legit satellite devices.
Phones need to be close enough to cell towers to be able to get any sort of service. That's why people aren't usually able to call their families, or even text them, when they're in a forest or in the mountains. AT&T's satellite-to-phone service will use satellites as cell towers, and since they're placed in orbit, they're able to provide connectivity even in remote areas.
The companies have reached an agreement just in time for a rocket launch this summer that will ferry five commercial AST satellites to space. Those satellites will enable AT&T to roll out its service and are just the first ones in the company's planned constellation. Unfortunately, AT&T has yet to reveal a specific rollout date for the service, and it's also unclear if it will charge extra for the capability.
Last year, AT&T wrote the FCC to raise concerns about a similar satellite-to-phone technology T-Mobile and SpaceX's Starlink are working on. The two companies formed an alliance in 2022, promising to provide users with a service that they'll be able to access even if they're in the middle of the ocean. SpaceX launched the first Starlink satellites with direct-to-cell service capability in January 2024, and the companies sent and received the first text messages via T-Mobile using the satellites a week later. The carrier said it's planning to offer satellite-based texting to the public sometime this year.
This article originally appeared on Engadget at https://www.engadget.com/att-deal-will-make-every-phone-a-satellite-phone-101351590.html?src=rss
Finding yourself far from a wall socket when your phone hits five percent is positively nervewracking. If you stash a portable battery in your bag, you can avoid that feeling altogether. But there are thousands of power banks out there and it can be tough to pick the right one for what you need. I’ve spent a few years testing dozens of batteries and found the best power banks for different scenarios. Whether you need a quick reup for your phone or a huge brick to keep your laptop alive, you’ll find something fitting here.
Best power banks for 2026
What to look for in a portable battery pack
Battery type
Nearly every rechargeable power bank you can buy (and most portable devices) contain a lithium-ion battery. These beat other current battery types in terms of size-to-charge capacity, and have even increased in energy density by eight fold in the past 14 years. They also don’t suffer from a memory effect (where a battery's lifespan deteriorates due to partial charges).
Flying with portable batteries
You may have heard about lithium ion batteries overheating and catching fire — a recent Hong Kong flight was grounded after just such a thing happened in an overhead bin. Current restrictions implemented by the TSA still allow external batteries rated at 100Wh or less (which all of our recommendations are) to fly with you, but only in your carry-on luggage — they can’t be checked.
Recently, Southwest Airlines was the first in the industry to take that rule one step further. Now, flyers on that airline must keep power banks in clear view when using them to recharge a device. If the portable charger isn’t actively in use, however, it can stay in your carry-on bag in the overhead bin.
Capacity
Power bank manufacturers almost always list a battery’s capacity in milliamp hours, or mAh. Smaller batteries with a 5,000mAh capacity make good phone chargers and can fill a smartphone to between 50 and 75 percent. Larger batteries that can recharge laptops and tablets, or give phones multiple charges, can exceed 25,000mAh and we have a separate guide that covers that entire category.
Unsurprisingly, the prices on most batteries goes up as mAh capacity increases, and since batteries are physical storage units, size and weight go up with capacity as well. If you want more power, be prepared to spend more and carry around a heavier brick.
You might think that a 10,000mAh power bank could charge a 5,000mAh phone to 100 percent twice, but that’s not the case. In addition to simple energy loss through heat dissipation, factors like voltage conversion also bring down the amount of juice that makes it into your phone. Most manufacturers list how many charges a battery can give a certain smartphone. In our tests, 10,000mAh of battery pack capacity translated to roughly 5,800mAh of device charge. 20,000mAh chargers delivered around 11,250mAh to a device, and 25,000mAh banks translated to about 16,200mAh of charge. That’s an average efficiency rate of around 60 percent.
Wireless
Wireless charging, whether through a bank or a plugged-in charging pad, is less efficient than wired connections. But it is convenient — and in most cases, you can carry around and use your phone as it refills with a magnetically attached power bank.
Power banks with wireless charging are far better than they once were. Just a couple years ago, the ones I tested were too inefficient to recommend in this guide. When batteries adhering to the Qi2 wireless charging standard started arriving in 2023, performance markedly improved.
To gain Qi2-certification, a device has to support speeds of up to 15 watts and include magnetic attachment points. The MagSafe technology on iPhones were once the only handsets that were Qi2-compatible, but now Google’s Pixelsnap tech brings both the higher speed and magnetic grip to Pixel 10 phones. Samsung may follow up with its own version in future releases.
The latest wireless charging standard, Q12 25W, is supported by the new iPhone 17 phones as well as the Google Pixel 10 Pro XL. Battery packs that are Qi2 25W-enabled are starting to hit the market as well, and the Ugreen MagFlow was the first on the scene.
Ports
USB-C ports can deliver faster charges than USB-A ports, and most of the portable chargers we recommend here have Type-C connections. But Type-A jacks are still handy if you need to use a specialized cable for a certain device (my camera’s USB-A to micro USB cable comes to mind).
There’s also variation among USB-C ports. Larger banks with more than one port will sometimes list different wattages for each. For example, a bank with three ports may have two 65W ports and one 100W port. There will also be at least one in/out port on the bank, which can be used to charge the battery itself or to deliver a charge to your device. Wattages and in/out labels are printed right next to the port — and always in the tiniest font possible (remember, your phone is an excellent magnifying glass if you ever have trouble reading them).
As with standard wall chargers, the port’s wattage will determine what you can charge. A phone will happily charge off a 100W connection, but a 15W plug won’t do much for your laptop. And remember, the cable has to match the maximum wattage. A cable rated for 60W won’t deliver 100W speeds.
Luckily, some of the best power banks include a built-in USB-C cable. That’ll not only ensure you have the right cord, it’s one less thing you have to remember to bring along.
Design
Once, most rechargeable batteries were black with a squared-off, brick-like design, but now they come in different colors and shapes with attractive finishes and detailing. While that doesn’t affect how they perform, it’s a consideration for something you’ll interact with regularly. Some portable power banks include extra features like MagSafe compatibility, a built-in wall plug or even a kickstand. Nearly all have some sort of indicator to let you know how much available charge your power bank has left, usually expressed with lighted pips near the power button. Some of the newer banks take that a step further with an LED display indicating remaining battery percentage.
How we test best power banks
First, I considered brands Engadget reviewers and staff have tried over the years and checked out customer ratings on retail sites like Amazon and Best Buy. Then, I acquired the most promising candidates and tested them in my home office.
Amy Skorheim for Engadget
For testing, I used each battery to charge both an iPhone and an Android phone, as well as an iPad and a MacBook Pro for the larger portable chargers. I let the devices get down to between zero and five percent and charged them until the devices were full or the power bank died.
For reference, here are the battery capacities of the device I've used for testing over the years:
*The iPhone 17 has a slightly larger battery at 3,692mAh
I continuously update this guide as companies release new products.
Other power banks we tested
Here are a few picks that didn't quite make the cut, but are worth mentioning.
Belkin Stage PowerGrip
If you’re into iPhonography, this clever accessory could be worth a look. Belkin’s Stage PowerGrip is a 9,300mAh power bank that has both a wireless charging pad and built-in cable. But it’s also a Bluetooth shutter with a quarter-inch tripod thread. The design resembles a standard digital camera and provides a sturdy grip once you magnetically attach your phone (make sure you’re either using a MagSafe case or no case to ensure a solid connection).
The shutter is conveniently placed and the remote speed was quick enough to capture the cute things my cat was doing. The accessory can even act as a stand while it charges in either landscape or portrait orientation. As a power bank, it’s slow, taking about two hours to get my iPhone 16 from three to 98 percent, but it has enough juice for a full refill plus a little more, which could help if you’re out taking pictures all day.
Anker MagGo for Apple Watch power bank
The Anker MagGo for Apple Watch power bank combines a 10K battery with a built-in USB-C cable and a pop-up Apple Watch charger. I didn’t formally test it as it’s a little too niche, but it deserves a mention for saving my keister on two occasions. Driving to a hike, my watch told me it was down to 10 percent. Thankfully, I had this and could refill the watch before I got to the trailhead. Later, on an interstate trip, I realized the travel charging station I’d brought was a dud. This kept my watch alive for the week I was away. It does a good job simply charging a phone via the handy on-board cable, too. But for those with an Apple Watch, it’s extra useful.
HyperJuice 245W
Hyper’s massive-but-sleek brick is one nice looking power bank. The HyperJuice 245W packs a hefty 27,000mAh capacity, enough to refill my tester phone about four times and get a MacBook Pro from near-dead to 75 percent. It only has USB-C ports, but you at least get four of them. USB-C only is probably fine for most situations, but a USB-A port would be nice for charging the occasional older peripheral. The 245 wattage is pretty high for a power bank and it was indeed speedy. It filled a Samsung Galaxy S24 Ultra in just over an hour. But it’s the same price and capacity as our Mophie Powerstation pick for laptop banks, and that one has a better variety of ports. Hyper’s battery is also comparable to Anker’s laptop battery, which is cheaper, has built-in cables and has nearly the same capacity. Plus, that bank is just as swanky looking.
EcoFlow Rapid magnetic power bank
I was curious to try out the first power bank from EcoFlow, a company that primarily makes larger power stations and whole-home backup batteries. The first offering in the brand’s Rapid series is a Qi2-enabled magnetic charger with a 5,000mAh capacity. It looks quite nice with shiny silver accents and soft-touch grey plastic on the MagSafe-compatible front. There’s a little pull-out leg that sturdily displays your phone as it charges and the attached USB-C cable lets you refill devices directly, then tucks out of the way when it’s not in use. But it didn’t outperform our top pick in the MagSafe category, in terms of both charging speeds and the amount of charge delivered.
Mophie Snap+ Powerstation Mini
The Mophie snap+ Powerstation Mini is terribly well-built. It feels premium with a rubberized contact point for the MagSafe charging pad and a stand that runs the entire width of the bank itself, making it extra sturdy. It’s compact, too, but only carries a 5,000mAh capacity, which gets you a partial charge on most newer or larger phones. Our current MagSafe/iPhone pick has double the capacity, a stand and a digital display — for just $20 more than the Powerstation Mini.
Power bank FAQs
What's the difference between a portable power bank and a portable charger?
A slew of terms are used to describe power banks, including portable batteries, portable chargers, external battery packs and even, somewhat confusingly, USB chargers, which is what wall chargers are often called. They all mean the same thing: a lithium ion battery that stores a charge so you can refill a smartphone, tablet, earbuds, console controller, ereader, laptop, or just about any other device with its own built-in, rechargeable battery.
There’s little difference between the terms, so the specs you’ll want to pay attention to are capacity (expressed in mAh), size and weight so you can find the right balance between recharging what you need and portability.
Power stations, on the other hand, are distinct. These are bigger units (often around the size of a car battery) that can be used to charge multiple devices multiple times, but notably, they can’t be taken on airplanes.
Does fast charging actually ruin your battery?
Not exactly. The real enemy of a battery’s longevity is heat. The faster you charge a battery, the more heat is generated. Modern phones have features that keep the battery cool while charging, like physical heat shields and heat sinks, as well as software features that slow down processes that generate too much heat. Phone manufacturers are keen to promote a phone’s fast-charging abilities, so they had to figure out ways to make faster charging work.
While there aren’t long-term studies on what fast charging does to a phone, a study on EV batteries (which use the same general concept of charged lithium ions flowing from one side of the battery to the other, absorbing or releasing a usable charge) showed a very slight decrease in capacity over time with only fast charging — though what actually made a larger difference was how hot the battery itself was, due to ambient temperatures, when it was charged.
In short, fast charging could be slightly harder on your battery than normal charging. But the safeguards most smartphones have make that difference fairly negligible. To really ensure you’re optimizing charging capabilities, limit your phone's heat exposure overall.
Can you use a power bank for all your devices?
That depends on the size of the bank and the size of your device’s battery. A small 5,000mAh battery isn’t strong enough to charge laptops, but a portable charger with a 20,000mAh capacity will give your computer a partial refill. You also have to consider port compatibility. If your device has a USB port, you’ll be able to easily find a cable to connect it to a battery. If your device has a more unique port, such as a DC port, you won’t be able to use a battery. Devices with an AC cable and plug can be charged, and sometimes powered (such as in the case of a printer or speaker), by larger laptop batteries with AC ports.
This article originally appeared on Engadget at https://www.engadget.com/computing/accessories/best-power-bank-143048526.html?src=rss
PPSSPP, an app that's capable of emulating PSP games, has joined the growing number of retro game emulators on the iOS App Store. The program has been around for almost 12 years, but prior to this, you could only install it on your device through workarounds. "Thanks to Apple for relaxing their policies, allowing retro games console emulators on the store," its developer Henrik Rydgård wrote in his announcement. If you'll recall, Apple updated its developer guidelines in early April, and since then, the company has approved an app that can emulate Game Boy and DS games and another that can play PS1 titles.
Rydgård's app is free to download, but as he told The Verge, there's $5 gold version coming, as well. While the paid version of PPSSPP for Android does have some extra features, it's mostly available so that you can support his work. At the moment, the emulator you can download from the App Store doesn't support Magic Keyboard for the iPad, because he originally enabled compatibility using an undocumented API. Retro Achievements is also currently unavailable. Rydgård said they'll be re-added in future updates.
The emulator's other versions support the Just-in-time (JIT) compiler, which optimizes code to make it run more smoothly on a particular platform. However, the one on the App Store doesn't and will not ever support it unless Apple changes its rules. Rydgård says iOS devices are "generally fast enough" to run almost all PSP games at full speed, though, so you may not notice much of a difference. Of course, the PPSSPP program only contains the emulator itself — you're responsible for finding games you can play on the app, since Apple will not allow developers to upload games they don't own the rights to.
This article originally appeared on Engadget at https://www.engadget.com/sony-psp-emulator-ppsspp-hits-the-ios-app-store-052506248.html?src=rss
PPSSPP, an app that's capable of emulating PSP games, has joined the growing number of retro game emulators on the iOS App Store. The program has been around for almost 12 years, but prior to this, you could only install it on your device through workarounds. "Thanks to Apple for relaxing their policies, allowing retro games console emulators on the store," its developer Henrik Rydgård wrote in his announcement. If you'll recall, Apple updated its developer guidelines in early April, and since then, the company has approved an app that can emulate Game Boy and DS games and another that can play PS1 titles.
Rydgård's app is free to download, but as he told The Verge, there's $5 gold version coming, as well. While the paid version of PPSSPP for Android does have some extra features, it's mostly available so that you can support his work. At the moment, the emulator you can download from the App Store doesn't support Magic Keyboard for the iPad, because he originally enabled compatibility using an undocumented API. Retro Achievements is also currently unavailable. Rydgård said they'll be re-added in future updates.
The emulator's other versions support the Just-in-time (JIT) compiler, which optimizes code to make it run more smoothly on a particular platform. However, the one on the App Store doesn't and will not ever support it unless Apple changes its rules. Rydgård says iOS devices are "generally fast enough" to run almost all PSP games at full speed, though, so you may not notice much of a difference. Of course, the PPSSPP program only contains the emulator itself — you're responsible for finding games you can play on the app, since Apple will not allow developers to upload games they don't own the rights to.
This article originally appeared on Engadget at https://www.engadget.com/sony-psp-emulator-ppsspp-hits-the-ios-app-store-052506248.html?src=rss
After shirking tradition and devoting its entire Google I/O keynote to showcase how it’s stuffing AI into everything imaginable, the company has reserved day two to catch up on the one-time star of the show, Android. Alongside the arrival of the second Android 15 beta on Wednesday, Google is unveiling previously unannounced security features in its 2024 mobile software, including AI-powered theft detection, Google Play fraud protection and more.
Theft Detection Lock is a new Android 15 feature that will use AI (there it is again) to predict phone thefts and lock things up accordingly. Google says its algorithms can detect motions associated with theft, like those associated with grabbing the phone and bolting, biking or driving away. If an Android 15 handset pinpoints one of these situations, the phone’s screen will quickly lock, making it much harder for the phone snatcher to access your data.
A fallback Remote Lock feature lets you quickly lock your handset if someone manages to take it without triggering Theft Detection Lock. With Remote Lock, you can (you guessed it) remotely lock the phone’s screen from any device with only your phone number and the completion of a “quick security challenge.” This is designed to avoid situations where someone gets their phone taken (or loses it) but doesn’t know their Google account password to access Find My Device.
Along similar lines, Offline Device Lock automatically locks your phone’s screen — requiring authentication to unlock — when it’s off the grid. This is designed to counter thieves who quickly take a stolen device offline before the owner can lock or wipe it remotely.
Meanwhile, an update to factory reset protection will require your credentials to use the phone after a data wipe, reducing the incentives for them to steal it in the first place. In addition, disabling Find My Device or lengthening the phone’s screen timeout will require security authentication, voiding another common tactic phone snatchers use to reset the device before getting locked out.
Similar to a feature Apple rolled out earlier this year, Android 15 will also require extra authentication when trying to change account security settings (changing the PIN, disabling theft protection or accessing Passkeys) from an untrusted location.
Catch up on all the news from Google I/O 2024 right here!
This article originally appeared on Engadget at https://www.engadget.com/android-15-will-make-it-harder-for-phone-thieves-to-steal-your-data-170037992.html?src=rss
After shirking tradition and devoting its entire Google I/O keynote to showcase how it’s stuffing AI into everything imaginable, the company has reserved day two to catch up on the one-time star of the show, Android. Alongside the arrival of the second Android 15 beta on Wednesday, Google is unveiling previously unannounced security features in its 2024 mobile software, including AI-powered theft detection, Google Play fraud protection and more.
Theft Detection Lock is a new Android 15 feature that will use AI (there it is again) to predict phone thefts and lock things up accordingly. Google says its algorithms can detect motions associated with theft, like those associated with grabbing the phone and bolting, biking or driving away. If an Android 15 handset pinpoints one of these situations, the phone’s screen will quickly lock, making it much harder for the phone snatcher to access your data.
A fallback Remote Lock feature lets you quickly lock your handset if someone manages to take it without triggering Theft Detection Lock. With Remote Lock, you can (you guessed it) remotely lock the phone’s screen from any device with only your phone number and the completion of a “quick security challenge.” This is designed to avoid situations where someone gets their phone taken (or loses it) but doesn’t know their Google account password to access Find My Device.
Along similar lines, Offline Device Lock automatically locks your phone’s screen — requiring authentication to unlock — when it’s off the grid. This is designed to counter thieves who quickly take a stolen device offline before the owner can lock or wipe it remotely.
Meanwhile, an update to factory reset protection will require your credentials to use the phone after a data wipe, reducing the incentives for them to steal it in the first place. In addition, disabling Find My Device or lengthening the phone’s screen timeout will require security authentication, voiding another common tactic phone snatchers use to reset the device before getting locked out.
Similar to a feature Apple rolled out earlier this year, Android 15 will also require extra authentication when trying to change account security settings (changing the PIN, disabling theft protection or accessing Passkeys) from an untrusted location.
Catch up on all the news from Google I/O 2024 right here!
This article originally appeared on Engadget at https://www.engadget.com/android-15-will-make-it-harder-for-phone-thieves-to-steal-your-data-170037992.html?src=rss
Ahead of Global Accessibility Awareness Day this week, Apple is issuing its typical annual set of announcements around its assistive features. Many of these are useful for people with disabilities, but also have broader applications as well. For instance, Personal Voice, which was released last year, helps preserve someone's speaking voice. It can be helpful to those who are at risk of losing their voice or have other reasons for wanting to retain their own vocal signature for loved ones in their absence. Today, Apple is bringing eye-tracking support to recent models of iPhones and iPads, as well as customizable vocal shortcuts, music haptics, vehicle motion cues and more.
Built-in eye-tracking for iPhones and iPads
The most intriguing feature of the set is the ability to use the front-facing camera on iPhones or iPads (at least those with the A12 chip or later) to navigate the software without additional hardware or accessories. With this enabled, people can look at their screen to move through elements like apps and menus, then linger on an item to select it.
That pause to select is something Apple calls Dwell Control, which has already been available elsewhere in the company's ecosystem like in Mac's accessibility settings. The setup and calibration process should only take a few seconds, and on-device AI is at work to understand your gaze. It'll also work with third-party apps from launch, since it's a layer in the OS like Assistive Touch. Since Apple already supported eye-tracking in iOS and iPadOS with eye-detection devices connected, the news today is the ability to do so without extra hardware.
Vocal shortcuts for easier hands-free control
Apple is also working on improving the accessibility of its voice-based controls on iPhones and iPads. It again uses on-device AI to create personalized models for each person setting up a new vocal shortcut. You can set up a command for a single word or phrase, or even an utterance (like "Oy!" perhaps). Siri will understand these and perform your designated shortcut or task. You can have these launch apps or run a series of actions that you define in the Shortcuts app, and once set up, you won't have to first ask Siri to be ready.
Another improvement coming to vocal interactions is "Listen for Atypical Speech," which has iPhones and iPads use on-device machine learning to recognize speech patterns and customize their voice recognition around your unique way of vocalizing. This sounds similar to Google's Project Relate, which is also designed to help technology better understand those with speech impairments or atypical speech.
To build these tools, Apple worked with the Speech Accessibility Project at the Beckman Institute for Advanced Science and Technology at the University of Illinois Urbana-Champaign. The institute is also collaborating with other tech giants like Google and Amazon to further development in this space across their products.
Music haptics in Apple Music and other apps
For those who are deaf or hard of hearing, Apple is bringing haptics to music players on iPhone, starting with millions of songs on its own Music app. When enabled, music haptics will play taps, textures and specialized vibrations in tandem with the audio to bring a new layer of sensation. It'll be available as an API so developers can bring greater accessibility to their apps, too.
Help in cars — motion sickness and CarPlay
Drivers with disabilities need better systems in their cars, and Apple is addressing some of the issues with its updates to CarPlay. Voice control and color filters are coming to the interface for vehicles, making it easier to control apps by talking and for those with visual impairments to see menus or alerts. To that end, CarPlay is also getting bold and large text support, as well as sound recognition for noises like sirens or honks. When the system identifies such a sound, it will display an alert at the bottom of the screen to let you know what it heard. This works similarly to Apple's existing sound recognition feature in other devices like the iPhone.
Apple
For those who get motion sickness while using their iPhones or iPads in moving vehicles, a new feature called Vehicle Motion Cues might alleviate some of that discomfort. Since motion sickness is based on a sensory conflict from looking at stationary content while being in a moving vehicle, the new feature is meant to better align the conflicting senses through onscreen dots. When enabled, these dots will line the four edges of your screen and sway in response to the motion it detects. If the car moves forward or accelerates, the dots will sway backwards as if in reaction to the increase in speed in that direction.
Other Apple Accessibility updates
There are plenty more features coming to the company's suite of products, including Live Captions in VisionOS, a new Reader mode in Magnifier, support for multi-line braille and a virtual trackpad for those who use Assistive Touch. It's not yet clear when all of these announced updates will roll out, though Apple has historically made these features available in upcoming versions of iOS. With its developer conference WWDC just a few weeks away, it's likely many of today's tools get officially released with the next iOS.
This article originally appeared on Engadget at https://www.engadget.com/apple-brings-eye-tracking-to-recent-iphones-and-ipads-140012990.html?src=rss
Ahead of Global Accessibility Awareness Day this week, Apple is issuing its typical annual set of announcements around its assistive features. Many of these are useful for people with disabilities, but also have broader applications as well. For instance, Personal Voice, which was released last year, helps preserve someone's speaking voice. It can be helpful to those who are at risk of losing their voice or have other reasons for wanting to retain their own vocal signature for loved ones in their absence. Today, Apple is bringing eye-tracking support to recent models of iPhones and iPads, as well as customizable vocal shortcuts, music haptics, vehicle motion cues and more.
Built-in eye-tracking for iPhones and iPads
The most intriguing feature of the set is the ability to use the front-facing camera on iPhones or iPads (at least those with the A12 chip or later) to navigate the software without additional hardware or accessories. With this enabled, people can look at their screen to move through elements like apps and menus, then linger on an item to select it.
That pause to select is something Apple calls Dwell Control, which has already been available elsewhere in the company's ecosystem like in Mac's accessibility settings. The setup and calibration process should only take a few seconds, and on-device AI is at work to understand your gaze. It'll also work with third-party apps from launch, since it's a layer in the OS like Assistive Touch. Since Apple already supported eye-tracking in iOS and iPadOS with eye-detection devices connected, the news today is the ability to do so without extra hardware.
Vocal shortcuts for easier hands-free control
Apple is also working on improving the accessibility of its voice-based controls on iPhones and iPads. It again uses on-device AI to create personalized models for each person setting up a new vocal shortcut. You can set up a command for a single word or phrase, or even an utterance (like "Oy!" perhaps). Siri will understand these and perform your designated shortcut or task. You can have these launch apps or run a series of actions that you define in the Shortcuts app, and once set up, you won't have to first ask Siri to be ready.
Another improvement coming to vocal interactions is "Listen for Atypical Speech," which has iPhones and iPads use on-device machine learning to recognize speech patterns and customize their voice recognition around your unique way of vocalizing. This sounds similar to Google's Project Relate, which is also designed to help technology better understand those with speech impairments or atypical speech.
To build these tools, Apple worked with the Speech Accessibility Project at the Beckman Institute for Advanced Science and Technology at the University of Illinois Urbana-Champaign. The institute is also collaborating with other tech giants like Google and Amazon to further development in this space across their products.
Music haptics in Apple Music and other apps
For those who are deaf or hard of hearing, Apple is bringing haptics to music players on iPhone, starting with millions of songs on its own Music app. When enabled, music haptics will play taps, textures and specialized vibrations in tandem with the audio to bring a new layer of sensation. It'll be available as an API so developers can bring greater accessibility to their apps, too.
Help in cars — motion sickness and CarPlay
Drivers with disabilities need better systems in their cars, and Apple is addressing some of the issues with its updates to CarPlay. Voice control and color filters are coming to the interface for vehicles, making it easier to control apps by talking and for those with visual impairments to see menus or alerts. To that end, CarPlay is also getting bold and large text support, as well as sound recognition for noises like sirens or honks. When the system identifies such a sound, it will display an alert at the bottom of the screen to let you know what it heard. This works similarly to Apple's existing sound recognition feature in other devices like the iPhone.
Apple
For those who get motion sickness while using their iPhones or iPads in moving vehicles, a new feature called Vehicle Motion Cues might alleviate some of that discomfort. Since motion sickness is based on a sensory conflict from looking at stationary content while being in a moving vehicle, the new feature is meant to better align the conflicting senses through onscreen dots. When enabled, these dots will line the four edges of your screen and sway in response to the motion it detects. If the car moves forward or accelerates, the dots will sway backwards as if in reaction to the increase in speed in that direction.
Other Apple Accessibility updates
There are plenty more features coming to the company's suite of products, including Live Captions in VisionOS, a new Reader mode in Magnifier, support for multi-line braille and a virtual trackpad for those who use Assistive Touch. It's not yet clear when all of these announced updates will roll out, though Apple has historically made these features available in upcoming versions of iOS. With its developer conference WWDC just a few weeks away, it's likely many of today's tools get officially released with the next iOS.
This article originally appeared on Engadget at https://www.engadget.com/apple-brings-eye-tracking-to-recent-iphones-and-ipads-140012990.html?src=rss
Apple’s M1 iPad Air has dropped to a new low price of $399, just as the latest model prepares to hit store shelves. This sale is from Amazon and it doesn’t include every color, though both blue and purple are covered by this steep discount. The other colors are also on sale, but the deals aren’t quite as spicy. Amazon’s sale is for the base 64GB model.
This device tops our list of the best iPads, though that’s likely to change once the new models enter the chat. No matter what happens with our list in the future, however, this is still a powerful and highly capable tablet with plenty of bells and whistles. We love the gorgeous screen, which is a serious step up from the bottom rung 10th-gen iPad. This one also gets you a more powerful chip.
We also enjoyed the form factor. It’s called the iPad Air and it shows. This is a lighter-than-average tablet that’s easy to hold and maneuver, even for long periods of time. The M1 chip is powerful enough to handle just about any app or game you throw at it and the 10.9-inch display is bright, sharp and accurate. It’s pretty much the Platonic ideal of a tablet. We even called it “the closest to being universally appealing and the best iPad for most people.”
There’s no Face ID, which isn’t a huge deal by my estimation as tablets are harder than phones to wrangle into that sweet spot for a quick facial scan. The 64GB of available storage is also on the smaller side, making this device more of a content consumption machine than anything else. The only major downside is that the new iPad Air is a hair better in just about every aspect, though it’s also at least $200 more expensive.