iPhones will soon be repairable with genuine used components, but parts pairing persists

Apple, a company that talks a big game about sustainability but would love for you to buy a new iPhone every year, is expanding its self-repair program. Consumers and repair shops will soon be able to employ genuine used Apple parts to fix devices rather than having to order brand-new components. The company claims that used parts "will now benefit from the full functionality and security afforded by the original factory calibration, just like new genuine Apple parts."

The initiative will start this fall with iPhone 15 and newer models, according to The Washington Post. So if your iPhone has a busted screen and you have one of the same model with a display that's intact, you'll be able to switch in the panel and it should work. As things stand, if you swap in a used screen from another iPhone, certain features, such as True Tone or automatic brightness adjustment, may not work. The upgraded self-repair program should resolve that.

The program will also cover parts like batteries, cameras and (eventually) Face ID sensors. In addition, consumers and repair shops won't have to provide Apple with a device serial number when ordering most parts from the Self Service Repair Store — they'll still need to do so for a logic board replacement.

Users are already able to see whether their iPhone has been repaired and, if so, which parts have been replaced. Starting this fall, those who access the Parts and Service History section of their iPhone settings will be able to see if a replacement part is new or a genuine used one from another iPhone.

Apple will use a "parts pairing" process directly on the phone to detect whether a replacement component is genuine. It says that's necessary to maintain the "privacy, security, and safety of iPhone."

To that end, Apple will be employing its Activation Lock feature to try and dissuade the use of parts from stolen iPhones for repairs. If a device that's being fixed detects that a replacement part was taken from one where Activation Lock or Lost Mode was enabled, Apple will restrict calibration for that part, so it may not work properly.

On one hand, this shift could make it easier for folks to repair a busted iPhone (or eventually another Apple product) if they have a spare with the necessary parts on hand. Repair shops often have bits and bobs culled from many different units that they'll be able to use. That said, this could be seen as Apple attempting to exert more control over the repair process by employing pairing and potentially edging out third-party aftermarket parts.

The company's senior vice president of hardware engineering John Ternus told the Post that while Apple supports the use of third-party parts in repairs (as long as the device owner is aware of that), it doesn't know how to properly calibrate such components as it would for its own parts.

However, Apple might have to start getting in touch with aftermarket parts manufacturers and figuring out how to do that. A right-to-repair bill that Oregon Governor Tina Kotek signed into law last month bans the practice of parts pairing. The idea is to prevent device manufacturers from using that process to stop consumers and repair shops from using third-party components to fix their gizmos. The law will apply to devices built after January 1, 2025.

This article originally appeared on Engadget at https://www.engadget.com/iphones-will-soon-be-repairable-with-genuine-used-components-but-parts-pairing-persists-142958993.html?src=rss

iPhones will soon be repairable with genuine used components, but parts pairing persists

Apple, a company that talks a big game about sustainability but would love for you to buy a new iPhone every year, is expanding its self-repair program. Consumers and repair shops will soon be able to employ genuine used Apple parts to fix devices rather than having to order brand-new components. The company claims that used parts "will now benefit from the full functionality and security afforded by the original factory calibration, just like new genuine Apple parts."

The initiative will start this fall with iPhone 15 and newer models, according to The Washington Post. So if your iPhone has a busted screen and you have one of the same model with a display that's intact, you'll be able to switch in the panel and it should work. As things stand, if you swap in a used screen from another iPhone, certain features, such as True Tone or automatic brightness adjustment, may not work. The upgraded self-repair program should resolve that.

The program will also cover parts like batteries, cameras and (eventually) Face ID sensors. In addition, consumers and repair shops won't have to provide Apple with a device serial number when ordering most parts from the Self Service Repair Store — they'll still need to do so for a logic board replacement.

Users are already able to see whether their iPhone has been repaired and, if so, which parts have been replaced. Starting this fall, those who access the Parts and Service History section of their iPhone settings will be able to see if a replacement part is new or a genuine used one from another iPhone.

Apple will use a "parts pairing" process directly on the phone to detect whether a replacement component is genuine. It says that's necessary to maintain the "privacy, security, and safety of iPhone."

To that end, Apple will be employing its Activation Lock feature to try and dissuade the use of parts from stolen iPhones for repairs. If a device that's being fixed detects that a replacement part was taken from one where Activation Lock or Lost Mode was enabled, Apple will restrict calibration for that part, so it may not work properly.

On one hand, this shift could make it easier for folks to repair a busted iPhone (or eventually another Apple product) if they have a spare with the necessary parts on hand. Repair shops often have bits and bobs culled from many different units that they'll be able to use. That said, this could be seen as Apple attempting to exert more control over the repair process by employing pairing and potentially edging out third-party aftermarket parts.

The company's senior vice president of hardware engineering John Ternus told the Post that while Apple supports the use of third-party parts in repairs (as long as the device owner is aware of that), it doesn't know how to properly calibrate such components as it would for its own parts.

However, Apple might have to start getting in touch with aftermarket parts manufacturers and figuring out how to do that. A right-to-repair bill that Oregon Governor Tina Kotek signed into law last month bans the practice of parts pairing. The idea is to prevent device manufacturers from using that process to stop consumers and repair shops from using third-party components to fix their gizmos. The law will apply to devices built after January 1, 2025.

This article originally appeared on Engadget at https://www.engadget.com/iphones-will-soon-be-repairable-with-genuine-used-components-but-parts-pairing-persists-142958993.html?src=rss

DuckDuckGo unveils a $10 Privacy Pro plan with a no-log VPN

Many web browser companies offer VPNs these days, including Google, Mozilla and Opera. DuckDuckGo is the latest to join the fray, with a Privacy Pro plan that includes three services. Along with a VPN, you'll get personal information removal and identity theft restoration services for $10 per month or $100 per year. The subscription is only available in the US for now. The Privacy Pro features are built directly into the DuckDuckGo browser, so you won't need to install separate apps.

DuckDuckGo says it won't keep VPN logs in order to help maintain user privacy. As such, it says it has "no way to tie what you do while connected to the DuckDuckGo VPN to you as an individual — or to anything else you do on DuckDuckGo, like searching." DuckDuckGo is using the open-source WireGuard protocol to encrypt your traffic and route it through VPN servers. As it stands, the company has VPN servers across the US, Europe and Canada. It plans to add more over time.

Screenshot of DuckDuckGo's VPN feature.
DuckDuckGo

One subscription will cover up to five desktop and mobile devices. Rather than using an account, you'll have a random ID that you'll need to keep safe. If you wish, you can add an email address for easier authorization across devices. Still, you won't need to hand over any personally identifiable information to DuckDuckGo — the company is using Stripe, Google Play and the Apple App Store to handle payments.

DuckDuckGo's focus on protecting user privacy extends to the personal information removal tool, which removes details such as your full name, home address and birthday from people search sites and data broker services. The details you provide during the setup process stay on your device and requests to remove your personal information start directly from your desktop (for now, you need a Windows or Mac computer to set up and manage the personal information removal tool).

DuckDuckGo says this is a first for a service of its ilk, as your details aren't stored on remote servers. To help it build the tool, DuckDuckGo bought data removal service Removaly in 2022. The personal information removal service will regularly re-scan people search sites and data brokers to see if your info pops up again, and deal with it accordingly.

As for the identity theft restoration service, DuckDuckGo will connect you with an advisor from Iris, its partner, if your identity is stolen. The advisor will help with restoring any stolen accounts and financial losses, as well as fixing your credit report. Moreover, they can help you cancel and replace important documents such as your driver’s license, bank cards and passport. Iris can also provide you with a cash advance if you're far from home and stuck due to identity theft. 

Again, you won't have to provide any of your personal information up front. You'll only need to provide an advisor with those details if you need help after having your identity stolen.

Expanding privacy protections through these services is a logical way for DuckDuckGo to try and boost its bottom line. Privacy Pro seems reasonably priced compared to some of the alternatives too — Mozilla's personal information removal service alone costs $9 per month.

This article originally appeared on Engadget at https://www.engadget.com/duckduckgo-unveils-a-10-privacy-pro-plan-with-a-no-log-vpn-120007653.html?src=rss

DuckDuckGo unveils a $10 Privacy Pro plan with a no-log VPN

Many web browser companies offer VPNs these days, including Google, Mozilla and Opera. DuckDuckGo is the latest to join the fray, with a Privacy Pro plan that includes three services. Along with a VPN, you'll get personal information removal and identity theft restoration services for $10 per month or $100 per year. The subscription is only available in the US for now. The Privacy Pro features are built directly into the DuckDuckGo browser, so you won't need to install separate apps.

DuckDuckGo says it won't keep VPN logs in order to help maintain user privacy. As such, it says it has "no way to tie what you do while connected to the DuckDuckGo VPN to you as an individual — or to anything else you do on DuckDuckGo, like searching." DuckDuckGo is using the open-source WireGuard protocol to encrypt your traffic and route it through VPN servers. As it stands, the company has VPN servers across the US, Europe and Canada. It plans to add more over time.

Screenshot of DuckDuckGo's VPN feature.
DuckDuckGo

One subscription will cover up to five desktop and mobile devices. Rather than using an account, you'll have a random ID that you'll need to keep safe. If you wish, you can add an email address for easier authorization across devices. Still, you won't need to hand over any personally identifiable information to DuckDuckGo — the company is using Stripe, Google Play and the Apple App Store to handle payments.

DuckDuckGo's focus on protecting user privacy extends to the personal information removal tool, which removes details such as your full name, home address and birthday from people search sites and data broker services. The details you provide during the setup process stay on your device and requests to remove your personal information start directly from your desktop (for now, you need a Windows or Mac computer to set up and manage the personal information removal tool).

DuckDuckGo says this is a first for a service of its ilk, as your details aren't stored on remote servers. To help it build the tool, DuckDuckGo bought data removal service Removaly in 2022. The personal information removal service will regularly re-scan people search sites and data brokers to see if your info pops up again, and deal with it accordingly.

As for the identity theft restoration service, DuckDuckGo will connect you with an advisor from Iris, its partner, if your identity is stolen. The advisor will help with restoring any stolen accounts and financial losses, as well as fixing your credit report. Moreover, they can help you cancel and replace important documents such as your driver’s license, bank cards and passport. Iris can also provide you with a cash advance if you're far from home and stuck due to identity theft. 

Again, you won't have to provide any of your personal information up front. You'll only need to provide an advisor with those details if you need help after having your identity stolen.

Expanding privacy protections through these services is a logical way for DuckDuckGo to try and boost its bottom line. Privacy Pro seems reasonably priced compared to some of the alternatives too — Mozilla's personal information removal service alone costs $9 per month.

This article originally appeared on Engadget at https://www.engadget.com/duckduckgo-unveils-a-10-privacy-pro-plan-with-a-no-log-vpn-120007653.html?src=rss

Palworld’s upcoming Arena mode looks like Pokémon PvP with guns

Ever since Palworld first emerged, it's been described as "Pokémon with guns." A new mode that's coming to Pocketpair's massively successful game won't do much to get rid of those comparisons. Even based on a 15-second clip, it looks, sounds and smells just like Pokémon's player vs. player experiences.

In the inventively titled Palworld Arena, you'll be able to take on other players with the help of the Pokémon Pals you've captured. Pocketpair says you can train your strongest critters to overcome your rivals. A brief teaser shown at the Triple-i Initiative indie games showcase showed a split-screen view, for what it's worth.

At first glance, it seems like the main difference between this and Pokémon battles is that, instead of standing back and telling your Pals what to do, your character will be in the thick of the action as well, trying to take out the enemies with a range of weaponry. 

For those of us who aren't fans of turn-based combat (*waves*), it could be a more active, perhaps more compelling spin on Pokémon battles. But this really does just seem like Pokémon PvP modes with a different coat of paint. We'll get to find out just how alike the two franchises' takes on PvP really are when Palworld Arena arrives this summer.

This article originally appeared on Engadget at https://www.engadget.com/palworlds-upcoming-arena-mode-looks-like-pokemon-pvp-with-guns-182516871.html?src=rss

Palworld’s upcoming Arena mode looks like Pokémon PvP with guns

Ever since Palworld first emerged, it's been described as "Pokémon with guns." A new mode that's coming to Pocketpair's massively successful game won't do much to get rid of those comparisons. Even based on a 15-second clip, it looks, sounds and smells just like Pokémon's player vs. player experiences.

In the inventively titled Palworld Arena, you'll be able to take on other players with the help of the Pokémon Pals you've captured. Pocketpair says you can train your strongest critters to overcome your rivals. A brief teaser shown at the Triple-i Initiative indie games showcase showed a split-screen view, for what it's worth.

At first glance, it seems like the main difference between this and Pokémon battles is that, instead of standing back and telling your Pals what to do, your character will be in the thick of the action as well, trying to take out the enemies with a range of weaponry. 

For those of us who aren't fans of turn-based combat (*waves*), it could be a more active, perhaps more compelling spin on Pokémon battles. But this really does just seem like Pokémon PvP modes with a different coat of paint. We'll get to find out just how alike the two franchises' takes on PvP really are when Palworld Arena arrives this summer.

This article originally appeared on Engadget at https://www.engadget.com/palworlds-upcoming-arena-mode-looks-like-pokemon-pvp-with-guns-182516871.html?src=rss

Never Alone 2 teaser shows Nuna and Fox coming face-to-face with giant creatures

Two years after E-line Media revealed it was working on Never Alone 2, the first look at gameplay emerged at the Triple-i Initiative indie games showcase. The brief clip shows Nuna and her spirit companion Fox running across ice and encountering a pair of giant creatures. There's not much to the video (it's a teaser, after all), but it gives a sense of the game's look and feel.

You'll venture through the Alaskan wilderness to look for ways to support your home village. Along the way, you'll unravel a mystery that poses a threat to the community. While the 2014 original (which nearly 15 million people have played) married 3D graphics and 2D gameplay, Never Alone 2 is billed as a "3D open-map sequel."

Never Alone included solo and co-op modes (we found the latter made playing the game much better). The follow-up is designed primarily for two players, in either online or couch co-op modes, to place a focus on the theme of interdependence.

Never Alone 2 has an original story from Iñupiat writer Nasugraq Rainey Hopson, and it was designed with input from Alaska Native elders, writers, storytellers and community members. E-line Media hasn't revealed a release window for Never Alone 2 yet, but the developer has teamed up with publisher Humble Games to get it out into the wild. In the meantime, fans can wishlist the sequel for updates.

This article originally appeared on Engadget at https://www.engadget.com/never-alone-2-teaser-shows-nuna-and-fox-coming-face-to-face-with-giant-creatures-174736706.html?src=rss

Never Alone 2 teaser shows Nuna and Fox coming face-to-face with giant creatures

Two years after E-line Media revealed it was working on Never Alone 2, the first look at gameplay emerged at the Triple-i Initiative indie games showcase. The brief clip shows Nuna and her spirit companion Fox running across ice and encountering a pair of giant creatures. There's not much to the video (it's a teaser, after all), but it gives a sense of the game's look and feel.

You'll venture through the Alaskan wilderness to look for ways to support your home village. Along the way, you'll unravel a mystery that poses a threat to the community. While the 2014 original (which nearly 15 million people have played) married 3D graphics and 2D gameplay, Never Alone 2 is billed as a "3D open-map sequel."

Never Alone included solo and co-op modes (we found the latter made playing the game much better). The follow-up is designed primarily for two players, in either online or couch co-op modes, to place a focus on the theme of interdependence.

Never Alone 2 has an original story from Iñupiat writer Nasugraq Rainey Hopson, and it was designed with input from Alaska Native elders, writers, storytellers and community members. E-line Media hasn't revealed a release window for Never Alone 2 yet, but the developer has teamed up with publisher Humble Games to get it out into the wild. In the meantime, fans can wishlist the sequel for updates.

This article originally appeared on Engadget at https://www.engadget.com/never-alone-2-teaser-shows-nuna-and-fox-coming-face-to-face-with-giant-creatures-174736706.html?src=rss

Sony is bringing another game to the PS Plus Catalog on its release day

Sony has revealed the latest batch of games that are coming to the PS Plus Catalog for Extra and Premium subscribers. This time around, there are three titles that will hit the service on the same day they debut on PlayStation. It had already been announced that the terrific Dave the Diver (April 16) and Tales of Kenzera: Zau (April 23) will hit the subscription service when they make their bow on PlayStation consoles. Now it has emerged Animal Well will join them on May 9.

This sidescrolling platformer is the first game from YouTuber Dunkey's publishing label, Bigmode. Solo developer Billy Basso spent seven years making the eye-catching Animal Well, which is said to be packed with secrets for players to discover. Along with PS5, Animal Well is coming to Switch and PC.

There haven't been too many games that have arrived on PS Plus on their release day, but the strategy can prove successful. Humanity, Stray, Teardown and Tchia, all of which are excellent, debuted on the subscription service. Going further back, so too did Rocket League and Fall Guys and those games were enormous hits, though they had the advantage of being multiplayer titles. On the other side of the platform divide, Palworld (aka the Pokémon with guns game) became a viral smash this year, thanks in part to it hitting Game Pass on its release day.

The other titles that are coming to the PS Plus Catalog on April 16 are multiplayer party game Oddballers (PS4), Construction Simulator (PS4, PS5), The Crew 2 (PS4), Indian mythology-inspired action-adventure Raji: An Ancient Epic (PS4, PS5), Lego Ninjago Movie Videogame (PS4), Nour: Play With Your Food (PS4, PS5), Deliver Us Mars (PS4, PS5), Lego Marvel’s Avengers (PS4), Miasma Chronicles (PS5) and Stray Blade (PS5).

Those with a PS Plus Premium subscription will be able to check out a few extra games through the Classics collection. The original PlayStation versions of Alone in the Dark: The New Nightmare, Star Wars: Rebel Assault II: The Hidden Empire and MediEvil will hit the catalog next week.

This article originally appeared on Engadget at https://www.engadget.com/sony-is-bringing-another-game-to-the-ps-plus-catalog-on-its-release-day-162541995.html?src=rss

Sony is bringing another game to the PS Plus Catalog on its release day

Sony has revealed the latest batch of games that are coming to the PS Plus Catalog for Extra and Premium subscribers. This time around, there are three titles that will hit the service on the same day they debut on PlayStation. It had already been announced that the terrific Dave the Diver (April 16) and Tales of Kenzera: Zau (April 23) will hit the subscription service when they make their bow on PlayStation consoles. Now it has emerged Animal Well will join them on May 9.

This sidescrolling platformer is the first game from YouTuber Dunkey's publishing label, Bigmode. Solo developer Billy Basso spent seven years making the eye-catching Animal Well, which is said to be packed with secrets for players to discover. Along with PS5, Animal Well is coming to Switch and PC.

There haven't been too many games that have arrived on PS Plus on their release day, but the strategy can prove successful. Humanity, Stray, Teardown and Tchia, all of which are excellent, debuted on the subscription service. Going further back, so too did Rocket League and Fall Guys and those games were enormous hits, though they had the advantage of being multiplayer titles. On the other side of the platform divide, Palworld (aka the Pokémon with guns game) became a viral smash this year, thanks in part to it hitting Game Pass on its release day.

The other titles that are coming to the PS Plus Catalog on April 16 are multiplayer party game Oddballers (PS4), Construction Simulator (PS4, PS5), The Crew 2 (PS4), Indian mythology-inspired action-adventure Raji: An Ancient Epic (PS4, PS5), Lego Ninjago Movie Videogame (PS4), Nour: Play With Your Food (PS4, PS5), Deliver Us Mars (PS4, PS5), Lego Marvel’s Avengers (PS4), Miasma Chronicles (PS5) and Stray Blade (PS5).

Those with a PS Plus Premium subscription will be able to check out a few extra games through the Classics collection. The original PlayStation versions of Alone in the Dark: The New Nightmare, Star Wars: Rebel Assault II: The Hidden Empire and MediEvil will hit the catalog next week.

This article originally appeared on Engadget at https://www.engadget.com/sony-is-bringing-another-game-to-the-ps-plus-catalog-on-its-release-day-162541995.html?src=rss