Building Apps with Google Antigravity & Firebase, Step by Step

Building Apps with Google Antigravity & Firebase, Step by Step Code editor with Firebase Cloud Functions handling API calls while keeping secrets and keys off the front end.

Google’s Antigravity AI, powered by Gemini 3.1 and Firebase offer a compelling combination for developers aiming to streamline app creation. In a guide below by the Your AI Workflow team, you’ll see how these technologies can be used together to build a functional appointment booking app. Antigravity AI enhances coding efficiency by automating repetitive tasks […]

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iPhone Fold Leak: Apple Finally Perfects the ‘Zero-Crease’ Display

iPhone Fold Leak: Apple Finally Perfects the ‘Zero-Crease’ Display Diagram-style view of a foldable phone hinge concept, highlighting parts meant to reduce screen bending stress.

Apple is reportedly preparing to launch its first foldable iPhone, a device that could reshape the foldable smartphone landscape. The most anticipated feature is a crease-free display, addressing one of the most persistent flaws in current foldable devices. By using advanced materials and innovative engineering, Apple aims to deliver a seamless visual experience that sets […]

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How to Use Claude Dispatch : Run Local Tasks & Keeps Sessions in Sync

How to Use Claude Dispatch : Run Local Tasks & Keeps Sessions in Sync Workflow diagram showing several AI agents handing off steps while Claude Dispatch tracks status across devices.

Claude Dispatch offers a fresh approach to managing tasks and automating workflows, combining advanced AI capabilities with practical features to streamline operations. Jannis Moore highlights how this platform simplifies complex processes by centralizing task management and allowing local execution directly on your device. For example, its ability to execute tasks without relying on cloud services […]

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The Macaron Collection That’s Actually Built to Last

Furniture rarely makes me stop scrolling. Most of what cycles through my feed either looks too clinical to feel livable or too trendy to last past next season. But when I came across Macarons, a modular furniture system by Taiwanese designers HanYi Huang and Fong-Yi Liou, I actually paused. Not because it was trying too hard, but because it wasn’t.

The name gives it away, and that’s the point. Macarons draws its visual language directly from the French confection, right down to the rounded forms, the layered silhouette, and that quietly playful quality that makes you smile before you even understand why. The design came from 03 Design Ltd. in Taiwan and was created for longtime furniture manufacturer Shiang Ye Industrial Co. It picked up a double win at the 2025 European Product Design Award, taking home recognition in both Home Furniture and Eco Design, which tells you this isn’t just a pretty concept piece.

Designers: HanYi Huang

What actually makes Macarons interesting as a furniture system is the modularity. You get a configurable set of stools, chairs, and side tables built around a simple logic: swap the legs, change the seat, add on what you need. The components connect through a rotational seat mechanism that makes assembly genuinely easy and, more importantly, makes repair possible. That second part tends to get glossed over in product launches, but it matters a lot. A piece of furniture you can actually fix is one you’ll keep for a decade. That’s the quiet kind of sustainability nobody puts in the headline.

The structural engineering behind the legs is where things get clever. Huang and Liou designed an off-centered, cloverleaf knot leg structure that improves both strength and comfort simultaneously. That’s a harder problem to solve than it sounds. Most furniture designers pick one or the other and call it a day. The fact that the leg geometry does both while also contributing to the visual identity of the product is the kind of decision that separates designers who think holistically from those who think in silos.

The material choice is equally deliberate. The entire system is made from post-consumer recycled polypropylene, which cuts down on waste and makes the pieces lighter to ship. Shipping weight is one of those sustainability factors that rarely gets talked about in design discourse, but it compounds fast. Lighter furniture means lower emissions per unit moved, and when you’re thinking about a modular system that’s meant to scale, that math matters.

I’ll be upfront about what I find genuinely compelling here: this isn’t sustainability as aesthetic, which is a trend I find exhausting. You know the type, raw edges, reclaimed wood, a beige palette that wants you to feel virtuous for just looking at it. Macarons doesn’t do that. It leans into color, playfulness, and modularity first, and builds the sustainability into the structure and material rather than the surface. That’s the right order of operations.

HanYi Huang brings a sharp design background to this. Her postgraduate work in Italy earned her a Red Dot Design award, and she’s been leading the design team at Shiang Ye as Creative Director, steering a traditional B2B furniture manufacturer toward work that competes internationally. That kind of trajectory, from a classic manufacturing context to award-winning modular systems with a global footprint, is worth paying attention to.

What Macarons ultimately argues is that modular, repairable, and recyclable furniture doesn’t have to feel like a compromise or a lecture. It can feel light, joyful, and considered. It can look like something you’d actually want in your home rather than something you bought to feel better about your carbon footprint. That’s a harder balance to strike than most people realize, and Huang and Liou struck it. Design that makes you feel good and does good at the same time is still the rarest kind. Macarons comes close.

The post The Macaron Collection That’s Actually Built to Last first appeared on Yanko Design.

Google Stitch "Vibe Design” Update : Gemini 3, Canvas & Export Tools

Google Stitch Designer speaking commands during Stitch Vibe Design while Gemini Live adjusts spacing and colors in real time.

Google’s latest Stitch update, featuring the Gemini Vibe Design framework, introduces a host of AI-driven enhancements aimed at streamlining creative workflows. As highlighted by Sam Witteveen, one of the standout features is the integration of agentic systems, which allow multiple AI agents to handle tasks like typography optimization, color scheme refinement and placeholder image generation […]

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How to Fix 10 Annoying iPhone Issues: iOS 26 Troubleshooting Guide

How to Fix 10 Annoying iPhone Issues: iOS 26 Troubleshooting Guide Featured image for How to FIX 10 Very ANNOYING iPhone Issues !

iPhones are celebrated for their sleek design and intuitive interface, but even the most advanced devices come with their share of challenges. From accidental camera activations to cluttered photo libraries, these small inconveniences can disrupt your experience. The video below from iReviews explores ten common iPhone annoyances and provides practical solutions to help you customize […]

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Apple Notes Guide 2026: Folders, Smart Folders & Quick Note Workflows

Apple Notes Guide 2026: Folders, Smart Folders & Quick Note Workflows Apple Pencil drawing tools in Apple Notes with pen options, ruler, and lasso selection on a sketch.

Apple Notes is a versatile application for organizing ideas, managing tasks and storing information, offering a balance of simplicity and functionality. According to Paperlike, features like smart folders allow users to automatically sort notes using hashtags and filters, while nested folders, supporting up to five levels, enable detailed organization for complex projects. Additional options, such […]

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ByteDance is selling its Moonton game unit to Savvy Games for a cool $6 billion

Following discussions first reported on earlier this year, ByteDance has agreed to sell its games unit Moonton to Savvy Games Group for $6 billion. Moonton is known for mobile titles popular in Asia like Mobile Legends: Bang Bang, which has been downloaded 1.5 billion times. The transaction is set to be finalized in the "near future," according to an internal memo from Moonton's CEO seen by Bloomberg

ByteDance has been winding down its gaming arm and shopping Moonton since 2023, just two years after it first acquired the developer. Around that same period, the TikTok parent was shuttering its Nuverse gaming arm, which published notable titles like Marvel Snap and Ragnarok X: Next Generation. The company has since shifted its focus to AI, competing with Chinese rivals to develop chatbots and foundational models. 

Savvy Games, which is owned by Saudi Arabia's Public Investment Fund (PIF), has been going in the opposite direction. Last year the company (via its subsidiary Scopely) acquired Pokémon Go developer Niantic for $3.5 billion. PIF was also among the key investors that purchased Electronic Arts in a blockbuster $55 billion deal last year. The Saudi fund holds a 7.5 percent stake in Nintendo as well.  

The sale is the latest chapter in the recent gaming industry consolidation that saw around 45,000 jobs lost in a brutal three-year period between 2022 and 2025. According to a recent GDC study, one-third of US video game industry workers were laid off over the last two years. 

This article originally appeared on Engadget at https://www.engadget.com/gaming/bytedance-is-selling-its-moonton-game-unit-to-savvy-games-for-a-cool-6-billion-124131595.html?src=rss

Engadget Podcast: Why does everyone hate NVIDIA’s DLSS 5 AI upscaling?

NVIDIA started an online firestorm this week when it announced DLSS 5 at its GTC conference. The company claims it's meant to deliver "photorealistic" lighting and materials in games by using neural processing. But it differs considerably from previous versions of DLSS, which were focused on using machine learning to upscale lower resolutions and generate additional frames, and gamers online aren’t too happy. To help us break this down, Anshel Sag, VP and principal analyst at Moor Insights and Strategy joins us to discuss his experience with NVIDIA's DLSS 5 demos. Also, we dive into what's next for Xbox with Project Helix.

  • NVIDIA announced DLSS 5, the disgust was immediate (with Anshel Sag from Moor Insights & Strategy) – 0:51

  • Arizona attorney general sues Kalshi for operating an illegal gambling business – 36:22

  • Polymarket users threaten the life of a reporter at The Times of Israel over accurate reporting – 36:59

  • Apple announces AirPods Max 2 with improved noise cancellation – 44:33

  • Elon Musk’s xAI faces class action suit over facilitating CSAM dsitribution – 47:38

  • Samsung stops selling Galaxy Z TriFold after 3 months because components got too expensive – 51:22

  • Around Engadget: Apple Studio XDR review, Dell XPS 16 review – 53:49.346

  • Listener Mail: Stick with iPhone on Linux? And are there any good Android tablets? – 55:41

  • Pop culture picks – 58:46

Hosts: Devindra Hardawar
Guest: Anshel Sag
Producer: Ben Ellman
Music: Dale North and Terrence O’Brien

This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/engadget-podcast-why-does-everyone-hate-nvidias-dlss-5-ai-upscaling-121335918.html?src=rss

How to Auto-Block Unknown Callers in iOS 26

How to Auto-Block Unknown Callers in iOS 26 Example of a caller matched by Siri Suggestions, showing why some unknown numbers still ring in iOS 26.

Are you frequently interrupted by calls from unknown numbers? With iOS 26, Apple has introduced the “Silence Unknown Callers” feature, a practical solution to minimize distractions by automatically silencing calls from numbers not saved in your contacts. This guide provides a detailed explanation of how to enable this feature, how it functions and alternative methods […]

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