The best Xbox games for 2025

Whether you’re into shooters, fighting games or immersive RPGs, there’s something for every Xbox owner out there. While Microsoft’s first-party output has been a bit slim lately, the company has been on a tear acquiring the likes of Bethesda and Activision Blizzard, as well as pumping up the amount of worthwhile titles in its Game Pass subscription service. The result is a plethora of games to choose from, which can be either a blessing or a curse for the indecisive gamer.

To make life a bit easier, we’ve highlighted some of the best titles available on the Xbox Series X and S (some of which are also playable on older Xbox One systems). We’ve chosen a mix of old and new titles, but given the hundreds of hours we’ve put into these games, we can guarantee they’re well worth your time.

Check out our entire Best Games series including the best Nintendo Switch games, the best PS5 games, the best Xbox games, the best PC games and the best free games you can play today.

This article originally appeared on Engadget at https://www.engadget.com/gaming/xbox/best-xbox-games-140022399.html?src=rss

The best PS5 games for 2025: Top PlayStation titles to play right now

Got a PlayStation 5 but not sure what to play next? With the massive library available, it’s easy to get a little lost scrolling through titles. From award-winning adventures to intense action RPG experiences, there’s a world of incredible games to explore. You’ve got options across every genre, whether you’re into fast-paced shooters, immersive stories that will suck you in for hours, like Elden Ring, or epic multiplayer challenges. And let’s not forget those exclusive gems that make the PS5 shine, like Demon’s Souls or the latest Final Fantasy installment.

Even if you’re a seasoned gamer, sometimes you just need a little inspiration to dive back into the console and discover new worlds. Whether you’re after complex game modes that push your skills or just want a taste of that next-gen power, these PS5 games will give you plenty of reasons to keep your controller close. So, if you’re ready for the ultimate adventure (or maybe just an excuse to escape for a while), we’ve got some suggestions that will keep the boredom at bay.

Read more: The best SSDs for PS5

Check out our entire Best Games series including the best Nintendo Switch games, the best PS5 games, the best Xbox games, the best PC games and the best free games you can play today.

This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/best-ps5-games-144653195.html?src=rss

AI horror, a dinosaur platformer and other new indie games worth checking out

Welcome to our latest roundup of what's going on in the indie game space. Even though it's a truncated week in the US with the long holiday weekend, there's still been a spate of new releases and news on upcoming games. There'll be plenty more over the next couple of weeks too, with The Game Awards, Day of the Devs and several other showcases in the pipeline. 

In the spirit of the season, one thing I'm thankful for is indie studios being able to make the games they want despite external pressures. We've seen both extremes of that in recent months. This week, the team at Santa Ragione said it respects players enough to release its latest game, Horses, as intended. However, Valve has blocked the horror title from Steam in what seems to be quite a messy case. As a result of not being able to sell Horses on the biggest PC games storefront, Santa Ragione said it's at risk of closure.

On the other end of the scale, Team Cherry was able to take all the time in the world to make Hollow Knight: Silksong because of the success of its previous game, which has sold more than 15 million copies. Although Hollow Knight fans spent years clamoring for updates on Silksong, the small team had the financial freedom to spend as long as it wanted crafting and polishing the sequel. The devs were able to just keep their heads down and do that until Team Cherry announced a release date just two weeks in advance.

Those are two very different stories. Still, they both resulted in fully realized games based on seemingly uncompromised visions. 

New releases

A.I.L.A — from Pulsatrix Studios and publisher Fireshine Games — has a decent-enough concept. It's a first-person horror title in which you take on the role of a VR game tester. The games that the protagonist plays are crafted by an AI (which, by itself, is a horrifying prospect) and adjusted based on your feedback. In a stunning development, the AI begins to tap into your character's deepest fears and blur the virtual and real worlds. It sounds like a blurb for an airport novel, but it's a solid-enough foundation on which to base a game.

The structure of A.I.L.A allows for Pulsatrix to craft a few distinct experiences in various horror subgenres within a larger game. You'll encounter a cult, zombies, aliens, creepy mannequins, puzzles and more as you play through chapters rooted in the likes of psychological horror and survival horror. There are a lot of ideas packaged together here. I’ve played a chunk A.I.L.A and it’s okay so far, even if it does feel a bit like a tribute band playing the hits of yesteryear. A.I.L.A is out now on Steam (usually $30, but there's a 20 percent discount until December 9), PlayStation 5 and Xbox Series X/S.

If you can't get enough of fairly lengthy open-world action RPGs, Of Ash And Steel might be one for you to sink your teeth into. Fire & Frost and publisher tinyBuild claim there's over 45 hours worth of main story material to dig into here.

One interesting thing about Of Ash And Steel is that there are no quest markers. Exploration is a major factor and you can mark locations on your map. Otherwise, you'll need to pay attention to things like what other characters are saying to figure out where to go. Also, the trailer's final shot shows a pair of titans that seem ready to battle, and that has me intrigued too.

Of Ash And Steel typically costs $30. There's a 20 percent discount until December 8 on Steam and GOG.

Young Suns is the latest project from Ko_Op (Goodbye Volcano High). When the team announced the game this week, it immediately became available on all Game Pass tiers as a game preview on Xbox Series X/S, PC and Xbox Cloud. If you'd prefer to buy it outright, you can also do that for $20.

This is (appropriately enough) a co-op life sim for up to four players. The team readily admits that Young Suns is still in development and that means some features and quest content aren't available in the current version of the game. However, as game director Graeme Lennon wrote in an Xbox Wire post, "The game is playable and fun for its intended pattern of play: checking in for an hour or two daily, slowly building up your perfect ship-home and making new friends."

The game is set on Jupiter and you can explore space stations, planetoids and ruins. You can collect resources and other items to help upgrade your ship/home. There are 30 characters (more are on the way), and most have "over two months of unique daily chat content." Young Suns is also coming to Steam down the line.

Dinopunk: The Cacops Adventure is the first of two dinosaur games in this week's roundup. This one is an adorable-looking retro platformer from The Dude Games and publisher Meridiem. It's said to pay tribute to classic games like Wonder Boy, Alex Kidd and Contra. 

As an amphibian dinosaur, you can collect special items to upgrade your attacks. There are arcade-style minigames as well. My favorite thing from the trailer, though, is a boss called Gatling Saurus. Love it. Dinopunk: The Cacops Adventure is out now on Steam. It usually costs $8, but there's a 10 percent discount until December 1.

Upcoming 

Ferocious is a very different kind of dinosaur game. This one is a first-person shooter from OMYOG and tinyBuild in which you have a device that allows you to communicate with and control dinos. Sending a rampaging triceratops into combat or riding on the back of one looks pretty fun. You can even take charge of a T. rex.

The gist is that an evil corporation is out to change the world in its favor with the help of these prehistoric reptiles, and it's up to you to stop this cabal. Ferocious will hit Steam on December 4 for $25.

Engadget's UK bureau chief Mat Smith got to try out There Are No Ghosts at the Grand back at Gamescom, and now you can check it out too. Friday Sundae has released a demo for the odd-looking "spooky, cozy musical mystery" on Steam.

After you inherit a rundown hotel, you have 30 days to fix it up using talking power tools (such as a furniture cannon)... or else. At night, you'll have to fend off ghosts. Maybe the title of this game is a bit of a misdirect! 

There Are No Ghosts at the Grand seems a bit strange, but I'm on board with it. It’s coming to PC and Xbox Series X/S next year and it will be a day-one addition to Game Pass. It will hit other platforms later.

This article originally appeared on Engadget at https://www.engadget.com/gaming/ai-horror-a-dinosaur-platformer-and-other-new-indie-games-worth-checking-out-180000059.html?src=rss

Hytale’s early access build drops on January 13 and costs $20

We finally have a release date for the early access build of Hytale. The fun starts on January 13. The game costs $20 and is available for PC. Preorders go up on December 13.

This is a true early access build, so don't go in expecting a polished experience. Developer Hypixel Studios says it's "still very much unfinished and will be buggy for a while" but that the team is committed to perfecting the game over time. Studio co-founder Simon Collins-Laflamme recently said "I don't think the game is good yet," so make of that what you will.

For the uninitiated, Hytale is a nifty-looking open world adventure game that looks to be visually inspired by Minecraft. It's been on our radar for years and development goes all the way back to 2015.

It's been a long road getting to early access, with enough twists and turns to fuel a boardroom drama. Riot bought the studio in 2020, ostensibly to continue work on Hytale. However, the company behind League of Legends soured on the concept after a few years. It shut down Hypixel Studios earlier this year and ended development of the game.

That should've been the end, but it wasn't. Hypixel managed to secure funding to buy the rights back from Riot and brought Hytale back from the dead. The company rehired a bunch of staffers that were impacted by Riot's decision and got to work. Hypixel showed off a bunch of new footage of the game just one day after it announced the acquisition. That's what the kids refer to as a "flex."

In any event, it's good to get a happy ending for once. Hytale may not be a polished product when the early access is released in January, but I have full confidence that it'll get there.

This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/hytales-early-access-build-drops-on-january-13-and-costs-20-164204422.html?src=rss

An indie studio says it’s at risk of closure after Valve banned its game from Steam

Indie studio Santa Ragione said it is at risk of shutting down as its latest project won't be available on Steam, which is by far the biggest storefront for PC games and a key point of sale for many developersHorses, a first-person horror game that blends gameplay and live-action sequences, is about a college student who spends a summer working on a farm. However, the farm’s “horses” are actually naked human adults who are wearing horse masks. It’s clear from the trailer that this is a game for grownups.

The studio plans to release Horses on the Epic Games Store, GOG, Itch and the Humble Store on December 2. However, Valve's content review team blocked Horses from Steam.

"We reviewed the game back in 2023. At that time, the developer indicated with their release date in Steamworks that they planned to release a few months later. Based on content in the store page, we told the developer we would need to review the build itself. This happens sometimes if content on the store page causes concern that the game itself might not fall within our guidelines,” Valve told PC Gamer. “After our team played through the build and reviewed the content, we gave the developer feedback about why we couldn’t ship the game on Steam, consistent with our onboarding rules and guidelines. A short while later the developer asked us to reconsider the review, and our internal content review team discussed that extensively and communicated to the developer our final decision that we were not going to ship the game on Steam."

Santa Ragione wrote in an FAQ that it's "committed to producing challenging, adult storytelling. Horses uses grotesque, subversive imagery to confront power, faith, and violence. We reject subjective obscenity standards and believe this kind of moralizing censorship evokes a darker past in which vague notions of 'decency' were used to silence artists. Games are an artistic medium and lawful works for adults should remain accessible. We respect players enough to present the game as intended and to let adults choose what to play; lawful works should not be made unreachable by a monopolistic storefront’s opaque decisions."

This particular ban precedes the recent censorship of adult-oriented games at the behest of payment processors. Santa Ragione wanted to create a Steam store page for Horses back in 2023 to help build interest. The studio says Valve wanted to see a playable build of the game before it would approve a Coming Soon page. The game was nowhere close to being finished, so Santa Ragione scrambled to put together a playable version of the game with “tons of placeholders.”

According to an email from Valve that the developer shared, it banned Horses from the storefront over "content that appears, in our judgment, to depict sexual conduct involving a minor." Santa Ragione said Valve didn't provide more detailed reasons for rejecting the game. Valve noted that it wouldn't accept further submissions of Horses, "even with modifications."

The developer claimed that it spent the next two years trying to change Valve's mind, but the company repeatedly pointed it to Steam’s general guidelines and rejected its “requests for review and appeal." Santa Ragione does have a plausible theory as to why Valve blocked the game from Steam, however. The studio wrote in the FAQ that:

All characters in the game are clearly older than 20 years old, as communicated by their appearance and through dialogue and documents that you will encounter in the game. We think the ban may have been triggered during the initial Steam submission by an incomplete scene on day six, in which a man and his young daughter visit the farm.

The daughter wants to ride one of the horses (in the game the 'horses' are humans wearing a horse mask) and gets to pick which one. What followed was an interactive dialogue sequence where the player is leading, by a lead as if they were a horse, a naked adult woman with a young girl on her shoulders. The scene is not sexual in any way, but it is possible that the juxtaposition is what triggered the flag.

We have since changed the character in the scene to be a twenty-something woman, both to avoid the juxtaposition and more importantly because the dialogue delivered in that scene, which deals with the societal structure in the world of Horses, works much better when delivered by an older character.

As a result of the Steam ban, Santa Ragione claimed it will be “very difficult“ to recoup its investment on Horses, which it claims is “not pornographic”. It spent around $100,000 on the game’s development.

The studio initially put $50,000 of its own money into Horses after signing a deal with the game's creator, Andrea Lucco Borlera. It hoped to cover those costs with sales of its last game, Saturnalia, but that didn't perform nearly as well as the studio hoped. Horses was slated to be featured in a bundle, but that fell apart around the same time as Valve rejected the game. Santa Ragione said the Steam ban made it practically impossible for it to find an external publisher or partner, so it ultimately raised funds from friends in order to complete the game. As such, the studio claimed it is now "in a completely unsustainable financial situation unless the game somehow recoups its development costs."

Santa Ragione still plans to support Horses for at least another six months after release. It has set aside funds to cover the costs of fixing bugs and adding quality-of-life changes. But barring Horses finding success on non-Steam storefronts, that may be the studio’s last activity.

"I don't want to make a final decision before seeing how the game does on launch. But if things go the way that I expect them to go, then I think [studio's closure] is inevitable,” Santa Ragione co-founder Pietro Righi Riva told GamesIndustry.biz. "All the money we'll earn is gonna go to the author and to the people who have offered money to finish the project. So there will likely be no money left to make a new [game]... Unless a miracle happens and Horses does very well."

This article originally appeared on Engadget at https://www.engadget.com/gaming/an-indie-studio-says-its-at-risk-of-closure-after-valve-banned-its-game-from-steam-210047830.html?src=rss

Beyond Good & Evil 2 is somehow still under development

With the gaming industry's recent rash of layoffs, closures and cancellations, it would be easy to assume Beyond Good and Evil 2 is toast. After all, the game looked like vaporware even before the extreme cost-cutting trend started. But here we are in late 2025, and — lo and behold — Ubisoft is hiring for the prequel.

The job listing (via Eurogamer) is for a technical sound engineer. But aside from revealing that the game is apparently still in the works, the description doesn't tell us anything new. "Beyond Good & Evil 2 is an action-adventure open world game set in a captivating space opera universe and the direct prequel to the 2003 cult classic," the posting reads. "Based on a breakthrough technology driven by the proprietary Voyager engine, Beyond Good & Evil 2 aims to offer a seamless experience of exploration and space piracy across a solar system full of exotic locations, colorful characters and mysteries to uncover, solo or with friends.”

Ubisoft first teased the prequel in 2008, then officially announced it in 2017. Engadget even watched a closed-door gameplay presentation the following year. We described what we saw as "wildly ambitious," perhaps to a concerning degree, given the technical challenges tied to that scope. Those worries appear to have been warranted, as we still hang onto tiny nuggets of hope (look, a job posting!!) over seven years later.

In 2022, Bloomberg poured more cold water on its timeline, reporting that the game was still in pre-production. Engadget contacted Ubisoft for comment on its current status, and we'll update this story if we hear back. In the meantime, you can revisit the surge of hope that was the game’s 2018 cinematic trailer.

This article originally appeared on Engadget at https://www.engadget.com/gaming/beyond-good--evil-2-is-somehow-still-under-development-185230052.html?src=rss

December’s PS Plus Monthly Games include Lego Horizon Adventures and Neon White

Sony has revealed the final batch of PlayStation Plus Monthly Games for 2025. This time around, you’ll be able to add five games to your library instead of the usual three. As ever, you’ll retain access to claimed games as long as your subscription remains active.

The headliner this time around is Lego Horizon Adventures (PS5), which is a more family-friendly take on the Horizon series. Guerrilla Games and Studio Gobo gave the events of Horizon Zero Dawn a Lego flavor in this spinoff, which is the first co-op game in the series (an MMO is in the pipeline too). I’ve been meaning to check this out, so it’ll be an easy addition to my library.

The same goes for Neon White (PS4 and PS5), a fast-paced precision platformer and first-person shooter that’s also part-dating sim. Each level is a race to the exit but you’ll need to defeat every demon in the stage first.

There are a couple of first-person co-op horror games in the December lineup. Those are the action-focused title Killing Floor 3 (PS5) and the psychological survival horror The Outlast Trials (PS4 and PS5). The final entry in the Monthly Games lineup this time around is extraction shooter Synduality Echo of Ada (PS5). That could help you scratch an Arc Raiders-shaped itch if you don’t fancy shelling out for that particular game right now.

All five games will be available for PS Plus Essential, Extra and Premium members to snag on December 2 and they’ll remain up for grabs until January 5. You still have until December 1 to scoop up November’s PS Plus Monthly Games, which are EA Sports WRC 24, Totally Accurate Battle Simulator and the wonderful Stray.

At the beginning of this year, Sony said it planned to stop offering PS4 games as a “key benefit” on the PS Plus Monthly Games and Game Catalog lineups as of January 2026. While it might add PS4 games from time to time, the onus for PS Plus going forward will be on PS5 (and perhaps some PS VR2) games. Of course, any PS4 Monthly Games that you’ve claimed will still remain available for download as long as your PS Plus subscription remains active.

This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/decembers-ps-plus-monthly-games-include-lego-horizon-adventures-and-neon-white-174500131.html?src=rss

Switch Online adds Bionic Commando, Battletoads and more to NES and GameBoy offerings

There continues to be no real discernible rhyme or reason to the way Nintendo distributes games on Nintendo Switch Online, but its latest drop brings some notable additions to the library for retro gaming fans. The NES and Game Boy apps — both of which are available to all NSO subscribers — have each got a pair of new games in the late-November update, and they’re all from well-known franchises.

Joining the NES app are Ninja Gaiden II: The Dark Sword of Chaos and Battletoads, while the Game Boy library gains Kid Icarus: Of Myths and Monsters and Bionic Commando. The most significant of the four is probably Battletoads. Rare’s platforming beat ‘em up was a NES exclusive when it launched in 1991, before being ported to other platforms later on. It’s notorious for its extremely high difficulty, but with the NES emulator on the Switch allowing you to rewind any time you mess up, perhaps a few more people will see the game through now. Battletoads was also included in 2015’s Rare Replay collection, so it was admittedly already relatively easy to play, but there’s arguably a certain charm to playing NES classics on Nintendo hardware.

The Game Boy version of the side-scroller Bionic Commando is also worth a look. The handheld version was an adaptation of the NES original and features a different setting, while retaining the bionic arm mechanic that is essential for traversal, given the protagonist’s inability to jump. The grappling gun/hook is used to swing around levels and also doubles as a weapon.

The latest update also adds remappable buttons for the Nintendo Classics Game Boy and NES apps, and as spotted by Vooks, features an Easter egg that triggers the original Game Boy boot screen and sound when you wiggle the left analogue stick as you’re launching it. Nintendo previously added a similar feature to its Game Boy Advance and Switch 2-only GameCube app.

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/switch-online-adds-bionic-commando-battletoads-and-more-to-nes-and-gameboy-offerings-140507414.html?src=rss

Microsoft just released a bunch of software updates for the ROG Xbox Ally

Microsoft just released a spate of software updates for ASUS ROG Xbox Ally and Ally X handheld consoles. Perhaps the most notable feature is the introduction of default game profiles, which are available in a beta mode starting today.

These are performance profiles tailored to specific games so they run perfectly on the handhelds. Once enabled, the software will automatically balance the frame rate and power consumption to strike the perfect balance. This means that players won't have to head into the settings to make manual adjustments.

These profiles are currently available for 40 of the more popular games on the platform, including Fortnite, Gears of War: Reloaded and Hollow Knight: Silksong. Microsoft says that using the default game profile while playing Silksong, for instance, will add an hour of battery life. To that end, the profiles are only used when playing on battery. I hope this becomes a regular part of the Ally experience and comes to many more titles.

There's a new search filter that lists games by how they perform on the device, which is sort of a riff on Valve's "Steam Deck Verified" badge. Microsoft also boasts that gamepad responsiveness has been improved and that game libraries will now load quicker. The company says this is especially noticeable for "players with large game libraries."

The cloud gaming page should now load quicker and be more responsive. Finally, there's the usual array of bug fixes and performance enhancements. This is a nice little batch of upgrades, just in time for the holidays.

For the uninitiated, the ROG Ally and Ally X are handheld gaming consoles that run an Xbox-adjacent version of Windows 11 and can play pretty much any Xbox game. We praised the "top-notch performance" in our official review. These handhelds are the real deal, and consumers agree. Sales have been so robust that ASUS recently began ramping up production.

The success of these consoles should ensure more software updates down the line. Microsoft has already committed to adding game save indicators for crossplay. It also plans on improving sleep and wake reliability and upgrading the formatting options for microSD cards. The more powerful Ally X is getting AI upscaling next year.

This article originally appeared on Engadget at https://www.engadget.com/gaming/xbox/microsoft-just-released-a-bunch-of-software-updates-for-the-rog-xbox-ally-164802697.html?src=rss

Skate Story grinds its way to PlayStation Plus on December 8

It's been a long road to get here, but the surreal skateboarding sim Skate Story will actually be available to play on December 8. The title will also be a day-one Game Catalog release for PlayStation Plus subscribers, which is a great perk for Sony fans. It'll be available on other platforms, like Steam and Nintendo Switch, but those versions cost $20. The PS5 version is free for PS Plus subscribers and it's not currently coming to Xbox.

For the uninitiated, Skate Story can only be described as a Lynchian take on skateboarding. Players control a glass avatar and they perform tricks to, well, swallow the moon and defeat the devil. It was announced all the way back in 2020. We got to play it last year and came away impressed. The game was made by Sam Eng, who was behind the indie shooter Zarvot.

It's also being published by Devolver Digital, a company that knows its way around unique gameplay concepts. It published the utterly sublime Cult of the Lamb and one of our recent favorites, Ball x Pit. The former lets you feed poop to cult followers, which makes performing kickflips as a glass-bodied demon seem downright normal.

Looking to see what all of the fuss is about? There's a demo right now on Steam. The game's also available for purchase on the PS5, for those who don't wanna pony up for a PS Plus subscription.

This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/skate-story-grinds-its-way-to-playstation-plus-on-december-8-193034939.html?src=rss