Apple will make it easier for EU users to switch to Android and delete Safari

The European Union's Digital Markets Act (DMA) is officially in action, and the ramifications are coming out left and right. The latest development comes from Apple, which released a DMA Compliance Report outlining the changes required of them. These include immediate and upcoming steps, such as introducing a browser choice screen.

Before we get into Apple's changes, here's some quick background: The Digital Markets Act identifies "gatekeepers" such as Apple, Meta, and Amazon based on earnings and users. The law prohibits these companies from favoring their own platforms or forcing users to stay within their ecosystem. In line with that — when Apple users in the EU open Safari, they'll be prompted to choose a default browser from a list of options available in their area. Developers can also choose from different browsers — though they need to request and obtain different "entitlements." These updates will be reflected for anyone who has downloaded iOS 17.4. 

Apple is also implementing steps to make its data more portable to outside systems, meaning an iOS user could import their data to an Android phone, for instance. "Apple is developing a solution that helps mobile operating system providers develop more user-friendly solutions to transfer data from an iPhone to a non-Apple phone," the statement reads. "Apple is also creating a browser switching solution for exporting and importing relevant browser data into another browser on the same device." The mobile operating system changes should go into effect by Fall 2025, while Apple aims to get the browser switches in effect by the end of 2024 or early 2025. 

Throughout the Compliance Report, Apple lays out ways in which the company believes these shifts could harm users and developers. Apple states these risks include "new avenues for malware, fraud and scams, illicit and harmful content, and other privacy and security threats. These changes also compromise Apple's ability to detect, prevent, and take action against malicious apps on iOS and to support users impacted by issues with apps downloaded outside of the App Store." The company has introduced steps like Notarization for iOS apps, but claims they won't be fully effective. 

This article originally appeared on Engadget at https://www.engadget.com/apple-will-make-it-easier-for-eu-users-to-switch-to-android-and-delete-safari-113041250.html?src=rss

The New York Times is cracking down on Wordle clones

There have been plenty of Wordle clones even before The New York Times purchased the real thing in 2022, to the point that they had become a common sight on app stores. It sounds like The Times has been trying to cull the numbers of Wordle knockoffs recently, though, and has been sending DMCA takedown notices to their developers. As 404 Media reports, the latest notice the news organization sent could take out not just the target game itself, but also thousands of other alternatives and spinoffs. 

The Times' latest DMCA notice was filed against Chase Wackerfuss, the person behind a Wordle clone called "Reactle." In its notice, the publication said that GitHub must delete the infringing repository and the hundreds of forked repositories based on it. Wackerfuss already took down Reactle's GitHub page — he told 404 Media it wasn't worth getting into a legal battle with The New York Times and just deleted his repository. According to the publication, though, it was forked 1,900 times before it was removed and was used to create versions of Wordle in dozens of different languages, as well as spinoffs with various twists. Some of those spinoffs turned Wordle into crossword puzzles and two-player games, while others transformed it into guessing games that use emoji and other symbols instead of letters and words. 

Based on the takedown request The Times sent to Reactle, the newspaper is claiming ownership of the name Wordle, as well as its mechanics. "The Times's Wordle copyright includes the unique elements of its immensely popular game, such as the 5x6 grid, green tiles to indicate correct guesses, yellow tiles to indicate the correct letter but the wrong place within the word, and the keyboard directly beneath the grid," the DMCA notice reportedly read. "This gameplay is copied exactly in the repository, and the owner instructs others how to knock off the game and create an identical word game." Seeing as Wordle has a pretty simple premise, though — I was easily able to create a simpler but similar word-guessing game when I took a basic programming course — this takedown request likely won't spell the end for its clones and alternatives. 

This article originally appeared on Engadget at https://www.engadget.com/the-new-york-times-is-cracking-down-on-wordle-clones-100004668.html?src=rss

The New York Times is cracking down on Wordle clones

There have been plenty of Wordle clones even before The New York Times purchased the real thing in 2022, to the point that they had become a common sight on app stores. It sounds like The Times has been trying to cull the numbers of Wordle knockoffs recently, though, and has been sending DMCA takedown notices to their developers. As 404 Media reports, the latest notice the news organization sent could take out not just the target game itself, but also thousands of other alternatives and spinoffs. 

The Times' latest DMCA notice was filed against Chase Wackerfuss, the person behind a Wordle clone called "Reactle." In its notice, the publication said that GitHub must delete the infringing repository and the hundreds of forked repositories based on it. Wackerfuss already took down Reactle's GitHub page — he told 404 Media it wasn't worth getting into a legal battle with The New York Times and just deleted his repository. According to the publication, though, it was forked 1,900 times before it was removed and was used to create versions of Wordle in dozens of different languages, as well as spinoffs with various twists. Some of those spinoffs turned Wordle into crossword puzzles and two-player games, while others transformed it into guessing games that use emoji and other symbols instead of letters and words. 

Based on the takedown request The Times sent to Reactle, the newspaper is claiming ownership of the name Wordle, as well as its mechanics. "The Times's Wordle copyright includes the unique elements of its immensely popular game, such as the 5x6 grid, green tiles to indicate correct guesses, yellow tiles to indicate the correct letter but the wrong place within the word, and the keyboard directly beneath the grid," the DMCA notice reportedly read. "This gameplay is copied exactly in the repository, and the owner instructs others how to knock off the game and create an identical word game." Seeing as Wordle has a pretty simple premise, though — I was easily able to create a simpler but similar word-guessing game when I took a basic programming course — this takedown request likely won't spell the end for its clones and alternatives. 

This article originally appeared on Engadget at https://www.engadget.com/the-new-york-times-is-cracking-down-on-wordle-clones-100004668.html?src=rss

Rivian is halting construction of its $5 billion Georgia plant to save money

Rivian generally had a good day yesterday, launching the R2 SUV along with the surprise R3 crossover and dune buggy-esque R3X that were met with general acclaim. Buried in that press release, however, was the news that the automaker is halting production of its $5 billion Georgia plant in order to save money. 

Instead of building the R2 in Georgia as originally planned, the company will start production of the electric SUV at its existing Normal, Illinois plant. "Beyond significantly reducing the amount of capital needed to bring R2 to market, the company believes this approach considerably reduces risk to the launch and associated ramp," the company said. 

The move will also allow Rivian to bring the R2 to market sooner, in the first half of 2026, while saving the company $2.25 billion in capital spending in the short term. That's important since it has been burning through cash of late, according to recent reports.

The Rivian R3 and R3X will eventually be built at the company's Georgia plant
Elliot Ross Studio

Of all the EV startups to come along of late, Rivian has been one of the most promising thanks to significant investments from Amazon, Ford and others. The company's electric R1T pickup and R1S SUV were also widely praised for their attractive designs, healthy range and more. 

Ramping up an automotive startup is no easy feat, though, especially in a market that's been tough on EVs of late — with even stalwart Tesla feeling the pinch. It doesn't help that startup rivals like Fisker are having serious cash flow issues, as it may spook consumers wary of untested EV brands.

Rivian selected Georgia as the site for its second EV factory back in 2021, receiving up to $1.5 billion in state incentives. At the time, the company said it hoped to eventually produce 400,000 electric vehicles there annually. With plant changes, the Normal, Illinois facility will augment capacity to 215,000 units annually across R1T, R1S, EDV, RCV, and R2.

The Georgia location remains in the picture, but Rivian only said it construction would restart later. "Rivian’s Georgia plant remains an extremely important part of its strategy to scale production of R2 and R3," it said in a statement. 

This article originally appeared on Engadget at https://www.engadget.com/rivian-is-halting-construction-of-its-5-billion-georgia-plant-to-save-money-082236810.html?src=rss

Rivian is halting construction of its $5 billion Georgia plant to save money

Rivian generally had a good day yesterday, launching the R2 SUV along with the surprise R3 crossover and dune buggy-esque R3X that were met with general acclaim. Buried in that press release, however, was the news that the automaker is halting production of its $5 billion Georgia plant in order to save money. 

Instead of building the R2 in Georgia as originally planned, the company will start production of the electric SUV at its existing Normal, Illinois plant. "Beyond significantly reducing the amount of capital needed to bring R2 to market, the company believes this approach considerably reduces risk to the launch and associated ramp," the company said. 

The move will also allow Rivian to bring the R2 to market sooner, in the first half of 2026, while saving the company $2.25 billion in capital spending in the short term. That's important since it has been burning through cash of late, according to recent reports.

The Rivian R3 and R3X will eventually be built at the company's Georgia plant
Elliot Ross Studio

Of all the EV startups to come along of late, Rivian has been one of the most promising thanks to significant investments from Amazon, Ford and others. The company's electric R1T pickup and R1S SUV were also widely praised for their attractive designs, healthy range and more. 

Ramping up an automotive startup is no easy feat, though, especially in a market that's been tough on EVs of late — with even stalwart Tesla feeling the pinch. It doesn't help that startup rivals like Fisker are having serious cash flow issues, as it may spook consumers wary of untested EV brands.

Rivian selected Georgia as the site for its second EV factory back in 2021, receiving up to $1.5 billion in state incentives. At the time, the company said it hoped to eventually produce 400,000 electric vehicles there annually. With plant changes, the Normal, Illinois facility will augment capacity to 215,000 units annually across R1T, R1S, EDV, RCV, and R2.

The Georgia location remains in the picture, but Rivian only said it construction would restart later. "Rivian’s Georgia plant remains an extremely important part of its strategy to scale production of R2 and R3," it said in a statement. 

This article originally appeared on Engadget at https://www.engadget.com/rivian-is-halting-construction-of-its-5-billion-georgia-plant-to-save-money-082236810.html?src=rss

You can write long-form articles on X if you pay for Premium+

Journalists, creators and long-winded VCs on X now have a new way to be exhausting on main. X now allows verified organizations and Premium+ subscribers to publish long-form “Articles."

The feature adds a basic text-editing interface that includes embedded media and some text formatting options, like the ability to make bulleted lists. It also appears that articles can be longer than the 25,000-character limit currently in place for premium subscribers’ “longer posts” feature. According to my initial tests, I hit the character limit for articles at just over 100,000 characters or about 15,000 words.

Here’s what the editing interface looks like:

The text editor.
Screenshot via X

Notably, Twitter began working on longer form posts long before Elon Musk’s takeover of the company. The company showed off an early version, originally called “Notes” in 2022, as it looked to lure newsletter writers and other creators to the service. Musk confirmed last summer that the publishing tools were still in the works.

The rollout of publishing tools is notable as Musk has often been hostile to journalists on his platform. Last year, Musk directed a change to X’s recommendation algorithm so that links to newsletter platform Substack would not appear in users’ “For You” feeds, which has throttled many independent writers’ reach on the service. X also stripped headlines from news stories shared on the platform last fall (headlines eventually returned, in a much smaller font).

This article originally appeared on Engadget at https://www.engadget.com/you-can-write-long-form-articles-on-x-if-you-pay-for-premium-005707599.html?src=rss

You can write long-form articles on X if you pay for Premium+

Journalists, creators and long-winded VCs on X now have a new way to be exhausting on main. X now allows verified organizations and Premium+ subscribers to publish long-form “Articles."

The feature adds a basic text-editing interface that includes embedded media and some text formatting options, like the ability to make bulleted lists. It also appears that articles can be longer than the 25,000-character limit currently in place for premium subscribers’ “longer posts” feature. According to my initial tests, I hit the character limit for articles at just over 100,000 characters or about 15,000 words.

Here’s what the editing interface looks like:

The text editor.
Screenshot via X

Notably, Twitter began working on longer form posts long before Elon Musk’s takeover of the company. The company showed off an early version, originally called “Notes” in 2022, as it looked to lure newsletter writers and other creators to the service. Musk confirmed last summer that the publishing tools were still in the works.

The rollout of publishing tools is notable as Musk has often been hostile to journalists on his platform. Last year, Musk directed a change to X’s recommendation algorithm so that links to newsletter platform Substack would not appear in users’ “For You” feeds, which has throttled many independent writers’ reach on the service. X also stripped headlines from news stories shared on the platform last fall (headlines eventually returned, in a much smaller font).

This article originally appeared on Engadget at https://www.engadget.com/you-can-write-long-form-articles-on-x-if-you-pay-for-premium-005707599.html?src=rss

Playdate is having a sitewide games sale, like a real grown-up console

The little console that could, Playdate, is having its first sitewide games sale, just like its more-established rivals. Manufacturer Panic is holding the sale to celebrate the one-year anniversary of the online store, which is officially called the Playdate Catalog.

The discounts are noteworthy. If you happen to own a Playdate, you’ll find plenty to like here. The cute little synthesizer app Playmaker is on sale for $8, instead of $15, and the action RPG Under the Castle is on sale for $7, which is a discount of 30 percent. Many titles go much lower than this. The bizarre unicycle/coffee-acquisition sim A Balanced Brew is on sale for just $2 and the Adventure-esque dungeon crawler The Keyper is only a buck.

One of the key selling points of the Playdate is its abundance of indie games that you can’t play anywhere else, which this sale shows off in spades. However, there’s one big game missing from the sale. Lucas Pope’s Mars After Midnight doesn’t come out until March 12, though the sale lasts until March 14, so maybe we’ll get a day-one discount.

For the uninitiated, the Playdate is a retro-styled portable console that resembles the original Nintendo Game Boy. It’s bright yellow and features a unique control mechanism in the form of a hand-powered crank. This crank is used in novel ways, like keeping the unicycler balanced in the aforementioned A Balanced Brew. It’s a gimmick, but a fun one.

Beyond the sale, new Playdate owners get 24 free games when purchasing the $200 console. These unlock on a week-by-week basis over 12 weeks. The console has technically been available for nearly two years, but there was an obscene waiting period as Panic worked to meet initial preorders. That’s gone now, so orders ship within a few days.

This article originally appeared on Engadget at https://www.engadget.com/playdate-is-having-a-sitewide-games-sale-like-a-real-grown-up-console-203552312.html?src=rss

Playdate is having a sitewide games sale, like a real grown-up console

The little console that could, Playdate, is having its first sitewide games sale, just like its more-established rivals. Manufacturer Panic is holding the sale to celebrate the one-year anniversary of the online store, which is officially called the Playdate Catalog.

The discounts are noteworthy. If you happen to own a Playdate, you’ll find plenty to like here. The cute little synthesizer app Playmaker is on sale for $8, instead of $15, and the action RPG Under the Castle is on sale for $7, which is a discount of 30 percent. Many titles go much lower than this. The bizarre unicycle/coffee-acquisition sim A Balanced Brew is on sale for just $2 and the Adventure-esque dungeon crawler The Keyper is only a buck.

One of the key selling points of the Playdate is its abundance of indie games that you can’t play anywhere else, which this sale shows off in spades. However, there’s one big game missing from the sale. Lucas Pope’s Mars After Midnight doesn’t come out until March 12, though the sale lasts until March 14, so maybe we’ll get a day-one discount.

For the uninitiated, the Playdate is a retro-styled portable console that resembles the original Nintendo Game Boy. It’s bright yellow and features a unique control mechanism in the form of a hand-powered crank. This crank is used in novel ways, like keeping the unicycler balanced in the aforementioned A Balanced Brew. It’s a gimmick, but a fun one.

Beyond the sale, new Playdate owners get 24 free games when purchasing the $200 console. These unlock on a week-by-week basis over 12 weeks. The console has technically been available for nearly two years, but there was an obscene waiting period as Panic worked to meet initial preorders. That’s gone now, so orders ship within a few days.

This article originally appeared on Engadget at https://www.engadget.com/playdate-is-having-a-sitewide-games-sale-like-a-real-grown-up-console-203552312.html?src=rss

TikTok is encouraging its users to call their representatives about attempts to ban the app

TikTok is stepping up its efforts to fight a new bill that could force a ban of the app in the United States. The app has been alerting its millions of US users about the measure, which would force ByteDance to sell TikTok in order for the app to remain available in US app stores.

“TikTok is at risk of being shut down in the US,” the push notification says. “Call your representative now.” An in-app message then instructs users to “speak up now — before your government strips 170 million Americans of their Constitutional right to free expression.” It also provides users a shortcut to dial their representative’s office if they enter their zip code.

The push alerts are reportedly already having a dramatic effect. Politico reporter Olivia Beavers said that House staffers report their offices are being inundated with calls. One staffer said on X that “we're getting a lot of calls from high schoolers asking what a Congressman is.”

Unfortunately for TikTok, their plan to stir up resistance to the bill may not be having the intended effect. The flood of calls may in fact be “backfiring,” according to Beavers, who says the response may be increasing support for the bill among members of Congress. In a post on X, Representative Mike Gallagher, who chairs the select committee that introduced the bill, said the push notifications were “interfering with the legislative process.” 

The alerts come amid growing support for the measure, which was introduced earlier this week by members of the House Energy and Commerce Committee. On Thursday, the bill cleared its first legislative hurdle with a unanimous vote, 50 - 0, by members of the Energy and Commerce Committee to advance the measure. President Joe Biden, whose administration has also sought to force a divestiture of TikTok, is reportedly supportive of the bill. As Punchbowl News notes, previous bills to ban TikTok have not had the backing of the White House.

If passed, the bill would give TikTok about six months to separate itself from ByteDance or else an app store ban would take effect. "This legislation has a predetermined outcome: a total ban of TikTok in the United States," TikTok said in a statement published after the vote in the House. "The government is attempting to strip 170 million Americans of their Constitutional right to free expression. This will damage millions of businesses, deny artists an audience, and destroy the livelihoods of countless creators across the country.”

Digital rights groups also oppose the measure. The ACLU has called it “unconstitutional,” while other groups say that comprehensive privacy legislation would be a more effective way to protect Americans’ data.

Update March 7, 2024, 3:52PM ET: This story has been updated to reflect the results of a vote by the House Energy and Commerce Committee and a statement from TikTok.

This article originally appeared on Engadget at https://www.engadget.com/tiktok-is-encouraging-its-users-to-call-their-representatives-about-attempts-to-ban-the-app-202056111.html?src=rss