AI horror, a dinosaur platformer and other new indie games worth checking out

Welcome to our latest roundup of what's going on in the indie game space. Even though it's a truncated week in the US with the long holiday weekend, there's still been a spate of new releases and news on upcoming games. There'll be plenty more over the next couple of weeks too, with The Game Awards, Day of the Devs and several other showcases in the pipeline. 

In the spirit of the season, one thing I'm thankful for is indie studios being able to make the games they want despite external pressures. We've seen both extremes of that in recent months. This week, the team at Santa Ragione said it respects players enough to release its latest game, Horses, as intended. However, Valve has blocked the horror title from Steam in what seems to be quite a messy case. As a result of not being able to sell Horses on the biggest PC games storefront, Santa Ragione said it's at risk of closure.

On the other end of the scale, Team Cherry was able to take all the time in the world to make Hollow Knight: Silksong because of the success of its previous game, which has sold more than 15 million copies. Although Hollow Knight fans spent years clamoring for updates on Silksong, the small team had the financial freedom to spend as long as it wanted crafting and polishing the sequel. The devs were able to just keep their heads down and do that until Team Cherry announced a release date just two weeks in advance.

Those are two very different stories. Still, they both resulted in fully realized games based on seemingly uncompromised visions. 

New releases

A.I.L.A — from Pulsatrix Studios and publisher Fireshine Games — has a decent-enough concept. It's a first-person horror title in which you take on the role of a VR game tester. The games that the protagonist plays are crafted by an AI (which, by itself, is a horrifying prospect) and adjusted based on your feedback. In a stunning development, the AI begins to tap into your character's deepest fears and blur the virtual and real worlds. It sounds like a blurb for an airport novel, but it's a solid-enough foundation on which to base a game.

The structure of A.I.L.A allows for Pulsatrix to craft a few distinct experiences in various horror subgenres within a larger game. You'll encounter a cult, zombies, aliens, creepy mannequins, puzzles and more as you play through chapters rooted in the likes of psychological horror and survival horror. There are a lot of ideas packaged together here. I’ve played a chunk A.I.L.A and it’s okay so far, even if it does feel a bit like a tribute band playing the hits of yesteryear. A.I.L.A is out now on Steam (usually $30, but there's a 20 percent discount until December 9), PlayStation 5 and Xbox Series X/S.

If you can't get enough of fairly lengthy open-world action RPGs, Of Ash And Steel might be one for you to sink your teeth into. Fire & Frost and publisher tinyBuild claim there's over 45 hours worth of main story material to dig into here.

One interesting thing about Of Ash And Steel is that there are no quest markers. Exploration is a major factor and you can mark locations on your map. Otherwise, you'll need to pay attention to things like what other characters are saying to figure out where to go. Also, the trailer's final shot shows a pair of titans that seem ready to battle, and that has me intrigued too.

Of Ash And Steel typically costs $30. There's a 20 percent discount until December 8 on Steam and GOG.

Young Suns is the latest project from Ko_Op (Goodbye Volcano High). When the team announced the game this week, it immediately became available on all Game Pass tiers as a game preview on Xbox Series X/S, PC and Xbox Cloud. If you'd prefer to buy it outright, you can also do that for $20.

This is (appropriately enough) a co-op life sim for up to four players. The team readily admits that Young Suns is still in development and that means some features and quest content aren't available in the current version of the game. However, as game director Graeme Lennon wrote in an Xbox Wire post, "The game is playable and fun for its intended pattern of play: checking in for an hour or two daily, slowly building up your perfect ship-home and making new friends."

The game is set on Jupiter and you can explore space stations, planetoids and ruins. You can collect resources and other items to help upgrade your ship/home. There are 30 characters (more are on the way), and most have "over two months of unique daily chat content." Young Suns is also coming to Steam down the line.

Dinopunk: The Cacops Adventure is the first of two dinosaur games in this week's roundup. This one is an adorable-looking retro platformer from The Dude Games and publisher Meridiem. It's said to pay tribute to classic games like Wonder Boy, Alex Kidd and Contra. 

As an amphibian dinosaur, you can collect special items to upgrade your attacks. There are arcade-style minigames as well. My favorite thing from the trailer, though, is a boss called Gatling Saurus. Love it. Dinopunk: The Cacops Adventure is out now on Steam. It usually costs $8, but there's a 10 percent discount until December 1.

Upcoming 

Ferocious is a very different kind of dinosaur game. This one is a first-person shooter from OMYOG and tinyBuild in which you have a device that allows you to communicate with and control dinos. Sending a rampaging triceratops into combat or riding on the back of one looks pretty fun. You can even take charge of a T. rex.

The gist is that an evil corporation is out to change the world in its favor with the help of these prehistoric reptiles, and it's up to you to stop this cabal. Ferocious will hit Steam on December 4 for $25.

Engadget's UK bureau chief Mat Smith got to try out There Are No Ghosts at the Grand back at Gamescom, and now you can check it out too. Friday Sundae has released a demo for the odd-looking "spooky, cozy musical mystery" on Steam.

After you inherit a rundown hotel, you have 30 days to fix it up using talking power tools (such as a furniture cannon)... or else. At night, you'll have to fend off ghosts. Maybe the title of this game is a bit of a misdirect! 

There Are No Ghosts at the Grand seems a bit strange, but I'm on board with it. It’s coming to PC and Xbox Series X/S next year and it will be a day-one addition to Game Pass. It will hit other platforms later.

This article originally appeared on Engadget at https://www.engadget.com/gaming/ai-horror-a-dinosaur-platformer-and-other-new-indie-games-worth-checking-out-180000059.html?src=rss

US patent office says generative AI is equivalent to other tools in inventors’ belts

While generative AI systems cannot be considered inventors under US patent laws, the US Patent and Trademark Office has updated its guidelines on how they can be used in the process of creating innovations. The agency's director, John Squires, said in a notice obtained by Reuters that the USPTO deems genAI to be "analogous" to other tools that inventors might use in their process, including lab equipment, software and research databases. 

"AI systems, including generative AI and other computational models, are instruments used by human inventors," Squires wrote. "They may provide services and generate ideas, but they remain tools used by the human inventor who conceived the claimed invention." 

The notice [PDF], which is set to be published in the Federal Register on November 28, notes that there's no separate process for evaluating whether an AI-assisted invention qualifies for a patent. "When multiple natural persons are involved in creating an invention with AI assistance, the traditional joint inventorship principles apply," Squires added.

The Court of Appeals for the Federal Circuit has ruled that "AI cannot be named as an inventor on a patent application (or issued patent) and that only natural persons can be inventors." There's no change to that stance under the latest USPTO guidelines. But the updated rules do offer more clarity as to whether things like new medications that are developed with the help of genAI systems can be patented. 

This article originally appeared on Engadget at https://www.engadget.com/ai/us-patent-office-says-generative-ai-is-equivalent-to-other-tools-in-inventors-belts-211700837.html?src=rss

A Google Maps power-saving mode lands on Pixel 10 devices

If you have a Pixel 10 phone that you use for turn-by-turn directions in lieu of a dedicated GPS device, Google has an update that might be right up your alley. A Google Maps power-saving mode is now available for Pixel 10, Pixel 10 Pro, Pixel 10 Pro XL and Pixel 10 Pro Fold. The company announced this feature earlier this month as part of its November 2025 Pixel Drop.

Power-saving mode is only available in portrait orientation and it works on your lock screen. If you tap the power button while using the driving navigation tool, the app will switch to a simpler monochrome look that retains the map layer, as 9to5Google notes. It looks a bit like the dark mode map in the Uber app.

You'll see only see key details your journey, such as your next turn and expected travel time. Other elements, such as your current speed, are stripped out. You can still swipe down to see your notifications.

If you press the power button or tap the screen, Google Maps will revert to the standard view. The app also turns off power-saving mode when you get to your destination.

Google says that the power-saving mode can extend your Pixel 10's battery life by up to four hours, so this could come in handy for long drives when you don't have an easy way to charge your phone while you have it mounted on your dashboard. The more streamlined look could perhaps help to mitigate distracted driving too.

Google will probably bring the feature to other devices down the line, but it’s disappointing that the company is limiting it to the Pixel 10 lineup for now. Perhaps it will end up offering this stripped-down UI on the Android Auto version of Google Maps someday. too

It seems that Google is enabling power-saving mode by default via an update on its end. If you'd rather not be able to use the feature, you can switch it off by going to the settings in the app, then Navigation > Driving options and tapping the toggle for power-saving mode.

This article originally appeared on Engadget at https://www.engadget.com/apps/a-google-maps-power-saving-mode-lands-on-pixel-10-devices-180000601.html?src=rss

Plex starts paywalling remote streaming to TVs, beginning with its Roku app

Here's some bad news for folks who've been using Plex to stream stuff from a buddy's personal media server to their TV for free for years. As it pledged to do earlier this year when it bumped up the price of the Plex Pass, the service is starting to enforce a paywall for remote streaming from a personal server to TV apps. Plex is rolling out the change on its Roku app this week, followed by its other TV apps (on the likes of Fire TV, Apple TV and Android TV) and third-party clients that use its remote streaming API in 2026. Plex also recently started deploying a redesigned version of its app on Roku-powered TVs.

Under the new way of things, the owner of a media server needs a Plex Pass subscription to grant other people remote access to it through the service. A Plex Pass now costs $7 per month, $70 per year or $250 for a lifetime membership. Those with such a subscription (or the Remote Watch Pass for $2 per month or $20 per year) can remotely access someone else's media server, even if the server owner doesn't have Plex Pass. Plex started enforcing the change on mobile devices before doing so elsewhere.

It always stinks when a company puts up a paywall around a feature that was previously free. Plex needs to make money to keep things running, which is fair enough. But turning free features into paid ones is hardly a consumer-friendly approach, especially when there are open-source alternatives like Jellyfin around.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/plex-starts-paywalling-remote-streaming-to-tvs-beginning-with-its-roku-app-160535590.html?src=rss

An indie studio says it’s at risk of closure after Valve banned its game from Steam

Indie studio Santa Ragione said it is at risk of shutting down as its latest project won't be available on Steam, which is by far the biggest storefront for PC games and a key point of sale for many developersHorses, a first-person horror game that blends gameplay and live-action sequences, is about a college student who spends a summer working on a farm. However, the farm’s “horses” are actually naked human adults who are wearing horse masks. It’s clear from the trailer that this is a game for grownups.

The studio plans to release Horses on the Epic Games Store, GOG, Itch and the Humble Store on December 2. However, Valve's content review team blocked Horses from Steam.

"We reviewed the game back in 2023. At that time, the developer indicated with their release date in Steamworks that they planned to release a few months later. Based on content in the store page, we told the developer we would need to review the build itself. This happens sometimes if content on the store page causes concern that the game itself might not fall within our guidelines,” Valve told PC Gamer. “After our team played through the build and reviewed the content, we gave the developer feedback about why we couldn’t ship the game on Steam, consistent with our onboarding rules and guidelines. A short while later the developer asked us to reconsider the review, and our internal content review team discussed that extensively and communicated to the developer our final decision that we were not going to ship the game on Steam."

Santa Ragione wrote in an FAQ that it's "committed to producing challenging, adult storytelling. Horses uses grotesque, subversive imagery to confront power, faith, and violence. We reject subjective obscenity standards and believe this kind of moralizing censorship evokes a darker past in which vague notions of 'decency' were used to silence artists. Games are an artistic medium and lawful works for adults should remain accessible. We respect players enough to present the game as intended and to let adults choose what to play; lawful works should not be made unreachable by a monopolistic storefront’s opaque decisions."

This particular ban precedes the recent censorship of adult-oriented games at the behest of payment processors. Santa Ragione wanted to create a Steam store page for Horses back in 2023 to help build interest. The studio says Valve wanted to see a playable build of the game before it would approve a Coming Soon page. The game was nowhere close to being finished, so Santa Ragione scrambled to put together a playable version of the game with “tons of placeholders.”

According to an email from Valve that the developer shared, it banned Horses from the storefront over "content that appears, in our judgment, to depict sexual conduct involving a minor." Santa Ragione said Valve didn't provide more detailed reasons for rejecting the game. Valve noted that it wouldn't accept further submissions of Horses, "even with modifications."

The developer claimed that it spent the next two years trying to change Valve's mind, but the company repeatedly pointed it to Steam’s general guidelines and rejected its “requests for review and appeal." Santa Ragione does have a plausible theory as to why Valve blocked the game from Steam, however. The studio wrote in the FAQ that:

All characters in the game are clearly older than 20 years old, as communicated by their appearance and through dialogue and documents that you will encounter in the game. We think the ban may have been triggered during the initial Steam submission by an incomplete scene on day six, in which a man and his young daughter visit the farm.

The daughter wants to ride one of the horses (in the game the 'horses' are humans wearing a horse mask) and gets to pick which one. What followed was an interactive dialogue sequence where the player is leading, by a lead as if they were a horse, a naked adult woman with a young girl on her shoulders. The scene is not sexual in any way, but it is possible that the juxtaposition is what triggered the flag.

We have since changed the character in the scene to be a twenty-something woman, both to avoid the juxtaposition and more importantly because the dialogue delivered in that scene, which deals with the societal structure in the world of Horses, works much better when delivered by an older character.

As a result of the Steam ban, Santa Ragione claimed it will be “very difficult“ to recoup its investment on Horses, which it claims is “not pornographic”. It spent around $100,000 on the game’s development.

The studio initially put $50,000 of its own money into Horses after signing a deal with the game's creator, Andrea Lucco Borlera. It hoped to cover those costs with sales of its last game, Saturnalia, but that didn't perform nearly as well as the studio hoped. Horses was slated to be featured in a bundle, but that fell apart around the same time as Valve rejected the game. Santa Ragione said the Steam ban made it practically impossible for it to find an external publisher or partner, so it ultimately raised funds from friends in order to complete the game. As such, the studio claimed it is now "in a completely unsustainable financial situation unless the game somehow recoups its development costs."

Santa Ragione still plans to support Horses for at least another six months after release. It has set aside funds to cover the costs of fixing bugs and adding quality-of-life changes. But barring Horses finding success on non-Steam storefronts, that may be the studio’s last activity.

"I don't want to make a final decision before seeing how the game does on launch. But if things go the way that I expect them to go, then I think [studio's closure] is inevitable,” Santa Ragione co-founder Pietro Righi Riva told GamesIndustry.biz. "All the money we'll earn is gonna go to the author and to the people who have offered money to finish the project. So there will likely be no money left to make a new [game]... Unless a miracle happens and Horses does very well."

This article originally appeared on Engadget at https://www.engadget.com/gaming/an-indie-studio-says-its-at-risk-of-closure-after-valve-banned-its-game-from-steam-210047830.html?src=rss

December’s PS Plus Monthly Games include Lego Horizon Adventures and Neon White

Sony has revealed the final batch of PlayStation Plus Monthly Games for 2025. This time around, you’ll be able to add five games to your library instead of the usual three. As ever, you’ll retain access to claimed games as long as your subscription remains active.

The headliner this time around is Lego Horizon Adventures (PS5), which is a more family-friendly take on the Horizon series. Guerrilla Games and Studio Gobo gave the events of Horizon Zero Dawn a Lego flavor in this spinoff, which is the first co-op game in the series (an MMO is in the pipeline too). I’ve been meaning to check this out, so it’ll be an easy addition to my library.

The same goes for Neon White (PS4 and PS5), a fast-paced precision platformer and first-person shooter that’s also part-dating sim. Each level is a race to the exit but you’ll need to defeat every demon in the stage first.

There are a couple of first-person co-op horror games in the December lineup. Those are the action-focused title Killing Floor 3 (PS5) and the psychological survival horror The Outlast Trials (PS4 and PS5). The final entry in the Monthly Games lineup this time around is extraction shooter Synduality Echo of Ada (PS5). That could help you scratch an Arc Raiders-shaped itch if you don’t fancy shelling out for that particular game right now.

All five games will be available for PS Plus Essential, Extra and Premium members to snag on December 2 and they’ll remain up for grabs until January 5. You still have until December 1 to scoop up November’s PS Plus Monthly Games, which are EA Sports WRC 24, Totally Accurate Battle Simulator and the wonderful Stray.

At the beginning of this year, Sony said it planned to stop offering PS4 games as a “key benefit” on the PS Plus Monthly Games and Game Catalog lineups as of January 2026. While it might add PS4 games from time to time, the onus for PS Plus going forward will be on PS5 (and perhaps some PS VR2) games. Of course, any PS4 Monthly Games that you’ve claimed will still remain available for download as long as your PS Plus subscription remains active.

This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/decembers-ps-plus-monthly-games-include-lego-horizon-adventures-and-neon-white-174500131.html?src=rss

Alexa Home Theater surround sound for Echo speakers is rolling out now

One of the more intriguing prospects Amazon revealed at its devices and services event back in September was Alexa Home Theater, a surround sound mode for select Echo speakers. Amazon has now confirmed to Engadget that it's rolling out Alexa Home Theater "broadly" starting today.

This could make Echo speakers a more budget-friendly, entry-level alternative to a Sonos setup in some consumers' eyes — though a good soundbar may be actually a better bet for those just starting to put together a home theater system. You can connect up to five of the company's new Echo Studio or Echo Dot Max speakers plus a subwoofer to a Fire TV Stick 4K or 4K Max (the original Echo Studio isn't compatible).

Amazon said that, after you plug in several Echo devices in the same room as your TV and link them to the same Wi-Fi network, the Alexa app can walk you through the setup process. Alexa will automatically tune the speakers for your space.

As it happens, the latest Echo Studio and the Echo Dot Max are both on sale for Black Friday, along with other Amazon devices. The Echo Studio is $30 off at $190 and the Echo Dot Max has dropped by $10 to $90.

This article originally appeared on Engadget at https://www.engadget.com/audio/speakers/alexa-home-theater-surround-sound-for-echo-speakers-is-rolling-out-now-204557932.html?src=rss

Netflix drops one more Stranger Things trailer before season five begins

It’s almost time to return to Hawkins for one last ride, and ahead of Netflix releasing the first four episodes of Stranger Things season five this week, the company dropped one more trailer. The clip sets the stage for a final showdown with Vecna, as Demogorgons aplenty break through from the Upside Down to wreak havoc on a militarized zone and Hawkins at large.

The gang seems to have a plan to take down the series’ big bad, with Dustin saying that “I wanna see Vecna’s heart on a platter.” (Dustin is also shown with a bloody face in a few shots and I will never forgive the person or thing that harmed him or ripped his Hellfire Club shirt.) As with previous trailers, there’s lots of action and explosions here. This preview ends with Steve getting a Back to the Future moment as he — with Dustin, Nancy and Jonathan in the passenger seats — guns his car into an Upside Down portal.

Anyone who’s been watching the show over the last (gosh) nine years will be hoping that Netflix and the Duffer brothers — the Stranger Things creators and showrunners — can bring the show home with a satisfying conclusion. We’ll get a better sense of how well they’ll pull that off very soon. The first four episodes of the final season debut on Netflix at 8PM ET on Wednesday, November 26, just in time for a Thanksgiving weekend watch with loved ones. Three more episodes will land on December 25 and the finale will hit Netflix (and some theaters) on December 31.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/netflix-drops-one-more-stranger-things-trailer-before-season-five-begins-152951886.html?src=rss

Running an 1930s newspaper, foreseeing martial arts fights and other new indie games worth checking out

Welcome to our latest roundup of what's going on in the indie game space. A whole bunch of intriguing games have arrived over the last week or so, and we got some tasty details on some upcoming projects, including one called Drywall Eating Simulator (trust me on this one).

But first, an update on a game that's been around since 2004 and had completely flown below my radar until now. That’s despite it reaching more than 80,000 daily unique players and having more than 4 million players overall. You can seemingly do pretty much whatever you want in Torn, including studying to become a doctor, opening a hair salon or buying a home (it's truly a fantasy world). However, this is a place where crime is rife. The team behind the text-based online RPG this week revealed some fascinating stats to mark the 21st anniversary. 

For instance, 1,204 people who joined the fray in 2004 are still active, including at least one who has been there since the first day. Since Torn City was established 21 years ago, more than 3.6 billion criminal offenses have been committed and yet its justice system has only doled out just under 52 million prison sentences. Since August alone, more than 4.4 million buildings have been burned. Players have committed more than 410 million assaults against each other, 12 percent of which targeted the groin. 

Torn sounds super fascinating! I love that it's been running for so long and still thriving. More than 31,000 players have subscribed to support the game and keep it running, though it’s free to play. The developers have updates planned for next year and beyond. I'm looking forward to checking it out at some point and maybe roleplaying as a goody-two-shoes flower shop owner. 

New releases

From publisher Twin Sails Interactive and the four-strong team at Sparrow Night comes News Tower, which arrived fully formed this week after nearly two years in early access. This is a management sim that tasks you with running your own newspaper in 1930s New York. 

Starting in the wake of the 1929 stock market crash and mobsters smashing up the newsroom, you'll try to turn around a struggling publication that you inherit from your family. You'll construct offices and set up printing presses; hire and manage reporters and other staff; assemble your weekly newspaper; and deal with various groups that are jostling for power and trying to influence your coverage. 

I thought last year's Times and Galaxy, which casts you in the role of a robot journalist, was mostly lovely, but it missed the mark on the actual newsgathering side of the equation. I’ve found no such issues with News Tower so far. I love that a story can change when you assign different reporters to each step (say, one focused on crime vs. one focused on politics). They'll find distinct angles, which could help you sell more copies of the paper or draw readers away from rivals when you land an exclusive.

I'm only a little ways into News Tower, but as someone who started out their career at a newspaper, this is like catnip to me. I expect to spend quite a bit of time with this game. News Tower 1.0 is out now on Steam. It usually costs $25, though there's a 20 percent discount until December 2.

Forestrike is a 2D martial arts roguelite from Skeleton Crew. You can practice combat encounters as many times as you like, but you only have one proper shot to take out multiple opponents in each battle. It sounds a little like Katana Zero in that regard. Succeed, and you'll move forward. Lose, and it's the end of your run. If you manage to win without relying on this foresight feature, you'll achieve an "ultimate victory."

On each run, you'll choose your path and learn new techniques. Forestrike, which is published by Devolver Digital, seems interesting since it's a blend of puzzle game and action roguelite — you'll need to figure out a way to succeed in each battle and then pull that off successfully on your actual attempt. The game is out now on Steam for $10. It's coming to Nintendo Switch soon.

Here's a puzzle game of a different flavor. In Umami, from Mimmox and co-publisher Nexting, the aim is to create dioramas of cakes and food towers using virtual wooden blocks. You have a reference guide to work from if you choose, or you can just try to figure out for yourself how all the pieces fit together. 

It's a lovely, relaxing experience with some laid-back beats. Umami is out now on Steam. It's usually priced at $14, though there's a 15 percent discount until December 1.

A Pinball Game That Makes You Mad is a game from Azimuth Studios in the vein of rage-inducing precision platformers like Getting Over It with Bennett Foddy and Only Up. The aim is to guide a person who is trapped in a pinball to the goal using a single button that controls the flippers.

Make a mistake, and you can erase a great deal of progress. A press release indicated that a playthrough will take between 10 and 30 hours, which is a huge range.

I'll never find out myself how accurate that estimated playtime is, because the demo did, in fact, make me mad and not want to play the full game, though I appreciate what the devs are going for. A Pinball Game That Makes You Mad is out now on Steam for $10, but a 15 percent discount until November 25 brings the price down to $8.50.

I really like that I've been able to keep up with this little tradition of including a dog game in this roundup every week. Samurai Academy: Paws of Fury is a followup to Paws of Fury: The Legend of Hank, a 2022 animated movie I haven't seen that's apparently a "loose remake of Blazing Saddles." Color me intrigued!

This is an action-adventure game with platforming and tower defense aspects. It casts you in the role of Hank, a "dog samurai in a world full of cats." It looks quite charming, though it does remind me that I really do need to go back and get the platinum trophy in Ghost of Yōtei. Samurai Academy: Paws of Fury — from developers Fishing Cactus and ZEROlife Games, and publisher Maximum Entertainment — is out now on Steam, Nintendo Switch, PS5, and Xbox Series X/S. There's a two-player co-op mode available on all platforms, except for Switch.

Upcoming 

Erosion is a neat-looking twin-stick action roguelike from Plot Twist (The Last Case of Benedict Fox) and publisher Lyrical Games. Every time you die, time advances by a decade and the post-apocalyptic Wild West setting shifts accordingly, with the decisions you make influencing the future. 

In this open-world shooter, you'll delve into dungeons filled with enemies and bosses as you try to rescue your kidnapped daughter. Avoid death often enough, and you might just find your offspring before she reaches old age. There are more than 100 skills and modifiers to unlock and dozens of weapons available to help you assemble an effective build. The environments are destructible too.

I really like the voxel art here, including the way the characters bob up and down. Erosion is set to arrive in spring 2026 in early access on Steam, Xbox Series X/S, Xbox Cloud and the Xbox PC app. It'll be available on Game Pass.

Speaking of Xbox, one of my favorite games of last year is coming to Microsoft's consoles. The comedy adventure Thank Goodness You’re Here! is slated to hit Xbox Series X/S on December 9. The delightfully rude and funny game from Coal Supper and Panic is already out on PC, PS4, PS5 and Nintendo Switch. 

We're far from done with the silliness this week. If you haven't quite had your fill of obstacle-laden walking sims for this year after Baby Steps, might I direct your attention toward Ultimate Grandma Simulator

You'll help Granny navigate a dozen levels as she searches for her missing grandson. You'll need to evade everything from wrecking balls to zombies, and parry projectiles like frisbees and bombs. A serious game this is not. If you collect hidden golden coins, you'll unlock some of Granny's memories too. Circo, PlumPointTwo and publisher We Don't Have A Studio are set to bring Ultimate Grandma Simulator to Steam on December 2.

I must admit, the title of Drywall Eating Simulator caught my attention and not in a good way. But after reading more about it and watching the trailer, I'm intrigued by this game from Peripheral Playbox.

According to the Steam page, it's a "physics-based 3D adventure carefully constructed to simulate the delights of late capitalist life." After engaging in mindnumbing small talk and dealing with the infuriating stressors of everyday life, what better way to unwind than by munching on some drywall? Just don't tell anyone about your cravings. 

This game has a very odd and yet somehow deeply relatable concept. Definitely something to chew on. It's coming to Steam on December 10.

This article originally appeared on Engadget at https://www.engadget.com/gaming/running-an-1930s-newspaper-foreseeing-martial-arts-fights-and-other-new-indie-games-worth-checking-out-120000559.html?src=rss

Xbox Game Pass Ultimate now includes a Fortnite Crew subscription

Xbox has revealed the last batch of Game Pass additions for November along with a couple of titles that are coming to the service in December. Starting today, though, Game Pass Ultimate subscribers have a Fortnite Crew subscription at no extra cost.

That includes access to the current Fortnite battle pass, along with the OG pass, Lego pass, music pass and Rocket League’s rocket pass premium. On top of that, Fortnite Crew puts 1,000 V-Bucks in subscribers’ wallets every month.

Microsoft announced Fortnite Crew as a perk for Game Pass Premium in early October, when it jacked up the price of the service to $30 per month. Still, it’s a decent value add for Fortnite players, given that a Crew membership costs $12 per month by itself. Seems like as good a reason as any to check out the current Simpsons-themed season of Fortnite Battle Royale if you have an Ultimate subscription.

As for the games that are joining the service over the next couple of weeks, there are two day-one additions to Game Pass Premium and PC Game Pass. Action RPG title Moonlighted 2: The Endless Vault joins the lineup as a PC-only game preview on November 19.

Then, on December 1, a game we’re pretty darn excited for joins the fray in the form of Marvel Cosmic Invasion. This is a sidescrolling beat-‘em-up from Tribute Games and publisher Dotemu, the same tandem that brought us the terrific Teenage Mutant Ninja Turtles: Shredder’s Revenge. You can choose from a roster of 15 fighters in Cosmic Invasion, including Iron Man, Phoenix/Jean Grey, Spider-Man and Wolverine. The demo is a blast, so here's hoping for more of that from the full game, which is also coming to Nintendo Switch, Switch 2, PS4 and PS5 on December 1.

Lost Records: Bloom & Rage is a spiritual successor to Life is Strange from the creator of that series, Don't Nod. It debuted earlier this year and it's coming to Game Pass Ultimate and Premium, as well as PC Game Pass, for cloud, PC and Xbox Series X/S on December 2. Don't Nod is also behind last year's action RPG Banishers: Ghosts of New Eden, which I enjoyed quite a bit. That's coming to the same Game Pass tiers on the same platforms on November 25.

The other Game Pass additions for the next two weeks are:

  • Kulebra and the Souls of Limbo (cloud, console and PC) – November 19, arriving on Game Pass Premium

  • Revenge of the Savage Planet (cloud, PC and Xbox Series X/S) – November 19, arriving on Game Pass Premium

  • Monsters are Coming! Rock & Road (handheld and PC) – November 20 on Game Pass Ultimate and PC Game Pass

  • The Crew Motorfest (cloud, console and PC) – November 20 on Game Pass Ultimate and PC Game Pass

  • Kill It With Fire! 2 (cloud, console, and PC) – November 25 on Game Pass Ultimate, Game Pass Premium and PC Game Pass

As for the titles leaving Game Pass this month, Barbie Project Friendship, Lords of the Fallen, Octopath Traveler, Octopath Traveler II and SteamWorld Build (all for cloud, console and PC) will depart the service for the time being on November 30.

This article originally appeared on Engadget at https://www.engadget.com/gaming/xbox/xbox-game-pass-ultimate-now-includes-a-fortnite-crew-subscription-151826277.html?src=rss