Meta is killing the Facebook News tab in the US and Australia

In early April, the Facebook News tab will start disappearing for users in the US and Australia. Meta has announced that it's deprecating the dedicated tab found in the bookmarks section of its social network as part of its efforts to "align [its] investments to [its] products and services people value the most." The company already retired the News tab in the UK, France and Germany in early December 2023, explaining that it's funneling its resources to other things that people want to see more of, such as short form videos. 

In Meta's new post, it said the number of people using the News tab in the US and Australia over the past year has dropped by 80 percent. News makes up less than three percent of what users see on Facebook apparently, and it's just not a big part of their experience. "We know that people don’t come to Facebook for news and political content — they come to connect with people and discover new opportunities, passions and interests," the company wrote. 

By pulling the News tab in Australia, the company will also stop paying publishers in the country for their content after their current deals end. A few years ago, Facebook blocked news links in the country in response to the then-proposed law that would require companies like Meta to pay media organizations for their content. The company unblocked news links just a few days later after it started striking deals with Australian media organizations.

According to The Age, the Australian Competition and Consumer Commission believes that Google and Meta inked deals with dozens of outlets, including Guardian Australia and News Corp Australia, worth about $200 million a year. Meta is responsible for around one-third or $66 million of that total amount, meaning its decision is bound to have a huge impact on the news business in the country. And there seems to be no room for negotiation: The company made it clear in its announcement that it's not going to enter new commercial deals for traditional news content in any of the regions where it has already removed the News tab. 

Meta has not blocked news links in the aforementioned countries, however, and Facebook users can still access any that's been posted on the social network. Publishers can also continue posting links to their stories on their official pages as usual. 

This article originally appeared on Engadget at https://www.engadget.com/meta-is-killing-the-facebook-news-tab-in-the-us-and-australia-082750820.html?src=rss

Meta is killing the Facebook News tab in the US and Australia

In early April, the Facebook News tab will start disappearing for users in the US and Australia. Meta has announced that it's deprecating the dedicated tab found in the bookmarks section of its social network as part of its efforts to "align [its] investments to [its] products and services people value the most." The company already retired the News tab in the UK, France and Germany in early December 2023, explaining that it's funneling its resources to other things that people want to see more of, such as short form videos. 

In Meta's new post, it said the number of people using the News tab in the US and Australia over the past year has dropped by 80 percent. News makes up less than three percent of what users see on Facebook apparently, and it's just not a big part of their experience. "We know that people don’t come to Facebook for news and political content — they come to connect with people and discover new opportunities, passions and interests," the company wrote. 

By pulling the News tab in Australia, the company will also stop paying publishers in the country for their content after their current deals end. A few years ago, Facebook blocked news links in the country in response to the then-proposed law that would require companies like Meta to pay media organizations for their content. The company unblocked news links just a few days later after it started striking deals with Australian media organizations.

According to The Age, the Australian Competition and Consumer Commission believes that Google and Meta inked deals with dozens of outlets, including Guardian Australia and News Corp Australia, worth about $200 million a year. Meta is responsible for around one-third or $66 million of that total amount, meaning its decision is bound to have a huge impact on the news business in the country. And there seems to be no room for negotiation: The company made it clear in its announcement that it's not going to enter new commercial deals for traditional news content in any of the regions where it has already removed the News tab. 

Meta has not blocked news links in the aforementioned countries, however, and Facebook users can still access any that's been posted on the social network. Publishers can also continue posting links to their stories on their official pages as usual. 

This article originally appeared on Engadget at https://www.engadget.com/meta-is-killing-the-facebook-news-tab-in-the-us-and-australia-082750820.html?src=rss

Layoffs and weird PR emails | This week’s gaming news

Let's all take a breath. Layoffs are still churning in the video game industry, even as the frigid winter air is beginning to thaw. Amid the turmoil of these past few months, there are still things to be excited about: new games and hardware, the evolution of established franchises, and plenty of small teams building surprises to shake up the status quo. Look at all of the rad things happening over at Playdate for just one example of positive momentum in video games (we'll talk more about this next week).

Breathe in, breathe out.

Now, let's dive back into the news cycle:

This week's stories

PlayStation layoffs

The layoffs crisis in video games isn’t slowing down, and the latest company to announce drastic staffing cuts is PlayStation. Sony on Tuesday fired roughly 900 people from its PlayStation division and fully shut down its London Studio, which had been building a co-op multiplayer game for PS5. Insomniac, Naughty Dog and Guerrilla all lost employees, despite being behind some of the platform’s most successful games in recent memory. First-party studio Firesprite was also hit by the layoffs, and it reportedly had to cancel a live-service Twisted Metal project. It’s barely March, but already more than 7,000 video game workers have been laid off in 2024; last year, more than 9,000 people in the industry lost their jobs to layoffs.

Happy Pokémon Day!

February 27 was Pokémon Day, and in celebration, Nintendo revealed two new games: Pokémon Legends Z-A and Pokémon Trading Card Game Pocket. Pokémon Legends Z-A is set in Lumiose City, which you might remember from Pokémon X and Y on the 3DS, and it looks like it features Mega Evolutions. Pokémon Legends Z-A is due to hit Switch in 2025. The other title, Pokémon Trading Card Game Pocket, is a mobile game that should land on Android and iOS devices by the end of the year. It’s exactly what it sounds like — Nintendo is putting the physical card-opening mechanic inside your phone, complete with flashy animations and addictive sound effects when you rip off the digital packaging. You’ll also be able to engage in quick battles. Nintendo has clarified that Pocket will not have NFTs, but it is described as “free to start,” so expect microtransactions.

Random PR roundup

It’s been a strange and slow week here in Engadget video game land, so I thought we’d have some fun this episode. As tech reporters, we receive ridiculous emails from startups and PR agencies literally every day, and even though we don’t end up covering many of the proposed products, some of the messages themselves deserve a moment in the spotlight. Many of the pitches we get are just silly or tone deaf, but some of them are outright dystopian. And honestly, I thought you all might enjoy seeing some of the weirdness that hits our inboxes.

This is all meant in good fun — I appreciate the communications teams who are just trying to sell their stuff in creative ways. The real enemy here, as always, is capitalism.

So, here are some emails that recently found their way into my inbox and made me go wut:

GameScent - New Groundbreaking Device Enhances Player Immersion by Releasing Gameplay Corresponding Scents

“As players dive into a game, GameScent’s patent-pending adaptor captures audio in real-time. These real-time audio cues are processed by GameScent's innovative AI to release scents that correspond with the on-screen action. Inhale the smoky aroma of battle, the exhilarating scent of speeding race cars, the calming fragrance of a forest, or the fresh smell of rain after a storm.”

Unsurprisingly, this little doodad comes with replaceable scent cartridges, though it's unclear how to actually buy those at the moment. Scents include gunfire, explosion, racing cars, blood, sports arena and other brotastic flavors.

Is this... cool? There's definitely a fun idea here about the future of immersion, right? Or I've completely lost the plot. Either could be true.


Seeking Products for Pickleball Stories? (Samples Available)

Ma'am, this is Engadget.


Deconstructeam Delivers a Valentine's Day Surprise of Cosmic Proportions

This was for the game The Cosmic Wheel Sisterhood, and the surprise was a huge dildo. I thought the whole email was cute, actually — it was tasteful and coyly advertised a giveaway in partnership with a well-known adult toy company. The Cosmic Wheel Sisterhood is a sexy game and it stars a muscular behemoth the size of a planet, so it all made sense. It just didn’t fit in our general news feed, ya know?


(Story Idea:) Here’s Doom Running On A Robotic Lawn Mower: Yes, A Robotic Lawn Mower! (You Have To See It To Believe It!) (Video Included)

"I am reaching out with a great story that is sure to go viral… This spring, Husqvarna will make the iconic 1993 video game DOOM, available to play on the company’s robotic lawn mowers."

I find this email charming because it’s just a traditional, infomercial-style email with lots of unnecessary exclamation points and parenthesis. I respect it. But seriously, are we still doing this Doom thing? Next you’ll be asking me if this lawn mower can run Crysis and making jokes about Leeroy Jenkins, and I’m just here in 2024, begging for some new references.

The best part of this one is the fact that, after I added it to my list of silly emails, we actually hit this as news on Engadget dot com. Who's the joke now? (It's me).


Meet My Regina | PC Preview – Dickhead-Destroying Extravaganza Cookie Cutter

“I’ve got something to show you, Jessica.

She’s one of the most incredible things I’ve ever held between my legs.

She’s small but tough and can take a beating.

And everyone knows she’s smart because she has a British accent.

She’ll giggle if you tickle her just right.

And she even glows in the dark!

Are you ready to meet her?

Well, are you?

Don’t be shy now.

Good. Well, here she is!”

I asked to be removed from this list.

Bonus Content

  • In more layoffs news, Until Dawn studio Supermassive Games fired about a third of its workforce, or roughly 90 employees, and the team is reorganizing. Also, indie studio Die Gut Fabrik, which created Sportsfriends, Johann Sebastian Joust and Saltsea Chronicles, has halted production amid funding issues and developers there are looking for other jobs.

  • Nintendo is suing Yuzu, a popular and long-running emulator that allows players to put their Switch games on other platforms. Nintendo argues that the app is "facilitating piracy at a colossal scale,” and says it illegally circumvents DMCA protections. Nintendo wants Yuzu shut down and the company is seeking damages.

  • Final Fantasy 7 Rebirth finally comes out on February 29 and our review from Mat Smith is live now. He’s a really big Final Fantasy nerd, and he really liked Rebirth.

Now Playing

Home Safety Hotline is the perfect game to play at your desk, on the PC, so you can let the mid-90s computer interface fully engulf your senses. In this game, you take calls from people complaining about pests and paranormal creatures invading their homes, and using a detailed reference guide, you identify what’s going on and help them sort it out. Or, you get it wrong and get fired while a family of three screams for their lives on the other end of the line. There’s also a broader meta-horror unfurling in the background, and I’m having a lovely, spooky time sorting through all of it. Home Safety Hotline is out now on Steam.

This article originally appeared on Engadget at https://www.engadget.com/layoffs-and-weird-pr-emails--this-weeks-gaming-news-173041054.html?src=rss

Layoffs and weird PR emails | This week’s gaming news

Let's all take a breath. Layoffs are still churning in the video game industry, even as the frigid winter air is beginning to thaw. Amid the turmoil of these past few months, there are still things to be excited about: new games and hardware, the evolution of established franchises, and plenty of small teams building surprises to shake up the status quo. Look at all of the rad things happening over at Playdate for just one example of positive momentum in video games (we'll talk more about this next week).

Breathe in, breathe out.

Now, let's dive back into the news cycle:

This week's stories

PlayStation layoffs

The layoffs crisis in video games isn’t slowing down, and the latest company to announce drastic staffing cuts is PlayStation. Sony on Tuesday fired roughly 900 people from its PlayStation division and fully shut down its London Studio, which had been building a co-op multiplayer game for PS5. Insomniac, Naughty Dog and Guerrilla all lost employees, despite being behind some of the platform’s most successful games in recent memory. First-party studio Firesprite was also hit by the layoffs, and it reportedly had to cancel a live-service Twisted Metal project. It’s barely March, but already more than 7,000 video game workers have been laid off in 2024; last year, more than 9,000 people in the industry lost their jobs to layoffs.

Happy Pokémon Day!

February 27 was Pokémon Day, and in celebration, Nintendo revealed two new games: Pokémon Legends Z-A and Pokémon Trading Card Game Pocket. Pokémon Legends Z-A is set in Lumiose City, which you might remember from Pokémon X and Y on the 3DS, and it looks like it features Mega Evolutions. Pokémon Legends Z-A is due to hit Switch in 2025. The other title, Pokémon Trading Card Game Pocket, is a mobile game that should land on Android and iOS devices by the end of the year. It’s exactly what it sounds like — Nintendo is putting the physical card-opening mechanic inside your phone, complete with flashy animations and addictive sound effects when you rip off the digital packaging. You’ll also be able to engage in quick battles. Nintendo has clarified that Pocket will not have NFTs, but it is described as “free to start,” so expect microtransactions.

Random PR roundup

It’s been a strange and slow week here in Engadget video game land, so I thought we’d have some fun this episode. As tech reporters, we receive ridiculous emails from startups and PR agencies literally every day, and even though we don’t end up covering many of the proposed products, some of the messages themselves deserve a moment in the spotlight. Many of the pitches we get are just silly or tone deaf, but some of them are outright dystopian. And honestly, I thought you all might enjoy seeing some of the weirdness that hits our inboxes.

This is all meant in good fun — I appreciate the communications teams who are just trying to sell their stuff in creative ways. The real enemy here, as always, is capitalism.

So, here are some emails that recently found their way into my inbox and made me go wut:

GameScent - New Groundbreaking Device Enhances Player Immersion by Releasing Gameplay Corresponding Scents

“As players dive into a game, GameScent’s patent-pending adaptor captures audio in real-time. These real-time audio cues are processed by GameScent's innovative AI to release scents that correspond with the on-screen action. Inhale the smoky aroma of battle, the exhilarating scent of speeding race cars, the calming fragrance of a forest, or the fresh smell of rain after a storm.”

Unsurprisingly, this little doodad comes with replaceable scent cartridges, though it's unclear how to actually buy those at the moment. Scents include gunfire, explosion, racing cars, blood, sports arena and other brotastic flavors.

Is this... cool? There's definitely a fun idea here about the future of immersion, right? Or I've completely lost the plot. Either could be true.


Seeking Products for Pickleball Stories? (Samples Available)

Ma'am, this is Engadget.


Deconstructeam Delivers a Valentine's Day Surprise of Cosmic Proportions

This was for the game The Cosmic Wheel Sisterhood, and the surprise was a huge dildo. I thought the whole email was cute, actually — it was tasteful and coyly advertised a giveaway in partnership with a well-known adult toy company. The Cosmic Wheel Sisterhood is a sexy game and it stars a muscular behemoth the size of a planet, so it all made sense. It just didn’t fit in our general news feed, ya know?


(Story Idea:) Here’s Doom Running On A Robotic Lawn Mower: Yes, A Robotic Lawn Mower! (You Have To See It To Believe It!) (Video Included)

"I am reaching out with a great story that is sure to go viral… This spring, Husqvarna will make the iconic 1993 video game DOOM, available to play on the company’s robotic lawn mowers."

I find this email charming because it’s just a traditional, infomercial-style email with lots of unnecessary exclamation points and parenthesis. I respect it. But seriously, are we still doing this Doom thing? Next you’ll be asking me if this lawn mower can run Crysis and making jokes about Leeroy Jenkins, and I’m just here in 2024, begging for some new references.

The best part of this one is the fact that, after I added it to my list of silly emails, we actually hit this as news on Engadget dot com. Who's the joke now? (It's me).


Meet My Regina | PC Preview – Dickhead-Destroying Extravaganza Cookie Cutter

“I’ve got something to show you, Jessica.

She’s one of the most incredible things I’ve ever held between my legs.

She’s small but tough and can take a beating.

And everyone knows she’s smart because she has a British accent.

She’ll giggle if you tickle her just right.

And she even glows in the dark!

Are you ready to meet her?

Well, are you?

Don’t be shy now.

Good. Well, here she is!”

I asked to be removed from this list.

Bonus Content

  • In more layoffs news, Until Dawn studio Supermassive Games fired about a third of its workforce, or roughly 90 employees, and the team is reorganizing. Also, indie studio Die Gut Fabrik, which created Sportsfriends, Johann Sebastian Joust and Saltsea Chronicles, has halted production amid funding issues and developers there are looking for other jobs.

  • Nintendo is suing Yuzu, a popular and long-running emulator that allows players to put their Switch games on other platforms. Nintendo argues that the app is "facilitating piracy at a colossal scale,” and says it illegally circumvents DMCA protections. Nintendo wants Yuzu shut down and the company is seeking damages.

  • Final Fantasy 7 Rebirth finally comes out on February 29 and our review from Mat Smith is live now. He’s a really big Final Fantasy nerd, and he really liked Rebirth.

Now Playing

Home Safety Hotline is the perfect game to play at your desk, on the PC, so you can let the mid-90s computer interface fully engulf your senses. In this game, you take calls from people complaining about pests and paranormal creatures invading their homes, and using a detailed reference guide, you identify what’s going on and help them sort it out. Or, you get it wrong and get fired while a family of three screams for their lives on the other end of the line. There’s also a broader meta-horror unfurling in the background, and I’m having a lovely, spooky time sorting through all of it. Home Safety Hotline is out now on Steam.

This article originally appeared on Engadget at https://www.engadget.com/layoffs-and-weird-pr-emails--this-weeks-gaming-news-173041054.html?src=rss

X enables live video broadcasts in Spaces

X's audio chat rooms called Spaces can now broadcast live video, but only for those hosting the session. As The Verge reports, a Dogecoin designer posted an official walkthrough of the feature on the platform formerly known as Twitter. Hosts will now be able to choose whether to enable video and switch on their cameras when they create a Space. They can then broadcast with either their front or rear cameras and in vertical or landscape orientation. We're still not seeing the option to enable video in Spaces on Android, but it's reportedly already available for iOS devices. 

The platform already has a separate feature allowing users to broadcast live video, but that option's not quite as interactive as a Space. In a Space session, participants can still speak or co-host, even though only the host has the capability to broadcast live video.

Based on follow-up posts by some users, X has to fix a few bugs and other issues for the feature to work smoothly. Enabling video apparently introduces quite a lengthy lag into chat sessions, and broadcasting in landscape makes it impossible to manage a Space, since the video takes up the screen. Also, participants on desktop don't have the ability to see videos yet. Mobile users that do see videos are shown an interface that prominently displays the host's visual feed next to participants' user icons. The Verge says videos only live inside the chat sessions as they happen in real time and that users will have to join to see them, which means recorded Spaces are still audio-only at the moment. 

This article originally appeared on Engadget at https://www.engadget.com/x-enables-live-video-broadcasts-in-spacesye-133051972.html?src=rss

X enables live video broadcasts in Spaces

X's audio chat rooms called Spaces can now broadcast live video, but only for those hosting the session. As The Verge reports, a Dogecoin designer posted an official walkthrough of the feature on the platform formerly known as Twitter. Hosts will now be able to choose whether to enable video and switch on their cameras when they create a Space. They can then broadcast with either their front or rear cameras and in vertical or landscape orientation. We're still not seeing the option to enable video in Spaces on Android, but it's reportedly already available for iOS devices. 

The platform already has a separate feature allowing users to broadcast live video, but that option's not quite as interactive as a Space. In a Space session, participants can still speak or co-host, even though only the host has the capability to broadcast live video.

Based on follow-up posts by some users, X has to fix a few bugs and other issues for the feature to work smoothly. Enabling video apparently introduces quite a lengthy lag into chat sessions, and broadcasting in landscape makes it impossible to manage a Space, since the video takes up the screen. Also, participants on desktop don't have the ability to see videos yet. Mobile users that do see videos are shown an interface that prominently displays the host's visual feed next to participants' user icons. The Verge says videos only live inside the chat sessions as they happen in real time and that users will have to join to see them, which means recorded Spaces are still audio-only at the moment. 

This article originally appeared on Engadget at https://www.engadget.com/x-enables-live-video-broadcasts-in-spacesye-133051972.html?src=rss

A Neuromancer TV series is coming to Apple TV+

Apple TV+ has announced it's adapting William Gibson's Neuromancer into a 10-episode series. The novel debuted in 1984 and is largely thought to mark the birth of cyberpunk, which includes creations like The Matrix and Robocop. In fact, it's crazy that it has taken four decades for it to get the Hollywood treatment. 

Neuromancer follows "a damaged, top-rung super-hacker named Case who is thrust into a web of digital espionage and high stakes crime with his partner Molly, a razor-girl assassin with mirrored eyes aiming to pull a heist on a corporate dynasty with untold secrets," a release states. The story is being brought to the small screen by Graham Roland (Dark Winds, Tom Clancy's Jack Ryan) and JD Dillard (Devotion, Sweetheart), who will act as showrunner and director, respectively. Skydance Television and Anonymous Content will co-produce it with support from Drake's DreamCrew Entertainment.

Production on Neuromancer has yet to start, so details like the cast and release date are still up in the air. In the meantime, you can check out the existing video game and graphic novel versions of Neuromancer and Amazon's series, The Peripheral, based on another one of Gibson's works and starring Chloë Grace Moretz. 

This article originally appeared on Engadget at https://www.engadget.com/a-neuromancer-tv-series-is-coming-to-apple-tv-103403046.html?src=rss

A Neuromancer TV series is coming to Apple TV+

Apple TV+ has announced it's adapting William Gibson's Neuromancer into a 10-episode series. The novel debuted in 1984 and is largely thought to mark the birth of cyberpunk, which includes creations like The Matrix and Robocop. In fact, it's crazy that it has taken four decades for it to get the Hollywood treatment. 

Neuromancer follows "a damaged, top-rung super-hacker named Case who is thrust into a web of digital espionage and high stakes crime with his partner Molly, a razor-girl assassin with mirrored eyes aiming to pull a heist on a corporate dynasty with untold secrets," a release states. The story is being brought to the small screen by Graham Roland (Dark Winds, Tom Clancy's Jack Ryan) and JD Dillard (Devotion, Sweetheart), who will act as showrunner and director, respectively. Skydance Television and Anonymous Content will co-produce it with support from Drake's DreamCrew Entertainment.

Production on Neuromancer has yet to start, so details like the cast and release date are still up in the air. In the meantime, you can check out the existing video game and graphic novel versions of Neuromancer and Amazon's series, The Peripheral, based on another one of Gibson's works and starring Chloë Grace Moretz. 

This article originally appeared on Engadget at https://www.engadget.com/a-neuromancer-tv-series-is-coming-to-apple-tv-103403046.html?src=rss

Lucas Pope’s Mars After Midnight hits the Playdate console on March 12

Panic just held a games showcase for its portable Playdate console, revealing over a dozen upcoming exclusives. The company also announced a March 12 release date for the long-anticipated Mars After Midnight, which is likely the console’s first marquee title.

Mars After Midnight is a game created by renowned developer Lucas Pope, the guy behind Papers, Please and Return of the Obra Dinn. Both of these titles were critically acclaimed and commercially successful.

Mars After Midnight looks to take a few cues from Papers, Please, as you play as a door guard of an alien colony tasked with letting people in. The lo-res graphics look stunning, which is a calling card of both Pope and the Playdate itself. It also makes use of the console’s adorable little crank.

However, Lucas Pope’s latest creation wasn’t the only news to come from today’s presentation. Panic also showed off 16 games that are scheduled to hit the platform “in 2024 and beyond.” These include a cool-looking rogue-like/golf hybrid called Faraway Fairway, the pixel-art brawler Midnight Raider and a sci-fi RPG named For Home, among 13 others.

Company CEO Cabel Sasser also took the time to reiterate that the Playdate console is actually now available to purchase, with no wait times. This was a long time coming and Panic says it has finally “caught up” with the more than 70,000 preorders.

The Playdate online store, called the Catalog, is approaching its one-year anniversary. To celebrate, Panic is holding its first-ever storewide sale from March 7 to March 14. Many of the titles are already pretty cheap, so console owners will likely have a field day here.

For the uninitiated, the Playdate is a truly unique portable gaming console. It’s cute and bright yellow, with a manually-operated crank that's used as an additional control mechanism in many games. Each $200 console comes with 24 free titles, with two unlocking each week for 12 weeks.

This article originally appeared on Engadget at https://www.engadget.com/lucas-popes-mars-after-midnight-hits-the-playdate-console-on-march-12-193110110.html?src=rss

Lucas Pope’s Mars After Midnight hits the Playdate console on March 12

Panic just held a games showcase for its portable Playdate console, revealing over a dozen upcoming exclusives. The company also announced a March 12 release date for the long-anticipated Mars After Midnight, which is likely the console’s first marquee title.

Mars After Midnight is a game created by renowned developer Lucas Pope, the guy behind Papers, Please and Return of the Obra Dinn. Both of these titles were critically acclaimed and commercially successful.

Mars After Midnight looks to take a few cues from Papers, Please, as you play as a door guard of an alien colony tasked with letting people in. The lo-res graphics look stunning, which is a calling card of both Pope and the Playdate itself. It also makes use of the console’s adorable little crank.

However, Lucas Pope’s latest creation wasn’t the only news to come from today’s presentation. Panic also showed off 16 games that are scheduled to hit the platform “in 2024 and beyond.” These include a cool-looking rogue-like/golf hybrid called Faraway Fairway, the pixel-art brawler Midnight Raider and a sci-fi RPG named For Home, among 13 others.

Company CEO Cabel Sasser also took the time to reiterate that the Playdate console is actually now available to purchase, with no wait times. This was a long time coming and Panic says it has finally “caught up” with the more than 70,000 preorders.

The Playdate online store, called the Catalog, is approaching its one-year anniversary. To celebrate, Panic is holding its first-ever storewide sale from March 7 to March 14. Many of the titles are already pretty cheap, so console owners will likely have a field day here.

For the uninitiated, the Playdate is a truly unique portable gaming console. It’s cute and bright yellow, with a manually-operated crank that's used as an additional control mechanism in many games. Each $200 console comes with 24 free titles, with two unlocking each week for 12 weeks.

This article originally appeared on Engadget at https://www.engadget.com/lucas-popes-mars-after-midnight-hits-the-playdate-console-on-march-12-193110110.html?src=rss