You do not need a PS5 Pro. The Pro is Sony’s latest version of the PS5, offering more power and storage, faster Wi-Fi, and expanded support for tricks like advanced ray tracing, all for the audacious price of $700. That’s nice, but if you already have a PS5, you do not need to rush out and snag the new console. The PS5 Pro is similar to the Steam Deck OLED in this way: It’s a noticeable upgrade, but its existence doesn’t diminish the appeal of the original model. The PS5 you’ve had for years remains very cool and impressive, and if you’re content with it — or if you don’t have the cash to spare — maybe just stop reading right here and go play Astro Bot with your bliss intact.
Now that it’s just us, let’s really get into it. If you regularly play PS5 games and can afford to waste (at least) $700 on a more powerful console with extra gills, you absolutely should get a PS5 Pro.
The PS5 Pro will ship on November 7 with a 2TB SSD, Wi-Fi 7, faster memory, improved rendering capabilities, and support for VRR, advanced ray-tracing and “8K gaming.” With the Pro, Sony has introduced a proprietary upscaling system called PlayStation Spectral Super Resolution, which fills out details at the pixel level using machine-learning technology in a similar fashion to NVIDIA’s DLSS. There’s also PS5 Pro Game Boost, an enhancement suite that can apply to backward compatible PS4 games, stabilizing or upgrading their performance on the fresh hardware. Sony says this can also improve the performance of supported PS5 titles.
These upgrades theoretically mean players no longer have to choose between a premium resolution and high, consistent framerates, so long as the game you’re playing is updated to take full advantage of the console. On the standard and Digital Edition PS5s, players generally pick between Performance mode, which activates 60 fps or 120 fps at a lower resolution, or Fidelity mode, which offers crisp resolution at 30 fps. The Pro, thanks to the increased power and upscaling system, can easily handle simultaneous 4K output and 60 fps, and then some.
PS5 Pro games
In action, this means games look and feel exceptional on the PS5 Pro. I played a handful of titles on the Pro over two hours at Sony’s San Mateo studio, and many of the setups included a second screen with the game running on existing PS5 hardware, for comparison’s sake. Overall, the standard PS5 games never looked bad, but the Pro screens definitely looked better.
More than anything though, the Pro games felt better. Hopping from 30 fps on the standard PS5 to 60 fps on PS5 Pro — at the same or an even higher perceivable resolution — was all the convincing I personally needed. The Last of Us Part II Remastered offered a poignant demonstration of this difference: I played for a minute in Fidelity mode at 4K/30, and then swapped over to the Pro at 4K/60, and the shift instantly felt right. I questioned how or why I’d ever played a game at 30 fps in my life. Why choose between image quality and framerate when you can have both, you know?
Each developer approached the Pro’s power from a bespoke angle. With Spider-Man 2, for instance, Insomniac was focused on improving draw distance and upgrading the resolution of far-away objects in expansive cityscapes. The result is a crisply detailed web-slinging experience around downtown Manhattan with none of the slight fuzziness that the standard version offers. Hogwarts Legacy developers at Avalanche Software wanted to improve the game’s lighting and reflections, and they did: The Pro version presents a castle filled with slick stones and vibrant stained glass rainbows that ripple realistically as the player moves.
F1 24, meanwhile, can now handle ray-tracing at 4K/60 during races, and the team at Codemasters built new fences and implemented more realistic, auto-generated reflections on the tracks. The difference between ray-tracing and none is stark, and the game’s Performance mode can hit 4K at 120 fps on the Pro, rather than maxing out at 1440p on current models. A new Resolution mode outputs in 8K/60, but to experience that one, you’ll first have to get your hands on an 8K TV.
As with the last generation of upgraded consoles — the Xbox One X and PS4 Pro — a lot of the responsibility for making the PS5 Pro worthwhile lands at the feet of publishers and developers. At yesterday’s State of Play event, Sony announced a second batch of titles that will be upgraded for PS5 Pro, including Stellar Blade, Alan Wake 2, Resident Evil Village and Dragon Age: Veilguard. That's a solid start, but anyone spending $700 on a console will rightfully expect many more upgrades over time.
Talking with all of the developers at the event, there was a shared sentiment: This is an exciting era of experimentation and customization, and the Pro represents a chance for studios to create the definitive console versions of their games. We’ve only seen the tip of the iceberg when it comes to Pro improvements — and, therefore, the future of console experiences in general.
Designwise, the Pro is big, but then again, so is every version of the PS5. It looks enormous next to the updated Slim PS5, but side on and standing vertically, the Pro is the same height as the launch PS5 and it’s only as wide as the current Slim version. This makes for an elongated, skyscraper kind of aesthetic that only highlights how intrusive the console truly is, but if you’re a PS5 player, this is nothing new. The black gills slicing through the top half of the Pro do little to dispel the visual heft, but on top of providing necessary ventilation, they nicely mirror the look of the wider PS5 line.
Jessica Conditt for Engadget
The stand that allows the Pro to be positioned vertically is sold separately and costs $30. There’s also an option to add an Ultra HD Blu-ray disc drive to the new console, just like the Digital Edition, and that costs $80. So if you’re in the market for the full Pro package, you’ll have to throw down $810.
It’s a beastly price tag for a beastly console, but thankfully that descriptor applies to performance as well as appearance.
Sony is mining a niche market with the Pro, targeting dedicated PS5 players who happen to have money to burn. It’s not for everyone, and Sony will need to convince lots of developers to support this small audience. But for the type of console player who doesn’t balk at dropping $200 on a controller or $700 on a console — me, for instance — it feels like a worthwhile upgrade.
This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/ps5-pro-preview-i-dont-need-it-but-i-want-it-150042508.html?src=rss
Last year, Logitech leaped into the content creator market by acquiring Loupedeck, which makes control surfaces for apps like Adobe Lightroom. Now, the company has unveiled its first Logitech-branded control panel, the MX Creative Console, a $200 device that includes a keypad, dialpad and plugins for popular Adobe apps like Premiere Pro.
Logitech is fighting rivals like the TourBox Elite controller and even its own Loupedeck CT, but its new offering is cheaper than the latter and sleeker than the former. The MX Creative Console features a modern design and a pair of slick control dials, along with dynamic display keys that change depending on the app and page you’re looking at.
I’ve tested a number of control panels going back to the original Loupedeck in 2017. To me, it always comes down to one main thing: Is this easier and faster than just using a keyboard and mouse? After over a week with the MX Creative Console, I found it to be powerful in some cases and too limited in others.
Hardware
The console comes in either pale gray or darker graphite and takes up very little space on your desk (3.8 x 3.1 inches for the keypad and 3.6 x 3.7 inches for the dialpad). A stand that angles the keypad or dialpad about 45 degrees toward you is also included. I prefer it flat on the table for speed, but the stand makes it easier to see the controls. The keypad has nine display keys, with the content changing based on the page and app you’re using. There are two regular buttons below to change the pages and a USB-C port on the bottom.
Steve Dent for Engadget
Meanwhile, the dialpad’s centerpiece is a large “contextual dial” since its function changes depending on the action selected. Plus, there’s a scroll wheel in the right top corner, two buttons on the top left and two buttons on the bottom in each corner. The bottom right button activates the dialpad’s “Actions Ring,” an on-screen circular display that gives you another way to tweak things like colors and text.
The keys require a light touch and have a smooth, clickless feel. The wheel on the dialpad has a nice amount of friction for precise work and lets you easily move frame-by-frame in Premiere Pro, or shuttle quickly through a timeline. It doesn’t have any haptic feedback, though, like the TourBox Elite. There’s a Bluetooth pairing switch on the bottom and a power switch on the back. It can connect to your computer either via LT Bluetooth or Logitech’s Bolt dongle also used on its mice and keyboards (not included).
Logitech says that the products are made with 72 percent post-consumer recycled plastics, low-carbon aluminum, micro textures instead of paint and FSC-certified responsible packaging. However, the dialpad uses AAA cells, either disposable or rechargeable. They’ll last a couple of months, according to Logitech, but it’s an odd choice for a product meant to be environmentally friendly.
Setup
Steve Dent for Engadget
The MX Creative Console is plug and play for Adobe apps so you can start twiddling the dials out of the box. It’s also customizable, letting you tweak settings within apps, create custom profiles and more. To set it up, I installed the Logi Options+ app on my PC (and Mac, I tested it with both), then connected the keypad via USB-C. I installed the dialpad separately by connecting it to my computers over Bluetooth.
Once the devices are recognized, clicking on “All Actions” installs the Adobe plugins. It also has direct support for apps including VLC media player, Spotify Premium, Capture One and Ableton. You can even use it to control apps without plugins like your browser for system volume, YouTube videos, emojis, screenshots and more. I found this useful just for the system volume alone (hello, terrible Windows 11 audio control).
Changing the default settings is about as easy as it gets. When you open the customization page, it shows the devices to the left (dialpad, keypad and Actions Ring), while all the possible settings are to the right. To change or add a new setting, just grab the one you want from the list and drag it over to the virtual keypad on the left. Keys can be rearranged on the same page, but it’s not easy to move a setting from one page to another.
As a Premiere Pro user, the first thing I did was create a new keypad page and add buttons to switch between the source, program and timelines to avoid a mouse click for those actions. That was relatively easy to do, thanks to the search function and intuitive drag-and-drop interface. If you’d rather not futz around with customization, Logitech has a plugin marketplace in the Logi Options+ app. I wasn’t able to use that ahead of launch, but it’s supposed to allow users to purchase or share plugins, profiles and icon packs.
Operation
Logitech
I primarily work on Lightroom Classic and Premiere Pro while occasionally making use of Photoshop and After Effects. All of those apps are supported natively by the MX Creative Console on Mac and PC.
I started with Premiere Pro, testing it on both Windows and Mac. After some pondering, I placed the keypad to the left of the keyboard and the dialpad on the right between the keyboard and mouse. That worked well visually and let me finetune edits and do adjustments with my right hand and press buttons with my left — much as I already do with a keyboard and mouse.
At first, I didn’t think the console would speed up my workflow in editing mode since I’ve memorized most of Premiere’s keyboard shortcuts. I was also worried that I’d be constantly jumping between the dial and the mouse. After playing around a bit, though, I noticed that scrubbing through the timeline with the dial offered finer and faster control than the keyboard and mouse, especially when using the scroll wheel to scale the timeline (I’d like to see faster scrubbing when I’m zoomed out though, Logitech).
Building on that, I added the split function and other click-free mouse tools I hadn’t touched in awhile. With that, I could work nearly as quickly as with a keyboard and mouse depending on the task, despite my previous fears. Though I’d be hesitant to use it myself for editing, I could see this being a good workflow for new Premiere Pro users as it visually shows actions so newbies don’t need to memorize shortcuts.
The MX Console is especially useful for color correction in Premiere. With a clip selected, you can click the bottom right dialpad button to activate the Actions Ring, move your mouse to one of the actions (exposure, contrast, whites, saturation, etc.) and turn the dial to adjust that setting. To avoid the mouse, you can also program major color adjustments into the keypad. Then, just hold the button on that setting while turning the dial.
Steve Dent for Engadget
Then it was on to Lightroom Classic. This app makes the most sense for the console, as you’re primarily performing actions (color correction, cropping etc.) on a single image. Quick keys include Develop mode, White Balance Selector, Auto White Balance, Auto upright and rating tools. Once you’ve imported images into your library, you can jump into Develop, shuttle between images using the dial and then tweak colors using the Actions Ring as with Premiere. Again, if you’d rather keep your hands on the MX Console, you can program common functions (temperature, saturation, highlights etc.) into the keypad.
The MX Console also has keys for copying and pasting Develop settings, before and after views, as well as cropping and opening images in Photoshop. A Lightroom power user could add more shortcuts to further boost efficiency. That makes it nearly as fast as the popular Loupedeck+ panel, but jumping between pages in the keypad can slow you down a bit.
Unfortunately, I found the MX Creative Console to be the least useful for Photoshop. Control panels are best for single-purpose tasks like color correction and audio adjustments, but Photoshop is designed for more complex operations. That meant I was forever taking my hands off the keypad and dialpad and putting them on the mouse and keyboard, making me less efficient, if anything. It could have been useful in Photoshop’s Camera RAW utility (which has Lightroom-like controls), but Logitech said that tool has no API and doesn’t support plugins.
Wrap-up
Steve Dent for Engadget
The MX Creative Console’s main competition is the $268 TourBox Elite, which has three dials and ten buttons. Designed to work in concert with your keyboard and mouse, it’s powerful for experienced editors, but looks a bit cheap. By contrast, Logitech’s MX Creative Console is more polished, and the visual interface its keypad provides makes it better for novices. It’s also worth noting that Elgato’s similarly priced Stream Deck+ recently added an Adobe Photoshop plugin, despite mainly being designed for live streaming. It promises easy access to Photoshop tools and adjustments via four dials and eight display keys.
Other options are more expensive, like the $529 Loupedeck CT, $395 DaVinci Resolve Speed Editor, $499 DaVinci Resolve Mini Panel and $595 Blackmagic Design DaVinci Resolve Editor Keyboard. Those are more powerful and look more professional, but will obviously cost you more.
Logitech’s MX Creative Console is a quality device with a fair amount of utility for apps like Premiere Pro and Lightroom Classic. Its usefulness will no doubt increase as Adobe adds more supported apps and the Logi Marketplace grows. However, it simply doesn’t have enough buttons and dials to perform tasks in many Adobe apps without falling back to the keyboard and mouse. If you do use apps where it works well, like Lightroom, it could provide a boost to your productivity and look cool doing it. It ships next month for $200 and Logitech includes a free three-month subscription to Adobe's Creative Cloud.
This article originally appeared on Engadget at https://www.engadget.com/computing/accessories/logitech-mx-creative-console-review-an-affordable-entry-point-into-edit-panels-070101321.html?src=rss
Apple's macOS updates have been so dull lately, the most interesting part of last year's macOS Sonoma ended up being widgets. Widgets! Thankfully, macOS Sequoia has a lot more going on — or at least it will, once Apple Intelligence rolls out over the next few months. For now, though, Sequoia delivers a few helpful features like iPhone Mirroring, a full-fledged Passwords app and automatic transcription in the Notes app. At the very least, it's got a lot more going on than widgets.
iPhone mirroring changes everything for Macs
Heading into WWDC earlier this year, I was hoping that Apple would let Vision Pro users mirror their iPhones just as easily as they can mirror their Macs. Well, we didn't get that, but iPhone Mirroring on macOS Sequoia is close to what I'd want on the Vision Pro. Once you've got a Mac (with an Apple Silicon chip, or one of the last Intel models with a T2 security chip) running the new OS, as well as an iPhone running iOS 18, you can easily pair the two using the iPhone Mirroring app.
Once that connection is made, you'll see a complete replication of your phone within the app. It took me a few minutes to get used to navigating iOS with a trackpad and keyboard (there are a few new hotkeys worth learning), but once I did, I had no trouble opening my usual iPhone apps and games. If you're spoiled by the 120Hz ProMotion screen from an iPhone Pro, you'll notice that the mirrored connection doesn't look nearly as smooth, but from my testing it held a steady 60fps throughout games and videos. I didn't notice any annoying audio or video lag either.
Apple
While it's nice to be able to launch my iPhone from my Mac, I was surprised at what ended up being the most useful aspect of this feature: Notifications. Once you've connected your phone, its alerts pop up in your Mac's Notification Center, and it takes just one click to launch the app it's tied to. That's useful for alerts from Instagram, DoorDash and other popular apps that have no real Mac options, aside from launching their websites in a browser.
iPhone Mirroring is also a sneaky way to get in a few rounds of Vampire Survivors during interminably long meetings or classes. (Not that I would ever do such a thing.) While many mobile games have made their way over to the Mac App Store, there are still thousands that haven't, so it's nice to have a way to access them on a larger screen. Not every game works well on Macs — it's just tough to replicate a handheld touchscreen experience with a large trackpad — but mirroring is a decent option for slower-paced titles. I didn't encounter any strange framerate or lagging issues, and sound carried over flawlessly as well.
I typically always have my phone within reach, even when I'm working at a desk. But picking it up would inevitably disrupt my workflow — it's just far too easy to get a notification and find yourself scrolling TikTok or Instagram, with no memory of how you got there. With iPhone Mirroring, I can just keep on working on my Mac without missing any updates from my phone. It's also been useful when my iPhone is connected to a wireless charger and I desperately need more power before I run out the house.
If you're the sort of person who leaves your phone around your home, I'd bet mirroring would also be helpful. The feature requires having both Bluetooth and Wi-Fi turned on, and the connection range is around 50 feet, or what I'd expect from Bluetooth. Thick walls and other obstructions can also reduce that range significantly. In my testing, I could leave my iPhone in my backyard and still be able to mirror it in my living room 40 feet away. Naturally, the further you get, the choppier the experience.
Sure, Apple isn't the first company to bring smartphone mirroring to PCs. Samsung and other Android phone makers have been offering it for years, and Microsoft also has the "Phone Link" app (formerly Your Phone) for mirroring and file syncing. But those implementations differ dramatically depending on the smartphone you're using, they don't seamlessly integrate notifications and simply put, they would often fail to connect. Once you set up iPhone Mirroring, getting into your phone takes just a few seconds. It just works. And after testing the feature for weeks, I haven't run into any major connection issues.
Photo by Devindra Hardawar/Engadget
Better window tiling, finally!
It's 2024 and Apple has finally made it easier to position Mac windows around your monitor. Now you can drag apps to the sides or corners of your screen, and they'll automatically adjust themselves. It's allowed me to quickly place a browser I'm using for research alongside an Evernote window or Google Doc. Similar to Stage Manager in macOS Ventura, the tiling shortcuts are a significant shift for Mac window management.
And, of course, they're also clearly similar to Windows 10 and 11's snapping feature. Given that much of Apple's UI focus is on iOS, iPadOS and VisionOS these days, it's easy to feel like the Mac has been left behind a bit. I don't blame Apple for cribbing Microsoft's UI innovations, especially when it makes life easier for Mac users.
Photo by Devindra Hardawar/Engadget
Slick video conferencing background replacement
Apple has offered lighting adjustments and portrait background blurring in video chats for years, and now it's using that same machine learning technology to completely replace your backgrounds. Admittedly, this isn't a very new or exciting feature. But it's worth highlighting because it works across every video chat app on your Mac, and since it's relying on Apple's Neural Engine, it looks much better than software-based background replacements.
Apple's technology does a better job of keeping your hair and clothes within focus, but still separated from artificial backgrounds. And best of all, it doesn't look like a cheap green screen effect. You can choose from a few color gradients, shots of Apple Park or your own pictures or videos.
Other highlights of macOS Sequoia
Here are a few other upgrades I appreciated:
The Passwords app does a decent job of collecting your stored passwords, but it's clearly just a first attempt. It's not nearly as smart about plugging in my passwords into browser fields as apps like 1Password and LastPass.
The Notes app now lets you record voice notes and automatically transcribes them. You can also continue to jot down text during a voice recording, making it a useful way to keep track of interviews and lectures. I'm hoping future updates add features like multi-speaker detection.
Being able to jot down math equations in Notes is cool, but it's not something I rely on daily. I'm sure it'll be very useful to high school and college kids taking advanced math courses, though.
Messages finally gets rich text formatting and a send later option. Huzzah!
Finally, a macOS update worth getting excited about
You’d be forgiven for completely ignoring the last batch of macOS updates, especially if you haven’t been excited about Stage Manager or, sigh, widgets. But if you’re a Mac and iPhone owner, Sequoia is worth an immediate upgrade. Being able to mirror your iPhone and its notifications is genuinely useful, and it’s stuffed with other helpful features. And of course, if you want to get some Apple Intelligence action next month, you’ll have no choice but to upgrade. (We’ll have further impressions on all of Apple’s AI features as they launch.)
Sure, it’s a bit ironic that Apple’s aging desktop OS is getting a shot of life via its mobile platform, but honestly, the best recent Mac features have been directly lifted from iOS and iPadOS. It’s clear that Apple is prioritizing the devices that get updated far more frequently than laptops and desktops. I can’t blame the company for being realistic – for now, I’m just glad it’s thoughtfully trying to make its devices play nice together. (And seriously, just bring iPhone mirroring to the Vision Pro already.)
This article originally appeared on Engadget at https://www.engadget.com/computing/macos-sequoia-review-iphone-mirroring-is-more-useful-than-you-think-140008463.html?src=rss
The Apple Watch Ultra 2 is the high-end option in the company's smartwatch lineup, meaning it costs a pretty penny. Ahead of October Prime Day, however, the Apple Watch Ultra 2 has dropped to a record-low price of $689, down from $799. The 14 percent discount is available on models with a Rugged Titanium Case for small to large wrists. This includes watches fitted with the Blue Alpine Loop, Indigo Alpine Loop, Orange Ocean Band and more.
Apple released the Ultra 2 in 2022 and, despite rumors, has yet to announce a successor. Our review gave the Ultra 2 an 85 thanks to features like its long battery life. It lasts for about 36 hours, letting us easily use it for three days without a recharge. Apple also claims it can get to about 60 hours with Lower Power Mode enabled, a setting that turns off the Always On Display and features like cellular connections and heart rate notifications.
We named the Ultra 2 the best Apple Watch for adventurer due to its sizable battery life, compass app, water temperature gauge and loud onboard siren in case you get in trouble. Plus, it can set waypoints and offers the Wayfinder watch face in Night mode. One of our quips about the watch, though, was that it was too easy to accidentally press the action button instead of the crown.
This article originally appeared on Engadget at https://www.engadget.com/deals/the-apple-watch-ultra-2-drops-to-a-record-low-price-ahead-of-october-prime-day-133416959.html?src=rss
Our reviews of the iPhone 16 Pro and Apple Watch Series 10 are up, thanks to one very tired Cherlynn Low. In this episode, Devindra and Cherlynn discuss her final thoughts on Apple's new hardware, including why the iPhone 16 Pro’s photo processing is particularly interesting. In other news, we also chat about Snap's fifth-generation AR Spectacles, as well as HTC Vive's new Focus Vision headset.
Listen below or subscribe on your podcast app of choice. If you've got suggestions or topics you'd like covered on the show, be sure to email us or drop a note in the comments! And be sure to check out our other podcast, Engadget News!
iPhone 16 Pro and Pro Max reviews: great cameras, but incomplete without Apple Intelligence – 0:59
Israel linked to coordinated pager and walkie-talkie explosions in Lebanon – 42:29
Snap’s 5th generation glasses with AR look chunky in a bad way – 48:17
HTC’s Vive Focus Vision: an intriguing VR headset at a price between the Quest 3 and Vision Pro – 51:35
Lionsgate films made a deal with the AI devil – 52:40
Pop culture picks – 55:48
Livestream
Credits
Hosts: Devindra Hardawar and Cherlynn Low Producer: Ben Ellman Music: Dale North and Terrence O'Brien
Transcript
(Note: This transcript was produced with help from Descript's AI.)
Devindra: [00:00:00] What's up, Internet? And welcome back to the Engadget Podcast. I'm Senior Editor Devindra Hardawar.
Cherlynn: I'm Deputy Editor Cherlynn Low.
Devindra: This week we'll be talking about the iPhone 16 Pro reviews from Cherlynn. And also, also the Apple Watch Series 10 review. And you're just so busy, Cherlynn. I'm so sorry.
Cherlynn: Yeah.
Devindra: Cherlynn slowly dying. Also joining us is podcast producer Ben Ellman. Hey, Ben.
Ben: Good morning, everyone. Usually we're trying to sell Cherlynn on video games. I think now you're going to have to sell me on the iPhone 16.
Devindra: You know? We will, we will do that. As always, folks, if you're enjoying the show, please be sure to subscribe to us on iTunes or your podcatcher of choice.
Leave us a review on iTunes. Drop us an email at podcast@engadget.com. Also, if you could join us Thursday mornings on our YouTube channel, typically around 10:45 AM Eastern for our live stream. You can see our, our faces. You can see us do some Q and a, and you know, we'll show off some devices too.
So check that out. Cherlynn, I was really excited to see what you thought of the iPhone 16 pro [00:01:00]because based on our previous conversations.
Cherlynn: are you trying to upgrade?
Devindra: No, I'm not. I'm not actually, I am very firmly. I'm like, I actually don't need to do this at all. It's great. It's a good year for anybody who has a 15 pro because just not much of a reason beyond the button.
But I also know. You had conflicting feelings about the camera button. And also, Hey, we can't really judge. It's we can't fully judge this device because so much of it is going to depend on Apple intelligence, which will not start rolling out until next month. The new Siri won't fully arrive until early next year.
So what do you think of it so far? This is just the pro and pro max.
Cherlynn: Yeah. I mean, we, I also, I personally also have been testing and spending time with the iPhone plus. I can talk about them. Our, our, our review may be coming later. Right. It's coming. Nobody can blame you.
Devindra: You just shipped an Apple watch review and an iPhone review.
And last week you had the pixel watch review. So yes. To give everyone
Cherlynn: a sense of the cadence here. So Apple's event was Monday. Tuesday I was there for meetings where I've then left with devices which [00:02:00]to disclosure, they're all owners. We returned them at the end of the review period. Okay. And then there was, then we had Monday morning, the, at 8 AM Eastern, the AirPods for review.
Was published was the embargo and then Tuesday 8 a. m. Eastern was the Apple watch series 10 review embargo. And then Wednesday, yesterday 8 a. m. Eastern, the Apple iPhone 16, all of them, the review embargo lifted. So it's been, it's been wild because it involves a lot of weekend work for some of us.
And, so pardon me if in this episode, I get some names and words and numbers mixed up because it's bound to happen. It happened in our video review a couple times, which sorry, but my brain is, is there. Anyway so I really adore the iPhone 16, the base iPhone 16, because we got the cutest colors. We got the pink and the teal the teal iPhone 16 plus and the pink one.
Now. The, the reason I was actually, I'm going to start with the iPhone 16 because we, we haven't really put out our [00:03:00] formal thoughts out there yet, but I, I, I have spent some time thinking about them. This is the first time you've basically for a while now that you've got the iPhone 16s that are basically close to parody with the pros.
I mean, these are not, not pro phones by any means. But, you know, Apple didn't skimp on like bringing the camera button over to the base iPhone 16 for once. Right. And they're getting new chips, like
Devindra: all the fun stuff. Yeah, exactly.
Cherlynn: They're getting 18, a 18 instead of the last year's a 17, for example. And then, you know, yes, the pros get the 18 pro, but that makes sense.
You're paying quite a lot more money. Those are more powerful phones. And then you've got also the camera button this time brought down to the. The action button might be brought down to the iPhone.
Devindra: The plain iPhone, the base iPhone. Yeah.
Cherlynn: Plus, yeah. So these names are not great. And then you've, one of the things holding back, I guess, the base iPhones is the screen, right?
I mean, okay. They don't have the like same big 6. 3, 6. 9 inch screens as the pros do, but they also don't have [00:04:00]promotion. You're just getting like their retina XDR, I think super retina. So they're good in terms of color and resolution, but you're missing a high refresh rate, some differences in size.
And then of course the cameras aren't as powerful, but you will get spatial audio recording, which means you will get access to features like audio mix in the video recording tool set. So, or the video editing tool set. So I
Devindra: just want to point out here, Sherilyn, as you were holding up those iPhones, it seems like the big difference is.
iPhone 16 pro party in the front, good screen, iPhone 16 party in the back. I
Cherlynn: quite like that. They're so
Devindra: bright and the color is like everything
Cherlynn: you, when I talk about these at some point on our website later, but yes, this, the iPhone 16 keeps the party in the back while the iPhone 16 pro keeps the party up front.
I guess you know where the party isn't
Devindra: the
Cherlynn: party isn't on the sides. It's so sad. I really liked the idea of camera control, which I think we'll just dive right [00:05:00] into camera control. I mentioned already last week that it's, you know, a real like button that you hopefully heard me clicking into the mic just now.
It is awkwardly positioned in my opinion. When I try to hold it up Depending on the size of the phone I mean, I think i've already learned how to grip this so that my thumb sits right on the camera control when i'm holding It up In portrait mode with one hand. In landscape mode, the way that I used to grip my camera to take photos or my phone to take photos is to place my index finger kind of lightly hugging the bottom corner.
And then my little finger at the bottom to kind of brace it. And in this way, You had to
Devindra: Relearn the way you were holding a phone, basically. Absolutely.
Cherlynn: You had to relearn that camera grip that everyone was talking about maybe three years ago. It's Oh God, our camera grip. You know, that's a, that's a thing we learned to cope with this, Modern day technology things.
And now you kind of had to relearn it again. If you're, if you have an iPhone 16, because now too, if you want to press the camera control and you want to swipe on the thing, you have to [00:06:00]hold the phone differently. Your thumb's going to be on the bottom. If you're holding in landscape mode, you have to have your three fingers on the right side to kind of like balance the thing to hold it stably.
And then put your index finger on the sensor to be able to move it without Completely dropping the phone. It is in my opinion, a little clunky. However, I do love that Apple's finally brought Hardaware based shortcut access to the camera app. Let me fix my. Sure, let's pour a microphone.
Devindra: It's okay. I mean, I think the more I hear about the camera button and everything, it does seem compelling.
Like I do kind of feel Oh, that would be kind of nice to have that control, but also, yeah, yeah. I invested, I also invested in the 512 gigabyte 15 pro last year. So it's it's, it's just not worth it. I am interested in what people think of the base model. And I guess once consumers like start getting their hands on it, because yeah, as you were saying, and as we talked about, like you're missing [00:07:00]the zoom camera, you're missing the, you know, faster promotion screen, but beyond that, like that's a pretty capable, it's a pretty good phone for 800 bucks.
I guess as it should be, but then compared to most Android ones, you know, you'll get faster refresh rates on the Samsung's and the pixels. So I don't know how long Apple can justify that. Here's my other thing. Mm hmm
Cherlynn: One of the biggest selling points that I guess Apple made about the iPhone 16 is that they're purpose built for Apple Intelligence, and there's none of that in here yet.
I mean, we could and can run a developer beta to get our A taste for Apple intelligence, but I I'm sorry to announce that we don't review devices based on developer slash whatever beta shouldn't.
Devindra: It's not real. It's not
Cherlynn: stable. It's not the same. It could be very similar to the experience that finally ships.
But it's just not, I'm not, I'm not testing a beta and telling you, yeah, buy this thing. No, I, there's just, it's not no, even [00:08:00] though I think that the line between beta and like public release is quite like gray right now, it's just not very clear because sometimes they release so many software updates after the fact that the one that they released initially might as well be the beta.
But anyway I, I do think that for now there's a lot but the base iPhone 16s are still, they still seem like really solid upgrades for anyone on the base iPhone 15. Now the pros are a different matter altogether. Okay, so I almost immediately switched over to the base iPhone. iPhone 16 pro as my main.
And the smaller,
Devindra: the smaller, the
Cherlynn: smaller one by base. I mean the smaller one, not the max. And before that I had been meaning the gray, the magnesium, the natural titanium, not magnesium, the titanium 15 pro max, and like my hand is a lot happier. For having switched over to the smaller one, even though I didn't, I got like the white iPhone 16 pro and I have the desert iPhone 16 pro max.
[00:09:00] So honestly, the nicer color is in the bigger phone from, from me.
Devindra: I
Cherlynn: don't mind it. And they gave me this like bright yellow case to use with it. I was just like, all right, I don't want to look like. But the, the sad news is that like my main takeaway with the iPhone 16 pro, other than all that camera control stuff I talked about the battery life is quite disappointing.
Devindra: You're going from the big, the big boy battery. Sure. Yeah.
Cherlynn: But when you consider that the pixel nine pro. Made like 25 hours on our battery test and basically generally last two days I would say in real more realistic use probably closer to one and a half days because two days with this thing was more like I Didn't use it as much as my iPhone that I would use my phone.
It's more of a secondary device I you can't you just can't Say, yeah, barely last a day and that's fine. That looks bigger
Devindra: though. The Pixel put them side by side. The iPhone 16 Pro and the Pixel 9 Pro. Okay It's a little bit
Cherlynn: [00:10:00] bigger. It's a little thicker. I
Devindra: feel like they could fit in a bigger, a bigger battery in the Pixel.
Cherlynn: So the, the, the Pixel 9 Pro, to be clear, is only maybe less than an inch taller. Yeah, and then, a bit ever so, nope, ever so, look, it's about, they're really
Devindra: going the harder, the trying to replicate that. Yeah.
Cherlynn: So, yeah, no. So, so here's the thing I, I wrote this in my review too, and I'll mention it on this podcast, which is that I've been surrounded by phones these last few days on my couch And it has been very difficult to figure out to reach for the correct phone, I have to do a big like game of which phone am I holding up?
I, I sort of got, these are,
Devindra: I really do sometimes.
Cherlynn: And then hang on, hang on. That's just one hand. So for the audio version of the podcast. These, these are all on my couch right now. There's about, I don't want to say, how many is that? Seven? Ten? I don't know. [00:11:00] There's a pixel fold here. That is a
Ben: lot of phones.
Devindra: This is the version of fanning you know, a big stack of bills. You're fanning a stack of phones right now.
Cherlynn: So anyway,
Ben: I mean, and it is kind of a big stack of bills, monetary value.
Cherlynn: I will say instead of going to the gym, I've been just lifting these phones. No the, the, by feel, I cannot tell which one is which.
They all feel roughly the same to me, especially when I touch the Pixel 9 Pro and the iPhone 16 Pro. They all feel the same. By touch. In fact, sometimes when I'm using the 16 pro, I start to try to use Android gestures because I'm like, Oh, I'm using the pixel nine pro. Aren't I? So I swipe in from the side to go back and it's ridiculous.
But yeah, it's, they're very similar in terms of build and it's not a bad thing for anyone, but I do think that. Maybe now is the time to start pushing companies to do a bit more with design or their camera bumps. I think I saw somewhere that I think MKBHD did a bit of a wobble test, which is something that Sam Rutherford on our team has been pitching as a [00:12:00]series for like years, but I feel bad we never got around to doing it.
The Pixel 9 Pro, because of its camera bar, doesn't wobble as much, but iPhone 16 Pro certainly does. It's modules. We're going to
Devindra: make an excuse to bring the wobble dance into an iPhone video. Now, is that, that's what's happening here, I guess. Yeah. So
Cherlynn: anyway, I'm sorry, iPhone 16 Pro held back a little bit by its battery life.
I will also point out that I've had some issues with some, what seems like buggy software. I wonder if that has to do with the, in the setup process when I ported my Phone from the 15 pro max over to the 16 pro that like I don't know something is not complete in the setup just yet But I definitely noticed certain glitches here and there I've mentioned To someone that can do something about it that my lock screen just refuses to save the crop aspect ratio sometimes
Devindra: That's interesting.
This is more of a
Cherlynn: [00:13:00] telegram app issue, but the telegram app, which yes, sadly, I still do use every now and then will still resurface the one notification badge on this icon. I'm just like, there's no unreads. There are no unreads. And that's apparently a known issue. You gotta,
Devindra: you gotta go Zen, Sherilyn. You gotta go just ignore all the badges.
Numbers, there will always be numbers.
Cherlynn: Well, yeah, so there's, but there are other And you can
Devindra: just turn the badges off too,
Ben: right? You can turn
Devindra: the badge off completely. Yeah.
Cherlynn: There are other glitches like, When sometimes when I press the camera control and then I flip over to landscape, it just blinks and then just half the screen's gone.
But I've, I've certainly had that with older iPhones before. So it's not like unique to the iPhone 16 pro and which is why I didn't make a big deal of it in my review.
Devindra: Yeah. How do you like the 5X zoom on the base? I love smaller 16 pro. Cause that is a nice upgrade. That's why I went max last year too.
It was like. It's nice to have a 5x zoom. Yeah.
Cherlynn: I love having the 5x zoom on the smaller phone. And that's one of the things I'm like really happy about with the lineup this year, because yeah, that's the reason I upgraded to the 15 [00:14:00] pro max upgraded, sacrifice my hands for the 15 pro max last year, because I wanted that 5x telephoto zoom.
This year I did most of my testing with the 16 pro and yeah, I mean, it compares pretty well with Google's, but I did a lot of my photography comparison and again, it's a pixel nine pro because. To me, that's the gold standard. Google is really a lot better at cleaning up mess at the higher level zoom and also Google just gives you a little bit more digital zoom.
So you can go up to 30 X with a combined telephoto and digital. Whereas on iPhone 16 pro or pro max, you go up to only 25 X. Google's image
Devindra: processing, I think it's a little better. The computational image processing.
Cherlynn: Yeah. If you,
Devindra: okay.
Ben: But let's talk about that for a second, because Devindra and I were talking like during the show planning meeting yesterday, that I'm looking at.
the side by side iPhone 16 and Pixel 9 Pro pictures in Cherlynn's review. [00:15:00] It's the image of the tree and the LED strip. It looks like it's in some kind of transit hub. And I know everyone says the Pixel 9 photos are so much better all the time, but to me, the picture from the 16 Pro looks so much more vibrant.
Is that just A me thing? Is that how I perceive colors versus other people? What's going on here?
Cherlynn: It could be. I will say that I did notice, in general, in general, right, and this has been for years now, I've noticed that pixel photography tends to be a little bit more muted compared to something from iPhone or Samsung phones.
Especially compared to Samsung phones. They tend to oversaturate a little bit. What Apple has tended to do in the past is I don't, I think this is just their color preference, but they give what they call, but I don't say they call it. It's just warmer, right? It looks warmer sometimes to the point of looking almost yellowish.
But yeah, their colors are a bit warmer and I think you can compare this to this. [00:16:00] this to the difference between a Nikon and a camera, a Canon camera in terms of the processing. Just like a
Devindra: tasteful aesthetic difference. Exactly.
Cherlynn: I think that's a preference or tasting, Ben. So I don't know that you're necessarily seeing it differently, but it could be a tasting, right?
The, the thing I do want to point out in that picture and also back to your point, Ben, one the picture on the left of the tree in, by the way, Moynihan train station, which is Penn station in Manhattan. Yeah. Okay. Is the, the one on the left, iPhone 16 pros picture is a little bit blurry. Right. And I think that's because I have been so focused on testing camera control that every single photo I took with it was with the button push.
Whereas like on the pixel pro, sometimes I would use the volume key trigger. Sometimes I would use the onscreen button. That's the way I normally use it in daily life anyway. So I think that some of that,
Ben: they would compensate for that. You would think,
Cherlynn: but I do, I don't think they did. So I think that the button push.
Definitely introduce shake. Deepak Murthy in the chat also asked a really good question. Is the 48 [00:17:00]megapixel Ultra wide. A big upgrade from last year. I don't know that I've been pixel peeping the ultra wide pictures, but I will say this reminds me of a fact that the 48 megapixel fusion camera on the iPhone 16 pro and pro max is wild.
Like I at first was like, they keep saying zero shutter lag, right? Apple has used this Phrase a lot. And this time it said zero shutter lag and said, it was like faster. So my dumb ass brain was like, Oh, does this mean I can take like photos of people, like moving around and then freeze motion and just take, right.
So I just doing that for a while. And I was like, none of them seem very like what I thought they were going to be. So I got our video producer for this review video, Brino. I was like, can you throw something at me? I'll, you know, catch it in midair. And then. All the photos that I was trying to take with the zero shutter lag environment, it was a cushion, something's off.
Devindra: That's what zero shutter lag is supposed to be. So, so hang on. So then I was like, okay,
Cherlynn: let's do that. And then I was like, why is it not working? So I, then I told Brian to do me throwing things around. So he took photos of me and [00:18:00]we were both like, All our pictures came out of us holding on to the thing and not of us throwing the things.
When I finally figured out what was happening, I was like, Oh, that's how fast the fusion camera is now. It's actually taking the photo when you press the camera on shutter button or trigger now, not, you know, a slight fraction of a second lag before the movement happens. So you actually don't have to like, the reason we were so like, Like catching not the movement we want it and so confused is because as people who have a lot of experience with cameras, Brian and I have trained ourselves to become like sensitive with the camera trigger timing, right?
If I know if something I want to capture is going to happen in the split second after I press the button, that's when I trigger it. That's how I time myself to press the button. And that's why our pictures were coming out a little too early. We were like, we were hitting the button, but instead we should have just waited till the thing was in midair to then press the button because that's how fast the camera
Devindra: is now.
Cherlynn: I didn't know, finally [00:19:00] figured it out. Felt really smart for a moment there.
Devindra: I think due to Deepak Murthy's question, the big upgrade is that before it was a 12 megapixel ultrawide, now it's a 48 megapixel ultrawide. So,
Cherlynn: and that enables. Yeah. Even more of that 2x zoom croppy situation that they talk about.
Devindra: It's also the thing where if you lean too much into a subject, like last year, it would just like shift to the, to like almost macro mode. Right. Right. Lose so much detail. If you want a high resolution photo, like then you have to fight that automatic process. That was annoying last year or so.
Cherlynn: Yeah.
Devindra: Yeah, less of a problem this year.
Cherlynn: And then my final note about colors here is, oh my God, how awesome our photographic style, photographic styles, photographic, photographic styles. Photographic
Devindra: styles. So
Cherlynn: awesome. So those let
Devindra: you choose different like color profiles and give you more finely tuned.
Stuff like just more tweaking on your photos. I, I want to point out like a couple of reviews also noted that they like the image processing of the 16 pros compared to the 15 pros. And I think this is kind of a common [00:20:00] complaint that a lot of iPhone users have been having is just that pictures look kind of flat sometimes because Apple's processing.
Tends to crush shadows and kind of like the depth of an image kind of goes away. So I noticed the Verge's review, they pointed this out a lot and I, a couple other folks did too, like you get, you can get better shadow control, better skin tone control, and you can leave
Cherlynn: it there, right? Like you can leave it, set it to your preferred and leave it.
So every photo you take then doesn't have to be edited. It comes out with your preferred shadow and contrast settings. Yeah. So here's, here's. To add my thoughts on that. When I discovered in my testing that photographic styles is freaking awesome. I was like, what happened? Your depth, your depth map just seems wildly improved.
And so what Apple does in general is every year. And I heard this last year too, actually, which is they, they, they work on their algorithm every year. They refine their depth map sensitivity, accuracy, this sort of stuff every year. This year, there seems to be a noted, marked. Improvement. And so in every single [00:21:00] photo even with last year with the 15 pros, when you take a photo that has a face inside Apple automatically takes like captures depth information.
So you might've seen that I've noticed this before when I'm like taking photos of myself and it suddenly switches to portrait mode. I'm like, I don't need a portrait mode picture. I just wanted a flat one, but then they want to capture depth information. And in using, in doing that this year with photographic styles, they're able to like, Maintain a person's face, skin tone, whatever.
Keep that a natural looking, as natural looking as possible, and then apply color changes and contrast changes and whatnot to the background. And it is wildly effective this year. And then the fact that you can. Set it, leave it, every single one of your photos will turn out that way. Or you can go in and post process and post and change it up.
There's just so many more controls and customizability options now that to me, that is actually the low key highlight this year. Things that like they've introduced, like photographic styles, you can leave alone and do nothing with, right? Action button, you can leave as your mute slider. The camera control.
If you don't like it, turn it off. [00:22:00]You have all these controls. I Apple doesn't make a big deal because I don't think it wants to market that you can turn off camera controls. But the fact that you can, and the fact that you can tweak its sensitivity as part of accessibility controls, is it's all adding to the idea that Apple is understanding that it needs to let users be able to change and choose what they want.
And to me, that's the most important thing with the iPhone 16s or just iPhones in general. I
Devindra: kind of wish some of that came down to the earlier phones. Like I know part of that is the image processing pipeline that there's a whole lot of new Hardaware in the 16s. scenes, but also you, you've got, you still got MPUs on these older phones.
Like there, there's some stuff you could still do. It sort of reminds me of the way people complain about like the way MCU movies look, right? The Marvel movies tend to look flat, don't really have much depth. You can almost feel the artificiality of like when they're on the the giant led screens, you know, when something doesn't feel real and then.
You shoot something in real life with real color depth and everything and shadow depth, and it [00:23:00]looks dramatically different. I guess that's sort of what people are noticing. So any, anything else you want to shout out about the, the iPhone pros or, or the base ones, Rowan?
Cherlynn: I mean, I agree with you that especially on photographic styles, they introduced it on the thirteens, right?
That's the first time it came out. And so it, it's not. But then the idea back then, I don't think was as fully fleshed out. So I don't think that back then they were capturing as much information. And I also had to wonder about storage size, right? Which brings me to the 4k 120 support on these pros with shooting 4k 120 content, you can slow things down a lot more for like way more dramatically slowed down and cinematic loading content as well as like HDR support in those.
situations. Of course, if you keep recording in those sort of high quality situations, you're going to run out of storage soon. And then speaking of video recording, I am, I was so excited for audio mix. I really was very excited for the ability to use that spatial [00:24:00]audio file that's recorded in all your videos now, and then kind of like drown out environmental noise or isolate and highlight the.
Voices of people speaking in the scene and frame in my admittedly limited testing so far, like the switch between standard and studio is the best. So you really just kind of get rid of a lot of ambient noise and make your, you know, subjects sound like they're talking in a podcast, like we are now.
Like my microphone is now Yeah,
Devindra: your microphone sounds great when trillin's like you're there in front of microphones turned on we're all we're all golden this week I do feel like um, yeah, you can certainly fill up even if you have a terabyte iphone I feel like If you're shooting 4k 120, you're going to be sucking up some space, but they are making it more so that you can record and shoot directly to storage devices.
So I can imagine I see so many of those like little rigs that people are putting together. Like you put your iPhone in there. It's also stabilizing rig. You could attach a microphone up top. But you could put a small SSD [00:25:00] there too. Like it is making the sort of Hey, you can have a little production studio built entirely around your iPhone and it'll cost a lot of money, but there are some users, certainly pro users that would be into that, you know?
So it's kind of, it's cool to have that. That's how they shot this. That that weekend video, right? Like with a rig a whole special thing, making him sing the song extra fast to slow down. That was fun.
Cherlynn: I think the idea of the iPhone 16 pros as like a, yeah, portable creator rig is a good way to think about them because a lot of the upgrades that at least drew my attention were for multimedia content creation.
Another thing that I was intrigued by, but that isn't available yet is the multi. Layer or multitrack recording on voice memos. And then speaking of features that are still not yet here that half step sort of lock focus feature on camera control isn't available yet. And then, of course, everything with Apple intelligence isn't fully available yet.
I think that. It is not the first time Apple's held back some marquee features at launch, but it is like, [00:26:00]it, it makes reviewing these things right now, the week that they go on sale a little trickier than usual. You will see the note on our review cards with about the score that we had to review them as is, and as is they, They seem to score lower than last year which I think is very fair.
I think especially, I actually had to flip the position of the pro and the pro max this year, just because the battery life to me was that much significantly lower. I, I actually almost dinged it quite a few more points and then was convinced to be like, okay, A bit more, a bit less angry about battery life.
I mean, it's a
Devindra: fair comparison, but I do, I do want to know, like people like me who used to hate the Pro Max phones, like the titanium change last year was a huge difference. Like 10 to 15 percent change is noticeable. And if you care that much about battery life, it is still probably worth going for the big phone.
I also find myself. I don't know about you Cherlynn, but I also I'm watching stuff like often in picture in picture mode at night while I'm cleaning up the kitchen and stuff like, or [00:27:00]while I'm just like browsing Twitter at night to like the ability to multifunction more on a bigger screen phone.
I see it. I see the point of that. You can't do that as much on the smaller 16 pro.
Cherlynn: Yeah, I, I like being able to reach across the screen and hit something all the way on the other side anyways, as a person cursed with smaller hands, I think the smaller one is the ideal size for me. However, I might, I, I, I have this odd luxury of being able to carry two phones, right?
So maybe I'll just Carry both the Pixel 9 Pro and the iPhone 16 Pro. Now, a lot of people have asked me this, actually. Am I tempted to go back to Pixel? I am. I am very tempted by the Pixel 9 Pro. We did score it as of right now, a little higher than the iPhone 16 Pro. And trust me that that factored into my scoring decision.
I think. The competition from Google is stiffer than ever, is extremely stiff this year. I am in love with pixel UI, I've been for a very long [00:28:00] time. Especially on the call screening, especially on some of the call assist features. For some reason Google really understands how to do that stuff. I think, like I wrote in my review, it's not that Apple is not considering these things, it's that Apple is extremely cautious.
Apple's more sensitive to being caught with egg on its face, perhaps, whereas Google's probably we can just say, sorry, and Apple's more, let's not. Nobody's buying these
Devindra: phones anyway. Nobody will notice. That's what Google's thinking. Nobody's buying these Pixel phones. I don't
Cherlynn: know. I, I think it's, I think Google is a bit more a bit less risk averse.
And I, I get that vibe from the like Silicon Valley area in general.
Devindra: It does, it does come down to there, there were reports people are pointing to the flight tracker. You know, site is now tracking like the, the planes filled with iPhones coming to employee to, to customers, those planes have billions of dollars worth a single plane has billions of dollars of phones worth on them.
And it's that is the function. That's why Apple has to be safe. Whereas [00:29:00] for Google. How much of a percentage of Google's revenue are Pixel phones?
Cherlynn: I get that. I get, I get that like it's not a huge part of their revenue. Yeah, it's definitely not as significant. I will say to, to Apple's credit though, that like I said in my review, it's more careful.
And its approach tends to be more well rounded. So when it comes to things like call screening or call related, anything that's a little bit to do with personal private context things, Apple is slow. And I think reasonably so I think it's okay to like. Take your time before you sick your AI on restaurants, calling them about opening hours.
That sort of thing. Apple is not going to do that ever. I think it's wild that Google is able to, and I think there is helpful executions there too, but I don't know that every single person would be as happy to embrace that. So it's fine that they have two very different approaches. I just think that And that's why maybe I have to have two phones, right?
One company is
Devindra: afraid of actively [00:30:00] harming society with new features that call, that have robots calling, you know, restaurants and the others just taking it slow. But I
Cherlynn: will say that, I will say that my, my desire to carry both of them nowadays has less to do with camera. Because it used to be I carried a pixel phone around because it was just so much better for for my photos and now it's It's it's actually battery life and a little bit on like pixel call UI.
Oh, yeah I chatted with a friend on RCS for the first time yesterday and that was cool. Shout out to my friend who knows who they are who was on Android and we were texting and it was, it said text message RCS. You know how if you send green bubble messages, it says text message SMS. And now it says, Text message RCS, and now it's freaking out, and then we could have back messages.
Devindra: It should be a rainbow bubble, like RCS, the thing unifying all the, all the different platforms. I
Cherlynn: think that would be a bit too ally for Apple to do.
Devindra: Allyship?
Cherlynn: Yeah,
Devindra: [00:31:00] it would be, it would be nice
Cherlynn: if they did, but no, I don't think they would, it would, the implication is kind of weird Also hate that, because of that, we
Devindra: can't use rainbows anymore in certain things.
That's dumb.
Cherlynn: You can still use rainbows. I don't think it matters. It just, I'm glad,
Devindra: I'm glad you're able to do an RCS chat because we have talked about that for years. There was also the news that the RCS the group is now considering a way to make encryption happening, so that's cool. Can I,
Cherlynn: can I just explain this a little bit?
So, when we, when this came out and made the rounds this week that RCS the GSMA was working on our end to end encryption for RCS. the universal profile, which is what Apple said it would adopt for iOS 18. And to be clear, there's different profiles of RCS. The base one was the one that like Apple resisted forever because it was just not very secure.
It allowed businesses to text you with no reason. And there's just a lot of issues with it. Universal profile comes closer. When Apple announced it would support RCS, it did make a It's very clear that like end to end [00:32:00] encryption, it would work with the GSMA to bring end to end encryption to RCSUP before it fully embraced iOS 18 RCS and iOS 18.
So it's not completely new, like you said, Devindra, that like we knew end to end encryption was coming and that's why we were Apple
Devindra: says that they were going to work on it and now, now they, GSMA had to put out an announcement. Hey, we're doing it. We're doing it, baby. I
Cherlynn: mean, they're working on it, but is it news?
Not really. I mean, it's, it's, it has to come.
Devindra: They're doing it also Google
Cherlynn: messages. Yeah. But also Google messages had already, like Google had already implemented E2EE in its own Google message version of RCS UP, which is like a UP with a number, I believe So anyway come at me with
all your RCS nerdery, because apparently this is how much I know about it.
Devindra: Yeah. RCS message Cherlynn if you can find her. How about that? Anything else you want to mention about the phones? Cause I do want to talk a little bit about the Apple Watch Series 10. Yeah. That is the thing. That got all the big changes this year. And we just spent half an hour talking about a fricking camera button.
So come on, I
Cherlynn: mean, I feel like there's more on the phone that I'm forgetting. Just go read [00:33:00] my review. It's like very
Devindra: long, very nice reviews.
Cherlynn: Yeah. And, and the video on our YouTube channel as well. What's up? What's about okay. When you say the watch got all the big changes this year, what are you referring?
It
Devindra: has a new, it has a new design. It is much bigger. Like it is fundamentally a bigger TV. different feeling device. You noted that in your review, you know,
Cherlynn: it does feel different. It feels thinner every time I pick it up when it's not on my wrist, when I pick it up to enter the password or look at the charge level, I feel it in my, in between my fingers, it feels thinner and different.
But the, and especially compared to the series nine, which I've been using since it was launched last year, the screens a little bit wider angle viewing. wider viewing angle. And, and, and, and, and that's about it, right? I mean, what else is like the, the, the battery life for being thinner is very similar still to the Series 9.
In fact, sometimes I actually got a lot more battery life out of the Series 10. It, [00:34:00] I still couldn't replicate that on a consistent, in a consistent way. So I don't know Absolutely true that the Apple Watch Series 10 lasts longer than the Series 9. But yeah, I think it's impressive that the technology they were able to come up with to reach that thinner frame.
And the wider angle. I didn't notice the huge Here's the thing, right? When you're testing two watches side by side, y'all come to the Engadget Podcast for this sort of great interview. You're just deadened
Devindra: to all the changes moving forward, right? Well, a little bit,
Cherlynn: but here's what I was trying to do, right?
I had both watches on each of my wrists, and I was putting them down sort of on my lap to kind of see whether that wider viewing angle makes that huge of a difference. And I'm like, yeah, the one on the left, which is the Series 10, certainly looks like I can see it. Like the clock digits are brighter from that angle and, and more easy to see, whereas the right hand, which was the Series 9 was harder to read.
But you know what the difference was? Partly, yes, brightness. But the other part of it was the locks, the watch face. [00:35:00] Somehow when your AOD is dimmed in on both watches, you're always on display is dimmed. The watch. digits on the Series 9, which to be clear was on watchOS 10, not 11 went into this outline instead of a solid font.
So the font was just, and of course that's going to be harder to read, whereas like on the Series 10, which was running watchOS 11, when the AOD dimmed, the clock digits maintained their solid structure. So the font basically went from a fully filled solid digits situation to stroke only that sort of thing.
So if you know, graphic design, maybe you understand what I'm saying. And that contributes to it. Right. And then I'm not able to then confidently say that, you know, This is certainly a brighter screen at an off angle. I, I have to be like part of the visibility has to do with the fact that the font's different.
So I don't know. I, I, I didn't get into the detail there. But you're here, you're, you're here, you are privy to my inner most fonts. Okay. Okay. Podcast.
Devindra: Even, [00:36:00] even like the, the minimal design changes to the series 10 is more than the, than the phones got. Is the thing. Slightly thinner, slightly bigger.
I mean a whole
Cherlynn: new button. Look, the whole new button.
Devindra: Plus
Cherlynn: the fact that the screens are bigger, plus the fact that therefore the iPhone 15 Pros are just a little bit bigger than their predecessors means you have to get a whole new case, by the way. Yeah,
Devindra: it's mainly the buttons. You have to get the whole new case.
Cherlynn: Well, no, the cases won't fit. I asked and it was like, no, you need new cases even without the buttons. Of course.
Ben: Every year you need a new case. And that difference, the Oh, this is a little bit bigger so you need to get a whole new case and the fact that we spent so much time talking about a button is why all the other kids make fun of us.
Cherlynn: Who's us and who's the other kids? Sorry.
Ben: All of the Android people make fun of us. I consider
Cherlynn: myself an Android kid too,
Devindra: don't us and them, me. I [00:37:00] am a bother. From one phone generation to the next like that is just like a given because things change button placements change camera Modules change, so I'm not gonna knock Apple too much on that.
But you know,
Ben: meanwhile What was Apple talking about so much during that event? We're gonna be carbon neutral by this time. What is it? 2030 not that long. They are by not
Devindra: including the wired buds anymore
Cherlynn: Fiber Kate packaging
Devindra: fiber you can eat that box Yeah,
Cherlynn: if you're having digestive issues if you
Devindra: want to, so it doesn't sound like you're super hot on the, the watch series.
It
Cherlynn: was hard for me to be excited because again, a lot of the marquee features are things you have to wait a little longer to figure out sleep, but we're not waiting
Devindra: for apple intelligence on that. We're not waiting for no, several months. Like we were watch. Yeah,
Cherlynn: we were during the review process waiting on the sleep apnea thing to be FDA green lit, but it did during the [00:38:00] review process.
And so it was like the day or two before that was like, Oh yeah, you can set up sleep apnea now. And to be clear, like we, we had more than a few days with sleep apnea, but, but it was like, Two days before the watch or the day before the watch review was supposed to go up, that sleep apnea came out with watchOS 11.
Did
Devindra: you, so did you do your sleep apnea test? No, because
Cherlynn: not only, I did, I did set it up. I set it up for the alerts. Right. And then, and I did that on the Monday that iOS 18 was pushed out because even though the FDA Greenlight announcement was on Friday. The iOS 18, watchOS 11, blah, blah, blah, update all came out to the public on Monday with the sleep apnea thing.
And then on watchOS 11, that's when you can get it right. And you can get the sleep apnea tracking on watch series nine as well as watch ultra two. So even if I had tested was like a big deal, it was not going to super affect my score because you can get it on an older watch. Like it's not, a huge part of the upgrade [00:39:00] equation, but also I had one night to put this thing on and you need to like sleep with it for
Devindra: 30 nights.
We're gonna need an update on how much you snore and what your sleep breathing is like. Yeah.
Cherlynn: That's what, that's what has to
Devindra: happen. Yeah.
Cherlynn: So basically I think this sort of device and this sort of feature is something we want to spend more time with anyway. So yeah, just come back. Twingadget. com to see if I'm still alive and testing sleep apnea and breathing at night.
Devindra: It is hard to review something that is also meant to track data for several days, like to do that with under a week, you know, so you did, you did what you could. And also given the restrictions Apple placed on us by not having everything fully approved. So anyway, it sounds, it sounds cool. Go check out Shroen's review.
Do you have a video of the Apple watch as well?
Cherlynn: We do not because that would have required shooting on Sunday when I was editing the AirPods review, so no. I mean,
Devindra: you're, it never ends. It never ends. And we're still waiting on the iPhone review. So, you know, that's another thing. They're coming!
Cherlynn: You can consider this my iPhone review, whatever the early [00:40:00]part of this episode was.
That was mine. There is a proper written version. So we know
Devindra: nobody reads anymore. Sherilyn like this is the future of all of our content. And anyway, folks, thank you so much, Sherilyn. If you got any thoughts or questions about the new iPhones and the new Apple watch, drop us an email at podcast and engadget.
com.
Let's move on to some other news and sorry folks that we're running through these stories kind of quickly. We're just, we're just so gadget heavy. We've got so many reviews to talk about. Is that time of
Cherlynn: year?
Devindra: Yeah. One thing I want to bring up is just a wild occurrence that happened on Tuesday and Wednesday.
I started seeing news reports Tuesday morning that pagers were exploding throughout Lebanon and that seemed weird. Like we saw the earlier reports were like, huh. That's, that's strange. Pagers are exploding. Then more reports, thousands of pagers are exploding. Then more and more reports. Basically I think by maybe not by the end of Tuesday, but there were [00:41:00] several waves of pager attacks, or at least one, that first major wave of pager attacks.
What we ended up learning is that likely it was Israel targeting members of the Hezbollah militant group in Lebanon by their pagers. And I'm not going to get too deep into the politics of this all, but just that idea, I don't know what you thought of the Sherwin, but I was thinking like, Oh my God, we've reached like enemy of the state level, weird attack vectors that would sound like science fiction just a couple of years ago.
So that is, that is where we're at. This is like a live, ongoing story on Wednesday, another wave of attacks happened on walkie talkies. because I guess the plan was not to just hit pagers again because people stopped using their pagers. There are reports that solar panel you know, installations throughout Lebanon were attacked as well.
This is all in response to like other attacks that were happening from Hezbollah towards you know, people living in Israel and and like areas throughout that country too. So wild. I don't [00:42:00]know. What did you think, Sherilyn, like when you heard of this?
Cherlynn: I mean, I'll give you 10 to guess what my immediate thought was it was the same as what CF 542 is saying in our chat.
I was shocked that pagers were still being used. I think
Devindra: Listen, if you are if you are currently a member of a militant group and you know Your opponent is like highly technically capable. You're like I can't have a smartphone
Cherlynn: I can't have things that they
Devindra: can hack, you know,
Cherlynn: right. So when you were recapping that, I, I, I, my brain made the connection.
Well, I mean, I kind of knew this, which is like you said. Yeah. A lot of people use lower technology devices to avoid surveillance or detection. Things like burner phones tend to be a little more simple pagers. And you mentioned walkie talkies and solar panels. It was interesting to me how it is. These would appear to be like less sophisticated, more analog devices that were being targeted.
And things not connected to the internet. Right, exactly. You would, right. It's even harder. So it's you would think that internet is the more hackable sort of technology because [00:43:00]it's more communication availability. But no, it's these things that are just chilling along on, I guess, radio waves for a lot of them especially walkie talkies and what, pagers.
Devindra: Yeah. And the, the actual we're still like, this is an ongoing story. The full extent to like how the explosive devices got into the pagers and into the walkie talkies, Is the whole thing because the company behind the pagers is apparently a Taiwan based thing, but they were like, we did not manufacture those.
And then people tracked it to a company in in Turkey that was building devices. And they were like, Oh, we didn't build those either. So it's like, where did these come from? How did these get into the supply chain? But also I think it was also like subcontractors
Ben: on subcontractors
Devindra: upon. So, so, but how do you, how do you get to people outside of hacking a good internet connected device?
We have heard stories like I am. I. Like to read the stories about like how real life spies do their work. And there's a lot of stories about what Russia has done and what Russian spies have done, like the poisoning of people in broad daylight throughout throughout England. That's something Russia is known for.
This is just like wild and I [00:44:00]guess there are two arguments. It's, it's a little more targeted than like missile attacks, but also these things were exploding in public spaces. Children were killed. Thousands of people were injured. The latest total I saw is 25 people were killed, 600 injured. This is just like one of those things where it's I don't.
You don't know what's safe anymore when these devices, these devices that you think are just dumb and silly can just explode at any moment. So, terrifying.
Ben: Yeah, and the politics of this situation is really difficult to get into, so we'll mostly try to sidestep that. I'm feeling for the Lebanese population right now.
This is like pure stochastic
Devindra: terrorism, basically, but yeah.
Ben: From the perspective of gadget people, we love our devices. We use our devices to relax. The idea that you are afraid to touch your device now, because you don't know what's been tampered with and what hasn't been tampered with. The idea that there are families who are completely unaffected and, you know, not Affiliated with Hezbollah at all are maybe putting all of their [00:45:00]devices out in the yard a good distance away from the house because they're afraid of them now, that
Devindra: sucks.
People are afraid to use their computers, any of their other devices, like it's just, this is a weird situation.
Cherlynn: Do y'all see how many phones I held up just now?
Devindra: Yeah, you are, you are quite the, the attack vector right now, Cherlynn. I mean, listen, I have like right behind me, people who can see me on camera.
Like I have a lot of old devices that I need to certainly electronically recycle because I'm worried about what happens to old lithium batteries. And so that's not even worrying about an attack like this. We will be keeping an eye on the story. This is like all ongoing stuff, but I wanted to mention it because this is directly.
I've never seen a military or I've never seen like a specific attack against a military opponents like this. And philosophically, like as somebody who thinks about like how we wage war and how innocents are touched and all this stuff, it is deeply, deeply troubling. We're going to move on to just some strange, like straight up gadget [00:46:00]stuff.
So let's just laugh at snaps. Fifth generation spectacles. How about that? Look at poor Chrisabelle, who did this coverage for us, has had to take pictures of herself wearing these God awful looking augmented reality glasses. These are standalone AR glasses. They're going to be sold to developers who commit to a yearlong 99 a month subscription to start working on AR apps, I guess, similar to what Apple did with Vision Pro, except it's not being sold to normal people at all.
Because I think if people saw the real cost of these things if you had to put a dollar to it, you would probably laugh Snapchat off the face of the planet. Like these would probably cost four to 5, 000 a pair, given the level of technology in them. Thoughts on these Cherlynn?
Cherlynn: I mean, I think they looked weird AF until I watched the Emmys last night.
And I was like, wow, I guess Eugene Levy is wearing the same sort of glasses. The same style glasses, right? They were these very thick black frames that are extremely boxy, especially [00:47:00]near the temples. And I think Carissa got a little roasted on the threads.
Ben: But those actually
Cherlynn: looked good. What?
Ben: But they actually looked good.
The older ones look better. These just look chunky.
Cherlynn: So, okay. To be clear though, the new, the ones now are AR glasses. They have a display in them. I believe the older Snap Spectacles are just camera toting glasses. No, the ones so the
Ben: last picture And I'm also talking about Eugene Levy's glasses.
Eugene Levy's
Cherlynn: ones are great. They're the Prada or Dior ones, so
Ben: Yeah, they were fashion glasses. I was thinking, okay, these look very chunky. Fashion glasses tend to look chunky. I literally just looked up. Glasses designed by like Terry Mugler or, you know, house of Mugler, like very high fashion sort of stuff.
Mugler is known specifically for kind of sci fi looking outfits. Zendaya actually wore a like whole suit of armor designed by Mugler. This is a really
Cherlynn: strange tangent. We're going down. Like I am here for it,
Devindra: but
Ben: these glasses, yeah. [00:48:00] These. The Mugler glasses actually look good. They are chunky.
They take up so much of your face. Go look them up on your own. These just look bad. I mean,
Devindra: I'm specifically comparing them to the last pair Carissa tested Trillin. So I think that was the fourth one. And those did have AR display. She did do a test of that. So this is not just the camera ones that they were selling.
But,
Cherlynn: yeah.
Devindra: My point was
Cherlynn: just going to be that like, we're not going to review this thing obviously. They're not selling it. But I can't wait for us to take a look. A deeper dive into them. We will be doing that. We just won't be reviewing, reviewing. We will be reviewing it. I
Devindra: think we are fully well within our rights to point and laugh at how silly this all looks.
And next week we're going to hear about Meta's you know, concept AR glasses. So that's Orion and the sort of like tease photo. We saw those things, which was in the background of one of Zuckerberg's photos earlier this year. Those just look like chunky hipster frames. And maybe those aren't like fully the things, but at least those look more like glasses than whatever the [00:49:00] hell is happening here.
Like I couldn't, I couldn't help it laugh, but Chris has done some great coverage for us to go check out her story on this stuff briefly. I also want to point out, I wrote about the Vive Focus Vision. HTC Vive is still making VR headsets and this is their latest standalone headset. It's 9. 99. It's interesting because they're, they have better cameras for mixed reality.
And also they have a cool. An accessory, a display port accessory that you can buy. It's like 150. It gives you a direct connection to your computer for connected wired VR. And that is different compared to what Oculus link did or the metal link does on Meta's headsets. When you plug into a PC, you're basically seeing a video feed of what a VR window is seeing on your computer.
By going directly to the graphics card, you're not getting any of that distortion or anything. So this functions more like a traditional VR headset. It looks cool, feels cool. Hope to do a fuller review of this thing, but I also don't, no one's going to buy this. This is 9. is selling these headsets [00:50:00] to businesses and they are doing a good job of that.
But, you know, they're not competing with the meta quest at, you know, 400 and 500. These things are just so much more expensive. We also saw the news that Lionsgate, the movie studio has signed a deal with runway, the AI startup. So that the, let me see here. It will allow runway access to Lionsgate content their library in exchange for a fresh custom AI model that the studio can use in production and editing.
That can mean all sorts of things, but I know among Hollywood, among artists, actors, and directors, like this is the AI encroachment in movie making. is something that people are afraid of. Maybe there's a way that they could use it. That is like a non harmful way, like a simpler way. Hey, listen, I've used AI to plug in one word into a podcast episode where it's I don't, I can't match the voice to retake it.
But if I type the word here and I train this thing on my voice, and it's a local model that I fully control it can replicate a word for me. That makes my life a little easier. Maybe they can [00:51:00]do that, but it's tough for artists. Tough to manage that.
Cherlynn: Yeah. I will say that as of six or seven years ago at 1MWC, there was a tool like that online somewhere that allowed you to create like voice models for of people.
And so me, Matt Smith, and I think Aaron Supor is playing with this. We created voice models of each other. And so I made Matt Smith's fake voice say, Japan, Japan, Japan. And I really recall this very strongly. Here's the thing, though. I will also mention that it's not specific or unique to AI, right? To be able to do this, because I will give you another behind the scenes tidbit that our iPhone 16 review video, there was a moment where I made the mistake and said, the iPhone 15 pros battery life sucks or something along those lines.
And I was like, crap, I meant the iPhone 16 pro and our video editor, Ryan Oh, was able to cook up some magic and find a bit where I said the word. Yeah. And just replace it correctly. So that's
Devindra: normal editing using your normal [00:52:00] voice. It's normal
Cherlynn: editing. Editing, but you're also able to like, you know, being able to get a model of my voice to say the correct words Seems useful to me in in situations like that for post processing, but I can see how it raises concerns of who has control Like you said over who has control i'm
Devindra: sure actors are worried writers are worried about what words they can inject in things we will be keeping an eye on the story for sure.
Ben: I have one kind of easy prediction to make about this. That Runway will develop some kind of internal tool for Lionsgate. Lionsgate will push this very much on their editors and all of their workers. They'll be like, use the internal tool, use the internal tool. They will make a big deal about how one movie used the internal tool and then we'll never hear about it again.
Devindra: I hope so. I hope, I hope that's what it is. But I also know like executives and a lot of basically studio executives cannot wait to stop paying money to actors and writers. Like they just want to like, get [00:53:00]stuff out there to start selling movie tickets or whatever. So yeah, we will see the, the, all these tools can be useful in the right hands.
We are worried about the right hands. Let's Cherlynn?
Cherlynn: I, this weekend. So, and I was very excited to share this on this podcast. I was like telling the team, I have to be here for this. Have you heard of the film Speak No Evil?
Devindra: Yes. Oh, you saw the new one.
Cherlynn: I saw the new one. The, the one with James McAvoy, who is just so menacing in it.
The reviews. said that he's perfected the art of being menacing and they are so right. He is horrifying and such a scary and like the, the way, okay, so this film is about this family meeting or running into another family consisting of James McAvoy, his parents. wife and their child in italy somewhere and then that they hit it off the james mcavoy invites them over to stay at their countryside place For a weekend [00:54:00]and again some of their you know, better instincts They they do do it and then it turns out this is the like strangest family ever No spoilers, but I think you can see where it's headed.
I think Though that the entire experience was really illuminating for me because some of the, the altercations they get into are so reminiscent of like my real life where you do interact with people who just say shit for no reason sometimes, right? on the internet, in the real world. Like people sometimes say shit and then they go, Oh, sorry.
Sorry that you misunderstood what I said, or, Oh, sorry. I didn't mean it that way. Oh, PC. Oh, woke. Like people who use that sort of like labels to defend bad behavior. And you have a lot of that. And so I spent a lot of the movie because I didn't guess the ending. I spent a lot of the movie wondering if.
They were actually like bad, bad, or if they were just unintentional bad, right? And that's me because I'm, I'm the sort of person that gaslights myself. But that's, that's what happens. I think that the [00:55:00] way the actors played it was really nuanced and that's why I was led to that belief. But also the, the, just the whole telling of the story was so like masterful.
The tension never lets up. It's just, it's great. It's really cool. I'm glad I really enjoyed it.
Devindra: I would recommend Trillin. That you watch the original movie, which is mostly in English too, but it's more about the difference. I believe it's like the difference between like Danish culture and Finnish culture and how they can be like slightly different, but also that original movie.
is horrifying. It is so bleak. It is one of the bleakest things I've ever seen. And what I've heard is that the American version, this one's
Cherlynn: pretty bleak too, but yeah, I've
Devindra: heard it doesn't go as far as the original does. And I don't, I don't like the ending of the original. I think it's a deeply disturbing movie, but that was a movie about.
our society of politeness, right? Where somebody says something weird and you're like, Oh, okay. Well, I'm a guest. So I'm just gonna roll with it. Right. It's the same thing. It's the same [00:56:00]story. Yeah. It's also about like how hard it is to make friends as adults because that original movie was just like this like yuppie couple with the kid is I, how do we, how do we hang out with people?
Oh, this, this couple seems nice. I think both these movies sound like the in why you do not make friends on vacation. You meet somebody you meet a couple you meet you meet people on vacation. They're not last let it go. Yeah Yeah, they're temporary friends. Yeah, let it go. Do not visit their houses. Do not do anything I'm looking forward to seeing this movie Cherlynn.
I can't
Cherlynn: wait till you see it. Tell me how you think it
Devindra: is It is fun to see Scoot McNary and Mackenzie Davis. Yes, like normal couple. This is a this is a halting catchfire reunion A show I've told all of you who've been listening to watch forever. They both co star in that show. That's an amazing show for techies.
It's about the sort of like PC building world in Texas in the eighties. It's a lot of fun. It's like mad men, but also far, far geekier. So check that out. Well, I'm glad you like anything else you want to try out Cherlynn.
Cherlynn: I cancelled my Hulu subscription, [00:57:00] so, there you go. They, they, I, I thought I was being scammed when I got an email from Hulu at HuluMail.
com, which just sounded like the worst email in the world. But they were like, price is increasing soon, like 20 basically for a no ad subscription. I was like, what the hell, I'm not doing that. Plus, I also have Disney Plus. So I'm like, I get quite a lot of the same library with that.
Devindra: Yeah, it's, it's so very confusing, what is, is, It is still very
Cherlynn: confusing, yeah.
So for me, I'm like, let's cancel it and see what's gonna happen. But yeah, I mean, I, I, my, my Disney Plus subscription is annual, and my Hulu one is monthly. So I just canceled the monthly one first and see how that goes. All right. Since I can't cancel Disney Plus. Good luck. And then, well, yeah my, my recommendation is if it works out, I'll tell you that to go with Disney Plus instead of Hulu and Disney.
Devindra: Gotcha. Have you checked out Agatha all along yet? I feel like that's in your I have not. I
Cherlynn: saw it on yeah, I haven't seen it yet, but it's on my list.
Devindra: I saw the first few episodes. It's, it's fun. It's fun more mostly because Aubrey Plaza gets to be fun. Oh, yeah! I saw that. Give me a witchy Aubrey Plaza, please.
She is [00:58:00] fantastic in that show. And
Cherlynn: the gay splosion I heard,
Devindra: I want to recommend you folks, I've talked about Pachinko before, which is the Apple TV plus show based on the novel about this sort of sweeping tale of a Korean family from leaving Korea to immigrating to Japan throughout the 1900s.
And also it occurs across different time periods. I started watching season two. This show is still incredible. It looks fantastic. Just incredibly well written. It's just like deeply emotional. I love seeing very, very complex, very far reaching immigrant tales. And this is one of those, Sherilyn, I think you really got to watch this show because it will destroy you.
It is just so fascinating. So yeah. Loving Pachinko Season 2. Also Season 2 has a new opening dance sequence, which became a big hit. with the first season. Still good. I don't think it hits the same highs for me as the Pachinko season one opening, but still very good. Also quickly want to shout out Lego Star Wars Rebuild the Galaxy, which is a Lego Star Wars thing.
My daughter saw a picture of this and she was like, we got to watch this. I don't know what's happening [00:59:00]here. I have not fully gotten her into any Star Wars stuff. We've tried the Clone Wars cartoons and They're really slow. Like it's really tough for her to get into. I'm not going to do the movies.
The original movies just take forever to get started. Maybe when she was like eight or 10, she can survive those things, but she loved Lego Star Wars, rebuilt the galaxy. It's a funny, you know, Lego variant of this thing, but also does something that I don't think Star Wars will ever be able to do, which is completely break and rebuild the entire mythology.
Like at the, you know, In the first episode, they just completely rework it's sort of like a what if thing. They just rework who are the good guys? Who are the bad guys? What happened here? How did key events happen? It's just completely different and they're going to run with this timeline. A lot of good guys become bad.
You may see this in the poster, but a Darth Jar Jar Binks. Is a thing and he is hilarious. Like he's not, he's, he's a dark, he's a sip. But he's also silly and bumbling. And my daughter thinks he's hilarious every time he falls on his face. So it's just, it has a lot of fun with star Wars mythology, a lot of deep cuts in there.
And I think it's fun if you've got [01:00:00]kids who cannot. really pay attention to the little, the, the Star Wars stuff that takes a little, you know, more to get into. I think this is like perfect. Okay. So check it out. Lego Star Wars rebuild the galaxy.
Cherlynn: Well, that's it for the episode this week, everyone.
Thank you as always for listening. Our theme music is by game composer Dale North. Our outro music is by our former managing editor, Terrence O'Brien. The podcast is produced by Ben Elman. You can find the Vindro. At
Devindra: Davindra on Twitter, Mastodon, Blue Sky, all over the place. And I podcast about movies and TV at The Filmcast, thefilmcast.
com. Oh, also I did a Twit. I did This Week in Tech this week. So go check out the latest episode at twit. tv.
Cherlynn: If you want to tell me what your favorite photographic style is. So I can use it on more selfies of me send them to me. I am at Cherlynn low on X or at Cherlynn, Instagram, C H E R L Y N N S T A G R A M on threads, email us your thoughts at podcast at engadget.
com. Leave us a [01:01:00]review, please, on whatever podcast platform you're listening on and subscribe wherever you get podcasts.
This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/engadget-podcast-reviewing-the-iphone-16-and-apple-watch-series-10-113033805.html?src=rss
Apple Intelligence is edging closer to being ready for primetime. Apple has released the public beta of iOS 18.1, which includes some of the major generative AI features that the company has been talking up over the last few months.
We'll have to wait a few more weeks for the public versions of iOS 18.1, iPadOS 18.1 and macOS Sequoia 18.1 to bring Apple Intelligence features to everyone with a compatible device. The public betas should be more stable and less risky to install than the developer betas, but it's still definitely worth backing up your data to your computer and/or iCloud before putting this build of iOS 18.1 on your iPhone.
Right now, the only iPhones that support Apple Intelligence are the iPhone 15 Pro and iPhone 15 Pro Max, but that will change on Friday when Apple ships the iPhone 16 lineup. M-series iPads and Macs will support Apple Intelligence too.
For now, you'll need to have your device and Siri language set to US English to access Apple Intelligence tools. If you want to use Apple Intelligence in a language other than English (or in a localized version of English), you may need to wait until at least December for the public versions of the operating systems that support it.
Apple is gradually rolling out Apple Intelligence tools over the coming months, so not all of them will be available right away. The initial wave of features includes the ability to transcribe phone calls (and audio notes in the Notes app) and get summaries of the key details. Writing tools (rewriting, proofreading and summarizing), email prioritization and smart replies, notification summaries and photo clean up features are also on the docket. You'll be able to create memories in the revamped Photos apps and check out the first incarnation of the redesigned, glowing Siri (including the ability to type requests to the assistant).
You'll need to wait longer for certain other features, including ChatGPT integration, Genmoji, Image Playground (i.e. image generation) and Siri's ability to better understand personal context. Apple will roll those out over the coming months.
How to get the new Apple Intelligence features
On your iPhone, go to Settings > General > Software Update > Beta Updates and select the iOS 18 public beta option. Once the iOS 18.1 public beta is available for your device, you'll be able to see it on the software update page. You might need to free up some space before you can install the beta. To enable Apple Intelligence, go to Settings > Apple Intelligence & Siri > Join the Apple Intelligence waitlist.
The public beta installation process is almost identical on iPad. On your Mac, you'll need to go to System Settings > General > Software Update. Click the info symbol next to the ”Beta updates" option and you should be able to install the iOS 18.1 public beta from there when it's available.
This article originally appeared on Engadget at https://www.engadget.com/ai/the-ios-181-public-beta-is-here-bringing-apple-intelligence-almost-to-the-masses-175248580.html?src=rss
Google is rolling out a really useful update for Google Password Manager, allowing users to sync passkeys across their many devices. Up until this point, folks could only save passkeys to Google Password Manager on Android, so the cross-device utility was limited. It was possible to use the passkeys on other devices, but it would require users to scan a QR code.
The update allows for passkey saving via Google Password Manager on Windows, macOS, Linux and, of course, Android. ChromeOS is currently being beta tested, so that functionality should come sooner rather than later. Google also says that iOS support is “coming soon.”
Once saved, the passkey automatically syncs across other devices using Google Password Manager. The company says this data is end-to-end encrypted, so it’ll be pretty tough for someone to go in and steal credentials.
For the uninitiated, a passkey is slightly different from a password. A passkey is a digital credential that allows users to sign in to an account without using a password. The company’s been using passkeys across its software suite since last year.
Today’s update also brings another layer of security to passkeys on Google Password Manager. The company has introduced a six-digit PIN that will be required when using passkeys on a new device. This would likely stop nefarious actors from logging into an account even if they've somehow gotten ahold of the digital credentials. Just don’t leave the PIN number laying on a sheet of paper directly next to the computer.
Google passkeys can already be used with the company’s productivity software, of course, but also with Amazon, PayPal and WhatsApp. Google Password Manager is built right into Chrome and Android devices.
This article originally appeared on Engadget at https://www.engadget.com/apps/google-passkeys-can-now-sync-across-devices-on-multiple-platforms-160056596.html?src=rss
DJI has been chipping away at GoPro's action cam dominance and just took another big step with the launch of the Action 5 Pro. With a new "next-gen" sensor, it promises improved video quality, along with extended battery life, bigger displays and a new feature, subject tracking and centering.
The 1/1.3-inch sensor is the same size as the one on the Action 4, but DJI says it now boasts 13.5 stops of dynamic range, "making it the first action camera with specs that rival professional cameras." Maximum photo resolution is 40 megapixels (MP), up from 10MP on the Action 4. The lens has the same 155 degree field of view and f/2.8 aperture as the last model.
Steve Dent for Engadget
You can shoot 4K at up to 120p in 16:9 as before, but it now supports 4K 120p capture at 4:3 (3,840 x 2,880 pixels) — so slow ultra-slow-mo can be captured to the entire sensor if you want to crop the image later. Resolution is still capped at 4K UltraHD, though, where the GoPro 13 supports up to 5.3K 8:7 (5,312 x 4,648) capture, giving users more cropping options.
Moreover, it supports 1080p capture at up to 240fps, and can accelerate that to an eye-ripping 960fps by using frame extrapolation (making up fake frames out of real ones).
As before, images can be recorded in 10-bit D-Log M and HLG to boost dynamic range. DJI says you can shoot "high-dynamic, low-light video" at 4K/60fps to retain shadow details without overexposing highlights. It also comes with a SuperNight mode that uses AI noise reduction to yield relatively clean video in low light.
Steve Dent for Engadget
The new 1950mAh has a higher capacity than the previous 1770mAh model, which allows for up to 4 hours of continuous use or around 50 percent more than before (the Action 5 Pro can still use the previous model's batteries, too). Also helping that is a new 4nm chip and algorithm that optimizes for energy savings. "Even in temperatures as low as -20° C (-4°F), the camera can reliably record video for up to 3.6 hours," DJI adds.
A key new feature is subject centering and tracking that lets creators shoot without a gimbal. As with other DJI products (ActiveTrack on drones), it intelligently detects a subject's position and dynamically adjusts the composition to keep the subject centered in the frame. This is done digitally, obviously, and resolution is reduced to 2.7K — but it could still be a great benefit for extreme sports and other creators. As before, it offers "robust stabilization" and HorizonSteady that keeps the camera level through 360 degrees of motion.
Steve Dent for Engadget
The Action 5 Pro is EN13319 certified to be waterproof without a case down to 20m (66 feet), 2m more than before. It can start recording automatically as soon as you're underwater and comes with an interesting new feature: a pressure gauge to record underwater depth, duration and altitude data to ensure user safety.
Though the body is the same size as before, both OLED screens are larger thanks to smaller bezels, up 16 percent. The larger rear screen is now 2.5-inches diagonally, up from 2.25 inches and the largest on any mainstream action cam, according to DJI. As before, the Action 4 works with the DJI Mic 2 for high-quality sound recording and you can simultaneously use the built-in mic for ambient sound.
Steve Dent for Engadget
Another nice addition is 47GB of built-in storage and 80MB/s transfer rates via Wi-Fi 6.0 or USB 3.0. Other features include an updated Mimo app, Wi-Fi livestreaming, timecode for multiple camera syncing and a pre-record feature.
I've had the Action 5 for a short time and it largely resembles the previous model, other than larger power and record buttons, a different internal mic opening and a hole at the bottom for the pressure sensor. Other features like the magnetic mount are carried over from the Action 3. The improvements look promising, so stay tuned for a more detailed review (where I hopefully won't wreck my face).
Steve Dent for Engadget
Perhaps the best news about the Action 5 is that it's cheaper than the Action 4 at $349 in the Pro Combo package that includes the camera and one battery, a protective frame, quick-release adapter mount and more. The Action 5 Pro Adventure Combo adds two more batteries and a charger along with a 1.5m extension rod for $449. Both are now available at DJI's store and most authorized retail partners.
This article originally appeared on Engadget at https://www.engadget.com/cameras/dji-launches-the-action-5-pro-camera-with-subject-tracking-and-improved-video-130006706.html?src=rss
The European Commission is done waiting for Apple to comply with the rules of the Digital Markets Act (DMA). It has started proceedings designed to ensure that the company complies with its interoperability obligations as one of DMA's designated gatekeepers, which are made up of the industry's largest and most important players. The commission explained that under the DMA, it has the right to "adopt a decision specifying the measures a gatekeeper has to implement to ensure effective compliance," and it's giving Apple six months to comply with the measures it comes up with if it doesn't want to face huge fines.
One of the areas the commission will focus on is iOS connectivity for connected devices, such as smartwatches, headphones and virtual reality headsets. The manufacturers of these products "depend on effective interoperability with smartphones and their operating systems," the commission said. It plans to specify how Apple should provide effective interoperability that would allow non-Apple devices to easily pair and connect with iPhones, as well as to get notifications. The commission will also look at the process Apple set up to address developers' requests for third party interoperability with iOS and iPadOS.
"Today is the first time we use specification proceedings under the DMA to guide Apple towards effective compliance with its interoperability obligations through constructive dialogue," EU competition chief Margrethe Vestager said in a statement. "We are focused on ensuring fair and open digital markets. Effective interoperability, for example with smartphones and their operating systems, plays an important role in this. This process will provide clarity for developers, third parties and Apple. We will continue our dialogue with Apple and consult third parties to ensure that the proposed measures work in practice and meet the needs of businesses."
Back in June, the commission issued its preliminary findings for an investigation it opened on Apple. It found that Apple breached DMA rules because it wouldn't allow App Store developers to freely tell users about alternate payment options outside of its ecosystem. The company told Engadget that time that it "has made a number of changes to comply with the DMA in response to feedback from developers and the European Commission" over the preceding months.
Apple has made several changes to its system to avoid getting fined in the EU, including opening up iOS and iPadOS to third-party app stores and allowing developers access to its NFC technology. It has also withheld new features from European users due to DMA rules, however, including Apple Intelligence, iPhone Mirroring on the Mac and SharePlay Screen Sharing.
The company told Bloomberg that it has conjured ways that would allow developers to request additional iOS and iPadOS interoperability while protecting its users' security. It added that undermining its systems' protections would put its European users at risk. As the news organization notes, the commission could launch an investigation into Apple if the company doesn't comply with the measures it comes up with over the next six months. If found guilty, the company could face a fine worth 10 percent of its global annual revenue.
This article originally appeared on Engadget at https://www.engadget.com/big-tech/the-eu-gives-apple-six-months-to-make-cross-device-interoperability-easier-140030456.html?src=rss
With the iPhone 16 Pro, the big announcements were the cameras and Apple Intelligence. The problem is Apple Intelligence isn’t quite here yet. We can test some features in the developer beta, but that’s not necessarily what we’ll get when the update rolls out in October. So our focus is more on iOS 18 (deep dive on the beta here) and the hardware changes.
The big hardware change is the camera button. But it’s not just a button, really. Located on the right side of the device, it has touch and pressure sensors to give greater control with swipes and semi-presses. (That’s in addition to the Action Button, which is still on the left edge of the iPhone).
It was meant to (and eventually will) let you push lightly on the button to trigger focus, similar to half-pressing a DSLR shutter button. Sadly, that function isn’t available at launch. You can swipe the button to tweak exposure, zoom levels and tone, and with the half-press, you can still select options or leave menus in the new Camera Control interface.
Without Apple Intelligence features at launch, however, the iPhone 16 Pro seems like a more incremental update than most years. But if you’ve held out on upgrading for a year or two, the camera improvements (and eventual AI features) might tempt you.
Recent rumors suggest a design pretty close to the original Switch. Spotted by VGC, photos of the console have appeared online, and they show an 8-inch screen and magnetic Joy-Con controllers. There looks to be SL/SR buttons and front-facing player LEDs on those controllers.
We’ve pulled it into our collection of rumors and leaks — read on for more.
Five unnamed contestants who participated in YouTuber MrBeast’s Beast Games filed a lawsuit on September 16 against MrBeast and Amazon, which plans to distribute the show. It’s also seeking class-action status. This game show, almost Squid Game-style, had participants go through challenges for a shot at $5 million in cash, with one winner from 1,000 participants.
The five have cited poor conditions, mistreatment and harassment. Among the 14 complaints are failure to pay minimum wages, sexual harassment, false advertising and failure to provide uninterrupted meal and rest breaks. They also arrived on set to discover that instead of 1,000 total competitors, there were far more people playing for the prize, thus lowering everyone's chances of coming out a winner. According to The New York Times, the total number of contestants was about 2,000, which MrBeast said was the plan all along.
It’s simpler to replace batteries and far easier to swap out components.
Apple has released new updates on iPhone 16 repairability, and these appear to have addressed issues with battery replacement and “parts pairing.” The company says it focused particularly on the repairability aspect of its latest devices. There’s now an entirely new, supposedly easier way to remove the battery. By running a low-voltage electrical current through the new ionic liquid battery adhesive (using a 9V cell, for instance), the battery will release itself from the enclosure. Apple also made changes to the Face ID sensor hardware, starting with the iPhone 16 and iPhone 16 Pro. Now, the TrueDepth Camera can be swapped from one unit to another without compromising security or privacy. Before, only Apple was able to do that type of repair.
This article originally appeared on Engadget at https://www.engadget.com/general/the-morning-after-our-verdict-on-the-iphone-16-pro-111535436.html?src=rss