Apple introduces age verification for apps in Utah, Louisiana and Australia

Now that Apple has started blocking users under 18 in certain regions from downloading apps, the company has introduced new age verification tools. Those will help developers "meet their age assurance obligations under upcoming US and regional laws, including in Brazil, Australia, Singapore, Utah and Louisiana," the company said in a news release on its Developer site

As of February 24, 2026, users in Australia, Brazil and Singapore won't be able to download apps rated 18+ unless their age is confirmed through "reasonable methods." Apple noted that any apps distributed in Brazil that are declared to contain loot boxes will be updated to 18+. While the App Store can perform those checks automatically, "developers may have separate obligations to independently confirm that their users are adults," Apple wrote. For that, developers can employ the company's Declared Age Range API (on iOS, iPadOS and macOS) to get "helpful signals" about a user's age.  

In Utah as of May 6, 2026 and Louisiana on July 1, 2026, "age categories will be shared with the developer's app when requested through the Declared Age Range API." That API will also provide "new signals," like whether age-related regulatory requirements apply to the user and if the user must share their age range. "The API will also let you know if you need to get a parent or guardian's permission for significant app updates for a child," Apple says. 

Under Utah's new law, users must be over 18 to make a new account with an app store, while underage uses will need to link their account to a parent's in order to get permission to use certain apps. Louisiana and Texas also passed similar laws and California plans to enact age-based rules for app stores in 2027. 

Those rules are designed to protect children from predators, financial harm and other problems. However, critics have described the laws as blunt tools that harm privacy and internet anonymity. "A poorly designed system might store this personal data, and even correlate it to the online content that we look at," the Electronic Frontier Foundation notes. "In the hands of an adversary, and cross-referenced to other readily available information, this information can expose intimate details about us."

This article originally appeared on Engadget at https://www.engadget.com/apps/apple-introduces-age-verification-for-apps-in-utah-louisiana-and-australia-080855449.html?src=rss

LG’s massive 52-inch ultra-wide gaming monitor costs $2,000

LG kicked off the year by unveiling a new lineup of gaming monitors, and today the company has priced out the biggest of the bunch. The UltraGear evo G9 (52G930B) is now available for pre-order, and the massive screen will cost just $2,000. 

Yes, you can buy a perfectly excellent gaming monitor for much less, but $2,000 is a surprisingly low price tag for this 52-inch ultrawide monitor with a 1000R curve, which LG is billing as "the world's largest 5K2K gaming monitor." In addition to its huge size, the G9 can run at a 240Hz refresh rate and offers a 1 millisecond gray-to-gray response rate. Visuals are supported by VESA DisplayHDR 600 and up to 95% DCI-P3 color gamut coverage. 

LG has long done solid work on gaming monitors, and the G9 seems like a good choice for anyone who wants to be seriously immersed in their gameplay. Whether that's for a high-fidelity experience like Microsoft Flight Simulator or for having the maximum coziness in Stardew Valley is up to you.

This article originally appeared on Engadget at https://www.engadget.com/computing/accessories/lgs-massive-52-inch-ultra-wide-gaming-monitor-costs-2000-232937759.html?src=rss

Apple’s touchscreen MacBook will reportedly have a dynamic interface

Apple's plan to add touchscreens to its premium MacBook Pros is coming into focus. Bloomberg reports that when the new laptops launch this fall, they'll feature a Dynamic Island, not unlike Apple's iPhones, and an interface that changes depending on where you touch your Macbook's screen.

This "dynamic interface" is reportedly designed to make the transition between mouse input and touch input smoother on Apple's new laptops. Bloomberg says that if users touch an onscreen button, the version of macOS running on these new MacBook Pros will be able to pull up a contextual menu "that provides more relevant options for touch commands." Parts of the interface, like macOS' menu bar, will also be able to enlarge to make menu items easier to select with a finger. Those tweaks are on top of the expected features from touchscreen Apple products, like smooth scrolling and the ability to pinch and zoom into and out of images, files and web pages. The only thing missing from these increasingly iPad-like laptops, per Bloomberg, will be a touchscreen keyboard, because they'll already have a more comfortable physical keyboard attached.

To make these new laptops extra enticing, both the 14-inch and 16-inch touchscreen MacBook Pros will feature OLED screens for the first time, likely the reason Apple will be able to include a Dynamic Island-style webcam in the first place. Up until now, the company has offered OLED screens on its iPhones, Apple Watches and more recently the iPad Pro, but it hasn't brought the display technology to laptops. That could reportedly change with these new MacBook Pros.

Plenty of Windows laptops include touchscreens, and Microsoft and its partners have incorporated dynamic interface elements in the past to make these touchscreens more natural to use with Windows. Apple is late to the party in this respect, but it's also potentially set up to succeed. Much of modern macOS already looks touch-friendly, and Apple's has expended significant effort making it possible to port touch-based iPad apps to macOS and develop applications across platforms. That, paired with the right interface, could make the experience of using a touchscreen MacBook nicer out of the box, even if it doesn't get rid of the awkwardness of reaching over your keyboard to touch a screen.

This article originally appeared on Engadget at https://www.engadget.com/computing/laptops/apples-touchscreen-macbook-will-reportedly-have-a-dynamic-interface-231929456.html?src=rss

Discord delays age verification to address user concerns

Earlier this month, Discord said it would be enacting an age verification policy. The platform faced some initial concerns from users about turning over their IDs and personal information, particularly given how poorly similar policies have been going elsewhere. Discord announced today it will delay and make some changes to its plans in response to the ongoing backlash.

The first change is that Discord is postponing the global rollout of its age verification plans until the second half of 2026. The company noted that it would meet its legal obligations in places where they exist, likely in those countries that have national laws requiring protections for younger users. But it will not begin the global rollout until it makes some amendments to the offerings.

Discord will offer more alternatives to how users can confirm their ages, including verification by credit card. That should allow people to access age-gated content without sharing an ID or performing a face scan. "If you're among the less than 10 percent of users who do need to verify, we'll give you options, designed to tell us only your age and never your identity," according to a blog post credited to co-founder and CTO Stanislav Vishnevskiy.

The company is also promising more transparency about its vendors for these verification services and their practices. Discord said that it will not work with any partners for face scans unless the tests are performed completely on-device. The blog post noted that Persona, one of the common vendors for facial age estimation services, does not meet that standard and Discord has opted not to work with the brand. 

Finally, Discord is also building a new spoiler channel option so that servers with select age-restricted channels won't have to require all members to verify their ages. It will also publish a technical explainer on its own automatic age determination systems.

We at Engadget have own worries about the wave of age verification laws happening both within the US and globally, but it's somewhat encouraging to see a digital platform at least trying to continue to deliver anonymity while still creating effective protections for teens.

This article originally appeared on Engadget at https://www.engadget.com/social-media/discord-delays-age-verification-to-address-user-concerns-205500482.html?src=rss

Sony reveals the Death Stranding 2 required PC specs

We're less than a month from the availability of Death Stranding 2: On the Beach on PC, and today Sony released the required specs. Despite designer Hideo Kojima being known for spectacle in his projects, the minimum specs are quite reasonable.

The low graphics preset runs on an NVIDIA GeForce GTX 1660 or AMD Radeon RX 5500 XT 8GB, and that will give players average performance of 1080p at 30 frames per second, which is rough but at least makes the game available for players who haven’t upgraded in awhile. Intel Core i3-10100 or AMD Ryzen 3 3100 are the recommended GPUs for that graphics tier. As is typical for PC gaming, though, the higher end performance options will require beefier internals.

This port of Death Stranding 2 will also boast a few firsts. The title will mark the debut of Pico as an upscaling option on PC. This upscaler was made by Guerilla Games and was also used for the Death Stranding sequel on the PlayStation 5. The game will also be adding support for ultrawide views. The cutscenes can be viewed in a 21:9 aspect ration and gameplay can be displayed at 32:9. This option will be available for both PC and the PS5 versions of the game, and an ultrawide monitor won't be required to enable this view option.

This article originally appeared on Engadget at https://www.engadget.com/gaming/sony-reveals-the-death-stranding-2-required-pc-specs-184411856.html?src=rss

Someone made an app to warn you if smart glasses are nearby

A new app will notify users if smart glasses are likely nearby. The aptly named Nearby Glasses was developed in response to media coverage outlining how glasses like Meta's Ray-Bans have been used to film people without their consent.

As first reported by 404 Media, the app detects the unique Bluetooth signature emitted by smart glasses and sends a push alert that someone wearing the device may potentially be nearby. “I consider it to be a tiny part of resistance against surveillance tech,” the app's developer Yves Jeanrenaud told 404 Media.

Smart glasses have sparked increased privacy concerns, especially as Meta is reportedly working to add facial recognition technology to its Meta Ray-Bans. OpenAI is also reported to have a pair of smart glasses in the works. It bears mentioning that false positives may occur, including from VR headsets.

Nearby Glasses is currently available on the Google Play Store and GitHub.

This article originally appeared on Engadget at https://www.engadget.com/apps/someone-made-an-app-to-warn-you-if-smart-glasses-are-nearby-183359723.html?src=rss

YouTube’s Premium Lite tier gets background play and downloads

YouTube is adding new features to its Premium Lite plan. The tier will offer background play and downloads for the mostly ad-free plan. The update comes a year after YouTube first launched the lower-cost plan.

The Premium Lite tier is notable because for $8 per month you get most videos ad-free, emphasis on most. Currently, it still uses ads for YouTube music (along with random other videos), but the new update is bringing more Premium tier features without the $14 per month price tag.

As a Lite user, you will be able to use background play on most videos. Notably, this announcement comes less than a month after Google cracked down on free workarounds to access background play on YouTube. "Background playback is a feature intended to be exclusive for YouTube Premium members. While some non-Premium users may have previously been able to access this through mobile web browsers in certain scenarios, we have updated the experience to ensure consistency across all our platforms," Google told Android Authority. Now, it's for Premium Lite users as well.

YouTube Premium Lite users are also getting access to downloads. They can watch — here it comes again — most videos offline. These new features will roll out starting today and in the coming weeks to Premium Lite subscribers.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/youtubes-premium-lite-tier-gets-background-play-and-downloads-170051755.html?src=rss

Meta may trade AI chips for shares in its latest AMD deal

Meta has struck a deal with AMD to buy up to six gigawatts worth of AI chips, both companies announced. The agreement is structured in a way that could see AMD issue Meta up to 160 million shares of its common stock provided GPU shipment milestones are achieved — meaning Meta could own up to 10 percent of AMD if the deal fully completes. 

Meta plans to purchase six gigawatts of AMD's Instinct GPUs based on the MI450 architecture and optimized for Meta's workloads, with the first gigawatt deployment set to begin in the second half of 2026. AMD and Meta will also expand on their EPYC CPU partnership, with Meta deploying "millions" of AMD EPYC CPUs and become a launch customer for its sixth-generation EPYC CPUs. 

The tranche of AMD common stock will vest with the first one gigawatt of shipments, with additional tranches vesting as Meta scales to 6 gigawatts. Vesting is tied to AMD hitting certain stock price thresholds and Meta achieving certain technical and commercial milestones. The deal is very similar to one that AMD structured with OpenAI last year, with AMD obtaining up to a 10 percent stake in AMD in exchange for six gigawatts of Instinct GPUs. 

Such deals are being likened to circular transactions that have created a tangle of interconnected dependencies between AI companies and chip manufacturers. Analysts have observed that such deals may magnify losses if demand for AI doesn't match the sky-high market expectations. 

The agreement also shows that AI companies are keen to diversify away from NVIDIA, with AMD being a key alternative. "By diversifying our partnerships and technology stack, we’re building a more resilient and flexible infrastructure," Meta wrote in its news release. 

This article originally appeared on Engadget at https://www.engadget.com/ai/meta-may-trade-ai-chips-for-shares-in-its-latest-amd-deal-134259842.html?src=rss

Samsung Galaxy Book 6 series will be available in the US starting on March 11

You can get any of the Samsung Galaxy Book 6 models in the US, starting on March 11. In fact, you can make a reservation right now through Samsung’s website and its experience stores. The company launched the Book 6 series of laptops, namely the basic Book 6, the Book 6 Pro and the Book 6 Ultra, at CES earlier this year. They’re powered by Intel’s new Core Ultra Series 3 processors, which were also announced at CES and which promise great graphics and battery life.

All three models come in grey and with AI features, such as AI Select and Search that you can use to look for information using natural language. The basic Book 6 laptop will set you back at least $1,050, while the Book 6 Pro’s prices start at $1,600. The Book 6 Ultra will cost you at least $2,450. The Galaxy Book 6 Pro will be available in 14- and 16-inch versions and will come equipped with up to Core Ultra X7 processors and Intel Arc graphics. Meanwhile, you can equip the 16-inch Galaxy Book 6 Ultra with up to Core Ultra X9 processors. The most expensive Book 6 promises significant performance improvements, thanks to its new 5th-generation MPU, Intel Arc graphics and NVIDIA’s RTX 50 series GPUs.

The Book 6 Ultra and the 16-inch Pro have slimmer profiles than their predecessors, though the former has a more traditional laptop shape and the latter looks more like the MacBook Air. It’s worth noting that Samsung redesigned the Ultra’s components across a larger surface area so that it can distribute heat more evenly. Both the Book 6 Pro and Ultra can last for up to 30 hours of video playback, since they feature Samsung’s longest-lasting batteries yet. Both models also come with AMOLED 2X (2,880 x 1,800) displays with refresh rates going up to 120Hz.

This article originally appeared on Engadget at https://www.engadget.com/computing/laptops/samsung-galaxy-book-6-series-will-be-available-in-the-us-starting-on-march-11-125140613.html?src=rss

The Morning After: What to expect at Samsung’s Galaxy Unpacked event tomorrow

Samsung’s ready to launch its first new devices of 2026, and it’s got a Galaxy Unpacked event in San Francisco to stream everything. The keynote starts at 10AM PT (1PM ET) and will be livestreamed on YouTube. The announcement on February 10 also said this launch will mark “a new phase in the era of AI as intelligence becomes truly personal and adaptive.”

What are we expecting? Based on leaked images of the new lineup, the company is not likely to have radically reinvented the look of the Galaxy S26, Galaxy S26+ or Galaxy S26 Ultra, sticking instead with a similar design to the Galaxy S25.

We’re expecting Qualcomm’s new Snapdragon 8 Elite Gen 5 chip to be in all Samsung Galaxy S26 phones, though Korean news site Yonhap News reports Samsung’s relatively new Exynos 2600 chip could be in some devices, depending on the region.

Despite the launch of the Qi 2 wireless charging standard, which added support for convenient magnetic alignment, Samsung still hasn’t brought the feature to its phones. Rumours suggest the S-series will have the spec’s higher speed wireless charging rates but will lack built-in magnets and have to depend on cases to add MagSafe-style charging and mounting.

Honestly? It could be a pretty mild launch event, especially after wowing everyone with the Galaxy TriFold at the start of the year.

Are you more interested in foldables than traditional candy bar devices? (If so, get ready for MWC 2026, kicking off next week. We’re expecting a lot of foldables.)

— Mat Smith

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Yes, a truly new Neon Genesis Evangelion series is coming. The announcement came during a 30th-anniversary event in Japan. However, franchise creator Hideaki Anno won’t write the scripts. His replacement will be Yoko Taro, creator of the NieR video game series, who wears a giant spooky moon mask for interviews and game briefings. He’s also a cool guy underneath. Evangelion veteran Kazuya Tsurumaki will be on hand to direct episodes, produced by Studio Khara and Cloverworks.

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In a detailed blog post, Bungie took a very declarative position against those caught trying to cheat: “We are taking a strong stance against cheating and anyone found to be cheating or developing cheats will be permanently banned from playing Marathon forever, no second chances.” The blog post added that an appeals system will be in place.

However, Bungie’s anti-cheat standards go beyond punishment. In the blog post, Bungie explained that Marathon’s dedicated servers have full authority on movement, shooting, actions and inventory. Since these key actions rely on the server, it will translate to smoother gunplay for players as well as the prevention of cheats related to teleportation, unlimited ammo or damage manipulation.

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This article originally appeared on Engadget at https://www.engadget.com/general/the-morning-after-engadget-newsletter-122906428.html?src=rss