DJI further diversifies from drones with the Avinox e-bike drive system

With a US ban of its hyper-popular drones more likely than not, DJI has been diversifying into products that won't be affected by the Countering CCP Drones Act, like backup batteries. Now the company is entering the e-bike arena with the Avinox Drive System that will go up against the likes of Bosch, Bafang, Shimano and SRAM.

The Avinox system promises a relatively light 2.52 kg (5.6 pound) weight (5.39 kg including the batteries), while offering up to 105Nm (850W) of peak torque/power and 600Wh or 800Wh battery options. It uses GaN 3x fast charging tech, so the 800Wh battery can be charged from 0 to 75 percent in 1.5 hours. A planetary gearset and polymer gears allow for a balance of size, weight and power output, along with a quiet ride, according to DJI.

The system offers four standard riding assist modes, Auto, Eco Trail and Turbo, along with a Boost mode for extra power when required. The Auto mode uses what DJI calls "multi-sensor fusion" to continuously adjust assistance based on riding resistance.

Avinox includes a two-inch OLED full-color touchscreen display to control the assist modes and display pertinent information. It allows riders to connect their smartphones to access features like security, data recording, sharing and real-time bike status/location. You can also use the app to access and customize assist levels and parameters.

Finally, it comes with dual Wireless Controllers with Bluetooth connectivity for a "clutter-free handlebar setup," the company wrote. The Avinox system appears to out-spec some popular systems from Bosch, Shimano, Brose and others thanks to the lower weight, extra torque and higher-capacity batteries.

It'll first appear with a new bike brand called Amflow, which is launching the new PL model weighing in at 19.2kg (42 pounds) — on the low-end for electric mountain bikes (eMTBs). The Amflow PL also includes a four-bar linkage structure and "cutting-edge geometry," a rear shock co-tuned with FOX, and an SRAM rear derailleur.

As for the US ban on DJI's drones, the Countering CCP Drones Act has passed through Congress as part of the National Defense Authorization Act. It's now set to be reviewed by the Senate and if approved, would likely be signed into law by President Biden. In a counterpoint article, DJI wrote: "This act damages not just DJI, but also the broad ecosystem of operators, businesses and public safety agencies that rely on their technologies to conduct safe and efficient operations."

DJI's Avinox Drive system will be sold only to manufacturers, so no retail price is available. The Amflow eMTB doesn't have an exact price yet, but will be sold for between €7,000 and €12,000 ($7,500 and $12,850) in Europe. It's due to be released in Q4 2024 "through authorized dealers in Germany, the UK and Australia, amongst others," the company said.

This article originally appeared on Engadget at https://www.engadget.com/dji-further-diversifies-from-drones-with-the-avinox-e-bike-drive-system-070043218.html?src=rss

DJI further diversifies from drones with the Avinox e-bike drive system

With a US ban of its hyper-popular drones more likely than not, DJI has been diversifying into products that won't be affected by the Countering CCP Drones Act, like backup batteries. Now the company is entering the e-bike arena with the Avinox Drive System that will go up against the likes of Bosch, Bafang, Shimano and SRAM.

The Avinox system promises a relatively light 2.52 kg (5.6 pound) weight (5.39 kg including the batteries), while offering up to 105Nm (850W) of peak torque/power and 600Wh or 800Wh battery options. It uses GaN 3x fast charging tech, so the 800Wh battery can be charged from 0 to 75 percent in 1.5 hours. A planetary gearset and polymer gears allow for a balance of size, weight and power output, along with a quiet ride, according to DJI.

The system offers four standard riding assist modes, Auto, Eco Trail and Turbo, along with a Boost mode for extra power when required. The Auto mode uses what DJI calls "multi-sensor fusion" to continuously adjust assistance based on riding resistance.

Avinox includes a two-inch OLED full-color touchscreen display to control the assist modes and display pertinent information. It allows riders to connect their smartphones to access features like security, data recording, sharing and real-time bike status/location. You can also use the app to access and customize assist levels and parameters.

Finally, it comes with dual Wireless Controllers with Bluetooth connectivity for a "clutter-free handlebar setup," the company wrote. The Avinox system appears to out-spec some popular systems from Bosch, Shimano, Brose and others thanks to the lower weight, extra torque and higher-capacity batteries.

It'll first appear with a new bike brand called Amflow, which is launching the new PL model weighing in at 19.2kg (42 pounds) — on the low-end for electric mountain bikes (eMTBs). The Amflow PL also includes a four-bar linkage structure and "cutting-edge geometry," a rear shock co-tuned with FOX, and an SRAM rear derailleur.

As for the US ban on DJI's drones, the Countering CCP Drones Act has passed through Congress as part of the National Defense Authorization Act. It's now set to be reviewed by the Senate and if approved, would likely be signed into law by President Biden. In a counterpoint article, DJI wrote: "This act damages not just DJI, but also the broad ecosystem of operators, businesses and public safety agencies that rely on their technologies to conduct safe and efficient operations."

DJI's Avinox Drive system will be sold only to manufacturers, so no retail price is available. The Amflow eMTB doesn't have an exact price yet, but will be sold for between €7,000 and €12,000 ($7,500 and $12,850) in Europe. It's due to be released in Q4 2024 "through authorized dealers in Germany, the UK and Australia, amongst others," the company said.

This article originally appeared on Engadget at https://www.engadget.com/dji-further-diversifies-from-drones-with-the-avinox-e-bike-drive-system-070043218.html?src=rss

Neon White, Tchia and a bunch of other titles are coming to Game Pass this month

A number of pretty good titles are coming to Microsoft's Game Pass this month for Xbox consoles and Windows PCs, including Engadget staff favorites Neon White and Tchia. Neon White is a first-person shooter and puzzle platformer, wherein you play the part of an assassin taken from Hell to exterminate demons in Heaven in an annual competition. It was one of Engadget's best games for 2022, and we praised it for being smooth and fast-paced, having complex weapons and having almost 100 replayable levels to go through. 

Meanwhile, Tchia is one of our top game picks for 2023. In the charming action-adventure game, you play the role of Tchia, a young girl who has to find and rescue her kidnapped father. Tchia uses her power of "soul jumping" to take control of animals and inanimate objects in order to solve puzzles, find items, fight enemies and travel to new areas. Both Neon White and Tchia will be available on Game Pass starting on July 11. 

Before that, on July 3, Journey to the Savage Planet is returning to the Game Pass library. In the game, you play an explorer for a company called Kindred Aerospace, traveling across galaxies and planets and interacting with alien life forms. Meanwhile, a game called Flock published by Annapurna Interactive will be available on the service on July 16, the same day it's released. It's a multiplayer co-op game, where you play shepherd to a flock of flying creatures. But if you want to play something food-related, the cooking game Magical Delicacy will also arrive on the cloud gaming service on the same day. 

This article originally appeared on Engadget at https://www.engadget.com/neon-white-tchia-and-a-bunch-of-other-titles-are-coming-to-game-pass-this-month-045548792.html?src=rss

Neon White, Tchia and a bunch of other titles are coming to Game Pass this month

A number of pretty good titles are coming to Microsoft's Game Pass this month for Xbox consoles and Windows PCs, including Engadget staff favorites Neon White and Tchia. Neon White is a first-person shooter and puzzle platformer, wherein you play the part of an assassin taken from Hell to exterminate demons in Heaven in an annual competition. It was one of Engadget's best games for 2022, and we praised it for being smooth and fast-paced, having complex weapons and having almost 100 replayable levels to go through. 

Meanwhile, Tchia is one of our top game picks for 2023. In the charming action-adventure game, you play the role of Tchia, a young girl who has to find and rescue her kidnapped father. Tchia uses her power of "soul jumping" to take control of animals and inanimate objects in order to solve puzzles, find items, fight enemies and travel to new areas. Both Neon White and Tchia will be available on Game Pass starting on July 11. 

Before that, on July 3, Journey to the Savage Planet is returning to the Game Pass library. In the game, you play an explorer for a company called Kindred Aerospace, traveling across galaxies and planets and interacting with alien life forms. Meanwhile, a game called Flock published by Annapurna Interactive will be available on the service on July 16, the same day it's released. It's a multiplayer co-op game, where you play shepherd to a flock of flying creatures. But if you want to play something food-related, the cooking game Magical Delicacy will also arrive on the cloud gaming service on the same day. 

This article originally appeared on Engadget at https://www.engadget.com/neon-white-tchia-and-a-bunch-of-other-titles-are-coming-to-game-pass-this-month-045548792.html?src=rss

Google’s greenhouse gas emissions climbed nearly 50 percent in five years due to AI

Google’s greenhouse gas emissions spiked by nearly 50 percent in the last five years thanks to energy-guzzling data centers required to power artificial intelligence, according to the company’s 2024 Environmental Report released on Tuesday. The report, which Google releases annually, shows the company’s progress towards meeting its self-proclaimed objective of becoming carbon neutral by 2030.

Google released 14.3 million metric tons of carbon dioxide in 2023, the report states, which was 48 percent higher than in 2019, and 13 percent higher than a year before. “This result is primarily due to increases in data center energy consumption and supply chain emissions,” said Google in the report. “As we further integrate AI into our products, reducing emissions may be challenging due to increasing energy demands associated with the expected increases in our technical infrastructure investment.”

Google’s report spotlights the environmental impact that the explosion of artificial intelligence has had on the planet. Google, Microsoft, Amazon, Meta, Apple and other tech companies plan to pour billions of dollars into AI, but training AI models requires enormous amounts of energy. Using AI features uses significant amounts of energy too. In 2023, researchers at AI startup Hugging Face and Carnegie Mellon University found that generating a single image using artificial intelligence can use as much energy as charging a smartphone. Analysts at Bernstein said that AI would “double the rate of US electricity demand growth and total consumption could outstrip current supply in the next two years,” the Financial Times reported. Last month, Microsoft, which also pledged to go “carbon negative” by the end of this decade, reported that its greenhouse gas emissions had risen nearly 30 percent since 2020 due to the construction of data centers.

Google’s report said that the company’s data centers were using way more water than before to stay cool as a result of expanded AI workloads. Some of those workloads so far have involved Google Search suggesting that people eat rocks and put glue on their pizza to prevent the cheese from falling off, as well as Gemini, the company’s AI-powered chatbot, generating images of ethnically diverse Nazis.

In 2023, Google’s data centers consumed 17 percent more water than the year before. That’s 6.1 billion liters, enough to irrigate approximately 41 golf courses annually in the southwestern United States, according to the company’s strangely kooky measure.

“As our business and industry continue to evolve, we expect our total GHG (greenhouse gas) emissions to rise before dropping toward our absolute emissions reduction target,” Google’s report stated, without explaining what would precipitate the drop. “Predicting the future environmental impact of AI is complex and evolving, and our historical trends likely don’t fully capture AI’s future trajectory. As we deeply integrate AI across our product portfolio, the distinction between AI and other workloads will not be meaningful.”

This article originally appeared on Engadget at https://www.engadget.com/googles-greenhouse-gas-emissions-climbed-nearly-50-percent-in-five-years-due-to-ai-002646115.html?src=rss

Google’s greenhouse gas emissions climbed nearly 50 percent in five years due to AI

Google’s greenhouse gas emissions spiked by nearly 50 percent in the last five years thanks to energy-guzzling data centers required to power artificial intelligence, according to the company’s 2024 Environmental Report released on Tuesday. The report, which Google releases annually, shows the company’s progress towards meeting its self-proclaimed objective of becoming carbon neutral by 2030.

Google released 14.3 million metric tons of carbon dioxide in 2023, the report states, which was 48 percent higher than in 2019, and 13 percent higher than a year before. “This result is primarily due to increases in data center energy consumption and supply chain emissions,” said Google in the report. “As we further integrate AI into our products, reducing emissions may be challenging due to increasing energy demands associated with the expected increases in our technical infrastructure investment.”

Google’s report spotlights the environmental impact that the explosion of artificial intelligence has had on the planet. Google, Microsoft, Amazon, Meta, Apple and other tech companies plan to pour billions of dollars into AI, but training AI models requires enormous amounts of energy. Using AI features uses significant amounts of energy too. In 2023, researchers at AI startup Hugging Face and Carnegie Mellon University found that generating a single image using artificial intelligence can use as much energy as charging a smartphone. Analysts at Bernstein said that AI would “double the rate of US electricity demand growth and total consumption could outstrip current supply in the next two years,” the Financial Times reported. Last month, Microsoft, which also pledged to go “carbon negative” by the end of this decade, reported that its greenhouse gas emissions had risen nearly 30 percent since 2020 due to the construction of data centers.

Google’s report said that the company’s data centers were using way more water than before to stay cool as a result of expanded AI workloads. Some of those workloads so far have involved Google Search suggesting that people eat rocks and put glue on their pizza to prevent the cheese from falling off, as well as Gemini, the company’s AI-powered chatbot, generating images of ethnically diverse Nazis.

In 2023, Google’s data centers consumed 17 percent more water than the year before. That’s 6.1 billion liters, enough to irrigate approximately 41 golf courses annually in the southwestern United States, according to the company’s strangely kooky measure.

“As our business and industry continue to evolve, we expect our total GHG (greenhouse gas) emissions to rise before dropping toward our absolute emissions reduction target,” Google’s report stated, without explaining what would precipitate the drop. “Predicting the future environmental impact of AI is complex and evolving, and our historical trends likely don’t fully capture AI’s future trajectory. As we deeply integrate AI across our product portfolio, the distinction between AI and other workloads will not be meaningful.”

This article originally appeared on Engadget at https://www.engadget.com/googles-greenhouse-gas-emissions-climbed-nearly-50-percent-in-five-years-due-to-ai-002646115.html?src=rss

A new Resident Evil game is in the works from the director of Resident Evil 7

It’s been a hot minute since we’ve had a brand new Resident Evil game. Then again, it’s hard to blame Capcom for that — Resident Evil: Village created such a high bar for future sequels to limbo under or jump over, depending on which hypothetical bar-based sport you’re playing in your head.

Capcom has finally confirmed that Resident Evil 9 is on the way and they’ve tapped a veteran director to oversee the tenth zombie adventure shooter. IGN reported that Capcom confirmed the news of the sequel during its Next Summer 2024 stream. 

Director Koshi Nakanishi will be in charge of the new Resident Evil game. Nakanishi has over a decade of experience directing Resident Evil games including The Mercenaries 3D for the Nintendo 3DS, Resident Evil Revelations and Resident Evil 7: Biohazard. "We're making a new Resident Evil," Nakanishi said. "It was really difficult to figure out what to do after 7, but I found it, and to be honest it feels substantial. I can't share any details just yet, but I hope you're excited for the day I can."

Capcom has unleashed a deluge of remasters of some of its biggest game classics. During the same stream, Capcom also announced a re-release of the first Dead Rising called Dead Rising Deluxe Remaster for the PlayStation 5 and Xbox Series X/S. The emaster of the mall zombie slayer will feature a new voiceover for the game’s journalist protagonist Frank West, updated HD graphics and fluffier poodles.

Capcom also announced a demo for the Japanese-inspired, strategy action game Kunitsu-Gami: Path of the Goddess and a re-release of Resident Evil: Biohazard for Apple mobile devices and Apple computers.

This article originally appeared on Engadget at https://www.engadget.com/a-new-resident-evil-game-is-in-the-works-from-the-director-of-resident-evil-7-235543024.html?src=rss

Texas age-verification law for pornography websites is going to the Supreme Court

Texas will be the main battleground for a case about porn websites that is now headed to the Supreme Court. The Free Speech Coalition, a nonprofit group that represents the adult industry, petitioned the top court in April to review a state law that requires websites with explicit material to collect proof of users' ages. SCOTUS today agreed to take on the case challenging a previous ruling by the US Court of Appeals for the 5th Circuit as a part of its next term beginning in October.

Texas was one of many states over the last year to pass this type of age-verification legislation aimed at porn websites. While supporters of these bills have said they are intended to protect minors from seeing inappropriate content, their critics have called the laws an overreach that could create new privacy risks. In response to the laws, Pornhub ended its operation in those states, a move that attracted public attention to the situation.

"While purportedly seeking to limit minors' access to online sexual content, the Act imposes significant burdens on adults' access to constitutionally protected expression," the FSC petition says. "Of central relevance here, it requires every user, including adults, to submit personally identifying information to access sensitive, intimate content over a medium — the internet — that poses unique security and privacy concerns."

This case is one of the latest First Amendment rights questions to go before the Supreme Court. Earlier this month, the court remanded a case about social media content moderation back to lower courts and passed judgment on how closely social media companies can engage with federal officials about misinformation.

This article originally appeared on Engadget at https://www.engadget.com/texas-age-verification-law-for-pornography-websites-is-going-to-the-supreme-court-233511418.html?src=rss

Netflix has reimagined Minesweeper and it’s out now

The latest title to join the Netflix Games roster is a very modern take on one of the icons of Windows computing. That's right, you can now play Minesweeper through Netflix's app. The classic PC puzzle game has been reimagined with an international setting, tasking the player with very literally looking for underwater mines by overlaying the usual interface of numbers and flags over vibrant pictures of waterways from around the world.

For those of us who grew up playing the original game, this take from Netflix is certainly a departure in appearance. Colorful aquatic backgrounds? A journey mode? Buh? However, the Netflix version does have one definite bonus that the trailer calls out at its close: "No in-game ads. No extra fees. No in-app purchases." Trying to find a modern-day Minesweeper game for mobile involves sifting through what feels like countless options that mimic the look of the original, but are either ad-supported or require purchase to go ad-free.

Minesweeper is also an interesting retro addition to what has become a wide-ranging collection of titles at Netflix. The company has its own takes on card games Hearts and Solitaire alongside indie darlings like Hades and international mega-hits from the Grand Theft Auto series. Plus there are some games that tie into Netflix's own programming. The company has definitely cast a wide net with this endeavor.

This article originally appeared on Engadget at https://www.engadget.com/netflix-has-reimagined-minesweeper-and-its-out-now-220009017.html?src=rss

Michigan is building the nation’s first smart highway

A three-mile stretch of Interstate 94 in Michigan will be converted into America’s first smart highway.

Axios reports that the Alphabet-backed startup Cavnue has started constructing the smart highway as part of a new pilot project that could spur other construction projects across the country. Another project, a "Smart Freight Corridor" on State Highway 130 by Austin, Texas, is also being developed.

The new smart road is big, long tracking system for Michigan’s Department of Transportation (MDOT) and for drivers on the highway. The smart highway is designed to inform both MDOT and drivers about potential issues ahead, such as obstacles in the road, accidents or traffic jams. It's hoped that the project will help relieve traffic congestion, prevent accidents and help authorities provide efficient responses to roadway emergencies.

The pilot program of the highway is located between Ann Arbor and Detroit, Michigan. There are future plans to extend the smart highway to 40 miles in six more phases that would connect to both cities once the pilot program is complete.

The smart highway works with a series of poles placed every 200 meters (about 655 feet) along the road that hold sensor pods, compute pods and communication equipment. There are also cameras along the highway that monitor every stretch of roadway and take images that are analyzed by AI and machine learning algorithms to identify hazardous driving conditions. Alerts are sent to MDOT and drivers connected to the roadway.

Cavnue says its technology can connect with "any vehicle that has connectivity features." A spokesperson said "Most modern cars with built-in navigation features fit into this category — a vintage old-timer would not." 

America has some catching up to do when it comes to building and implementing smart highways. Great Britain, for instance, started working on its first internet-connected road in 2014.

Update, July 2, 7:20PM: This article was updated with additional information from a Cavnue spokesperson, and also to clarify that one additional project, rather than two, is currently under way in Texas.

This article originally appeared on Engadget at https://www.engadget.com/michigan-is-building-the-nations-first-smart-highway-213004576.html?src=rss